@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
15L Buckman (Axis) vs Mrcunego (Allies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 114 Sea Zone
1 bomber and 1 fighter moved from Denmark to 114 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 armour and 1 mech_infantry moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Rostov
1 fighter moved from Caucasus to RostovCombat - British
Battle in Western Germany
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 3 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Western Germany, round 2 : 1/5 hits
Germans roll dice for 3 infantry in Western Germany, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Western Germany
British roll dice for 1 bomber, 2 fighters and 1 infantry in Western Germany, round 3 : 2/4 hits
Germans roll dice for 2 infantry in Western Germany, round 3 : 1/2 hits
1 fighter owned by the British and 2 infantry owned by the Italians lost in Western Germany
British win, taking Western Germany from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 3 infantry
Battle in 114 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 cruiser and 1 transport in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Germans lost in 114 Sea Zone
1 transport owned by the Germans lost in 114 Sea Zone
British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Rostov
British attack with 1 armour, 1 fighter and 2 mech_infantrys
Italians defend with 2 mech_infantrys
British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Rostov, round 2 : 1/4 hits
Italians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Rostov
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Rostov, round 3 : 2/3 hits
Italians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits
1 mech_infantry owned by the Italians lost in Rostov
British win, taking Rostov from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 mech_infantrysNon Combat Move - British
1 mech_infantry moved from Turkmenistan to Samara
1 fighter moved from Rostov to Samara
1 infantry moved from Northwest Persia to Caucasus
2 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Trans-Jordan to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Alexandria to Tobruk
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to Denmark
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from 114 Sea Zone to United Kingdom
1 fighter moved from 114 Sea Zone to 112 Sea Zone
2 armour and 2 mech_infantrys moved from India to Eastern PersiaPlace Units - British
1 transport placed in 98 Sea Zone
2 mech_infantrys placed in Egypt
1 transport placed in 109 Sea Zone
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 40 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries and 7 infantry moved from Northern Italy to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 3 artilleries and 7 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from British with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Germany to Ukraine
3 armour moved from Ukraine to Russia
1 armour moved from Germany to Eastern Poland
2 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Romania
4 infantry moved from France to Western Germany
2 artilleries moved from France to Western GermanyPlace Units - Italians
2 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,4,6
Italians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries and 7 infantry moved from Northern Italy to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 3 artilleries and 7 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from British with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Germany to Ukraine
3 armour moved from Ukraine to Russia
1 armour moved from Germany to Eastern Poland
2 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Romania
4 infantry moved from France to Western Germany
2 artilleries moved from France to Western GermanyPlace Units - Italians
2 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,4,6
Italians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 11 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 33 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 3 : 3/4 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 25 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
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skipped past the french post turn phase…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 79 PUs;
Germans buy 3 armour, 3 fighters and 10 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Russia
1 armour moved from Russia to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to RussiaCombat - Germans
Non Combat Move - Germans
3 fighters moved from Germany to Ukraine
3 tactical_bombers moved from Bryansk to RussiaPlace Units - Germans
10 infantry placed in Germany
3 fighters placed in Russia
3 armour placed in NovgorodTurn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Samara to Tambov
Russians take Tambov from GermansCombat - Russians
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Samara
3 infantry moved from Olgiy to Timguska
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Northwest Persia to CaucasusTurn Complete - Russians
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 12 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 mech_infantrys moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 bomber moved from Kwangsi to India
1 bomber moved from French Indo China to India
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Malaya to 44 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 tactical_bombers and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer; ANZAC defend with 2 transports
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 2 transports
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 aaGun, 1 armour, 1 artillery and 1 mech_infantry moved from Yunnan to Burma
3 fighters moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Burma
3 fighters and 2 tactical_bombers moved from Kwangsi to Burma
3 mech_infantrys moved from Hunan to Burma
6 mech_infantrys moved from Kweichow to Burma
