@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
15L Buckman (Axis) vs Mrcunego (Allies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 3 fighters, 5 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 30 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
2 bombers moved from Caroline Islands to 23 Sea Zone
2 bombers moved from Caroline Islands to 22 Sea Zone
1 bomber moved from Caroline Islands to 23 Sea Zone
1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern FranceCombat - Americans
Battle in 23 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 bombers, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Novgorod
Battle in Southern France
Americans attack with 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Southern France, round 2 : 2/6 hits
Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 2/4 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Southern France, round 3 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits
1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Southern France, round 4 : 2/4 hits
Italians roll dice for 1 artillery in Southern France, round 4 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Novgorod from Germans, taking Southern France from Italians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 3 infantryNon Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
3 bombers moved from 23 Sea Zone to Java
2 bombers moved from 22 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 10 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
2 submarines moved from 33 Sea Zone to 42 Sea Zone
2 bombers moved from Caroline Islands to Hawaiian Islands
3 bombers moved from Western United States to Queensland
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 22 Sea Zone to PhilippinesPlace Units - Americans
1 armour and 2 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
2 infantry moved from Sikang to Shensi
2 fighters moved from Sikang to Shensi
3 infantry moved from Sikang to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Tsinghai, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 2 fighters and 2 infantry in Shensi, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 fighters and 1 infantry in Shensi, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
Chinese win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
2 fighters moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 bomber, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Ethiopia to British Somaliland
1 infantry and 1 mech_infantry moved from Rostov to Ukraine
2 bombers moved from Cyprus to Ukraine
1 mech_infantry moved from Kazakhstan to Shensi
Chinese take Shensi from JapaneseCombat - British
Battle in British Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 : 1/2 hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern Italy
British captures 17PUs while taking Italians capital
Battle in Ukraine
British attack with 2 bombers, 1 infantry and 1 mech_infantry
Germans defend with 2 armour and 1 factory_minor
British roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/4 hits
Germans roll dice for 2 armour in Ukraine, round 2 : 1/2 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Ukraine
British roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 3 : 2/3 hits
Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits
1 armour owned by the Germans lost in Ukraine
British win, taking Southern Italy from Italians, taking Ukraine from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for British: 1 infantryNon Combat Move - British
2 bombers moved from Ukraine to Samara
3 mech_infantrys moved from Northwest Persia to Caucasus
2 armour and 1 infantry moved from Kazakhstan to Samara
3 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Alexandria to Tobruk
1 infantry moved from Egypt to Alexandria
1 fighter moved from Normandy Bordeaux to Norway
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Iraq to Eastern PersiaPlace Units - British
1 bomber and 2 mech_infantrys placed in Egypt
7 infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 57 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 62 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Italians
3 infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Russia
1 armour moved from Bryansk to Rostov
Italians take Rostov from BritishCombat - Italians
Battle in Southern France
Italians attack with 1 artillery and 4 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Southern France from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Southern Italy
Italians attack with 1 armour and 3 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern Italy from British with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 infantry moved from Libya to Tunisia
2 infantry moved from Romania to Bessarabia
1 armour moved from Northern Italy to Bulgaria
2 aaGuns moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,5,1
Italians collect 20 PUs (4 lost to blockades); end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 fighter moved from Caroline Islands to Hawaiian Islands
1 fighter moved from Caroline Islands to Philippines
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Northwest Persia to CaucasusPlace Units - ANZAC
1 transport placed in 62 Sea Zone
ANZAC undo move 1.
