@Jacob16 No scramble
15L G40 hobo (axis) vs legion386 (allies +14)
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I hit the wrong button on java, my bomber meant to stay and fight your fighter in the last round so I’ll roll here, it’s one on one.
bomber
Rolls: 1@4; Total Hits: 01@4: (5)
fighter
Rolls: 1@4; Total Hits: 11@4: (4)
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of course, I can’t even win 95% battles what am I thinking 80% ones :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Jehol to Manchuria
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 battleship moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 artillery moved from Novosibirsk to Tsinghai
2 mech_infantrys moved from Jehol to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Szechwan to Shensi
2 mech_infantrys moved from Szechwan to Sikang
1 mech_infantry moved from Szechwan to Shensi
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Formosa
1 bomber moved from Siam to Java
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
1 armour, 3 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 armour and 3 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from Yunnan to Tsinghai
1 fighter moved from Yunnan to Shensi
1 fighter moved from Siam to Sikang
1 tactical_bomber moved from Siam to KweichowCombat - Japanese
Battle in Java
Japanese attack with 1 armour, 1 bomber and 3 infantry
British defend with 2 infantry; ANZAC defend with 2 fighters
UK_Pacific win with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 armour and 3 infantry
1 bomber owned by the Japanese retreated
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Formosa
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Formosa from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Manchuria
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Manchuria from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Tsinghai to Kansu
1 fighter moved from Sikang to Szechwan
2 infantry moved from Kiangsu to Anhwe
1 fighter moved from Shensi to Anhwe
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
6 carriers and 4 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Formosa to 20 Sea Zone
1 tactical_bomber moved from Formosa to 20 Sea Zone
2 fighters moved from Manchuria to 20 Sea Zone
2 tactical_bombers moved from Manchuria to 20 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Java to Malaya
1 aaGun moved from Shan State to Malaya
2 infantry moved from Shan State to Malaya
1 tactical_bomber moved from Kweichow to Anhwe
1 tactical_bomber moved from Anhwe to KiangsuPlace Units - Japanese
1 factory_minor placed in Malaya
1 infantry and 2 mech_infantrys placed in Kiangsu
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Jehol to Manchuria
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 battleship moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 artillery moved from Novosibirsk to Tsinghai
2 mech_infantrys moved from Jehol to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Szechwan to Shensi
2 mech_infantrys moved from Szechwan to Sikang
1 mech_infantry moved from Szechwan to Shensi
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Formosa
1 bomber moved from Siam to Java
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
1 armour, 3 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 armour and 3 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from Yunnan to Tsinghai
1 fighter moved from Yunnan to Shensi
1 fighter moved from Siam to Sikang
1 tactical_bomber moved from Siam to KweichowCombat - Japanese
Battle in Java
Japanese attack with 1 armour, 1 bomber and 3 infantry
British defend with 2 infantry; ANZAC defend with 2 fighters
UK_Pacific win with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 armour and 3 infantry
1 bomber owned by the Japanese retreated
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Formosa
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Formosa from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Manchuria
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Manchuria from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Tsinghai to Kansu
1 fighter moved from Sikang to Szechwan
2 infantry moved from Kiangsu to Anhwe
1 fighter moved from Shensi to Anhwe
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
6 carriers and 4 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Formosa to 20 Sea Zone
1 tactical_bomber moved from Formosa to 20 Sea Zone
2 fighters moved from Manchuria to 20 Sea Zone
2 tactical_bombers moved from Manchuria to 20 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Java to Malaya
1 aaGun moved from Shan State to Malaya
2 infantry moved from Shan State to Malaya
1 tactical_bomber moved from Kweichow to Anhwe
1 tactical_bomber moved from Anhwe to KiangsuPlace Units - Japanese
1 factory_minor placed in Malaya
1 infantry and 2 mech_infantrys placed in Kiangsu
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 bomber
EDIT: Turning off Edit Mode -
Your 2nd file is corrupted or something - I can’t load it. I’ll just use the 1st file and edit out the bomber which, I agree, should have lived.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 battleship, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Germans defend with 1 cruiser
Units damaged: 1 carrier owned by the Americans
Americans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Normandy BordeauxNon Combat Move - Americans
2 fighters moved from 110 Sea Zone to United Kingdom
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 25 Sea Zone to 6 Sea Zone
2 bombers and 3 fighters moved from Midway to Korea
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 10 Sea Zone to 25 Sea Zone
5 tactical_bombers moved from Western United States to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to KoreaPlace Units - Americans
1 carrier placed in 6 Sea Zone
1 airfield, 1 artillery and 1 infantry placed in Korea
1 battleship placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 2 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 bomber moved from Egypt to 93 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea ZoneCombat - British
Battle in Holland Belgium
Battle in 93 Sea Zone
British attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
British win, taking Holland Belgium from Germans, taking 93 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
1 bomber moved from 93 Sea Zone to Malta
1 battleship and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 armour moved from Ethiopia to Egypt
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Southeast Mexico
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 21 infantry and 1 mech_infantry moved from India to Burma
1 armour, 1 artillery and 2 infantry moved from Egypt to Trans-JordanPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter and 2 infantry placed in Egypt
