No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
3 artilleries and 7 infantry moved from France to Normandy Bordeaux
3 artilleries and 7 infantry moved from France to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 3 artilleries and 7 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 3 artilleries and 7 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from British with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 aaGun and 1 infantry moved from France to Normandy Bordeaux
1 aaGun moved from France to Holland Belgium
3 mech_infantrys moved from Romania to Ukraine
1 aaGun and 1 infantry moved from Slovakia Hungary to Eastern Poland
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,3,4,5,1,1,3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Italians collect 3 PUs (11 lost to blockades); end with 3 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 aaGun and 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Eastern Persia to Persia
1 bomber moved from New South Wales to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Korea
2 fighters moved from Queensland to Hawaiian Islands
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Persia
3 infantry moved from Libya to Tobruk
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 89 Sea Zone to Western United States
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Smolensk
1 bomber moved from Poland to Smolensk
1 bomber moved from Poland to Finland
4 infantry moved from Vyborg to Finland
2 infantry and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 fighter, 3 infantry and 1 tactical_bomber moved from Ukraine to Rostov
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
retreated to Rostov
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 bomber and 4 infantry
British defend with 3 infantry
Germans win, taking Finland from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Germans
1 armour and 12 mech_infantrys moved from Poland to Bessarabia
3 aaGuns moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Rostov to Novgorod
1 tactical_bomber moved from Western Ukraine to Novgorod
1 bomber moved from Finland to Novgorod
2 artilleries moved from Novgorod to Vyborg
1 artillery and 8 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 artilleries placed in Ukraine
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
5 mech_infantrys placed in Germany
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,1,3,2,1,1,4,3
Germans collect 44 PUs (5 lost to blockades); end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Just realised I forgot to complete my purchase, I will edit 5 more inf in exchange for the IPCs, if you have a problem with it (since it’s after combat) it’s fine you can edit them off.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 airfield and 1 factory_minor; Remaining resources: 17 PUs;
Combat Move - Russians
1 mech_infantry moved from Bryansk to Archangel
Russians take Archangel from Germans
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 fighter and 1 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
3 infantry moved from Bryansk to Belarus
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing PUs for Russians from 17 to 2
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Western Ukraine to Russia
1 armour moved from Egypt to Iraq
1 armour moved from Alexandria to Trans-Jordan
1 infantry moved from Caucasus to Kazakhstan
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Tambov
15 artilleries moved from Bryansk to Tambov
3 artilleries moved from Bryansk to Russia
25 infantry moved from Bryansk to Tambov
2 aaGuns and 10 infantry moved from Manchuria to Korea
1 infantry moved from Siberia to Amur
2 infantry moved from Volgograd to Samara
2 armour and 1 mech_infantry moved from Bryansk to Tambov
1 infantry moved from Russia to Vologda
3 armour moved from Bryansk to Russia
7 infantry moved from Bryansk to Russia
1 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Tambov
4 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Russia
1 mech_infantry moved from Tambov to Russia
Place Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 5 infantry
EDIT: Turning off Edit Mode
1 airfield and 1 factory_minor placed in Korea
Turn Complete - Russians
Russians collect 34 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 53 PUs
Holy mother! 53 ipc’s… A russian power house! on the shores of Korea even… yaiks
And np concerning the edit btw.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from West India to Turkmenistan
Japanese take Eastern Persia from British
Japanese take Turkmenistan from Russians
1 mech_infantry moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 artillery and 1 infantry moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 mech_infantry moved from Hopei to Anhwe
1 mech_infantry moved from Anhwe to Jehol
1 fighter moved from Anhwe to Jehol
1 bomber moved from Midway to Jehol
1 artillery moved from Hopei to Chahar
Japanese take Chahar from Chinese
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from India to Shan State
1 armour and 3 mech_infantrys moved from West India to Turkmenistan
3 infantry moved from India to West India
1 tactical_bomber moved from Kweichow to India
1 fighter moved from Kweichow to Anhwe
1 aaGun moved from Hopei to Anhwe
1 bomber moved from Jehol to Anhwe
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Jehol to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 battleship, 4 carriers, 2 destroyers, 5 fighters, 2 submarines, 3 tactical_bombers and 5 transports moved from 26 Sea Zone to 16 Sea Zone
1 carrier and 2 transports moved from 20 Sea Zone to 16 Sea Zone
1 battleship moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
3 tactical_bombers moved from 16 Sea Zone to Japan
2 bombers moved from Midway to Philippines
Place Units - Japanese
1 carrier and 1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
3 infantry placed in India
3 mech_infantrys placed in Kiangsu
1 armour, 1 artillery and 5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4,1,5,4,2,3
Japanese collect 54 PUs (4 lost to blockades); end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 2 carriers, 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Korea to Japan
6 fighters moved from Korea to Jehol
Combat - Americans
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Japan causes 3 damage total.
Battle in Jehol
Americans attack with 6 fighters
Japanese defend with 1 mech_infantry
Americans win with 5 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 fighter
Non Combat Move - Americans
5 fighters moved from Jehol to Korea
7 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 7 Sea Zone to 19 Sea Zone
1 bomber moved from Japan to Korea
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 8 infantry and 4 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 8 infantry, 4 mech_infantrys and 7 transports moved from 89 Sea Zone to 91 Sea Zone
2 artilleries, 8 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco
2 fighters moved from Mexico to 91 Sea Zone
1 submarine moved from 64 Sea Zone to 10 Sea Zone
1 submarine moved from 88 Sea Zone to 28 Sea Zone
1 destroyer moved from 111 Sea Zone to 112 Sea Zone
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 fighter and 4 infantry moved from Kansu to Shensi
Place Units - Chinese
5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 39 PUs;
British buy 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Norway to Finland
2 fighters moved from Norway to Finland
1 fighter moved from 110 Sea Zone to Finland
1 fighter moved from 110 Sea Zone to Finland
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - British
Battle in Java
Battle in Finland
British attack with 4 fighters and 3 infantry
Germans defend with 3 infantry
British win, taking Java from Japanese, taking Finland from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Non Combat Move - British
4 fighters moved from Finland to Norway
1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
1 transport moved from 124 Sea Zone to 109 Sea Zone
1 infantry moved from Eire to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
2 infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Union of South Africa to Egypt
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
Place Units - British
1 destroyer placed in 109 Sea Zone
1 fighter and 3 infantry placed in United Kingdom
3 infantry placed in Persia
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 1 aaGun
EDIT: Adding units owned by British to Finland: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Bump.
Hi Adam
Im sorry I’ve been so slow in this game. Im gonna throw in the towel. I think were winning anyways and I really dont have the time atm. Id very much like a rematch at some point but not before I can offer you much faster play.
Well played!
cheers
Hi Adam
Im sorry I’ve been so slow in this game. Im gonna throw in the towel. I think were winning anyways and I really dont have the time atm. Id very much like a rematch at some point but not before I can offer you much faster play.
Well played!
cheers
Good game, thanks! No worries about the slow play, things can happen. I am looking forward to the rematch.