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 factory_upgrade and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Finland to Novgorod
2 armour moved from Russia to Ukraine
3 fighters and 3 tactical_bombers moved from Russia to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 2 armour, 3 fighters and 3 tactical_bombers
British defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Ukraine from British with 2 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Novgorod
Germans attack with 2 armour
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Americans with 2 armour remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Ukraine to Russia
6 armour moved from Germany to Western GermanyPlace Units - Germans
3 infantry placed in Russia
2 artilleries and 1 infantry placed in Western Germany
Units in Western Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Western Germany
3 infantry placed in France
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 mech_infantry moved from Samara to Rostov
1 infantry moved from Volgograd to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 infantry and 1 mech_infantry
Italians defend with 1 armour
Italians win with no units remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
3 infantry moved from Novosibirsk to Samara
1 submarine moved from 92 Sea Zone to 97 Sea ZoneTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 carriers and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 12 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
3 fighters moved from Japan to 20 Sea Zone
3 fighters moved from Korea to 20 Sea Zone
1 armour, 1 artillery, 4 bombers, 6 fighters, 3 infantry, 20 mech_infantrys and 4 tactical_bombers moved from Burma to IndiaCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 8 fighters and 4 tactical_bombers
Americans defend with 1 submarine
Japanese win with 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 12 submarines
Americans defend with 1 submarine
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 12 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in India
Japanese attack with 1 armour, 1 artillery, 4 bombers, 6 fighters, 3 infantry, 20 mech_infantrys and 4 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 artillery, 1 harbour, 29 infantry and 1 mech_infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 4 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -22
Casualties for British: 3 aaGuns, 1 artillery, 29 infantry and 1 mech_infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery, 2 fighters, 3 infantry, 20 mech_infantrys and 2 tactical_bombersNon Combat Move - Japanese
4 mech_infantrys moved from Hopei to Yunnan
2 fighters moved from India to Kwangsi
2 fighters moved from India to French Indo China
1 tactical_bomber moved from India to French Indo China
1 tactical_bomber moved from India to French Indo China
4 bombers moved from India to French Indo China
8 fighters and 4 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
3 armour moved from Malaya to Burma
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from French Indo China to YunnanPlace Units - Japanese
3 carriers placed in 36 Sea Zone
3 mech_infantrys placed in Malaya
1 mech_infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
Japanese collect 64 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 armour, 2 artilleries, 1 destroyer, 4 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Norway to Finland
1 transport moved from 127 Sea Zone to 126 Sea Zone
1 infantry and 1 mech_infantry moved from Norway to 126 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 infantry and 1 mech_infantry moved from 127 Sea Zone to Karelia
1 bomber moved from United Kingdom to Finland
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
4 bombers moved from Java to Burma
1 fighter moved from 42 Sea Zone to Burma
1 bomber moved from Java to BurmaCombat - Americans
Americans creates battle in territory 43 Sea Zone
Battle in Karelia
Battle in Finland
Americans attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 1 armour
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Finland, round 2 : 2/3 hits
Germans roll dice for 1 armour in Finland, round 2 : 0/1 hits
1 armour owned by the Germans lost in Finland
Americans win, taking 43 Sea Zone from Japanese, taking Karelia from Germans, taking Finland from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Burma
Americans attack with 5 bombers, 1 fighter and 1 infantry
Japanese defend with 1 aaGun and 3 armour
AA fire in Burma : 0/3 hits
Americans roll dice for 5 bombers, 1 fighter and 1 infantry in Burma, round 2 : 3/7 hits
Japanese roll dice for 1 aaGun and 3 armour in Burma, round 2 : 3/3 hits
1 bomber owned by the Americans, 2 armour owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Burma
Americans roll dice for 4 bombers in Burma, round 3 : 3/4 hits
Japanese roll dice for 1 armour in Burma, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Burma
Americans win with 4 bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 bomber, 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 3 armourNon Combat Move - Americans
4 bombers moved from Burma to West India
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from 42 Sea Zone to West India
2 fighters moved from 42 Sea Zone to 79 Sea Zone
2 fighters moved from 79 Sea Zone to West India
1 tactical_bomber moved from Philippines to 54 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 23 Sea Zone to 6 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from Finland to Norway
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 bombers moved from Hawaiian Islands to Queensland
3 bombers moved from Queensland to West India
3 fighters moved from Western United States to Hawaiian Islands
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 armour placed in Norway
1 armour and 2 infantry placed in Normandy Bordeaux
1 destroyer, 3 submarines and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
2 fighters and 6 infantry moved from Sikang to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 bombers, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Samara to Tambov
British take Tambov from Italians
1 armour moved from Tambov to Samara
1 armour moved from Samara to Vologda
British take Vologda from Germans
1 armour moved from Vologda to Samara
1 artillery moved from Tobruk to Libya
British take Libya from Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 bombers moved from Samara to India
2 mech_infantrys moved from Eastern Persia to India
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from GermansCombat - British
Battle in Greece
Battle in India
British attack with 2 bombers and 2 mech_infantrys
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British roll dice for 2 bombers and 2 mech_infantrys in India, round 2 : 2/4 hits
Japanese roll dice for 1 armour in India, round 2 : 0/1 hits
