Mallery29 (allies +11) v. Entek G40

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 artillery moved from Java to 42 Sea Zone
                1 armour, 1 artillery and 2 transports moved from 42 Sea Zone to 41 Sea Zone
                1 armour and 1 artillery moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
                1 carrier moved from 42 Sea Zone to 41 Sea Zone
                1 cruiser moved from 42 Sea Zone to 41 Sea Zone
                3 artilleries, 1 infantry and 2 mech_infantrys moved from West India to Eastern Persia
                1 artillery and 2 infantry moved from Yunnan to Szechwan
                1 artillery and 2 infantry moved from Kweichow to Hopei
                6 mech_infantrys moved from Kweichow to Shensi
                1 artillery and 2 infantry moved from French Indo China to Yunnan

    Combat - Japanese
                Japanese creates battle in territory 35 Sea Zone
                Japanese creates battle in territory 6 Sea Zone
                Battle in Szechwan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 3 :  0/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 4 :  0/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 5 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 5 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking 35 Sea Zone from UK_Pacific, taking 6 Sea Zone from Americans, taking Szechwan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 cruiser in Sumatra, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Sumatra, round 2 :  3/4 hits
                        Americans roll dice for 1 artillery in Sumatra, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Sumatra
                    Japanese win, taking Sumatra from Americans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Hopei
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 6 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 6 mech_infantrys in Shensi, round 2 :  2/6 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Sumatra to 41 Sea Zone
                1 tactical_bomber moved from Sumatra to 41 Sea Zone
                2 battleships, 3 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Philippines to Kwangsi

    Place Units - Japanese
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                1 infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
                Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 harbour and 1 tactical_bomber
        Korea : 1 aaGun and 8 infantry
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 6 mech_infantrys
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 artillery and 1 infantry
        Szechwan : 1 flag, 1 artillery and 2 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 3 tactical_bombers
        French Indo China : 1 flag, 1 factory_minor
        Java : 1 flag
        Sumatra : 1 flag, 1 armour and 1 artillery
        41 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
        36 Sea Zone : 1 flag
        6 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        West India : 1 flag
        Eastern Persia : 1 flag, 3 artilleries, 1 infantry and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 34 / 45
        Japanese : 62 / 65
        Americans : 51 / 77
        Chinese : 4 / 9
        British : 33 / 104
        UK_Pacific : 0 / 0
        Italians : 15 / 22
        ANZAC : 13 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 4 destroyers, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                4 bombers moved from United Kingdom to Denmark
                1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 mech_infantry moved from 112 Sea Zone to Norway
                1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 37 Sea Zone to 41 Sea Zone

    Combat - Americans
                Battle in Norway
                Battle in 41 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
                    Japanese win, taking Norway from Germans with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in Denmark
                    Americans attack with 4 bombers and 1 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Denmark from Germans with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                4 bombers moved from Denmark to United Kingdom
                1 bomber moved from Eastern United States to Hawaiian Islands
                1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 31 Sea Zone to 26 Sea Zone
                2 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to United Kingdom
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                2 aaGuns moved from Quebec to 106 Sea Zone
                2 aaGuns moved from Western United States to Central United States
                3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom

    Place Units - Americans
                1 artillery and 1 infantry placed in Eastern United States
                2 fighters placed in Western United States
                4 destroyers and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 airfield, 2 armour, 3 bombers, 9 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 artilleries and 4 infantry moved from 113 Sea Zone to Germany
                2 fighters moved from 113 Sea Zone to Germany
                1 bomber moved from United Kingdom to 113 Sea Zone
                2 fighters moved from 110 Sea Zone to 113 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from United Kingdom to Holland Belgium
                1 battleship moved from 31 Sea Zone to 26 Sea Zone