1 destroyer placed in 110 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 armour, 1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3,5,1,5,6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
UK_Pacific collect 8 PUs (6 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from British
1 armour moved from Tambov to Kazakhstan
Italians take Kazakhstan from RussiansCombat - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to France
2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Western GermanyPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber and 1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 bomber moved from New South Wales to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 bombers, 2 fighters and 1 submarine
Japanese defend with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Japanese Submerged
ANZAC win with 1 bomber and 1 fighter remaining. Battle score for attacker is 34
Casualties for ANZAC: 1 bomber, 1 fighter and 1 submarine
Casualties for Japanese: 1 battleship, 1 cruiser, 2 destroyers and 2 transportsNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to India
1 bomber moved from 42 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
2 infantry moved from Libya to Tobruk
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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I seriously have not had such lopsided dicing against anyone ever… I’ve lost my share of ridiculous 95%+ battles more times than I can count but the dicing in this game has been consistently horrific over and over :?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Russia
1 mech_infantry moved from Samara to Russia
1 mech_infantry moved from Volgograd to Russia
2 tactical_bombers moved from Novgorod to Russia
1 artillery and 1 infantry moved from Smolensk to Russia
2 tactical_bombers moved from Ukraine to Russia
3 armour moved from Ukraine to Russia
4 bombers moved from Bryansk to Russia
17 armour, 11 artilleries, 29 infantry and 21 mech_infantrys moved from Bryansk to Russia
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from British
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
2 bombers moved from Western Germany to Russia
1 fighter moved from Southern Italy to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Russia
Germans attack with 20 armour, 12 artilleries, 6 bombers, 31 infantry, 23 mech_infantrys and 4 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 68 infantry and 2 mech_infantrys
Germans captures 13PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 20 armour, 6 artilleries, 6 bombers, 19 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 120
Casualties for Germans: 6 artilleries, 31 infantry and 4 mech_infantrys
Casualties for Russians: 3 aaGuns, 1 armour, 5 artilleries, 68 infantry and 2 mech_infantrys
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 armour and 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantryNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 aaGun moved from France to Normandy Bordeaux
2 fighters moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Smolensk to Belarus
1 aaGun moved from Tambov to Volgograd
4 tactical_bombers moved from Russia to Ukraine
4 bombers moved from Russia to Novgorod
2 bombers moved from Russia to Bryansk
3 armour and 1 mech_infantry moved from Caucasus to Northwest PersiaPlace Units - Germans
1 carrier and 2 destroyers placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
1 artillery and 2 infantry placed in France
3 infantry placed in Western Germany
3 mech_infantrys placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Germans collect 68 PUs (2 lost to blockades); end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 110 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
3 infantry moved from Amur to Manchuria
2 infantry moved from Korea to Manchuria
4 infantry moved from Korea to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 9 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Manchuria from Japanese with 8 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Eastern Persia to EgyptTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 battleship moved from 20 Sea Zone to 41 Sea Zone
1 cruiser moved from 20 Sea Zone to 41 Sea Zone
1 infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from ChineseCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Shensi to Kweichow
1 mech_infantry moved from Sikang to Kweichow
1 tactical_bomber moved from Kansu to Anhwe
1 fighter moved from Szechwan to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
1 mech_infantry moved from Kweichow to Anhwe
1 mech_infantry moved from Kweichow to Anhwe
2 mech_infantrys moved from Kweichow to Anhwe
5 carriers, 4 destroyers, 3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 41 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
2 fighters and 1 tactical_bomber placed in Japan
1 artillery and 2 infantry placed in Malaya
2 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,6,1,6,6,4,3,4,6,3,4,3,1,5,1,2,1,2,2,4,1,3,6,1,6,1,2,1,2,4,3,3,2,2,3,3
Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 battleship moved from 20 Sea Zone to 41 Sea Zone
1 cruiser moved from 20 Sea Zone to 41 Sea Zone
1 infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from ChineseCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Shensi to Kweichow
1 mech_infantry moved from Sikang to Kweichow
1 tactical_bomber moved from Kansu to Anhwe
1 fighter moved from Szechwan to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
1 mech_infantry moved from Kweichow to Anhwe
1 mech_infantry moved from Kweichow to Anhwe
2 mech_infantrys moved from Kweichow to Anhwe
5 carriers, 4 destroyers, 3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 41 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
2 fighters and 1 tactical_bomber placed in Japan
1 artillery and 2 infantry placed in Malaya
2 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,6,1,6,6,4,3,4,6,3,4,3,1,5,1,2,1,2,2,4,1,3,6,1,6,1,2,1,2,4,3,3,2,2,3,3
Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 1 infantry and 3 transports; Remaining resources: 4 PUs;Combat Move - Americans
1 unit repaired.
6 fighters moved from 6 Sea Zone to Japan
2 tactical_bombers moved from 6 Sea Zone to Japan
3 fighters moved from Korea to Japan
2 bombers moved from Korea to Japan
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese -
Scramble/kamikaze/intercept orders for SZ 6/Japan?
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are you attacking japan with just air or is that a mistake? if you meant to have all those air in japan going to sz6 instead then no scramble, and 2 kamis on each cruiser
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All of the planes in Japan are participating in a SBR. There is also a battle in the sea zone with your destroyer.
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oic, sorry about that didn’t think about sbr. no scramble, intercepts, and 2 kami each on your 2 cruisers