Mallery29 (allies +11) v. Entek G40

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 2 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Switzerland
                      Italians take Switzerland from Neutral_True

    Place Units - Italians
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 8 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for Italians :

    Northern Italy : 1 factory_major, 10 infantry and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 6 infantry
        Switzerland : 1 flag, 3 infantry
        97 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 6 / 0
        Russians : 52 / 76
        Japanese : 63 / 74
        Americans : 65 / 85
        Chinese : 6 / 7
        British : 58 / 64
        UK_Pacific : 0 / 0
        Italians : 8 / 15
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                2 bombers moved from Dutch New Guinea to 36 Sea Zone
                1 bomber moved from Dutch New Guinea to 36 Sea Zone
                1 bomber moved from Dutch New Guinea to Java
                1 infantry moved from Alexandria to Egypt

    Combat - ANZAC
                Battle in Borneo
                Battle in 42 Sea Zone
                    British loiter and taunt; ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win, taking Borneo from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 36 Sea Zone
                    ANZAC attack with 3 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 36 Sea Zone from Japanese with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Java
                    ANZAC attack with 1 armour, 1 bomber and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Java from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 bomber moved from Java to Dutch New Guinea
                3 bombers moved from 36 Sea Zone to Dutch New Guinea
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 5 armour, 1 bomber, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Greece to Albania
                      Russians take Albania from Italians
                1 armour and 1 mech_infantry moved from Albania to Yugoslavia
                      Russians take Yugoslavia from Germans
                7 armour, 7 artilleries, 9 infantry and 4 mech_infantrys moved from Slovakia Hungary to Yugoslavia
                3 fighters and 1 tactical_bomber moved from Germany to Yugoslavia
                7 artilleries and 24 infantry moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Poland to Slovakia Hungary
                1 fighter moved from Volgograd to Shensi
                6 infantry moved from Kansu to Shensi
                4 armour and 4 mech_infantrys moved from Kazakhstan to Sikang
                      Chinese take Sikang from Japanese
                4 armour and 4 mech_infantrys moved from Sikang to Shensi
                1 mech_infantry moved from Kazakhstan to Tsinghai
                1 mech_infantry moved from Tsinghai to Shensi
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                2 infantry and 1 mech_infantry moved from Tunisia to Libya
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                4 artilleries moved from Baltic States to Poland

    Combat - Russians
                Battle in Shensi
                    Russians attack with 4 armour, 1 fighter, 6 infantry and 5 mech_infantrys
                    Japanese defend with 3 artilleries, 3 infantry and 5 mech_infantrys
                    Russians win, taking Shensi from Japanese with 4 armour, 1 fighter, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 26
                    Casualties for Russians: 5 infantry
                    Casualties for Japanese: 3 artilleries, 3 infantry and 5 mech_infantrys

    Non Combat Move - Russians
                1 fighter moved from Shensi to Kansu
                5 armour and 5 mech_infantrys moved from Russia to Novosibirsk
                2 aaGuns moved from Eastern Poland to Slovakia Hungary
                3 fighters and 1 tactical_bomber moved from Yugoslavia to Slovakia Hungary

    Place Units - Russians
                1 bomber and 1 mech_infantry placed in Slovakia Hungary
                1 fighter placed in Volgograd
                5 armour and 5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
                Russians collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 77 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 2 mech_infantrys and 8 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Kiangsu to Shantung
                1 armour moved from Kiangsu to Jehol
                      Japanese take Jehol from Chinese
                1 artillery and 1 infantry moved from West India to Eastern Persia
                1 infantry moved from West India to Eastern Persia

    Combat - Japanese
                Battle in Eastern Persia
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Eastern Persia, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Eastern Persia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Eastern Persia
                        Japanese roll dice for 1 artillery and 1 infantry in Eastern Persia, round 3 :  0/2 hits
                        British roll dice for 1 infantry in Eastern Persia, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Eastern Persia, round 4 :  0/2 hits
                        British roll dice for 1 infantry in Eastern Persia, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Eastern Persia, round 5 :  0/2 hits
                        British roll dice for 1 infantry in Eastern Persia, round 5 :  1/1 hits
                        1 infantry owned by the Japanese lost in Eastern Persia
                    1 artillery owned by the Japanese retreated to West India
                    British win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in Shantung
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Shantung, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shantung, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 42 Sea Zone: 1 transport
                EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
                EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 aaGun and 8 infantry moved from Manchuria to Jehol
                1 infantry moved from West India to Afghanistan
                      Japanese take Afghanistan from Neutral_True

