Balladeer (axis) v Rubioton (allies +16)

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour and 4 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                2 infantry placed in Southern Italy
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 8 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from New South Wales to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Borneo : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        43 Sea Zone : 1 transport
        33 Sea Zone : 1 cruiser, 1 destroyer and 1 fighter
        54 Sea Zone : 1 destroyer
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 23 / 27
        Japanese : 57 / 67
        Americans : 51 / 72
        Chinese : 6 / 6
        British : 35 / 35
        UK_Pacific : 10 / 6
        Italians : 12 / 17
        ANZAC : 10 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tunisia to Libya
                1 fighter moved from Gibraltar to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 1 infantry
        United Kingdom : 2 infantry
        Libya : 1 flag, 3 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 23 / 27
        Japanese : 57 / 67
        Americans : 51 / 72
        Chinese : 6 / 6
        British : 35 / 35
        UK_Pacific : 10 / 6
        Italians : 12 / 17
        ANZAC : 10 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Western Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
                8 armour, 4 infantry and 11 mech_infantrys moved from Ukraine to Rostov
                8 artilleries and 22 infantry moved from Ukraine to Rostov
                1 tactical_bomber moved from Ukraine to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 8 armour, 8 artilleries, 26 infantry and 11 mech_infantrys
                    Russians defend with 7 infantry
                    Germans win, taking Rostov from Russians with 8 armour, 8 artilleries, 25 infantry and 11 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 7 infantry

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Bryansk to Ukraine
                1 armour and 3 mech_infantrys moved from Bessarabia to Ukraine
                4 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Eastern Poland to Novgorod
                8 mech_infantrys moved from Eastern Poland to Ukraine
                7 mech_infantrys moved from Germany to Eastern Poland
                4 bombers moved from Germany to Western Germany
                1 artillery moved from Western Germany to France
                1 fighter moved from Poland to Ukraine
                1 tactical_bomber moved from Poland to Ukraine

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                3 armour placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 artillery and 1 mech_infantry placed in France
                1 fighter and 2 mech_infantrys placed in Western Germany
                Germans undo move 5.
                1 fighter placed in 112 Sea Zone
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                4 infantry moved from Suiyuyan to Shensi
                1 mech_infantry moved from Northwest Persia to Iraq

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total

    Territory Summary for Russians :

    Shensi : 4 infantry
        Russia : 4 aaGuns, 1 airfield, 4 armour, 8 artilleries, 1 factory_major, 2 fighters, 48 infantry, 13 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 factory_minor
        Iraq : 1 mech_infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 19 / 19
        Japanese : 57 / 67
        Americans : 51 / 72
        Chinese : 6 / 6
        British : 35 / 35
        UK_Pacific : 10 / 6
        Italians : 12 / 17
        ANZAC : 10 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery, 1 destroyer, 3 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                2 bombers, 1 fighter and 2 tactical_bombers moved from Kwangsi to Burma
                1 mech_infantry moved from Yunnan to Burma
                1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Borneo

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Burma
                    Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 41 Sea Zone to 36 Sea Zone
                2 infantry moved from Malaya to Shan State
                1 mech_infantry moved from French Indo China to Yunnan
                1 fighter and 2 tactical_bombers moved from Burma to French Indo China
                2 bombers moved from Burma to French Indo China
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter and 2 tactical_bombers moved from Borneo to 36 Sea Zone
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                4 mech_infantrys moved from Manchuria to Anhwe
                2 mech_infantrys moved from Chahar to Anhwe
                1 mech_infantry moved from Hopei to Anhwe
                1 artillery moved from Hopei to Anhwe
                1 artillery moved from Sakha to Amur
                2 infantry moved from Japan to 6 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 bomber moved from Japan to French Indo China

    Place Units - Japanese
                1 destroyer and 1 transport placed in 36 Sea Zone
                1 airfield and 1 infantry placed in French Indo China
                3 mech_infantrys placed in Manchuria
                Japanese undo move 2.
                1 airfield and 1 mech_infantry placed in French Indo China
                1 artillery and 2 mech_infantrys placed in Malaya
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 43 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 bomber moved from India to Malaya
                1 bomber moved from Gibraltar to France
                1 bomber moved from Gibraltar to 110 Sea Zone
                4 fighters moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in France causes 4 damage total.
                Strategic bombing raid in Malaya
                        AA fire in Malaya :  0/1 hits
                    Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Malaya causes 6 damage total.
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 110 Sea Zone
                    British loiter and taunt; Americans attack with 1 bomber and 4 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber and 4 fighters in 110 Sea Zone, round 2 :  3/5 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 110 Sea Zone
                    Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 fighter moved from 110 Sea Zone to United Kingdom
                2 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 bomber moved from 110 Sea Zone to Gibraltar
                1 bomber moved from France to United Kingdom
                3 bombers moved from Western United States to Midway
                2 tactical_bombers moved from 10 Sea Zone to Midway
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Line Islands to 29 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 29 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Malaya to India

