this is not going to work.
Mallery29 (allies +11) v. Entek G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to GermanyTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
2 fighters, 6 infantry and 1 tactical_bomber moved from Western Germany to GermanyCombat - Germans
Battle in Germany
Germans attack with 2 fighters, 6 infantry and 1 tactical_bomber
British defend with 2 artilleries, 1 factory_minor and 4 infantry; French defend with 1 fighter
Germans roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Germany, round 2 : 2/9 hits
British roll dice for 2 artilleries, 1 fighter and 4 infantry in Germany, round 2 : 2/7 hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Germany
Germans roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Germany, round 3 : 1/7 hits
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Germany, round 3 : 3/5 hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in Germany
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Germany, round 4 : 3/4 hits
British roll dice for 2 artilleries, 1 fighter and 1 infantry in Germany, round 4 : 1/4 hits
1 infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Germany
Germans roll dice for 2 fighters and 1 tactical_bomber in Germany, round 5 : 1/3 hits
British roll dice for 1 fighter in Germany, round 5 : 1/1 hits
1 fighter owned by the Germans and 1 fighter owned by the French lost in Germany
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter and 6 infantry
Casualties for British: 2 artilleries and 4 infantry
Casualties for French: 1 fighterNon Combat Move - Germans
1 fighter moved from Germany to Eastern Poland
1 tactical_bomber moved from Germany to Romania
1 tactical_bomber moved from Novgorod to Western GermanyTurn Complete - Germans
Territory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 factory_major
Western Germany : 1 airfield, 1 factory_minor, 1 harbour and 1 tactical_bomber
Romania : 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 fighter
Novgorod : 1 flag, 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 33 / 0
Russians : 34 / 45
Japanese : 61 / 65
Americans : 56 / 76
Chinese : 5 / 5
British : 38 / 108
UK_Pacific : 0 / 0
Italians : 18 / 22
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
3 armour, 7 artilleries and 10 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Bessarabia to Romania
2 fighters and 1 tactical_bomber moved from Ukraine to Romania
1 fighter moved from Ukraine to Eastern Poland
2 infantry moved from Tobruk to Libya
Russians take Libya from Italians
1 mech_infantry moved from Alexandria to Libya
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
4 artilleries and 3 infantry moved from Belarus to NovgorodCombat - Russians
Battle in Eastern Poland
Russians attack with 3 armour, 7 artilleries, 1 fighter and 10 infantry
Germans defend with 1 fighter
Russians win, taking Eastern Poland from Germans with 3 armour, 7 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 tactical_bomber
Russians win, taking Romania from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 tactical_bomber
Battle in Novgorod
Russians attack with 4 artilleries and 3 infantry
Germans defend with 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Russians win, taking Novgorod from Germans with 4 artilleries and 2 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 3 aaGuns and 1 fighter
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Eastern Poland to Western Ukraine
2 fighters moved from Romania to Western Ukraine
1 tactical_bomber moved from Romania to Western Ukraine
2 aaGuns, 7 artilleries and 22 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
4 armour and 4 mech_infantrys moved from Russia to Western Ukraine
6 infantry moved from Kazakhstan to NovosibirskPlace Units - Russians
4 armour and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 60 PUs -
Out of town till Sunday…have a good weekend!
