Mallery29 Allies +14 -vs- dawgoneir Axis


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 artilleries and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Korea to Kiangsu
                4 fighters and 4 tactical_bombers moved from Japan to Kiangsu
                1 infantry moved from Kiangsi to Kwangtung
                1 bomber moved from Kiangsu to Kwangtung
                2 artilleries moved from Anhwe to Hunan
                3 artilleries moved from Anhwe to Kweichow
                1 infantry moved from Tsinghai to Sikang
                      Japanese take Sikang from Chinese
                2 armour moved from Hopei to Shensi
                1 tactical_bomber moved from Kiangsu to Hunan
                1 armour moved from Anhwe to Kwangsi
                1 fighter moved from Kiangsu to Kwangsi
                1 armour moved from Manchuria to Sakha
                      Japanese take Sakha from Russians

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour and 1 fighter
                    Americans defend with 1 artillery
                    Japanese win, taking Kwangsi from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Hunan
                    Japanese attack with 2 artilleries and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Kwangtung
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kweichow
                    Japanese attack with 3 artilleries
                    British defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 artilleries

    Non Combat Move - Japanese
                1 tactical_bomber moved from Hunan to Kiangsu
                1 fighter moved from Kwangsi to Kiangsu
                1 bomber moved from Kwangtung to Kiangsu
                1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 20
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,3,5,5,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,4,5,4,2,4,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,5,1,1,2,5,3,1,2,4,6,3,5,6,6,5,6,1,6,4,6,6,3,1,2,2,2
                Japanese collect 20 PUs (20 lost to blockades); end with 20 PUs total


  • Not to kibitz, but isn’t this game over yet?  The Allies have more than a 2x advantage of income, along with far better troops and position…


  • @Arthur:

    Not to kibitz, but isn’t this game over yet?  The Allies have more than a 2x advantage of income, along with far better troops and position…

    MAYBE!!!


  • Visitors!  :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans repair damage of 5x factory_minor; Remaining resources: 82 PUs;
                Americans buy 1 fighter, 11 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 3 infantry and 2 transports moved from 103 Sea Zone to 110 Sea Zone
                3 transports moved from 110 Sea Zone to 103 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
                3 bombers moved from United Kingdom to Germany
                4 bombers moved from United Kingdom to Holland Belgium
                2 bombers moved from United Kingdom to Northern Italy
                1 bomber moved from Holland Belgium to Northern Italy
                3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                2 armour moved from Central United States to 101 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Jehol
                1 armour moved from Egypt to Iraq
                2 armour, 3 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 103 Sea Zone
                3 transports moved from 103 Sea Zone to 102 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone

    Combat - Americans
                Battle in Jehol
                    Americans attack with 2 infantry
                    Japanese defend with 1 aaGun
                    Americans win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 3 bombers, 3 fighters, 3 infantry and 1 tactical_bomber
                    Italians defend with 3 infantry and 3 mech_infantrys
                    Americans win, taking Holland Belgium from Germans with 1 artillery, 3 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Italians: 3 infantry and 3 mech_infantrys
                    Casualties for Americans: 1 infantry
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 7,3,6 and causes: 16 damage to unit: factory_major
                    Bombing raid in Germany causes 16 damage total.
                Strategic bombing raid in Northern Italy
                    Bombing raid in Northern Italy rolls: 6,5,3 and causes: 14 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 14 damage total.

    Non Combat Move - Americans
                3 bombers moved from Northern Italy to Normandy Bordeaux
                3 bombers moved from Germany to Normandy Bordeaux
                3 bombers moved from Holland Belgium to Normandy Bordeaux
                3 fighters moved from Holland Belgium to Normandy Bordeaux
                1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux

    Place Units - Americans
                3 infantry placed in Normandy Bordeaux
                4 transports placed in 101 Sea Zone
                1 fighter, 8 infantry and 1 tactical_bomber placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 4 destroyers
                EDIT: Adding units owned by Americans to 33 Sea Zone: 4 destroyers
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 infantry
                    Japanese defend with 1 armour
                    Japanese win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor and 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 artilleries, 1 bomber, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers moved from Normandy Bordeaux to France
                1 fighter moved from 110 Sea Zone to France
                1 mech_infantry moved from Yunnan to Sikang
                1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
                1 mech_infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 bomber moved from Yunnan to Shensi
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Hunan
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 fighters moved from Yunnan to Hunan
                1 mech_infantry moved from Kazakhstan to Shensi
                1 mech_infantry moved from Yunnan to Shensi
                1 armour moved from Yunnan to Shensi
                5 mech_infantrys moved from India to Yunnan

    Combat - British
                Battle in Kweichow
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 artillery
                    British win, taking Kweichow from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Hunan
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 artillery
                    British win, taking Hunan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kwangsi
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                    retreated to Kwangsi
                    Japanese win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in Shensi
                    British attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Japanese defend with 2 armour
                    British win, taking Shensi from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 2 armour
                Battle in Sikang
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Sikang from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in France
                    British attack with 2 artilleries, 1 bomber, 3 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 aaGun and 15 infantry; Italians defend with 1 airfield and 1 factory_minor
                    retreated to France
                    Italians win with 5 infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 aaGun and 10 infantry
                    Casualties for British: 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry

    Non Combat Move - British
                1 bomber, 1 fighter and 2 tactical_bombers moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                1 aaGun, 1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 artillery and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 transports moved from 99 Sea Zone to 98 Sea Zone
                1 aaGun, 1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
                1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
                1 aaGun, 1 artillery and 3 infantry moved from 99 Sea Zone to Greece
                3 mech_infantrys moved from Caucasus to Volgograd
                1 fighter moved from Kweichow to Yunnan
                2 fighters moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
                1 bomber moved from Shensi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan

    Place Units - British
                1 factory_minor placed in Greece
                3 infantry placed in Egypt
                1 artillery and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 16 PUs total
                Some Units in India change ownership: 1 armour and 4 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                2 fighters moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Southern France to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,1,4,6,1,4,1,6,3,2,6,3
                Italians collect 8 PUs (8 lost to blockades); end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 harbour, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Yunnan to Kwangsi
                2 fighters moved from Hainan to Kwangsi
                1 fighter moved from French Indo China to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 armour and 1 infantry moved from Hainan to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 armour and 1 infantry moved from French Indo China to Kwangsi

    Combat - ANZAC
                Battle in Kwangsi
                    ANZAC attack with 3 armour, 1 artillery, 1 bomber, 3 fighters and 4 infantry
                    Japanese defend with 1 armour
                    ANZAC win, taking Kwangsi from Japanese with 3 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - ANZAC
                3 fighters moved from Kwangsi to Hainan
                1 bomber moved from Kwangsi to Yunnan

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Philippines: 2 bombers
                EDIT: Adding units owned by ANZAC to Yunnan: 2 bombers
                EDIT: Turning off Edit Mode
                1 harbour and 3 mech_infantrys placed in French Indo China
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 23 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans


  • I posted your win. :-)
    would you like to play another? :evil:


  • Definitely!  Rematch? Switch sides?


  • sure.
    A transport in sz39 & sz79

Suggested Topics

  • 7
  • 13
  • 118
  • 121
  • 73
  • 238
  • 69
  • 226
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.8k

Users

40.5k

Topics

1.8m

Posts