15L G40 hobo (axis) vs legion386 (allies +14)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Alexandria to Egypt

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 bomber, 1 destroyer, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland
                1 artillery moved from 111 Sea Zone to Scotland
                1 battleship, 2 cruisers, 2 destroyers and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
                5 bombers moved from Western Germany to 91 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                4 tactical_bombers moved from Northern Italy to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 91 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 mech_infantry moved from Northwest Persia to Syria
                      Germans take Syria from French


  • scramble orders for sz110

    and ool for sz110 and sz91… I assume you want best def since I have high odds on both.


  • Scramble the 2 US fighters and 1 UK fighter.  OOL by defense power.  Thanks.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 bomber, 1 destroyer, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland
                1 artillery moved from 111 Sea Zone to Scotland
                1 battleship, 2 cruisers, 2 destroyers and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
                5 bombers moved from Western Germany to 91 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                4 tactical_bombers moved from Northern Italy to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 91 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 mech_infantry moved from Northwest Persia to Syria
                      Germans take Syria from French

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in Scotland
                Battle in 91 Sea Zone
                    Germans attack with 5 bombers and 1 fighter
                    British defend with 1 transport; Americans defend with 1 battleship, 1 carrier, 1 destroyer and 2 transports
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                    Germans win, taking Scotland from British with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 4 bombers and 1 fighter
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer and 2 transports
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 5 tactical_bombers
                    British defend with 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 4 fighters
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 battleship, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 42
                    Casualties for Germans: 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
                    Casualties for British: 1 carrier, 1 destroyer, 3 fighters and 1 submarine
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 4 fighters

    Non Combat Move - Germans
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 111 Sea Zone
                1 artillery and 3 infantry moved from 111 Sea Zone to Scotland
                1 artillery and 5 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                1 artillery, 7 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
                1 artillery and 7 infantry moved from 111 Sea Zone to Scotland
                1 infantry moved from Germany to Western Germany
                1 bomber moved from 91 Sea Zone to Normandy Bordeaux
                1 bomber moved from Caucasus to Western Germany
                1 aaGun moved from Caucasus to Northwest Persia
                20 armour and 19 mech_infantrys moved from Volgograd to Northwest Persia
                2 armour moved from Eastern Persia to Persia
                2 mech_infantrys moved from Northwest Persia to Persia
                6 artilleries moved from Tambov to Volgograd
                2 carriers, 2 fighters and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 111 Sea Zone
                2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - Germans
                4 artilleries and 6 infantry placed in Western Germany
                Germans undo move 1.
                6 artilleries and 4 infantry placed in Western Germany
                1 destroyer placed in 110 Sea Zone
                2 infantry placed in Normandy Bordeaux
                2 fighters and 1 tactical_bomber placed in France
                1 bomber placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
                Germans collect 68 PUs (3 lost to blockades); end with 68 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 110 Sea Zone: 1 carrier and 2 fighters
                EDIT: Removing units owned by Germans from 111 Sea Zone: 1 carrier
                EDIT: Removing units owned by Italians from 111 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 carrier
                EDIT: Adding units owned by Italians to 110 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to 111 Sea Zone: 1 carrier and 2 fighters
                EDIT: Removing units owned by Italians from 110 Sea Zone: 1 tactical_bomber
                EDIT: Removing units owned by Italians from 111 Sea Zone: 1 fighter
                EDIT: Adding units owned by Italians to 110 Sea Zone: 1 fighter
                EDIT: Adding units owned by Italians to 111 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode


  • interesting battles, you hit every time in sz91 and 6 1s were rolled in a row at one point  :lol:

    everyone basically hit a ton and a lot of units went down the drain


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Russians
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Jehol to Chahar
                      Chinese take Chahar from Japanese
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq

    Combat - Russians
                Battle in Iraq
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 armour
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                1 infantry moved from Korea to Amur

    Turn Complete - Russians


  • I thought you would just take London on that turn.  I guess waiting a turn allows you to take it much more easily.  I know the game has been lost for a while but I like to try different late game strategies.  A couple more turns.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair 5 damage on 1 factory_major; Remaining resources: 2 SuicideAttackTokens; 60 PUs;
                Japanese buy 4 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yunnan to French Indo China
                1 mech_infantry moved from Kweichow to French Indo China
                5 fighters and 5 tactical_bombers moved from Malaya to French Indo China
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                2 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Shantung
                1 fighter moved from Japan to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Shantung
                1 fighter and 1 tactical_bomber moved from Japan to Kiangsu
                1 fighter and 1 tactical_bomber moved from Japan to Chahar
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in French Indo China
                    Japanese attack with 5 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking French Indo China from UK_Pacific with 5 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shantung
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery
                    Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
                1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
                1 infantry moved from Java to 42 Sea Zone
                1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                5 fighters and 5 tactical_bombers moved from French Indo China to 37 Sea Zone
                1 fighter moved from 19 Sea Zone to Anhwe
                1 fighter moved from Japan to Anhwe

    Place Units - Japanese
                3 infantry placed in Malaya
                4 fighters and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,4,4,2,6,5,6,4,3,4,2,5,1,1,5,3,5,6,5,4,6,3,4
                Japanese collect 51 PUs (11 lost to blockades); end with 51 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from 6 Sea Zone to Japan
                5 tactical_bombers moved from 6 Sea Zone to Japan
                2 bombers and 4 fighters moved from Korea to Japan
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Japan


  • Last ditch effort.  Scramble/kamikaze orders for sz 6?


  • no scramble, 2 kamikazes on your last cruiser


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from 6 Sea Zone to Japan
                5 tactical_bombers moved from 6 Sea Zone to Japan
                2 bombers and 4 fighters moved from Korea to Japan
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Japan

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 3,1
                Battle in Japan
                    Americans attack with 2 artilleries, 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers
                    Japanese defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 7 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
                    Japanese win with 2 artilleries, 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -130
                    Casualties for Americans: 2 artilleries, 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers
                    Casualties for Japanese: 3 aaGuns and 6 infantry

    Non Combat Move - Americans
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                4 submarines moved from 101 Sea Zone to 106 Sea Zone
                1 infantry and 2 mech_infantrys moved from Eastern United States to Quebec
                3 bombers moved from Eastern United States to Morocco

    Place Units - Americans
                2 carriers and 1 destroyer placed in 101 Sea Zone
                3 fighters and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • I concede.  Good game.  I’ll post results.

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