The second game of OOB between us. first was an epic battle that went 12 rounds and ended in a VC snipe. The bid goes as follows:
ftrs Malta and Scotland. Subs 106 & 98, DD 91, Mech Burma & Egypt. Art Sudan
15L G40 legion386 (Axis) vs dawgoneit (Allies +15)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 4 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
2 fighters moved from 97 Sea Zone to 96 Sea Zone
3 fighters moved from Southern Italy to 96 Sea Zone
1 armour moved from Nenetsia to Evenkiyskiy
Italians take Urals from Russians
Italians take Evenkiyskiy from RussiansCombat - Italians
Battle in 96 Sea Zone
Italians attack with 5 fighters and 1 submarine
French defend with 1 cruiser; Americans defend with 3 transports
Italians win with 5 fighters and 1 submarine remaining. Battle score for attacker is 33
Casualties for French: 1 cruiser
Casualties for Americans: 3 transports
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber and 4 infantry
British defend with 2 infantry
Italians win, taking Holland Belgium from British with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
4 infantry moved from Northern Italy to Southern France
2 fighters moved from 96 Sea Zone to 93 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 97 Sea Zone to 94 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 94 Sea Zone to 93 Sea Zone
1 aaGun moved from Northern Italy to Southern France
3 fighters moved from 96 Sea Zone to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 artillery placed in Northern Italy
2 artilleries and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
EDIT: Removing units owned by Italians from 93 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
EDIT: Removing units owned by Italians from 93 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from Southern France: 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Combat Move - French
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Algeria to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
French win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - French
1 fighter moved from 96 Sea Zone to Egypt
3 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 3 PUs;Combat Move - Germans
1 destroyer moved from 127 Sea Zone to 125 Sea Zone
4 bombers moved from Western Germany to 125 Sea Zone
3 infantry moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
1 armour moved from Vologda to Timguska
Germans take Novosibirsk from Russians
Germans take Timguska from Russians
3 armour and 2 artilleries moved from Samara to Kazakhstan
3 armour moved from Russia to Kazakhstan
5 armour moved from Vologda to Kazakhstan
3 armour moved from Volgograd to Kazakhstan
3 fighters moved from Western Germany to 125 Sea Zone
4 armour moved from Rostov to Kazakhstan
13 armour moved from Rostov to CaucasusCombat - Germans
Battle in 125 Sea Zone
Germans attack with 4 bombers, 1 destroyer and 3 fighters
Americans defend with 2 submarines
Germans win with 4 bombers and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Americans: 2 submarines
Battle in Kazakhstan
Germans attack with 18 armour and 2 artilleries
British defend with 2 armour
Germans win, taking Kazakhstan from British with 18 armour remaining. Battle score for attacker is 4
Casualties for Germans: 2 artilleries
Casualties for British: 2 armour
Battle in Caucasus
Germans attack with 16 armour and 3 infantry
British defend with 1 mech_infantry
Germans win, taking Caucasus from British with 16 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
2 aaGuns moved from Rostov to Caucasus
1 aaGun moved from Russia to Samara
3 armour moved from Belarus to Rostov
3 fighters moved from 125 Sea Zone to Western Germany
4 bombers moved from 125 Sea Zone to France
2 tactical_bombers moved from Germany to France
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western GermanyPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
1 bomber placed in France
2 carriers and 1 destroyer placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 66 PUs (2 lost to blockades); end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Combat Move - Russians
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Olgiy to YeniseyNon Combat Move - Russians
Turn Complete - Russians
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hey, I no this game is looking a little bleak for me. I still have that glimmer of hope.
