Stalingradski v Infrastructure 2.0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Combat Move - British
                1 mech_infantry moved from United Kingdom to Eire
                2 fighters moved from United Kingdom to Eire
                1 artillery and 2 infantry moved from Ethiopia to Kenya
                1 mech_infantry moved from Ethiopia to 76 Sea Zone
                1 mech_infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry and 1 mech_infantry moved from 98 Sea Zone to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 armour moved from Egypt to Alexandria
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                2 fighters and 1 tactical_bomber moved from Malta to Alexandria
                1 artillery moved from Trans-Jordan to Iraq
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 bomber moved from Malta to Iraq


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Combat Move - British
                1 mech_infantry moved from United Kingdom to Eire
                2 fighters moved from United Kingdom to Eire
                1 artillery and 2 infantry moved from Ethiopia to Kenya
                1 mech_infantry moved from Ethiopia to 76 Sea Zone
                1 mech_infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry and 1 mech_infantry moved from 98 Sea Zone to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 armour moved from Egypt to Alexandria
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                2 fighters and 1 tactical_bomber moved from Malta to Alexandria
                1 artillery moved from Trans-Jordan to Iraq
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 bomber moved from Malta to Iraq


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Changing PUs for British from 34 to 33
                EDIT: Turning off Edit Mode
                British buy 1 airfield, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from United Kingdom to Eire
                2 fighters moved from United Kingdom to Eire
                1 artillery and 2 infantry moved from Ethiopia to Kenya
                1 mech_infantry moved from Ethiopia to 76 Sea Zone
                1 mech_infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry and 1 mech_infantry moved from 98 Sea Zone to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 armour moved from Egypt to Alexandria
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                2 fighters and 1 tactical_bomber moved from Malta to Alexandria
                1 artillery moved from Trans-Jordan to Iraq
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 bomber moved from Malta to Iraq

    Combat - British
                Battle in Eire
                    British attack with 2 fighters and 1 mech_infantry
                    Germans defend with 1 infantry
                        British roll dice for 2 fighters and 1 mech_infantry in Eire, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Eire, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Eire
                    British win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Alexandria
                    British attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 cruiser in Alexandria, round 2 :  1/1 hits
                        British roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 :  2/7 hits
                        Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 :  1/4 hits
                        1 infantry owned by the British and 3 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 :  3/6 hits
                        Italians roll dice for 1 artillery in Alexandria, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Iraq
                    British attack with 1 artillery, 1 bomber and 2 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship in Iraq, round 2 :  1/1 hits
                        British roll dice for 1 artillery, 1 bomber and 2 infantry in Iraq, round 2 :  2/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Kenya
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Kenya, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in Kenya, round 3 :  1/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
                1 bomber moved from Iraq to Egypt
                3 infantry moved from Malaya to Shan State
                2 aaGuns, 1 artillery and 4 infantry moved from Burma to Shan State
                1 aaGun, 1 artillery and 1 infantry moved from India to Burma
                1 fighter moved from India to Shan State
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                2 fighters moved from Eire to United Kingdom
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 destroyer moved from 106 Sea Zone to 101 Sea Zone

    Place Units - British
                1 airfield and 1 factory_minor placed in Egypt
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,1,6,2,2,4
                British collect 24 PUs (7 lost to blockades); end with 24 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 29 PUs

    Place Units - UK_Pacific
                1 aaGun and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 1 aaGun and 5 infantry


  • Technology Advancements

    ITA spends 12 IPCs

    GER: 7.70
    RUS 3.70
    JPN: 3.35
    USA: 5.20
    GBR: 5.90
    ITA: 1.1
    ANZ: 0.35

    Reroll tokens - Axis 1, Allies 2


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 bomber and 2 fighters moved from Southern Italy to 96 Sea Zone
                6 infantry moved from Bulgaria to Greece
                2 infantry moved from Albania to Greece
                1 armour moved from Albania to Greece
                1 infantry moved from Southern France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from French
                1 artillery and 1 infantry moved from Tunisia to Algeria
                1 armour and 1 mech_infantry moved from Tunisia to Algeria


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 bomber and 2 fighters moved from Southern Italy to 96 Sea Zone
                6 infantry moved from Bulgaria to Greece
                2 infantry moved from Albania to Greece
                1 armour moved from Albania to Greece
                1 infantry moved from Southern France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from French
                1 artillery and 1 infantry moved from Tunisia to Algeria
                1 armour and 1 mech_infantry moved from Tunisia to Algeria

    Combat - Italians
                Battle in Gibraltar
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Gibraltar from British, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Greece
                    Italians attack with 1 armour and 8 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 1 armour and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 3 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser and 2 fighters
                    French defend with 1 cruiser and 1 destroyer
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 cruiser

    Non Combat Move - Italians
                2 fighters moved from 96 Sea Zone to Southern Italy
                1 bomber moved from 96 Sea Zone to Southern Italy
                2 artilleries moved from Southern France to Northern Italy
                1 armour moved from Southern France to Yugoslavia
                1 aaGun moved from Yugoslavia to Northern Italy
                1 aaGun moved from Yugoslavia to Northern Italy

    Place Units - Italians
                2 infantry placed in Northern Italy
                1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs


  • Technology Advancements

    ANZ spends 16 IPCs

    GER: 7.70
    RUS 3.70
    JPN: 3.35
    USA: 5.20
    GBR: 5.90
    ITA: 1.10
    ANZ: 1.15

    Reroll tokens - Axis 1, Allies 2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                2 fighters moved from Queensland to Shan State
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 submarine placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
                EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 58 Sea Zone to 41 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French


  • Technology Advancements (* denotes token acquired at beginning of next turn)

