Scramble from Guam or Queensland?
15L Buckman (Axis) vs Mrcunego (Allies +16)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 artillery and 4 bombers; Remaining resources: 1 PUs;Combat Move - Germans
2 bombers moved from Eastern Poland to Russia
1 bomber moved from Novgorod to Russia
2 bombers moved from Western Germany to Russia
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 submarine moved from 123 Sea Zone to 106 Sea Zone -
No interception
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 artillery and 4 bombers; Remaining resources: 1 PUs;Combat Move - Germans
2 bombers moved from Eastern Poland to Russia
1 bomber moved from Novgorod to Russia
2 bombers moved from Western Germany to Russia
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 submarine moved from 123 Sea Zone to 106 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7,3,8,6 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Cleaning up after air battles
3 fighters moved from Southern Italy to Bryansk
5 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
2 armour moved from Novgorod to Bryansk
1 infantry moved from Belarus to Smolensk
16 armour, 9 artilleries, 22 infantry and 5 mech_infantrys moved from Belarus to Bryansk
4 bombers moved from Russia to Bryansk
5 tactical_bombers moved from Western Germany to Bryansk
1 aaGun moved from Northern Italy to Western Germany
2 aaGuns moved from Northern Italy to Western GermanyPlace Units - Germans
1 artillery and 4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 41 PUs (3 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 artillery and 4 bombers; Remaining resources: 1 PUs;Combat Move - Germans
2 bombers moved from Eastern Poland to Russia
1 bomber moved from Novgorod to Russia
2 bombers moved from Western Germany to Russia
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 submarine moved from 123 Sea Zone to 106 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7,3,8,6 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Cleaning up after air battles
3 fighters moved from Southern Italy to Bryansk
5 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
2 armour moved from Novgorod to Bryansk
1 infantry moved from Belarus to Smolensk
16 armour, 9 artilleries, 22 infantry and 5 mech_infantrys moved from Belarus to Bryansk
4 bombers moved from Russia to Bryansk
5 tactical_bombers moved from Western Germany to Bryansk
1 aaGun moved from Northern Italy to Western Germany
2 aaGuns moved from Northern Italy to Western GermanyPlace Units - Germans
1 artillery and 4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 41 PUs (3 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 artillery and 4 bombers; Remaining resources: 1 PUs;Combat Move - Germans
2 bombers moved from Eastern Poland to Russia
1 bomber moved from Novgorod to Russia
2 bombers moved from Western Germany to Russia
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 submarine moved from 123 Sea Zone to 106 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7,3,8,6 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Cleaning up after air battles
3 fighters moved from Southern Italy to Bryansk
5 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
2 armour moved from Novgorod to Bryansk
1 infantry moved from Belarus to Smolensk
16 armour, 9 artilleries, 22 infantry and 5 mech_infantrys moved from Belarus to Bryansk
4 bombers moved from Russia to Bryansk
5 tactical_bombers moved from Western Germany to Bryansk
1 aaGun moved from Northern Italy to Western Germany
2 aaGuns moved from Northern Italy to Western GermanyPlace Units - Germans
1 artillery and 4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 41 PUs (3 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 16x factory_major; Remaining resources: 20 PUs;
Russians buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Volgograd to Smolensk
1 fighter moved from Timguska to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/6 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Rostov to Tambov
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 13 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Caucasus to Samara
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Central Mongolia to Tsagaan OlomPlace Units - Russians
1 aaGun and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 bomber, 3 factory_minors and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber moved from French Indo China to India
1 bomber moved from French Indo China to 79 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 36 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
Japanese take 35 Sea Zone from Americans
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Sakha to Yakut S.S.R.