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You too!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 44 Sea Zone
Japanese take 42 Sea Zone from Americans
Japanese take 44 Sea Zone from Americans
1 armour moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 44 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Hopei to Chahar
1 artillery and 2 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 2 infantry moved from Yunnan to Kweichow
6 mech_infantrys moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Chahar
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
1 artillery owned by the Japanese retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
3 mech_infantrys moved from Eastern Persia to West India
3 artilleries moved from Eastern Persia to West India
1 infantry moved from India to West India
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 transport placed in 36 Sea Zone
1 destroyer, 2 fighters and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in India
2 infantry placed in French Indo China
2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 tactical_bomber
Korea : 1 aaGun and 8 infantry
Kiangsu : 1 flag, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 6 mech_infantrys
Kweichow : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 artillery
Szechwan : 1 flag
Sikang : 1 flag, 1 artillery and 2 infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 3 tactical_bombers
French Indo China : 1 flag, 1 factory_minor and 2 infantry
Celebes : 1 flag, 1 armour and 1 artillery
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
36 Sea Zone : 1 flag, 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 2 submarines and 2 tactical_bombers
West India : 1 flag, 3 artilleries, 1 infantry and 3 mech_infantrys
Eastern Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 26 / 0
Russians : 42 / 60
Japanese : 66 / 76
Americans : 56 / 76
Chinese : 3 / 5
British : 38 / 108
UK_Pacific : 0 / 0
Italians : 17 / 22
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 44 Sea Zone
Japanese take 42 Sea Zone from Americans
Japanese take 44 Sea Zone from Americans
1 armour moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 44 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Hopei to Chahar
1 artillery and 2 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 2 infantry moved from Yunnan to Kweichow
6 mech_infantrys moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Chahar
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
1 artillery owned by the Japanese retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
3 mech_infantrys moved from Eastern Persia to West India
3 artilleries moved from Eastern Persia to West India
1 infantry moved from India to West India
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 transport placed in 36 Sea Zone
1 destroyer, 2 fighters and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in India
2 infantry placed in French Indo China
2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 tactical_bomber
Korea : 1 aaGun and 8 infantry
Kiangsu : 1 flag, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 6 mech_infantrys
Kweichow : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 artillery
Szechwan : 1 flag
Sikang : 1 flag, 1 artillery and 2 infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 3 tactical_bombers
French Indo China : 1 flag, 1 factory_minor and 2 infantry
Celebes : 1 flag, 1 armour and 1 artillery
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
36 Sea Zone : 1 flag, 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 2 submarines and 2 tactical_bombers
West India : 1 flag, 3 artilleries, 1 infantry and 3 mech_infantrys
Eastern Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 26 / 0
Russians : 42 / 60
Japanese : 66 / 76
Americans : 56 / 76
Chinese : 3 / 5
British : 38 / 108
UK_Pacific : 0 / 0
Italians : 17 / 22
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 destroyers, 2 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Norway to Finland
Americans take Finland from Germans
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 bombers moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 4 bombers, 2 infantry and 1 tactical_bomber
Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 4 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans
1 tactical_bomber moved from Normandy Bordeaux to Germany
4 bombers moved from Normandy Bordeaux to United Kingdom
2 fighters moved from 112 Sea Zone to Germany
1 transport moved from 109 Sea Zone to 108 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 108 Sea Zone to 106 Sea Zone
2 aaGuns and 2 infantry moved from 109 Sea Zone to United Kingdom
2 transports moved from 112 Sea Zone to 109 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
4 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
2 infantry placed in Eastern United States
5 destroyers and 5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 armour, 2 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 40 PUs;Combat Move - British
6 infantry moved from United Kingdom to 110 Sea Zone
3 transports moved from 113 Sea Zone to 112 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
6 infantry moved from 113 Sea Zone to Western Germany
1 bomber and 2 fighters moved from United Kingdom to Western Germany
3 transports moved from 112 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
2 fighters and 6 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 113 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Tobruk to Libya
3 mech_infantrys moved from Egypt to Iraq
3 bombers moved from Egypt to Eastern Persia
1 infantry moved from Persia to Eastern Persia
4 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
1 armour and 1 transport moved from 71 Sea Zone to 58 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
2 fighters and 2 tactical_bombers moved from Iraq to Eastern PersiaCombat - British
