lets ask @FranceNeedsMorePower he was looking for a game a while back
Mallery29 (allies +11) v. Entek G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 16 PUs;
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 infantry moved from Romania to Bessarabia
1 armour moved from Tunisia to Algeria
Italians take Algeria from French
1 armour moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Tunisia to LibyaCombat - Italians
Battle in Bessarabia
Italians attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 artilleries and 1 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Southern Italy to FrancePlace Units - Italians
1 artillery and 2 infantry placed in Southern France
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs totalTerritory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 3 infantry
France : 1 mech_infantry
Tunisia : 1 flag, 1 armour
Northern Italy : 1 factory_major
Libya : 1 artillery and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
Bessarabia : 1 flag, 1 armour and 1 infantryProduction/PUs Summary :
Germans : 46 / 61
Russians : 34 / 42
Japanese : 59 / 74
Americans : 54 / 83
Chinese : 4 / 6
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 14 / 14
ANZAC : 10 / 15
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers moved from New South Wales to 34 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 2 bombers, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 2 bombers and 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 34 Sea Zone to 35 Sea Zone
2 bombers moved from 34 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from New South Wales to New Guinea
1 cruiser and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
2 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to Philippines: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers moved from New South Wales to 34 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 2 bombers, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 2 bombers and 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 34 Sea Zone to 35 Sea Zone
2 bombers moved from 34 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from New South Wales to New Guinea
1 cruiser and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
2 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to Philippines: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
3 infantry moved from Morocco to Algeria
French take Algeria from Italians
1 destroyer moved from 81 Sea Zone to 95 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 57 PUs;
Germans buy 19 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 1 tactical_bomber moved from Eastern Poland to Ukraine
4 armour, 3 artilleries, 1 fighter and 8 infantry moved from Eastern Poland to Belarus
3 artilleries and 4 infantry moved from Baltic States to Belarus
1 armour moved from Slovakia Hungary to Belarus
2 bombers, 1 fighter and 3 tactical_bombers moved from Western Germany to 95 Sea ZoneCombat - Germans
Battle in Ukraine
Germans attack with 2 armour and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in 95 Sea Zone
Germans attack with 2 bombers, 1 fighter and 3 tactical_bombers
British defend with 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber; French defend with 1 destroyer -
OOL for SZ 95 please
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Looking at MARTI because I can’t open the file right now (at work), but it looks like you got 4 hits? If that is the case:
DD, Tac, FTR, CV tipped. Keep the CA alive as long as possible (I’ll crash the planes into the Med myself and save you the trouble!) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 57 PUs;
Germans buy 19 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 1 tactical_bomber moved from Eastern Poland to Ukraine
4 armour, 3 artilleries, 1 fighter and 8 infantry moved from Eastern Poland to Belarus
3 artilleries and 4 infantry moved from Baltic States to Belarus
1 armour moved from Slovakia Hungary to Belarus
2 bombers, 1 fighter and 3 tactical_bombers moved from Western Germany to 95 Sea ZoneCombat - Germans
Battle in Ukraine
Germans attack with 2 armour and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour and 1 tactical_bomber in Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Germans roll dice for 2 armour and 1 tactical_bomber in Ukraine, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in 95 Sea Zone
Germans attack with 2 bombers, 1 fighter and 3 tactical_bombers
British defend with 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber; French defend with 1 destroyer
Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 95 Sea Zone, round 2 : 4/6 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 1/6 hits
1 tactical_bomber owned by the Germans, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 destroyer owned by the French lost in 95 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 95 Sea Zone, round 3 : 4/5 hits
British roll dice for 1 carrier and 2 cruisers in 95 Sea Zone, round 3 : 2/3 hits
2 tactical_bombers owned by the Germans, 1 carrier owned by the British and 2 cruisers owned by the British lost in 95 Sea Zone
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 36
Casualties for Germans: 3 tactical_bombers
Casualties for British: 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
Casualties for French: 1 destroyer
Battle in Belarus
Germans attack with 5 armour, 6 artilleries, 1 fighter and 12 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 5 armour, 6 artilleries, 1 fighter and 12 infantry in Belarus, round 2 : 9/24 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 5 armour, 6 artilleries, 1 fighter and 12 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
4 infantry moved from Poland to Eastern Poland
2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Belarus to Novgorod
5 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 bombers and 1 fighter moved from 95 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Germany to Poland
1 tactical_bomber moved from Ukraine to Eastern PolandPlace Units - Germans
3 infantry placed in France
3 infantry placed in Western Germany
10 infantry placed in Slovakia Hungary
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Slovakia Hungary : 1 factory_major and 10 infantry
Western Germany : 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Poland : 1 artillery and 1 infantry
Germany : 1 factory_major
Denmark : 2 infantry
Belarus : 1 flag, 5 armour, 6 artilleries and 12 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 3 aaGuns, 2 artilleries, 8 infantry and 1 tactical_bomber
Ukraine : 1 flag, 1 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 8 transports
Bulgaria : 1 flag, 4 infantry
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 59
Russians : 31 / 42
Japanese : 59 / 74
Americans : 54 / 83
Chinese : 4 / 6
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 13 / 14
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Egypt to Kenya
2 infantry moved from Trans-Jordan to Egypt
1 artillery and 2 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Bessarabia
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Smolensk to Ukraine
1 submarine moved from 91 Sea Zone to 112 Sea ZoneCombat - Russians
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 8 transports
Units damaged: 1 carrier owned by the Germans
Germans win with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 8 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 armour and 1 infantry
Russians win, taking Bessarabia from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans forced to land in Western GermanyNon Combat Move - Russians
1 infantry moved from Archangel to Vologda
2 aaGuns, 1 armour, 4 artilleries, 1 fighter and 12 infantry moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Bessarabia to Bryansk
3 infantry moved from Russia to Smolensk
7 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Timguska to Urals
1 fighter moved from Bryansk to RussiaPlace Units - Russians
3 artilleries and 7 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