2 infantry moved from Yunnan to Szechwan
3 fighters moved from Kwangsi to Szechwan
3 fighters and 3 tactical_bombers moved from French Indo China to SzechwanCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 79 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 6 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 6 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 artillery moved from Kweichow to Yunnan
1 aaGun moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
1 artillery and 3 infantry moved from Chahar to Suiyuyan
3 fighters moved from Szechwan to Kwangsi
3 fighters moved from Szechwan to French Indo China
1 infantry moved from French Indo China to Kwangsi
1 bomber moved from 79 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from Borneo to 36 Sea Zone
1 tactical_bomber moved from Borneo to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 bomber moved from India to French Indo China
3 tactical_bombers moved from Szechwan to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
2 tactical_bombers moved from Yunnan to Kwangsi
2 tactical_bombers moved from Yunnan to French Indo China
3 infantry moved from Shantung to AnhwePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 bomber placed in Japan
1 factory_minor placed in Malaya
1 factory_minor placed in French Indo China
1 factory_minor placed in KoreaTurn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Caroline Islands to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 destroyer moved from 91 Sea Zone to 106 Sea ZoneCombat - Americans
Battle in 106 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 106 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Denmark
Battle in 43 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking Denmark from Germans, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to Queensland
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to Midway
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Wake Island to 33 Sea ZonePlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
2 bombers placed in Western United States
3 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
2 fighters moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 fighters and 2 infantry in Szechwan, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 2 fighters and 1 infantry in Szechwan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 2 fighters and 1 infantry in Szechwan, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
2 fighters moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 bomber, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
3 fighters moved from United Kingdom to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
1 bomber moved from Egypt to Western Germany
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 destroyer moved from 91 Sea Zone to 106 Sea ZoneCombat - British
Battle in 106 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Western Germany
British attack with 1 armour, 1 artillery, 1 bomber, 5 fighters and 2 infantry
Germans defend with 6 aaGuns, 1 airfield, 3 artilleries, 4 bombers, 1 factory_major, 1 harbour and 1 infantry
AA fire in Western Germany : 1/6 hits
1 fighter owned by the British lost in Western Germany
British roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters and 2 infantry in Western Germany, round 2 : 6/9 hits
Germans roll dice for 6 aaGuns, 3 artilleries, 4 bombers and 1 infantry in Western Germany, round 2 : 0/8 hits
6 aaGuns owned by the Germans lost in Western Germany
British roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters and 2 infantry in Western Germany, round 3 : 6/9 hits
Germans roll dice for 3 artilleries, 4 bombers and 1 infantry in Western Germany, round 3 : 1/8 hits
1 infantry owned by the British, 4 bombers owned by the Germans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Germany
British roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters and 1 infantry in Western Germany, round 4 : 2/8 hits
Germans roll dice for 2 artilleries in Western Germany, round 4 : 1/2 hits
1 infantry owned by the British and 2 artilleries owned by the Germans lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 1 armour, 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 77
Casualties for Germans: 6 aaGuns, 3 artilleries, 4 bombers and 1 infantry
Casualties for British: 1 fighter and 2 infantryNon Combat Move - British
1 bomber moved from Western Germany to Denmark
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 fighter and 1 tactical_bomber moved from Persia to Russia
2 fighters and 1 tactical_bomber moved from Sikang to Russia
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 fighter moved from Iraq to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from West India to Turkmenistan
1 infantry moved from West India to India
1 infantry moved from Persia to Eastern Persia
2 armour and 2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Egypt to AlexandriaPlace Units - British
3 mech_infantrys placed in Egypt
1 destroyer placed in 110 Sea Zone
1 bomber placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Northern Italy to Western Germany
2 fighters moved from Southern Italy to Western Germany
1 mech_infantry moved from Western Ukraine to Rostov
Italians take Rostov from Russians
1 mech_infantry moved from Bryansk to Rostov
1 armour moved from Bryansk to Ukraine
Italians take Ukraine from Russians
2 armour moved from Western Ukraine to UkraineCombat - Italians
Battle in Western Germany
Italians attack with 2 fighters and 5 infantry
British defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Western Germany from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for British: 1 armour and 1 artilleryNon Combat Move - Italians
2 fighters moved from Western Germany to Germany
1 armour moved from Northern Italy to Germany
4 infantry moved from Southern France to FrancePlace Units - Italians