i hope your ok with it. -
Absolutely. As long as there’s hope, keep on going.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 armour, 1 carrier, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 armour moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry and 2 mech_infantrys moved from French Indo China to 36 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 36 Sea Zone to 45 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 45 Sea Zone to Dutch New Guinea
5 bombers moved from Philippines to Dutch New Guinea
2 fighters moved from 42 Sea Zone to Dutch New Guinea
1 battleship moved from 35 Sea Zone to 45 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 45 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
2 armour moved from Kansu to Olgiy
Japanese take Olgiy from Russians
2 armour moved from Olgiy to Yenisey
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Yenisey
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese win, taking Yenisey from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Dutch New Guinea
Japanese attack with 1 armour, 5 bombers, 2 fighters, 3 infantry and 2 mech_infantrys
ANZAC defend with 1 armour, 5 fighters and 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 5 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 30
Casualties for ANZAC: 1 armour, 5 fighters and 1 infantry
Casualties for Japanese: 1 armour, 1 fighter, 3 infantry and 1 mech_infantryNon Combat Move - Japanese
5 bombers moved from Dutch New Guinea to Philippines
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 carrier moved from 42 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from Dutch New Guinea to 45 Sea Zone
3 fighters moved from Kwangtung to 45 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from Burma to India
1 fighter and 2 tactical_bombers moved from Yunnan to India
1 mech_infantry moved from French Indo China to Burma
1 infantry moved from Hunan to Yunnan
2 armour moved from Malaya to Burma
1 aaGun and 1 infantry moved from Anhwe to Hunan
2 armour moved from Kansu to Kazakhstan
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Soviet Far East to Siberia
2 fighters moved from 16 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Jehol to Philippines
1 fighter moved from Jehol to Philippines
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kwangtung to French Indo China
2 tactical_bombers moved from Jehol to 35 Sea Zone
2 tactical_bombers moved from Kwangtung to Japan
1 battleship moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
1 submarine placed in 39 Sea Zone
1 destroyer placed in 36 Sea Zone
2 armour placed in India
3 armour placed in Malaya
1 armour placed in French Indo China
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 75 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
3 transports moved from 91 Sea Zone to 106 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Eastern United States to Quebec
1 mech_infantry moved from Central United States to Quebec
1 infantry moved from Central United States to Eastern United States
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from Morocco to Tunisia
1 artillery moved from Tobruk to Alexandria
1 armour moved from Tobruk to Tunisia
Americans take Libya from Italians
2 infantry and 1 mech_infantry moved from Western United States to Central United States
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in Normandy BordeauxNon Combat Move - Americans
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
1 armour and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 battleship and 1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
13 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Eastern Persia to Persia
13 armour and 1 mech_infantry moved from Persia to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Belgian Congo to EgyptCombat - British
Battle in Holland Belgium
British attack with 3 fighters and 4 infantry
Italians defend with 1 artillery and 4 infantry
British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 4 infantryNon Combat Move - British
3 fighters moved from Holland Belgium to United KingdomPlace Units - British
2 artilleries and 2 infantry placed in United Kingdom
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1
British collect 33 PUs (3 lost to blockades); end with 33 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea Zone
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Italians take Yakut S.S.R. from RussiansCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
French defend with 1 destroyer
Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 95 Sea Zone
Italians attack with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
Americans defend with 1 destroyer
Units damaged: 1 carrier owned by the Italians
Italians win with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
3 fighters moved from 95 Sea Zone to Southern Italy
2 fighters moved from 96 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
2 transports moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
4 infantry moved from Northern Italy to Western Germany
3 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Bulgaria to YugoslaviaPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Italians collect 16 PUs (1 lost to blockades); end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from New South Wales to 55 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 transport moved from 45 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Northern Territory