3 infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Malaya to Burma
2 bombers moved from India to Burma
3 mech_infantrys moved from Kiangsu to Hunan
3 mech_infantrys moved from Shantung to Hunan
1 artillery and 2 infantry moved from Suiyuyan to Kansu
4 mech_infantrys moved from Korea to Jehol
1 bomber moved from Japan to Burma
1 bomber moved from 44 Sea Zone to French Indo China
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
10 submarines placed in 6 Sea Zone
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 64 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 2 destroyers, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 mech_infantry moved from Denmark to 112 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 112 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/6 hits
Italians roll dice for 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits
1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/5 hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Italians: 4 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 carriers, 1 destroyer and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 126 Sea Zone to 125 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
4 bombers moved from Western United States to Caroline IslandsPlace Units - Americans
1 factory_minor placed in Norway
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 3 bombers and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
2 fighters moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 fighters and 1 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
2 fighters moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
2 armour and 2 mech_infantrys moved from Caucasus to Ukraine
1 armour and 1 mech_infantry moved from Rostov to Ukraine
1 fighter moved from Samara to Ukraine
1 mech_infantry moved from Samara to Bryansk
British take Bryansk from Italians
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern FranceCombat - British
Battle in Southern France
Battle in Ukraine
British attack with 3 armour, 1 fighter and 3 mech_infantrys
Germans defend with 3 fighters; Italians defend with 1 factory_minor and 2 fighters
British roll dice for 3 armour, 1 fighter and 3 mech_infantrys in Ukraine, round 2 : 2/7 hits
Italians roll dice for 5 fighters in Ukraine, round 2 : 3/5 hits
2 fighters owned by the Italians and 3 mech_infantrys owned by the British lost in Ukraine
British roll dice for 3 armour and 1 fighter in Ukraine, round 3 : 3/4 hits
Italians roll dice for 3 fighters in Ukraine, round 3 : 3/3 hits
2 armour owned by the British, 1 fighter owned by the British and 3 fighters owned by the Germans lost in Ukraine
British win, taking Southern France from Italians, taking Ukraine from Italians with 1 armour remaining. Battle score for attacker is 16
Casualties for Germans: 3 fighters
Casualties for British: 2 armour, 1 fighter and 3 mech_infantrys
Casualties for Italians: 2 fightersNon Combat Move - British
1 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Northwest Persia to Rostov
3 mech_infantrys moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
2 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Eastern Persia to India
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
1 artillery moved from Egypt to Alexandria
1 destroyer and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Denmark to Norway
1 destroyer moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from Turkmenistan to Kazakhstan
2 bombers moved from United Kingdom to CyprusPlace Units - British
3 mech_infantrys placed in Egypt
1 artillery and 8 infantry placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 41 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
LOL, I can’t believe that I put all the units I built in Italy last turn! Talk about surprise! I sure thought I had built in the Russian IC. I was thinking man I got diced! Then I looked and went from sick over the “dice” to sick at myself for the misplacement (I guess my brain just went on autopilot). Oh well! Early Christmas present for you!
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
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sorry I clicked done
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Hawaiian Islands
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour; Remaining resources: 1 PUs;Combat Move - Germans
2 armour moved from Russia to Ukraine
3 fighters and 3 tactical_bombers moved from Russia to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 2 armour, 3 fighters and 3 tactical_bombers
British defend with 1 armour and 1 factory_minor
Germans win, taking Ukraine from British with 2 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Ukraine to Russia
3 armour moved from Novgorod to FinlandPlace Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 19 infantry
EDIT: Removing units owned by Germans from Germany: 19 infantry
EDIT: Turning off Edit Mode
3 armour placed in Russia
6 armour placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Timguska to Novosibirsk
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Tambov to Samara
1 submarine moved from 110 Sea Zone to 92 Sea ZoneTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 3 armour and 3 fighters; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 bombers moved from Burma to India
2 mech_infantrys moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from Kansu to Shensi
1 bomber moved from Burma to Shensi
1 bomber moved from French Indo China to ShensiCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from India to Burma
2 bombers moved from Shensi to Burma
3 infantry moved from Yunnan to Burma
6 mech_infantrys moved from Hunan to Burma
1 tactical_bomber moved from Malaya to Burma
4 mech_infantrys moved from Jehol to Hopei
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 18 Sea Zone to 22 Sea Zone
1 destroyer moved from 17 Sea Zone to 23 Sea ZonePlace Units - Japanese
3 armour placed in Malaya
3 fighters placed in Korea
1 airfield placed in KoreaTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total





