Mallery29 (allies +11) v. Entek G40


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 carrier, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                4 destroyers moved from 110 Sea Zone to 109 Sea Zone
                1 bomber moved from United Kingdom to Southern France
                2 fighters moved from Normandy Bordeaux to 109 Sea Zone
                2 fighters moved from Egypt to British Somaliland
                2 infantry moved from Ethiopia to British Somaliland
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                2 infantry moved from Trans-Jordan to Iraq
                1 battleship moved from 35 Sea Zone to 33 Sea Zone
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians

    Combat - British
                Strategic bombing raid in Southern France
                    Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern France causes 6 damage total.
                Battle in British Somaliland
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking British Somaliland from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters moved from British Somaliland to Ethiopia
                1 bomber moved from Southern France to United Kingdom

    Place Units - British
                1 carrier and 1 transport placed in 109 Sea Zone
                2 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians repair damage of 6x factory_minor; Remaining resources: 8 PUs;
                Italians buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 armour moved from Tunisia to Tobruk
                1 infantry moved from Southern France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from Americans

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tobruk, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Tobruk, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
                    Italians win, taking Tobruk from British with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 mech_infantry
        Tunisia : 1 flag
        Tobruk : 1 armour and 1 artillery
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry

    Production/PUs Summary :

    Germans : 44 / 59
        Russians : 33 / 41
        Japanese : 53 / 68
        Americans : 63 / 90
        Chinese : 4 / 4
        British : 33 / 38
        UK_Pacific : 0 / 0
        Italians : 15 / 22
        ANZAC : 13 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 infantry; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                1 submarine moved from 35 Sea Zone to 17 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                1 cruiser moved from 35 Sea Zone to 33 Sea Zone
                1 bomber moved from Philippines to 19 Sea Zone
                1 bomber moved from Philippines to 17 Sea Zone
                1 fighter moved from Philippines to Caroline Islands
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Philippines to Caroline Islands
                1 fighter moved from New Guinea to South Australia
                1 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in Java
                Battle in 17 Sea Zone
                    ANZAC attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 19 Sea Zone
                    ANZAC attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 bomber moved from 19 Sea Zone to Caroline Islands
                1 bomber moved from 17 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 armour and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 23 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 infantry; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                1 submarine moved from 35 Sea Zone to 17 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                1 cruiser moved from 35 Sea Zone to 33 Sea Zone
                1 bomber moved from Philippines to 19 Sea Zone
                1 bomber moved from Philippines to 17 Sea Zone
                1 fighter moved from Philippines to Caroline Islands
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Philippines to Caroline Islands
                1 fighter moved from New Guinea to South Australia
                1 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in Java
                Battle in 17 Sea Zone
                    ANZAC attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 19 Sea Zone
                    ANZAC attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 bomber moved from 19 Sea Zone to Caroline Islands
                1 bomber moved from 17 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 armour and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 23 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

  • 20 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                2 infantry moved from Smolensk to Archangel
                2 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Bessarabia
                1 tactical_bomber moved from Bryansk to Bessarabia
                1 fighter moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Archangel
                1 infantry moved from Smolensk to Archangel
                1 mech_infantry moved from Kenya to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                2 infantry moved from Egypt to Alexandria

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 4 infantry
                    Germans defend with 1 artillery and 2 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Bryansk
                2 aaGuns and 18 infantry moved from Urals to Vologda
                1 infantry moved from Russia to Smolensk
                3 artilleries and 6 infantry moved from Russia to Bryansk
                1 fighter moved from Western Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
                1 infantry moved from Volgograd to Kazakhstan

    Place Units - Russians
                5 artilleries and 5 infantry placed in Russia
                2 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                2 infantry moved from Smolensk to Archangel
                2 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Bessarabia
                1 tactical_bomber moved from Bryansk to Bessarabia
                1 fighter moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Archangel
                1 infantry moved from Smolensk to Archangel
                1 mech_infantry moved from Kenya to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                2 infantry moved from Egypt to Alexandria

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 4 infantry
                    Germans defend with 1 artillery and 2 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Bryansk
                2 aaGuns and 18 infantry moved from Urals to Vologda
                1 infantry moved from Russia to Smolensk
                3 artilleries and 6 infantry moved from Russia to Bryansk
                1 fighter moved from Western Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
                1 infantry moved from Volgograd to Kazakhstan