2 artilleries and 2 infantry moved from South Australia to Northern Territory
1 armour moved from Queensland to Northern Territory
1 fighter moved from 55 Sea Zone to QueenslandPlace Units - ANZAC
1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Combat Move - French
1 fighter moved from Egypt to Persia
3 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 battleship, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 1 PUs;Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
3 bombers moved from France to Holland Belgium
2 bombers moved from France to Normandy Bordeaux
2 tactical_bombers moved from France to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from 113 Sea Zone to Holland Belgium
16 armour and 3 infantry moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
2 armour moved from Rostov to Northwest Persia
1 armour moved from Rostov to Northwest Persia
18 armour moved from Kazakhstan to Eastern Persia
Germans take Turkmenistan from Russians
Germans take Eastern Persia from BritishCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 3 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 3 bombers, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Northwest Persia
Germans attack with 22 armour and 3 infantry
British defend with 1 mech_infantry
Germans win, taking Northwest Persia from French with 22 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
2 aaGuns moved from Caucasus to Northwest Persia
3 armour moved from Ukraine to Caucasus
1 aaGun moved from Samara to Kazakhstan
1 armour moved from Timguska to Kazakhstan
2 bombers and 2 tactical_bombers moved from Normandy Bordeaux to France
3 bombers moved from Holland Belgium to France
3 fighters moved from Holland Belgium to 112 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Holland Belgium to France
1 cruiser, 1 submarine and 1 transport moved from 127 Sea Zone to 112 Sea ZonePlace Units - Germans
1 battleship, 1 destroyer and 1 fighter placed in 112 Sea Zone
1 fighter placed in Western Germany
1 infantry placed in Germany
2 infantry placed in France
3 armour placed in Volgograd
3 armour placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 66 PUs (2 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 2 bombers, 1 harbour, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Yenisey to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
4 tactical_bombers moved from India to West India
1 fighter moved from India to West India
5 infantry moved from India to West India
5 artilleries moved from India to West India
1 submarine moved from 39 Sea Zone to 55 Sea Zone
1 bomber moved from India to 55 Sea Zone
1 mech_infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 battleships, 2 carriers, 1 cruiser and 4 fighters moved from 45 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
5 bombers moved from Philippines to 54 Sea Zone
3 fighters moved from Philippines to 55 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 3 battleships, 5 bombers, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers
Americans defend with 1 battleship, 1 cruiser, 4 destroyers, 1 submarine and 1 transport; ANZAC defend with 1 transport
1 submarine owned by the Americans Submerged
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 3 battleships, 3 bombers, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 54
Casualties for Americans: 1 battleship, 1 cruiser, 4 destroyers and 1 transport
Casualties for ANZAC: 1 transport
Casualties for Japanese: 2 bombers
Battle in West India
Japanese attack with 5 artilleries, 1 fighter, 5 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 5 artilleries, 1 fighter, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 bomber, 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 armour moved from Yenisey to Novosibirsk
2 armour moved from Kazakhstan to Eastern Persia
10 armour and 3 mech_infantrys moved from India to Eastern Persia
1 fighter moved from West India to India
4 tactical_bombers moved from West India to India
2 armour and 1 mech_infantry moved from Burma to West India
3 armour moved from Malaya to Burma
1 armour moved from French Indo China to Burma
2 tactical_bombers moved from French Indo China to Philippines
3 fighters moved from 55 Sea Zone to Dutch New Guinea
1 bomber moved from 55 Sea Zone to Philippines
3 bombers moved from 54 Sea Zone to Dutch New Guinea
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
2 transports moved from 45 Sea Zone to 36 Sea Zone
1 transport moved from 45 Sea Zone to 37 Sea Zone
1 infantry moved from Yunnan to French Indo China
1 aaGun moved from Hunan to Yunnan
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Anhwe
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 armour placed in India
2 artilleries and 1 bomber placed in French Indo China
1 harbour placed in French Indo China
1 artillery, 1 bomber and 1 infantry placed in Malaya
2 infantry placed in Japan
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 75 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs -
Yeah I skipped Russia’s turn - figured if you wanted to move any of the Russian ships you could just edit it in.
For the battle in SZ 54, I assumed you wanted no scramble and to submerge the American sub. Please let me know otherwise and you can roll for those units.
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I have posted your awesome win.
care for another? :-) -
Good game dawgoneit. I’m up for a rematch. Commence the bidding!
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