1 armour owned by the Japanese lost in India
British win, taking Greece from Italians, taking India from Japanese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
2 bombers moved from India to West India
3 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Egypt to Caucasus
1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Kansu to Tsagaan Olom
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Norway to Finland
1 infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from British Somaliland to Ethiopia
1 fighter moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 transport placed in 110 Sea Zone
1 bomber and 8 infantry placed in United Kingdom
1 bomber, 1 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Bulgaria to Greece
1 armour moved from Bulgaria to Greece
1 infantry moved from Tunisia to Algeria
Italians take Algeria from BritishCombat - Italians
Battle in Greece
Italians attack with 1 armour and 2 infantry
British defend with 2 infantry
Italians win, taking Greece from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 armour moved from Southern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
5 infantry moved from Bessarabia to Eastern Poland
2 armour moved from Russia to Belarus
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,6,2,1,2
Italians collect 12 PUs (11 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
Battle in BurmaNon Combat Move - ANZAC
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Philippines to Buyant-UhaaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 submarine placed in 54 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Northwest Persia to CaucasusTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Russia to Vologda
Germans take Vologda from British
1 armour moved from Vologda to Russia
1 armour moved from Russia to Tambov
Germans take Tambov from British
1 armour moved from Tambov to Russia
2 armour moved from Novgorod to Karelia
1 tactical_bomber moved from Russia to 127 Sea Zone
2 infantry moved from France to Holland Belgium
1 artillery moved from Western Germany to Holland BelgiumCombat - Germans
Battle in 127 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Karelia
Germans attack with 2 armour
Americans defend with 1 infantry and 1 mech_infantry
Germans win, taking Karelia from Americans with 2 armour remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from 127 Sea Zone to Novgorod
1 armour moved from Ukraine to Rostov
3 infantry moved from Germany to Western GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 armour
EDIT: Adding units owned by Germans to Ukraine: 1 armour
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
3 infantry placed in Russia
3 infantry placed in Novgorod
6 artilleries placed in Western Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Russia to Vologda
Germans take Vologda from British
1 armour moved from Vologda to Russia
1 armour moved from Russia to Tambov
Germans take Tambov from British
1 armour moved from Tambov to Russia
2 armour moved from Novgorod to Karelia
1 tactical_bomber moved from Russia to 127 Sea Zone
2 infantry moved from France to Holland Belgium
1 artillery moved from Western Germany to Holland BelgiumCombat - Germans
Battle in 127 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Karelia
Germans attack with 2 armour
Americans defend with 1 infantry and 1 mech_infantry
Germans win, taking Karelia from Americans with 2 armour remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from 127 Sea Zone to Novgorod
1 armour moved from Ukraine to Rostov
3 infantry moved from Germany to Western GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 armour
EDIT: Adding units owned by Germans to Ukraine: 1 armour
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
3 infantry placed in Russia
3 infantry placed in Novgorod
6 artilleries placed in Western Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
20 infantry moved from Samara to RussiaCombat - Russians
Battle in Russia
Russians attack with 20 infantry
Germans defend with 1 airfield, 4 armour, 1 factory_minor, 3 fighters, 6 infantry and 2 tactical_bombers
Russians roll dice for 20 infantry in Russia, round 2 : 1/20 hits
Germans roll dice for 4 armour, 3 fighters, 6 infantry and 2 tactical_bombers in Russia, round 2 : 9/15 hits
9 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
11 infantry owned by the Russians retreated to Samara
Germans win with 4 armour, 3 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is -24
Casualties for Germans: 1 infantry
Casualties for Russians: 9 infantryNon Combat Move - Russians
Turn Complete - Russians
-
those russians are not having a great game
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 12 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship and 2 cruisers moved from 36 Sea Zone to 37 Sea Zone
12 submarines moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
6 fighters and 4 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
3 mech_infantrys moved from Malaya to Burma
2 fighters moved from Kwangsi to Kweichow
3 bombers moved from French Indo China to India
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 bomber moved from French Indo China to KweichowCombat - Japanese
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 4,6 and causes: 6 damage to unit: harbour
Bombing raid in India causes 6 damage total.
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 4 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 armour
Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry
Battle in 38 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport; ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 2 cruisers and 12 submarines
Americans defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 2 cruisers and 12 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
6 fighters moved from 43 Sea Zone to 37 Sea Zone
6 carriers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 38 Sea Zone to 37 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 43 Sea Zone to French Indo China
1 infantry moved from French Indo China to Siam
2 tactical_bombers moved from Burma to French Indo China
2 fighters moved from Kweichow to French Indo China
2 bombers moved from India to French Indo China
2 mech_infantrys moved from Urals to Vologda
2 mech_infantrys moved from Vologda to Archangel
1 bomber moved from Kweichow to Russia
3 infantry moved from Korea to ManchuriaPlace Units - Japanese
3 mech_infantrys placed in Korea
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in French Indo China
1 artillery placed in Malaya
Japanese undo move 4.
Japanese undo move 4.
2 destroyers and 1 transport placed in 37 Sea Zone
1 artillery and 2 mech_infantrys placed in French Indo China
1 mech_infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2
Japanese collect 50 PUs (9 lost to blockades); end with 50 PUs total