    GER spends 46 IPCs; spends 2 IPCs on tech

    GER: 12.00*
    RUS 3.70
    JPN: 3.35
    USA: 5.20
    GBR: 5.90
    ITA: 1.10
    ANZ: 1.15

    Reroll tokens - Axis 1, Allies 2


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 48 to 46
                EDIT: Turning off Edit Mode
                Germans buy 2 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                    Turning on Edit Mode
                    EDIT: Removing units owned by Neutral_Axis from Germany: 3 infantry
                    EDIT: Turning off Edit Mode
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to Scotland
                1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Romania to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 battleship moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 48 to 46
                EDIT: Turning off Edit Mode
                Germans buy 2 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                    Turning on Edit Mode
                    EDIT: Removing units owned by Neutral_Axis from Germany: 3 infantry
                    EDIT: Turning off Edit Mode
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to Scotland
                1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Romania to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 battleship moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in Scotland

    Non Combat Move - Germans
                1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
                1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
                3 aaGuns, 3 artilleries and 13 infantry moved from Poland to Eastern Poland
                2 artilleries and 8 infantry moved from Romania to Eastern Poland
                6 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                4 armour moved from Slovakia Hungary to Eastern Poland
                2 mech_infantrys moved from Holland Belgium to Germany
                2 aaGuns moved from France to Normandy Bordeaux
                1 infantry moved from France to Western Germany
                1 tactical_bomber moved from Southern Italy to Gibraltar
                1 tactical_bomber moved from Western Germany to Gibraltar
                1 fighter moved from Western Germany to Gibraltar
                1 fighter moved from Western Germany to Gibraltar
                1 bomber moved from Western Germany to Gibraltar

    Place Units - Germans
                1 fighter placed in Western Germany
                1 submarine placed in 112 Sea Zone
                2 armour and 2 mech_infantrys placed in Germany
                1 artillery and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs


  • Yo - I believe axis rerolls have gone up by +1.

    I can try to do it on Japan’s turn.


  • Technology Advancements (* denotes token acquired at beginning of next turn)

    RUS spends 36

    GER: 12.00*
    RUS 5.50
    JPN: 3.35
    USA: 5.20
    GBR: 5.90
    ITA: 1.10
    ANZ: 1.15

    Reroll tokens - Axis 2, Allies 3


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber moved from Novgorod to Karelia
                1 artillery and 1 infantry moved from Belarus to Baltic States
                1 armour and 1 mech_infantry moved from Belarus to Karelia
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Ukraine to Bessarabia
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber moved from Novgorod to Karelia
                1 artillery and 1 infantry moved from Belarus to Baltic States
                1 armour and 1 mech_infantry moved from Belarus to Karelia
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Ukraine to Bessarabia
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 125 Sea Zone
                    Russians win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Karelia
                    Russians attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 7 infantry
                        Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 :  5/9 hits
                        Germans roll dice for 7 infantry in Karelia, round 2 :  4/7 hits
                        2 infantry owned by the Russians, 1 artillery owned by the Russians, 5 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Karelia
                        Russians roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Karelia, round 3 :  2/5 hits
                        Germans roll dice for 2 infantry in Karelia, round 3 :  0/2 hits
                        2 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Baltic States
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Novgorod to Karelia
                2 fighters and 1 tactical_bomber moved from Karelia to Russia
                1 aaGun, 1 artillery and 14 infantry moved from Belarus to Bryansk
                1 aaGun, 2 artilleries and 11 infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 aaGun and 1 infantry moved from Kazakhstan to Sikang

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 armour, 1 artillery and 2 infantry
                EDIT: Adding units owned by Russians to Bryansk: 1 armour, 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs


  • Technology Advancements (* denotes token acquired at beginning of next turn)

    JPN spends 47 IPCs; spends 1 on tech

    GER: 12.00*
    RUS 5.50
    JPN: 6.70
    USA: 5.20
    GBR: 5.90
    ITA: 1.10
    ANZ: 1.15

    Reroll tokens - Axis 2, Allies 3


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 harbour, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Ulaanbaatar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 artillery moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 bomber moved from Kwangsi to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hunan to Kweichow
                1 fighter and 1 tactical_bomber moved from Manchuria to Kweichow
                2 artilleries and 2 infantry moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan


  • LL reroll used for Yunnan - you had 14 pips and got 5 hits (which took out a fighter).

    Japan = 7 + hits; China = 2 hits.

    Will edit and repost along with revised # of rerolls.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 harbour, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Ulaanbaatar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 artillery moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 bomber moved from Kwangsi to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hunan to Kweichow
                1 fighter and 1 tactical_bomber moved from Manchuria to Kweichow
                2 artilleries and 2 infantry moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 1 bomber, 6 fighters, 2 infantry and 5 tactical_bombers
                    Chinese defend with 7 infantry
                    Japanese win with 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 artilleries, 1 fighter and 2 infantry
                    Casualties for Chinese: 7 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Yunnan: 2 artilleries and 1 fighter
                EDIT: Changing ownership of Yunnan from Chinese to Japanese
                EDIT: Turning off Edit Mode
                1 bomber moved from Yunnan to Kwangsi
                3 fighters and 3 tactical_bombers moved from Yunnan to 36 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery moved from Jehol to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 2 battleships, 1 cruiser, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Sakha to Buryatia
                1 armour moved from Soviet Far East to Amur
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
                1 bomber moved from Kansu to Chahar
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Hopei to Suiyuyan
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 aaGun moved from Kwangsi to Hunan
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kwangsi to Hunan
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 aaGun moved from Manchuria to Jehol
                2 tactical_bombers moved from Manchuria to Japan

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 armour and 2 infantry placed in Kiangsu
                3 mech_infantrys placed in Manchuria
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUs

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