    Combat - British
                Battle in Germany
                    British attack with 2 artilleries, 2 fighters and 4 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    British captures 60PUs while taking Germans capital
                    British win, taking Germany from Germans with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Normandy Bordeaux from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Holland Belgium to United Kingdom
                1 fighter moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from 113 Sea Zone to 110 Sea Zone
                2 fighters moved from Germany to 113 Sea Zone
                1 bomber moved from 113 Sea Zone to United Kingdom
                6 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                2 fighters and 2 tactical_bombers moved from Egypt to Iraq
                4 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 airfield and 3 bombers placed in Egypt
                2 armour placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 transport placed in 110 Sea Zone
                9 infantry placed in United Kingdom

    Turn Complete - British
                British collect 43 PUs; end with 103 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 108 PUs

    Turn Complete - UK_Pacific

  • 20 19 18 17 16

    For some reason I can’t open the UK file.  I tried the USA one and it works, but the other gives me some weird error.  You don’t happen to still have it open do you?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 airfield, 2 armour, 3 bombers, 9 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship moved from 31 Sea Zone to 26 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 113 Sea Zone to Germany
                2 fighters moved from United Kingdom to 113 Sea Zone
                1 bomber moved from United Kingdom to 113 Sea Zone
                2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
                1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 artilleries and 4 infantry moved from 113 Sea Zone to Germany

    Combat - British
                Battle in Germany
                    British attack with 2 artilleries, 2 fighters and 4 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    British captures 60PUs while taking Germans capital
                    British win, taking Germany from Germans with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Holland Belgium
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Normandy Bordeaux from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Normandy Bordeaux: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Holland Belgium to United Kingdom
                2 fighters moved from 113 Sea Zone to 110 Sea Zone
                1 bomber moved from 113 Sea Zone to United Kingdom
                2 fighters moved from Germany to 113 Sea Zone
                2 fighters, 1 mech_infantry and 2 tactical_bombers moved from Egypt to Iraq
                6 infantry moved from Trans-Jordan to Iraq
                4 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 airfield and 3 bombers placed in Egypt
                2 armour placed in Union of South Africa
                9 infantry placed in United Kingdom
                1 transport placed in 110 Sea Zone
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 43 PUs; end with 103 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 108 PUs

    Turn Complete - UK_Pacific


  • Try that my fellow Cardassian.

    It was acting really weird too, so I should have thought it was bad….my saved file didn’t work so I redid it…think I followed script…

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                3 artilleries moved from France to Holland Belgium
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Southern Italy to 97 Sea Zone
                2 fighters moved from Northern Italy to 97 Sea Zone

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        British roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Holland Belgium
                    Italians attack with 3 artilleries
                    British defend with 2 infantry
                        Italians roll dice for 3 artilleries in Holland Belgium, round 2 :  1/3 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Holland Belgium
                        Italians roll dice for 3 artilleries in Holland Belgium, round 3 :  1/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 2 artilleries remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                        Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from Neutral with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                3 fighters moved from 97 Sea Zone to Southern Italy
                1 bomber moved from 97 Sea Zone to Southern Italy
                3 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                1 fighter and 1 mech_infantry placed in Northern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
                Italians collect 17 PUs (1 lost to blockades); end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Western Germany : 1 artillery and 3 infantry
        Holland Belgium : 1 flag, 2 artilleries
        Northern Italy : 1 factory_major, 1 fighter and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
        97 Sea Zone : 1 flag, 2 destroyers

    Production/PUs Summary :

    Germans : 33 / 0
        Russians : 34 / 45
        Japanese : 61 / 65
        Americans : 56 / 76
        Chinese : 5 / 5
        British : 38 / 108
        UK_Pacific : 0 / 0
        Italians : 18 / 22
        ANZAC : 13 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Germany

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Germany

    Turn Complete - French

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Combat Move - Germans
                2 fighters, 6 infantry and 1 tactical_bomber moved from Western Germany to Germany