    Place Units - Russians
                5 artilleries and 5 infantry placed in Russia
                2 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 artilleries, 1 infantry and 3 mech_infantrys moved from Hopei to Shensi
                1 artillery moved from West India to Eastern Persia
                      Japanese take Eastern Persia from UK_Pacific
                3 mech_infantrys moved from India to Eastern Persia
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 43 Sea Zone to Borneo
                1 bomber and 1 fighter moved from Japan to 18 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 18 Sea Zone
                    Japanese attack with 1 bomber and 1 fighter
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber and 1 fighter in 18 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 18 Sea Zone
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Philippines
                Battle in Borneo
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Borneo, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Borneo
                    Japanese win, taking Philippines from Americans, taking Borneo from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shensi
                    Japanese attack with 3 artilleries, 1 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 artilleries, 1 infantry and 3 mech_infantrys in Shensi, round 2 :  0/7 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                        Japanese roll dice for 3 artilleries and 3 mech_infantrys in Shensi, round 3 :  2/6 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 artillery and 2 infantry moved from Kiangsi to Kwangsi
                1 artillery moved from Kwangsi to French Indo China
                2 mech_infantrys moved from French Indo China to Shan State
                1 infantry moved from Shan State to Burma
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 42 Sea Zone to 43 Sea Zone
                1 fighter moved from 41 Sea Zone to 43 Sea Zone
                1 fighter moved from 18 Sea Zone to 6 Sea Zone
                1 bomber moved from 18 Sea Zone to Japan

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in India
                1 infantry and 2 mech_infantrys placed in French Indo China
                1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,4,5,6,1,1,1,3
                Japanese collect 44 PUs (12 lost to blockades); end with 44 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 artillery, 2 bombers, 2 fighters, 1 harbour, 2 infantry and 5 tactical_bombers
        Korea : 1 aaGun and 8 infantry
        Kiangsu : 1 flag, 1 factory_minor and 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 3 artilleries and 3 mech_infantrys
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 mech_infantry
        Anhwe : 1 flag, 1 artillery and 2 infantry
        Shan State : 1 flag, 2 mech_infantrys
        Burma : 1 flag, 1 infantry
        India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 armour, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
        43 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 5 fighters, 3 tactical_bombers and 2 transports
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 transport
        6 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
        West India : 1 flag
        Eastern Persia : 1 flag, 1 artillery and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 32 / 38
        Japanese : 56 / 49
        Americans : 54 / 90
        Chinese : 3 / 4
        British : 33 / 38
        UK_Pacific : 0 / 0
        Italians : 15 / 22
        ANZAC : 17 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 artilleries, 1 infantry and 3 mech_infantrys moved from Hopei to Shensi
                1 artillery moved from West India to Eastern Persia
                      Japanese take Eastern Persia from UK_Pacific
                3 mech_infantrys moved from India to Eastern Persia
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 43 Sea Zone to Borneo
                1 bomber and 1 fighter moved from Japan to 18 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 18 Sea Zone
                    Japanese attack with 1 bomber and 1 fighter
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber and 1 fighter in 18 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 18 Sea Zone
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Philippines
                Battle in Borneo
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Borneo, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Borneo
                    Japanese win, taking Philippines from Americans, taking Borneo from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shensi
                    Japanese attack with 3 artilleries, 1 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 artilleries, 1 infantry and 3 mech_infantrys in Shensi, round 2 :  0/7 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                        Japanese roll dice for 3 artilleries and 3 mech_infantrys in Shensi, round 3 :  2/6 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 artillery and 2 infantry moved from Kiangsi to Kwangsi
                1 artillery moved from Kwangsi to French Indo China
                2 mech_infantrys moved from French Indo China to Shan State
                1 infantry moved from Shan State to Burma
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 42 Sea Zone to 43 Sea Zone
                1 fighter moved from 41 Sea Zone to 43 Sea Zone
                1 fighter moved from 18 Sea Zone to 6 Sea Zone
                1 bomber moved from 18 Sea Zone to Japan

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in India
                1 infantry and 2 mech_infantrys placed in French Indo China
                1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,4,5,6,1,1,1,3
                Japanese collect 44 PUs (12 lost to blockades); end with 44 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 artillery, 2 bombers, 2 fighters, 1 harbour, 2 infantry and 5 tactical_bombers
        Korea : 1 aaGun and 8 infantry
        Kiangsu : 1 flag, 1 factory_minor and 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 3 artilleries and 3 mech_infantrys
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 mech_infantry
        Anhwe : 1 flag, 1 artillery and 2 infantry
        Shan State : 1 flag, 2 mech_infantrys
        Burma : 1 flag, 1 infantry
        India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 armour, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
        43 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 5 fighters, 3 tactical_bombers and 2 transports
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 transport
        6 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
        West India : 1 flag
        Eastern Persia : 1 flag, 1 artillery and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 32 / 38
        Japanese : 56 / 49
        Americans : 54 / 90
        Chinese : 3 / 4
        British : 33 / 38
        UK_Pacific : 0 / 0
        Italians : 15 / 22
        ANZAC : 17 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
                1 bomber moved from United Kingdom to Denmark
                1 fighter moved from United Kingdom to Denmark
                2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                2 destroyers and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
                5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese


  • Scramble for Germany and Japan? Kami for Japan?

