dice…
Infrastructure vs Stalingradski 2.0
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OK going back to using a lowluck reroll token for italy1 sz97.
This will put me down a reroll token in both games. -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Northern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 armour and 2 infantry moved from Albania to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 armour and 2 infantry
Neutral_Allies defend with 1 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 1 infantry
EDIT: Turning off Edit Mode
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 infantry
EDIT: Turning off Edit Mode
Battle in Gibraltar
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser and 2 fighters -
Doesnt bode well…
My lowluck reroll produced onlty 2 hits total non-sub hits.
OOL? -
Cruiser, Fighter please.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Northern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 armour and 2 infantry moved from Albania to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 armour and 2 infantry
Neutral_Allies defend with 1 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 1 infantry
EDIT: Turning off Edit Mode
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 infantry
EDIT: Turning off Edit Mode
Battle in Gibraltar
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser and 2 fighters -
You got 2 and I got 2 more.
keep dmg carr? or ftr (I can retreat…)
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Carrier, good sir.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Northern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 armour and 2 infantry moved from Albania to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 armour and 2 infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 2 : 1/1 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 1 infantry
EDIT: Turning off Edit Mode
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/1 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 2/1 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/1 hits
1 artillery owned by the French and 1 infantry owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 infantry
EDIT: Turning off Edit Mode
Battle in Gibraltar
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser and 2 fighters
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/1 hits
British roll dice for 2 fighters in 97 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians, 1 fighter owned by the British, 1 cruiser owned by the British and 1 destroyer owned by the Italians lost in 97 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 97 Sea Zone, round 3 : 2/1 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier and 1 fighter in 97 Sea Zone, round 3 : 1/0 hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 97 Sea Zone, round 4 : 2/1 hits
British roll dice for 1 carrier in 97 Sea Zone, round 4 : 1/1 hits
1 carrier owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
Italians win, taking Gibraltar from British, taking 97 Sea Zone from British with 1 bomber and 1 cruiser remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer, 2 fighters and 1 submarine
Casualties for British: 1 carrier, 1 cruiser and 2 fightersNon Combat Move - Italians
1 bomber moved from 97 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern France
4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 16 PUs; end with 16 PUs total -
eek.
Used a lowluck token and only saved 1 unit. Thats some bad luck lowluck…
Oh well. Game on.
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Technology Advancements
ANZ spends 10 IPCs
GER: 1.50
RUS 1.85
JPN: 1.30
USA: 2.60
GBR: 2.25
ITA: 0.40
ANZ: 0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 aaGuns and 2 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Queensland to New South Wales
2 fighters moved from New Zealand to Queensland
1 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
francey pants?
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Simce mo dice were rolled, would you mind if I used a reroll token to redo Anzac’s turn?
I utterly forgot to take Java… I was in a very tired state when I did it.
But I’d like to use a token instead of just asking if I can do it over for free.
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Let me know - just bringing this to the top with the other game.
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Bump!
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PLEASE!
No toklen needed. It is an obvious move you wouldnt have missed face to face.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Battle in 92 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 transport
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
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Platform is very glitchy…
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Wouldn’t post on France’s turn… here’s a map I saved.