2 artilleries and 7 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Italians collect 24 PUs (3 lost to blockades); end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 6 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 33 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter moved from Northern Territory to Queensland
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 artillery placed in New South Wales
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Caucasus to RussiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters and 7 infantry; Remaining resources: 1 PUs;Combat Move - Germans
24 armour, 9 artilleries, 4 bombers, 3 fighters, 22 infantry, 6 mech_infantrys and 5 tactical_bombers moved from Bryansk to RussiaCombat - Germans
Battle in Russia
Germans attack with 24 armour, 9 artilleries, 4 bombers, 3 fighters, 22 infantry, 6 mech_infantrys and 5 tactical_bombers
British defend with 3 fighters and 2 tactical_bombers; French defend with 1 fighter; Russians defend with 5 aaGuns, 1 airfield, 4 armour, 7 artilleries, 1 factory_major, 4 fighters, 41 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans captures 29PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 6 armour and 3 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Germans: 18 armour, 9 artilleries, 4 bombers, 3 fighters, 22 infantry, 6 mech_infantrys and 2 tactical_bombers
Casualties for British: 3 fighters and 2 tactical_bombers
Casualties for French: 1 fighter
Casualties for Russians: 5 aaGuns, 4 armour, 7 artilleries, 4 fighters, 41 infantry, 3 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Germany
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
3 tactical_bombers moved from Russia to BryanskPlace Units - Germans
3 fighters and 7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 43 PUs (2 lost to blockades); end with 73 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
6 infantry and 1 mech_infantry moved from Samara to RussiaCombat - Russians
Battle in Russia
Russians attack with 6 infantry and 1 mech_infantry
Germans defend with 1 airfield, 6 armour and 1 factory_minor
Russians roll dice for 6 infantry and 1 mech_infantry in Russia, round 2 : 1/7 hits
Germans roll dice for 6 armour in Russia, round 2 : 4/6 hits
4 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia
2 infantry owned by the Russians and 1 mech_infantry owned by the Russians retreated to Samara
Germans win with 5 armour remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Casualties for Russians: 4 infantryNon Combat Move - Russians
1 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
1 infantry moved from Kansu to Novosibirsk
3 infantry moved from Tsagaan Olom to Olgiy
1 infantry moved from Iraq to Northwest Persia
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 infantry moved from Tambov to SamaraTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 infantry, 12 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 mech_infantrys moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Yunnan to Szechwan
2 tactical_bombers moved from Kwangsi to Szechwan
2 fighters moved from Kwangsi to Szechwan
4 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 bomber moved from French Indo China to India
1 bomber moved from Japan to 43 Sea Zone
1 bomber moved from Sumatra to Java
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 4 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from Kwangsi to Szechwan
3 fighters and 2 tactical_bombers moved from French Indo China to 43 Sea ZoneCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 4 tactical_bombers and 1 transport
ANZAC defend with 1 cruiser and 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 2 fighters, 1 submarine, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Americans with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
3 fighters and 2 tactical_bombers moved from 43 Sea Zone to Kwangsi
1 bomber moved from India to Kwangsi
1 bomber moved from 43 Sea Zone to French Indo China
2 fighters and 4 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
1 bomber moved from Java to Malaya
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Korea
1 bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
Hi buckman
I’m off untill sunday due to a short vacation.
Best regards
MrCunego -
Have a fun and safe trip!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 bombers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Queensland to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Americans creates battle in territory 6 Sea Zone
Americans creates battle in territory 97 Sea Zone
Battle in Philippines
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 6 Sea Zone from Japanese, taking 97 Sea Zone from Italians, taking Philippines from Japanese, taking 42 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Norway
Battle in Celebes
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Celebes
Americans roll dice for 1 armour and 1 infantry in Celebes, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Celebes
Americans win, taking Norway from Germans, taking Celebes from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to Caroline Islands
3 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Midway to 33 Sea Zone
2 bombers moved from Western United States to Caroline Islands
3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Denmark to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 91 Sea Zone to 112 Sea ZonePlace Units - Americans
2 submarines placed in 10 Sea Zone
1 bomber placed in Eastern United States
4 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
2 fighters moved from Sikang to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 fighters and 1 infantry in Kansu, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
2 fighters moved from Kansu to Sikang
1 infantry moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total