moving up.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 battleship, 1 bomber, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Shensi to Tsinghai
1 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 submarine moved from 39 Sea Zone to 44 Sea Zone
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 bombers, 3 fighters and 5 tactical_bombers moved from Shan State to Kwangsi
2 artilleries and 1 infantry moved from Yunnan to Kwangsi
2 battleships, 3 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 3 transports moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Burma to Shan State
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 carrier and 1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
3 artilleries moved from Anhwe to Hopei
3 mech_infantrys moved from Kweichow to HopeiCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Celebes, round 3 : 0/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits
ANZAC roll dice for 1 infantry in Celebes, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits
ANZAC roll dice for 1 infantry in Celebes, round 5 : 1/1 hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 artillery and 2 infantry moved from Kiangsu to KiangsiPlace Units - Japanese
1 battleship placed in 6 Sea Zone
1 bomber and 1 fighter placed in Japan
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in IndiaTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 2 fighters, 1 harbour, 1 infantry and 5 tactical_bombers
Korea : 1 aaGun and 8 infantry
Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Kiangsi : 1 flag, 1 artillery and 2 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 3 artilleries, 1 infantry and 3 mech_infantrys
Tsinghai : 1 flag, 1 artillery and 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 submarine and 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 5 fighters, 3 tactical_bombers and 3 transports
19 Sea Zone : 1 destroyer
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship
West India : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 47 / 59
Russians : 33 / 41
Japanese : 63 / 68
Americans : 54 / 83
Chinese : 2 / 6
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 13 / 14
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 3 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to France
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 submarine moved from 110 Sea Zone to 112 Sea Zone
4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Americans take 42 Sea Zone from Japanese
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to BorneoCombat - Americans
Battle in 6 Sea Zone
Americans attack with 5 submarines
Japanese defend with 1 battleship
Americans win, taking 6 Sea Zone from Japanese with 5 submarines remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Strategic bombing raid in France
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Borneo
Battle in Sumatra
Battle in 18 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine and 1 transport
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 112 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 carrier, 1 cruiser and 8 transports
Germans win with 1 carrier, 1 cruiser and 8 transports remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 109 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
1 fighter moved from 44 Sea Zone to 33 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from France to United KingdomPlace Units - Americans
2 bombers and 1 infantry placed in Eastern United States
2 submarines and 1 transport placed in 101 Sea Zone
3 destroyers and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 3 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to France
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 submarine moved from 110 Sea Zone to 112 Sea Zone
4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Americans take 42 Sea Zone from Japanese
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to BorneoCombat - Americans
Battle in 6 Sea Zone
Americans attack with 5 submarines
Japanese defend with 1 battleship
Americans win, taking 6 Sea Zone from Japanese with 5 submarines remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Strategic bombing raid in France
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Borneo
Battle in Sumatra
Battle in 18 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine and 1 transport
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 112 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 carrier, 1 cruiser and 8 transports
Germans win with 1 carrier, 1 cruiser and 8 transports remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 109 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone
1 fighter moved from 44 Sea Zone to 33 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from France to United KingdomPlace Units - Americans
2 bombers and 1 infantry placed in Eastern United States
2 submarines and 1 transport placed in 101 Sea Zone
3 destroyers and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
1 fighter and 3 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Tsinghai from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
4 destroyers moved from 110 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to Southern France
2 fighters moved from Normandy Bordeaux to 109 Sea Zone
2 fighters moved from Egypt to British Somaliland
2 infantry moved from Ethiopia to British Somaliland
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Trans-Jordan to Iraq
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from ItaliansCombat - British
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in British Somaliland
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from British Somaliland to Ethiopia
1 bomber moved from Southern France to United KingdomPlace Units - British
1 carrier and 1 transport placed in 109 Sea Zone
2 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 8 PUs;
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour moved from Tunisia to Tobruk
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from AmericansCombat - Italians
Battle in Tobruk
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tobruk, round 2 : 2/3 hits
British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry
France : 1 mech_infantry
Tunisia : 1 flag
Tobruk : 1 armour and 1 artillery
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 9 infantryProduction/PUs Summary :
Germans : 44 / 59
Russians : 33 / 41
Japanese : 53 / 68
Americans : 63 / 90
Chinese : 4 / 4
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 15 / 22
ANZAC : 13 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 19 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 17 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Philippines to 19 Sea Zone
1 bomber moved from Philippines to 17 Sea Zone
1 fighter moved from Philippines to Caroline Islands
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to Caroline Islands
1 fighter moved from New Guinea to South Australia
1 infantry moved from Egypt to AlexandriaCombat - ANZAC
Battle in Java
Battle in 17 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 bomber moved from 19 Sea Zone to Caroline Islands
1 bomber moved from 17 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 armour and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 23 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 19 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 17 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Philippines to 19 Sea Zone
1 bomber moved from Philippines to 17 Sea Zone
1 fighter moved from Philippines to Caroline Islands
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to Caroline Islands
1 fighter moved from New Guinea to South Australia
1 infantry moved from Egypt to AlexandriaCombat - ANZAC
Battle in Java
Battle in 17 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 bomber moved from 19 Sea Zone to Caroline Islands
1 bomber moved from 17 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 armour and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 23 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French