  • 20 19 18 17 16

    No scramble for Germany, scramble all for Japan, no kamis


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
                1 bomber moved from United Kingdom to Denmark
                1 fighter moved from United Kingdom to Denmark
                2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                2 destroyers and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
                5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese

    Combat - Americans
                Americans creates battle in territory 37 Sea Zone
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in Iwo Jima
                Battle in 6 Sea Zone
                    Americans attack with 4 destroyers, 5 fighters, 8 submarines and 1 tactical_bomber
                    Japanese defend with 1 carrier, 2 destroyers and 5 fighters
                    4 submarines owned by the Americans Submerged
                    Americans win, taking 37 Sea Zone from Japanese, taking Iwo Jima from Japanese with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Americans: 3 destroyers and 4 submarines
                    Casualties for Japanese: 1 carrier, 2 destroyers and 5 fighters
                Battle in 112 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                    Germans defend with 1 carrier, 1 cruiser and 8 transports
                    Americans win with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 76
                    Casualties for Germans: 1 carrier, 1 cruiser and 8 transports
                    Casualties for Americans: 1 destroyer
                Battle in Denmark
                    Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                    Americans win, taking Denmark from Germans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Denmark to United Kingdom
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                1 fighter moved from Denmark to 112 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                2 bombers moved from Eastern United States to United Kingdom
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                2 aaGuns moved from Eastern United States to Quebec
                1 transport moved from 102 Sea Zone to 106 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 battleship, 3 carriers, 2 cruisers and 6 destroyers moved from 33 Sea Zone to 17 Sea Zone
                5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                3 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 bomber and 2 infantry placed in Eastern United States
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 6 infantry moved from Kansu to Shensi
                3 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 9 infantry
                    Japanese defend with 3 artilleries and 3 mech_infantrys
                    Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 15
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 3 artilleries and 3 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Shensi
                Chinese undo move 1.
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total


  • I will assume no scramble for Germany…I have 100%…I can always refight if you wanted too though.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 fighter, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 113 Sea Zone
                2 infantry moved from United Kingdom to 109 Sea Zone
                1 carrier, 4 destroyers, 2 infantry and 1 transport moved from 109 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Germany
                2 fighters moved from 109 Sea Zone to 113 Sea Zone
                1 battleship moved from 33 Sea Zone to 17 Sea Zone
                2 infantry moved from British Somaliland to Ethiopia
                2 fighters moved from Ethiopia to Egypt
                1 infantry moved from Iraq to Persia

    Combat - British
                Battle in Germany
                    British captures 60PUs while taking Germans capital
                    British converts factory_major into different units

    Non Combat Move - British
                1 bomber moved from 113 Sea Zone to United Kingdom
                1 artillery and 5 infantry moved from Egypt to Alexandria
                1 armour and 8 mech_infantrys moved from Egypt to Iraq

    Place Units - British
                1 transport placed in 109 Sea Zone
                1 fighter placed in United Kingdom
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 38 PUs; end with 98 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 103 PUs

    Turn Complete - UK_Pacific

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians repair damage of 6x factory_minor; Remaining resources: 16 PUs;
                Italians buy 1 artillery, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from France to Germany
                1 bomber and 3 fighters moved from Southern Italy to Germany

    Combat - Italians
                Battle in Germany
                    Italians attack with 1 bomber, 3 fighters and 1 mech_infantry
                    British defend with 1 factory_minor and 2 infantry
                        Italians roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Germany, round 2 :  2/5 hits
                        British roll dice for 2 infantry in Germany, round 2 :  1/2 hits
                        1 fighter owned by the Italians and 2 infantry owned by the British lost in Germany
                    Italians win, taking Germany from British with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 fighter
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Germany to Northern Italy
                1 bomber moved from Germany to Northern Italy

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 artillery and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Tunisia : 1 flag
        Germany : 1 mech_infantry
        Tobruk : 1 armour and 1 artillery
        Northern Italy : 1 artillery, 1 bomber, 1 factory_major, 2 fighters and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
        95 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 0
        Russians : 32 / 38
        Japanese : 54 / 49
        Americans : 57 / 77
        Chinese : 4 / 5
        British : 33 / 103
        UK_Pacific : 0 / 0
        Italians : 15 / 20
        ANZAC : 17 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 bomber moved from Caroline Islands to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 bomber moved from 35 Sea Zone to Iwo Jima
                1 bomber moved from Caroline Islands to 33 Sea Zone
                1 bomber, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone
                1 bomber moved from 17 Sea Zone to Iwo Jima
                1 fighter moved from Caroline Islands to Iwo Jima
                1 fighter moved from Caroline Islands to Queensland
                1 fighter moved from South Australia to Queensland
                2 infantry moved from New South Wales to South Australia
                1 mech_infantry moved from South Australia to Queensland
                1 armour moved from New South Wales to South Australia

    Place Units - ANZAC
                1 bomber and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 23 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

Suggested Topics

  • 54
  • 63
  • 27
  • 33
  • 148
  • 74
  • 75
  • 215
Axis & Allies Boardgaming Custom Painted Miniatures

50

Online

17.9k

Users

40.7k

Topics

1.8m

Posts