    Place Units - Japanese
                3 artilleries placed in India
                1 armour and 2 mech_infantrys placed in Kiangsu
                8 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
                Japanese collect 51 PUs (5 lost to blockades); end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag, 1 armour
        Kwangsi : 1 flag, 1 airfield, 1 harbour and 1 tactical_bomber
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 aaGun, 1 armour and 8 infantry
        Manchuria : 1 flag
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 2 tactical_bombers
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag, 1 armour and 1 artillery
        Sumatra : 1 flag, 1 tactical_bomber
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 9 submarines and 2 tactical_bombers
        West India : 1 flag, 4 artilleries and 3 mech_infantrys
        Afghanistan : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 4 / 0
        Russians : 55 / 77
        Japanese : 56 / 56
        Americans : 65 / 85
        Chinese : 5 / 7
        British : 58 / 64
        UK_Pacific : 0 / 0
        Italians : 7 / 15
        ANZAC : 18 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

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    Sorry about the edits I forgot to sink your transports with my tachs off the DIE


  • It’s all good…no worries…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 4 destroyers, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                5 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                4 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                4 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Western Germany to Switzerland
                1 fighter moved from Normandy Bordeaux to Switzerland
                3 bombers moved from Normandy Bordeaux to Northern Italy
                1 bomber moved from Normandy Bordeaux to Switzerland
                1 mech_infantry moved from Novgorod to Poland

    Combat - Americans
                Strategic bombing raid in Northern Italy
                    Bombing raid in Northern Italy rolls: 4,6,6 and causes: 16 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 16 damage total.
                Battle in Switzerland
                    Americans attack with 1 bomber, 1 fighter and 1 infantry
                    Italians defend with 3 infantry
                    retreated to Switzerland
                    Italians win with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Sumatra
                    Americans attack with 4 infantry
                    Japanese defend with 1 tactical_bomber
                    Americans win, taking Sumatra from Japanese with 4 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Malaya

    Non Combat Move - Americans
                1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                2 infantry moved from Normandy Bordeaux to Southern France
                3 bombers moved from Northern Italy to Southern France
                1 artillery and 3 infantry moved from Spain to Southern France
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 105 Sea Zone to 92 Sea Zone
                2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Switzerland to Southern France
                1 transport moved from 91 Sea Zone to 64 Sea Zone
                1 transport moved from 105 Sea Zone to 102 Sea Zone
                2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 104 Sea Zone
                2 infantry moved from 104 Sea Zone to Spain
                3 transports moved from 106 Sea Zone to 101 Sea Zone
                2 aaGuns moved from Eastern United States to 101 Sea Zone
                2 aaGuns and 3 transports moved from 101 Sea Zone to 64 Sea Zone
                1 bomber moved from Switzerland to Southern France

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                1 carrier, 4 destroyers and 1 transport placed in 10 Sea Zone
                2 tactical_bombers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 72 PUs; end with 73 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Kansu to Chahar
                1 infantry moved from Tsinghai to Shensi
                6 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 9 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Greater Southern Germany to Northern Italy
                3 armour moved from Germany to Northern Italy
                8 infantry moved from Western Germany to Northern Italy
                1 bomber and 5 fighters moved from Western Germany to Northern Italy
                4 infantry moved from Brazil to Venezuela
                1 armour moved from Colombia to Venezuela
                1 armour and 1 mech_infantry moved from Angola to Mozambique
                1 bomber moved from Persia to India
                1 armour moved from Turkey to Persia
                3 mech_infantrys moved from Iraq to Persia
                3 armour and 3 mech_infantrys moved from Saudi Arabia to Persia
                3 bombers moved from Egypt to Persia
                1 infantry moved from Saudi Arabia to Iraq
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Portugal
                1 fighter moved from 110 Sea Zone to Portugal

    Combat - British
                Battle in Venezuela
                    British attack with 1 armour and 4 infantry
                    Neutral_True defend with 2 infantry
                    British win, taking Venezuela from Neutral_True with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Portugal
                    British attack with 1 fighter and 2 infantry
                    Neutral_True defend with 2 infantry
                    Neutral_True win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Neutral_True: 1 infantry
                    1 fighter owned by the British retreated
                Strategic bombing raid in India
                    Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in India causes 5 damage total.
                Battle in Mozambique
                    British attack with 1 armour and 1 mech_infantry
                    Neutral_True defend with 2 infantry
                    British win, taking Mozambique from Neutral_True with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in Northern Italy
                    British attack with 3 armour, 1 bomber, 5 fighters and 9 infantry
                    Italians defend with 1 factory_major, 10 infantry and 1 mech_infantry
                    British converts factory_major into different units
                    British win, taking Northern Italy from Italians with 3 armour, 1 bomber, 5 fighters and 4 infantry remaining. Battle score for attacker is 19
                    Casualties for British: 5 infantry
                    Casualties for Italians: 10 infantry and 1 mech_infantry