Battle in Eastern Persia
British attack with 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
British attack with 2 fighters and 6 infantry
Italians defend with 2 artilleries
British win, taking Holland Belgium from Italians with 2 fighters and 4 infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 2 artilleries
Battle in Western Germany
British attack with 1 bomber, 3 fighters and 6 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 tactical_bomber; Italians defend with 1 artillery and 3 infantry
British win, taking Western Germany from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 tactical_bomber
Casualties for British: 4 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
1 bomber moved from Western Germany to Germany
2 fighters moved from Holland Belgium to 113 Sea Zone
1 fighter moved from 113 Sea Zone to Germany
1 fighter moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to Germany
3 bombers, 2 fighters and 2 tactical_bombers moved from Eastern Persia to Persia
1 armour, 7 infantry and 9 mech_infantrys moved from Iraq to PersiaPlace Units - British
2 artilleries and 8 infantry placed in United Kingdom
2 infantry placed in Germany
3 armour placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 46 PUs; end with 86 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 91 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter and 1 mech_infantry moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Western Germany, round 2 : 1/4 hits
British roll dice for 2 infantry in Western Germany, round 2 : 1/2 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Western Germany
Italians roll dice for 1 bomber and 2 fighters in Western Germany, round 3 : 1/3 hits
British roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits
1 infantry owned by the British lost in Western Germany
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 2 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern ItalyPlace Units - Italians
6 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 factory_major, 6 infantry and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 6 infantry
97 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 19 / 0
Russians : 42 / 60
Japanese : 64 / 76
Americans : 60 / 80
Chinese : 5 / 7
British : 46 / 91
UK_Pacific : 0 / 0
Italians : 12 / 17
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 submarines moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
4 bombers moved from Queensland to 44 Sea ZoneCombat - ANZAC
Battle in Java
Battle in 44 Sea Zone
ANZAC attack with 4 bombers and 2 submarines
Japanese defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Japanese
ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Japanese with 3 bombers and 2 submarines remaining. Battle score for attacker is 51
Casualties for ANZAC: 1 bomber
Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transportsNon Combat Move - ANZAC
3 bombers moved from 44 Sea Zone to Dutch New Guinea
2 fighters moved from Queensland to Dutch New Guinea
1 bomber moved from New South Wales to Dutch New Guinea
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Germans
Turn Complete - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 5 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Russians converts factory_major into different units
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 armour and 1 mech_infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
1 armour and 1 mech_infantry moved from Bulgaria to Greece
Russians take Greece from Germans
3 armour, 7 artilleries and 9 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
4 armour and 4 mech_infantrys moved from Western Ukraine to Slovakia Hungary
3 fighters and 1 tactical_bomber moved from Western Ukraine to Germany
7 artilleries and 23 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Libya to Tunisia
Russians take Tunisia from Italians
1 mech_infantry moved from Libya to TunisiaCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Western Ukraine to Eastern Poland
4 artilleries moved from Novgorod to Baltic States
1 infantry moved from Belarus to Eastern Poland
6 infantry moved from Novosibirsk to Kansu
4 armour and 5 mech_infantrys moved from Russia to Kazakhstan
1 submarine moved from 113 Sea Zone to 109 Sea ZonePlace Units - Russians
1 fighter placed in Volgograd
5 armour and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Russians collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 55 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
6 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 2 infantry moved from Kweichow to Shensi
2 mech_infantrys moved from Kiangsu to Jehol
1 artillery moved from Hopei to Shensi
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Suiyuyan to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Sikang to Shensi
5 mech_infantrys moved from Suiyuyan to Shensi
1 bomber moved from Japan to 25 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys in Jehol, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 mech_infantry in Jehol, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Jehol
Chinese win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 mech_infantrys
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer, 6 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 6/10 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Shensi
Japanese attack with 3 artilleries, 3 infantry and 5 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries, 3 infantry and 5 mech_infantrys in Shensi, round 2 : 2/11 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun and 8 infantry moved from Korea to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
6 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Sumatra
2 infantry moved from 39 Sea Zone to India
1 artillery and 2 infantry moved from India to West IndiaPlace Units - Japanese
1 carrier, 3 destroyers and 1 fighter placed in 6 Sea Zone
Japanese undo move 1.
