dice…
Infrastructure vs Stalingradski 2.0
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Nope - and you had a lot more mech forces than either of us remembered…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 50 to 48
EDIT: Turning off Edit Mode
Germans buy 1 artillery, 4 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 fighter moved from Gibraltar to 91 Sea Zone
2 transports moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to Belarus
2 mech_infantrys moved from Slovakia Hungary to Belarus
1 tactical_bomber moved from Poland to Belarus
2 bombers moved from Yugoslavia to Belarus
3 armour moved from Romania to Belarus
4 mech_infantrys moved from Bessarabia to Belarus
5 armour moved from Bessarabia to Belarus
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
1 artillery and 2 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Scotland
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 artillery and 3 infantry
Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 0/2 hits
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Scotland, round 2 : 2/6 hits
British roll dice for 1 artillery and 3 infantry in Scotland, round 2 : 3/4 hits
3 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Scotland, round 3 : 1/3 hits
British roll dice for 1 artillery and 1 infantry in Scotland, round 3 : 1/2 hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Scotland
Germans roll dice for 1 fighter and 1 tactical_bomber in Scotland, round 4 : 2/2 hits
British roll dice for 1 artillery in Scotland, round 4 : 0/1 hits
1 artillery owned by the British lost in Scotland
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 8 armour, 2 bombers, 1 fighter, 6 mech_infantrys and 3 tactical_bombers
Russians defend with 1 aaGun, 4 armour, 1 artillery and 4 mech_infantrys
AA fire in Belarus : 0/3 hits
Germans roll dice for 8 armour, 2 bombers, 1 fighter, 6 mech_infantrys and 3 tactical_bombers in Belarus, round 2 : 9/20 hits
Russians roll dice for 1 aaGun, 4 armour, 1 artillery and 4 mech_infantrys in Belarus, round 2 : 5/9 hits
5 mech_infantrys owned by the Germans, 1 artillery owned by the Russians, 3 armour owned by the Russians, 1 aaGun owned by the Russians and 4 mech_infantrys owned by the Russians lost in Belarus
1 mech_infantry owned by the Germans and 8 armour owned by the Germans retreated to Eastern Poland
Russians win with 1 armour remaining. Battle score for attacker is 23
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 1 aaGun, 3 armour, 1 artillery and 4 mech_infantrysNon Combat Move - Germans
1 artillery moved from Poland to Eastern Poland
1 armour moved from Northern Italy to Romania
3 artilleries and 7 infantry moved from Germany to Poland
4 infantry moved from Bulgaria to Romania
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Eastern Poland
1 artillery and 4 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Karelia
1 infantry moved from Bessarabia to Eastern Poland
1 aaGun moved from Poland to Baltic States
3 artilleries and 3 infantry moved from Poland to Baltic States
1 aaGun moved from Poland to Baltic States
1 artillery moved from Poland to Eastern Poland
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from 109 Sea Zone to Eire
1 tactical_bomber moved from Gibraltar to 109 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from Scotland to 109 Sea Zone
1 tactical_bomber moved from Scotland to Western Germany
1 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Belarus to Yugoslavia
3 tactical_bombers moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in Normandy Bordeaux
2 infantry placed in Western Germany
2 submarines placed in 112 Sea Zone
5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
Wow - were you meant to win this one, or did I do something wrong in a previous life? :-)
A perfect strafe, with no aircraft lost to AA… a result we only dream of. This game is all but over.
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yeah was pretty good. you did hit two more than you should have returning fire… And I had 97% chance to take scotland with 2-3 units and failed…
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Well I just felt like complainin’ 8-)
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but im the king of complainin’
I have a rep to maintain. -
My crap play has taken the wind out of my sails… I’ll try to get back into the swing of things gradually.
I can’t believe the other game - totally suckered. You deserve to win both games, but we’ll give it a little time.
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funny thing is i was feeling the same way about these same games because of bad luck awhiole ago…
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You win both games - I surrender.
When I don’t even want to play anymore, or look at the site, that’s a pretty strong sign that I need to swallow my pride and just move on.
Let’s talk about any rules tweaks for the next two games and start them up. I apologize for depriving us of good games with my hideous play - I need to focus better. I played like a newbie.
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oops. ignore other game. hadnt read this…
the amphibious fix will go in.
how about changing or tweaking any NOs we dont like.
like the russia getting 3 for europe axis tt. i think only axis euro tt with an ipc value fixes it… -
or maybe leave it allies need it and it would be a pain to edit out…
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I don’t like it, because Africa doesn’t really represent Russia’s interests. I don’t believe it was in the spirit of the original rules, but was just a break to be exploited. Everywhere else on the map is fine… how about a gentleman’s agreement just to not do it? If for some reason a Russian unit ends up in Africa, we edit as needed.
I DO recognize that this hurts you more than I, because I could never bring myself to do it. If we need to find a way to make up for your potential loss, we can.
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you are sayin just remove africa and med islands?
I’m fine with that, but want to inlcude the med islands.