    Non Combat Move - British
                1 bomber and 5 fighters moved from Northern Italy to Western Germany
                4 infantry moved from United Kingdom to 110 Sea Zone
                1 carrier, 2 destroyers, 4 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Spain
                1 fighter moved from Portugal to 92 Sea Zone
                1 aaGun and 5 infantry moved from Normandy Bordeaux to Southern France
                1 bomber moved from India to Persia
                1 artillery and 1 infantry moved from Libya to Tunisia
                2 artilleries and 4 infantry moved from Sweden to 113 Sea Zone
                2 artilleries and 4 infantry moved from 113 Sea Zone to Western Germany

    Place Units - British
                3 armour placed in Western Germany
                3 armour placed in Germany
                3 armour placed in Egypt
                1 artillery and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
                British collect 64 PUs (1 lost to blockades); end with 64 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 69 PUs

    Turn Complete - UK_Pacific

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Switzerland to Northern Italy
                1 bomber, 4 fighters and 6 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 bomber, 4 fighters and 8 infantry
                    British defend with 3 armour, 1 factory_minor and 4 infantry
                        Italians roll dice for 1 bomber, 4 fighters and 8 infantry in Northern Italy, round 2 :  5/13 hits
                        British roll dice for 3 armour and 4 infantry in Northern Italy, round 2 :  3/7 hits
                        1 armour owned by the British, 3 infantry owned by the Italians and 4 infantry owned by the British lost in Northern Italy
                    5 infantry owned by the Italians retreated to Southern Italy
                    British win with 2 armour remaining. Battle score for attacker is 9
                    Casualties for Italians: 3 infantry
                    Casualties for British: 1 armour and 4 infantry

    Non Combat Move - Italians
                4 fighters moved from Northern Italy to Southern Italy
                1 bomber moved from Northern Italy to Southern Italy
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                2 armour and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 3 PUs; end with 3 PUs total

    Territory Summary for Italians :

    Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 6 infantry
        95 Sea Zone : 1 destroyer
        Switzerland : 1 flag
        97 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 4 / 0
        Russians : 55 / 77
        Japanese : 49 / 56
        Americans : 72 / 93
        Chinese : 5 / 6
        British : 65 / 69
        UK_Pacific : 0 / 0
        Italians : 3 / 3
        ANZAC : 18 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 5 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 5 armour, 2 bombers, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 fighter moved from Kansu to Shensi
                1 fighter moved from Volgograd to Shensi
                1 mech_infantry moved from Shensi to Chahar
                      Chinese take Chahar from Japanese
                1 mech_infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                4 armour and 3 mech_infantrys moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 armour moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                5 armour and 5 mech_infantrys moved from Novosibirsk to Shensi
                5 armour and 5 mech_infantrys moved from Russia to Novosibirsk
                8 armour, 7 artilleries, 9 infantry and 5 mech_infantrys moved from Yugoslavia to Northern Italy
                2 infantry and 1 mech_infantry moved from Libya to Tobruk
                1 bomber, 3 fighters and 1 tactical_bomber moved from Slovakia Hungary to Northern Italy
                1 mech_infantry moved from Slovakia Hungary to Northern Italy

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns, 7 artilleries and 25 infantry moved from Slovakia Hungary to Yugoslavia
                4 artilleries moved from Poland to Slovakia Hungary

    Place Units - Russians
                2 bombers and 1 infantry placed in Volgograd
                5 armour and 5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 55 PUs; end with 55 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 84 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 5 armour, 2 bombers, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 fighter moved from Kansu to Shensi
                1 fighter moved from Volgograd to Shensi
                1 mech_infantry moved from Shensi to Chahar
                      Chinese take Chahar from Japanese
                1 mech_infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                4 armour and 3 mech_infantrys moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 armour moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                5 armour and 5 mech_infantrys moved from Novosibirsk to Shensi
                5 armour and 5 mech_infantrys moved from Russia to Novosibirsk
                8 armour, 7 artilleries, 9 infantry and 5 mech_infantrys moved from Yugoslavia to Northern Italy
                2 infantry and 1 mech_infantry moved from Libya to Tobruk
                1 bomber, 3 fighters and 1 tactical_bomber moved from Slovakia Hungary to Northern Italy
                1 mech_infantry moved from Slovakia Hungary to Northern Italy

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns, 7 artilleries and 25 infantry moved from Slovakia Hungary to Yugoslavia
                4 artilleries moved from Poland to Slovakia Hungary

    Place Units - Russians
                2 bombers and 1 infantry placed in Volgograd
                5 armour and 5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 55 PUs; end with 55 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 84 PUs

  • 20 19 18 17 16

    I think I’ll give on this one.  I don’t think I’ll be able to get that last one with Japan! GG


  • You up for another?

  • 20 19 18 17 16

    sure want to swap sides?


  • I’m up for it.  Did you want to play it under the league or stay in forum?  Where do you want your bid?

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