    Combat - Germans
                Battle in Germany
                    Germans attack with 2 fighters, 6 infantry and 1 tactical_bomber
                    British defend with 2 artilleries, 1 factory_minor and 4 infantry; French defend with 1 fighter
                        Germans roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Germany, round 2 :  2/9 hits
                        British roll dice for 2 artilleries, 1 fighter and 4 infantry in Germany, round 2 :  2/7 hits
                        2 infantry owned by the Germans and 2 infantry owned by the British lost in Germany
                        Germans roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Germany, round 3 :  1/7 hits
                        British roll dice for 2 artilleries, 1 fighter and 2 infantry in Germany, round 3 :  3/5 hits
                        3 infantry owned by the Germans and 1 infantry owned by the British lost in Germany
                        Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Germany, round 4 :  3/4 hits
                        British roll dice for 2 artilleries, 1 fighter and 1 infantry in Germany, round 4 :  1/4 hits
                        1 infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Germany
                        Germans roll dice for 2 fighters and 1 tactical_bomber in Germany, round 5 :  1/3 hits
                        British roll dice for 1 fighter in Germany, round 5 :  1/1 hits
                        1 fighter owned by the Germans and 1 fighter owned by the French lost in Germany
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter and 6 infantry
                    Casualties for British: 2 artilleries and 4 infantry
                    Casualties for French: 1 fighter

    Non Combat Move - Germans
                1 fighter moved from Germany to Eastern Poland
                1 tactical_bomber moved from Germany to Romania
                1 tactical_bomber moved from Novgorod to Western Germany

    Turn Complete - Germans

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 factory_major
        Western Germany : 1 airfield, 1 factory_minor, 1 harbour and 1 tactical_bomber
        Romania : 1 tactical_bomber
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 fighter
        Novgorod : 1 flag, 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 33 / 0
        Russians : 34 / 45
        Japanese : 61 / 65
        Americans : 56 / 76
        Chinese : 5 / 5
        British : 38 / 108
        UK_Pacific : 0 / 0
        Italians : 18 / 22
        ANZAC : 13 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 4 armour and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                3 armour, 7 artilleries and 10 infantry moved from Western Ukraine to Eastern Poland
                1 armour and 1 mech_infantry moved from Bessarabia to Romania
                2 fighters and 1 tactical_bomber moved from Ukraine to Romania
                1 fighter moved from Ukraine to Eastern Poland
                2 infantry moved from Tobruk to Libya
                      Russians take Libya from Italians
                1 mech_infantry moved from Alexandria to Libya
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                4 artilleries and 3 infantry moved from Belarus to Novgorod

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 3 armour, 7 artilleries, 1 fighter and 10 infantry
                    Germans defend with 1 fighter
                    Russians win, taking Eastern Poland from Germans with 3 armour, 7 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 fighter
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 tactical_bomber
                    Russians win, taking Romania from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 tactical_bomber
                Battle in Novgorod
                    Russians attack with 4 artilleries and 3 infantry
                    Germans defend with 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
                    Russians win, taking Novgorod from Germans with 4 artilleries and 2 infantry remaining. Battle score for attacker is 22
                    Casualties for Germans: 3 aaGuns and 1 fighter
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Eastern Poland to Western Ukraine
                2 fighters moved from Romania to Western Ukraine
                1 tactical_bomber moved from Romania to Western Ukraine
                2 aaGuns, 7 artilleries and 22 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                4 armour and 4 mech_infantrys moved from Russia to Western Ukraine
                6 infantry moved from Kazakhstan to Novosibirsk

    Place Units - Russians
                4 armour and 5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 42 PUs; end with 43 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 60 PUs


  • Out of town till Sunday…have a good weekend!

  • 20 19 18 17 16

    You too!