1 carrier, 2 destroyers and 1 fighter placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
1 artillery and 2 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2,2,5
Japanese collect 64 PUs (3 lost to blockades); end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 harbour and 1 tactical_bomber
Kiangsu : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Manchuria : 1 flag, 1 aaGun and 8 infantry
Shensi : 1 flag, 3 artilleries, 3 infantry and 5 mech_infantrys
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 2 tactical_bombers
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 1 armour and 1 artillery
Java : 1 flag, 1 artillery
Sumatra : 1 flag, 1 tactical_bomber
42 Sea Zone : 1 transport
36 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 transport
25 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 submarine and 2 tactical_bombers
West India : 1 flag, 4 artilleries, 3 infantry and 3 mech_infantrys
Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 10 / 0
Russians : 52 / 76
Japanese : 67 / 74
Americans : 60 / 80
Chinese : 2 / 7
British : 46 / 91
UK_Pacific : 0 / 0
Italians : 11 / 17
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
4 bombers moved from United Kingdom to Spain
2 infantry moved from United Kingdom to 110 Sea Zone
1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Spain
1 infantry moved from Normandy Bordeaux to Spain
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
2 destroyers moved from 110 Sea Zone to 91 Sea Zone
4 transports moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 24 Sea Zone
1 submarine moved from 24 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
6 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
5 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 105 Sea ZoneCombat - Americans
Battle in Spain
Americans attack with 1 artillery, 4 bombers and 4 infantry
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 1 artillery, 4 bombers and 3 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 6 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
retreated to 16 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
6 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
5 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
4 bombers moved from Spain to Normandy Bordeaux
1 infantry moved from Denmark to Western Germany
1 mech_infantry moved from Finland to Novgorod
5 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 aaGuns moved from Central United States to Eastern United StatesPlace Units - Americans
1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 infantry placed in Normandy BordeauxTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter and 2 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour, 3 bombers and 12 infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Trans-Jordan to Saudi Arabia
1 bomber moved from Persia to 39 Sea Zone
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
4 infantry moved from Iraq to Turkey
1 armour moved from Persia to Turkey
1 bomber, 2 fighters and 2 tactical_bombers moved from Persia to Turkey
3 mech_infantrys moved from Egypt to Saudi Arabia
3 armour moved from Egypt to Saudi Arabia
1 bomber moved from Persia to Turkey
1 infantry moved from Germany to Greater Southern Germany
British take Greater Southern Germany from Germans
1 infantry moved from Germany to Western Germany
1 bomber and 3 fighters moved from Germany to Sweden
2 fighters moved from 113 Sea Zone to Sweden
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
3 transports moved from 113 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 113 Sea Zone to Sweden
4 infantry moved from Holland Belgium to Western Germany
4 infantry moved from Suriname to Brazil
1 armour moved from Suriname to Colombia
British take Colombia from Neutral_True
3 mech_infantrys moved from Union of South Africa to Angola
1 armour moved from Belgian Congo to Angola
1 armour and 1 transport moved from 58 Sea Zone to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to JavaCombat - British
Battle in Java
British attack with 1 armour
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Battle in Saudi Arabia
British attack with 3 armour, 2 infantry and 3 mech_infantrys
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Sweden
British attack with 2 artilleries, 1 bomber, 5 fighters and 4 infantry
Neutral_True defend with 6 infantry
British win, taking Sweden from Neutral_True with 2 artilleries, 1 bomber, 5 fighters and 4 infantry remaining. Battle score for attacker is 18
Casualties for Neutral_True: 6 infantry
Battle in Turkey
British attack with 1 armour, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Casualties for Neutral_True: 8 infantry
Battle in 39 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Angola
British attack with 1 armour and 3 mech_infantrys
Neutral_True defend with 2 infantry
British win, taking Angola from Neutral_True with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for British: 2 mech_infantrys
Casualties for Neutral_True: 2 infantryNon Combat Move - British
2 bombers, 2 fighters and 2 tactical_bombers moved from Turkey to Persia
5 fighters moved from Sweden to Western Germany
1 bomber moved from Sweden to Western Germany
1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from 39 Sea Zone to PersiaPlace Units - British
3 armour placed in Western Germany
British undo move 1.
3 infantry placed in Western Germany
3 armour placed in Germany
3 bombers placed in Egypt
9 infantry placed in United KingdomTurn Complete - British
British collect 58 PUs; end with 59 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 64 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 2 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Switzerland
Italians take Switzerland from Neutral_TruePlace Units - Italians
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for Italians :
Northern Italy : 1 factory_major, 10 infantry and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 6 infantry
Switzerland : 1 flag, 3 infantry
97 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 6 / 0
Russians : 52 / 76
Japanese : 63 / 74
Americans : 65 / 85
Chinese : 6 / 7
British : 58 / 64
UK_Pacific : 0 / 0
Italians : 8 / 15
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 36 Sea Zone
2 bombers moved from Dutch New Guinea to 36 Sea Zone
1 bomber moved from Dutch New Guinea to 36 Sea Zone
1 bomber moved from Dutch New Guinea to Java
1 infantry moved from Alexandria to EgyptCombat - ANZAC
Battle in Borneo
Battle in 42 Sea Zone
British loiter and taunt; ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
ANZAC win, taking Borneo from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 36 Sea Zone
ANZAC attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 36 Sea Zone from Japanese with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
ANZAC attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 bomber moved from Java to Dutch New Guinea
3 bombers moved from 36 Sea Zone to Dutch New Guinea
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs