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Sumatra to 41 Sea Zone
                1 armour moved from Sumatra to 41 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 44 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                      Japanese take 44 Sea Zone from Americans
                1 armour moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from 44 Sea Zone to Celebes
                1 fighter moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Hopei to Chahar
                1 artillery and 2 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery and 2 infantry moved from Yunnan to Kweichow
                6 mech_infantrys moved from Shensi to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                        Japanese roll dice for 1 artillery in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                    1 artillery owned by the Japanese retreated to Hopei
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Celebes, round 2 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 fighter moved from Celebes to 44 Sea Zone
                3 mech_infantrys moved from Eastern Persia to West India
                3 artilleries moved from Eastern Persia to West India
                1 infantry moved from India to West India
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                1 transport placed in 36 Sea Zone
                1 destroyer, 2 fighters and 1 submarine placed in 6 Sea Zone
                1 artillery and 2 infantry placed in India
                2 infantry placed in French Indo China
                2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 tactical_bomber
        Korea : 1 aaGun and 8 infantry
        Kiangsu : 1 flag, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 6 mech_infantrys
        Kweichow : 1 flag, 1 artillery and 2 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 artillery
        Szechwan : 1 flag
        Sikang : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 3 tactical_bombers
        French Indo China : 1 flag, 1 factory_minor and 2 infantry
        Celebes : 1 flag, 1 armour and 1 artillery
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
        36 Sea Zone : 1 flag, 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 2 submarines and 2 tactical_bombers
        West India : 1 flag, 3 artilleries, 1 infantry and 3 mech_infantrys
        Eastern Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 26 / 0
        Russians : 42 / 60
        Japanese : 66 / 76
        Americans : 56 / 76
        Chinese : 3 / 5
        British : 38 / 108
        UK_Pacific : 0 / 0
        Italians : 17 / 22
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Sumatra to 41 Sea Zone
                1 armour moved from Sumatra to 41 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 44 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                      Japanese take 44 Sea Zone from Americans
                1 armour moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from 44 Sea Zone to Celebes
                1 fighter moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Hopei to Chahar
                1 artillery and 2 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery and 2 infantry moved from Yunnan to Kweichow
                6 mech_infantrys moved from Shensi to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                        Japanese roll dice for 1 artillery in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                    1 artillery owned by the Japanese retreated to Hopei
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Celebes, round 2 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 fighter moved from Celebes to 44 Sea Zone
                3 mech_infantrys moved from Eastern Persia to West India
                3 artilleries moved from Eastern Persia to West India
                1 infantry moved from India to West India
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                1 transport placed in 36 Sea Zone
                1 destroyer, 2 fighters and 1 submarine placed in 6 Sea Zone
                1 artillery and 2 infantry placed in India
                2 infantry placed in French Indo China
                2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 tactical_bomber
        Korea : 1 aaGun and 8 infantry
        Kiangsu : 1 flag, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 6 mech_infantrys
        Kweichow : 1 flag, 1 artillery and 2 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 artillery
        Szechwan : 1 flag
        Sikang : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 3 tactical_bombers
        French Indo China : 1 flag, 1 factory_minor and 2 infantry
        Celebes : 1 flag, 1 armour and 1 artillery
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
        36 Sea Zone : 1 flag, 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 2 submarines and 2 tactical_bombers
        West India : 1 flag, 3 artilleries, 1 infantry and 3 mech_infantrys
        Eastern Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 26 / 0
        Russians : 42 / 60
        Japanese : 66 / 76
        Americans : 56 / 76
        Chinese : 3 / 5
        British : 38 / 108
        UK_Pacific : 0 / 0
        Italians : 17 / 22
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 5 destroyers, 2 infantry and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Norway to Finland
                      Americans take Finland from Germans
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 bombers moved from United Kingdom to Normandy Bordeaux
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 4 bombers, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Normandy Bordeaux from Italians with 4 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 tactical_bomber moved from Normandy Bordeaux to Germany
                4 bombers moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from 112 Sea Zone to Germany
                1 transport moved from 109 Sea Zone to 108 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 transport moved from 108 Sea Zone to 106 Sea Zone
                2 aaGuns and 2 infantry moved from 109 Sea Zone to United Kingdom
                2 transports moved from 112 Sea Zone to 109 Sea Zone
                1 carrier, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to Quebec
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                4 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                2 infantry placed in Eastern United States
                5 destroyers and 5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 3 armour, 2 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 40 PUs;

    Combat Move - British
                6 infantry moved from United Kingdom to 110 Sea Zone
                3 transports moved from 113 Sea Zone to 112 Sea Zone
                6 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
                6 infantry moved from 113 Sea Zone to Western Germany
                1 bomber and 2 fighters moved from United Kingdom to Western Germany
                3 transports moved from 112 Sea Zone to 110 Sea Zone
                6 infantry moved from United Kingdom to 110 Sea Zone
                2 fighters and 6 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 113 Sea Zone to Western Germany
                1 artillery and 1 infantry moved from Tobruk to Libya
                3 mech_infantrys moved from Egypt to Iraq
                3 bombers moved from Egypt to Eastern Persia
                1 infantry moved from Persia to Eastern Persia
                4 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Union of South Africa to 71 Sea Zone
                1 armour moved from Union of South Africa to Belgian Congo
                1 armour and 1 transport moved from 71 Sea Zone to 58 Sea Zone
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 fighters and 2 tactical_bombers moved from Iraq to Eastern Persia

    Combat - British
                Battle in Eastern Persia
                    British attack with 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                    British win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Holland Belgium
                    British attack with 2 fighters and 6 infantry
                    Italians defend with 2 artilleries
                    British win, taking Holland Belgium from Italians with 2 fighters and 4 infantry remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 artilleries
                Battle in Western Germany
                    British attack with 1 bomber, 3 fighters and 6 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 tactical_bomber; Italians defend with 1 artillery and 3 infantry
                    British win, taking Western Germany from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 4 infantry
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - British
                1 bomber moved from Western Germany to Germany
                2 fighters moved from Holland Belgium to 113 Sea Zone
                1 fighter moved from 113 Sea Zone to Germany
                1 fighter moved from Western Germany to 110 Sea Zone
                2 fighters moved from Western Germany to Germany
                3 bombers, 2 fighters and 2 tactical_bombers moved from Eastern Persia to Persia
                1 armour, 7 infantry and 9 mech_infantrys moved from Iraq to Persia

    Place Units - British
                2 artilleries and 8 infantry placed in United Kingdom
                2 infantry placed in Germany
                3 armour placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 46 PUs; end with 86 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 91 PUs

    Turn Complete - UK_Pacific

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 fighter and 1 mech_infantry moved from Northern Italy to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                1 bomber moved from Southern Italy to Western Germany

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Western Germany, round 2 :  1/4 hits
                        British roll dice for 2 infantry in Western Germany, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Western Germany
                        Italians roll dice for 1 bomber and 2 fighters in Western Germany, round 3 :  1/3 hits
                        British roll dice for 1 infantry in Western Germany, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Western Germany
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 bomber moved from Western Germany to Southern Italy

    Place Units - Italians
                6 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 1 factory_major, 6 infantry and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 6 infantry
        97 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 19 / 0
        Russians : 42 / 60
        Japanese : 64 / 76
        Americans : 60 / 80
        Chinese : 5 / 7
        British : 46 / 91
        UK_Pacific : 0 / 0
        Italians : 12 / 17
        ANZAC : 10 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                2 submarines moved from 54 Sea Zone to 44 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                4 bombers moved from Queensland to 44 Sea Zone

    Combat - ANZAC
                Battle in Java
                Battle in 44 Sea Zone
                    ANZAC attack with 4 bombers and 2 submarines
                    Japanese defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
                    Units damaged: 1 carrier owned by the Japanese
                    ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Japanese with 3 bombers and 2 submarines remaining. Battle score for attacker is 51
                    Casualties for ANZAC: 1 bomber
                    Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports

    Non Combat Move - ANZAC
                3 bombers moved from 44 Sea Zone to Dutch New Guinea
                2 fighters moved from Queensland to Dutch New Guinea
                1 bomber moved from New South Wales to Dutch New Guinea
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

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