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States
                2 infantry placed in Eastern United States
                1 carrier and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 tactical_bomber
        Iwo Jima : 1 flag
        India : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield, 3 bombers and 2 tactical_bombers
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        10 Sea Zone : 1 submarine
        17 Sea Zone : 1 flag
        Central United States : 2 aaGuns, 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
        United Kingdom : 1 bomber and 1 fighter
        Morocco : 1 infantry and 1 mech_infantry
        101 Sea Zone : 1 carrier, 2 fighters and 2 transports
        91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 17 / 19
        Japanese : 65 / 70
        Americans : 51 / 71
        Chinese : 4 / 6
        British : 35 / 35
        UK_Pacific : 6 / 6
        Italians : 12 / 17
        ANZAC : 10 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Shensi to Szechwan
                3 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 5 infantry
        Suiyuyan : 2 infantry
        Kweichow : 1 infantry
        Hopei : 1 infantry
        Szechwan : 2 infantry

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 17 / 19
        Japanese : 61 / 70
        Americans : 51 / 71
        Chinese : 8 / 8
        British : 35 / 35
        UK_Pacific : 6 / 6
        Italians : 12 / 17
        ANZAC : 10 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
                1 infantry moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians


  • scramble SZ97?

  • '18 '16 '15

    No scramble.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Italians


  • Sorry Sir forgot posting in my turn.

    By the way in American NCM forgot moving 1 destroyer from SZ91 to SZ92. I don’t know if that changes your scramble orders. If it doesn’t could you do it for me?.

    Cheers

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Italians

    Purchase Units - Italians
                Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Ukraine to Caucasus
                      Italians take Caucasus from Russians
                1 armour moved from Ukraine to Bryansk
                      Italians take Bryansk from Russians
                1 armour moved from Bryansk to Rostov

    Combat - Italians

    Non Combat Move - Italians
                1 armour and 4 mech_infantrys moved from Romania to Ukraine
                1 fighter moved from Ukraine to Rostov
                3 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy
                2 infantry placed in Southern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5
                Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total

  • '18 '16 '15

    @rubioton:

    Sorry Sir forgot posting in my turn.

    By the way in American NCM forgot moving 1 destroyer from SZ91 to SZ92. I don’t know if that changes your scramble orders. If it doesn’t could you do it for me?.

    Cheers

    I don’t mind that, but forgot to do it in my Ita turn ;-)
    Go ahead and do it in the Anz turn.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 destroyer moved from 55 Sea Zone to 34 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        New Guinea : 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 transport
        33 Sea Zone : 1 cruiser, 2 destroyers and 1 fighter
        34 Sea Zone : 1 destroyer
        62 Sea Zone : 1 carrier

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 14 / 19
        Japanese : 57 / 70
        Americans : 51 / 71
        Chinese : 8 / 8
        British : 35 / 35
        UK_Pacific : 6 / 6
        Italians : 15 / 12
        ANZAC : 14 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 1 infantry
        United Kingdom : 2 infantry
        Libya : 1 flag, 3 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 14 / 19
        Japanese : 57 / 70
        Americans : 51 / 71
        Chinese : 8 / 8
        British : 35 / 35
        UK_Pacific : 6 / 6
        Italians : 15 / 12
        ANZAC : 14 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Rostov to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                4 bombers and 3 fighters moved from Western Germany to 97 Sea Zone
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians

    Combat - Germans
                Battle in 97 Sea Zone
                    Germans attack with 4 bombers and 3 fighters
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans win with 4 bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 fighters
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer

    Non Combat Move - Germans
                7 armour, 8 artilleries, 25 infantry and 9 mech_infantrys moved from Rostov to Bryansk
                4 infantry moved from Belarus to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                7 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Ukraine to Tambov
                3 mech_infantrys moved from Ukraine to Rostov
                3 aaGuns, 4 armour and 7 mech_infantrys moved from Ukraine to Bryansk
                1 fighter moved from 112 Sea Zone to Novgorod
                1 infantry moved from Archangel to Smolensk
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                4 bombers moved from 97 Sea Zone to Bryansk
                2 fighters and 3 tactical_bombers moved from Ukraine to Bryansk
                1 mech_infantry moved from France to Western Germany

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 tactical_bombers placed in Novgorod
                1 bomber placed in Western Germany
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 62 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                4 infantry moved from Shensi to Suiyuyan
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Iraq to Northwest Persia

    Place Units - Russians
                5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs total

    Territory Summary for Russians :

    Suiyuyan : 4 infantry
        Russia : 4 aaGuns, 1 airfield, 4 armour, 8 artilleries, 1 factory_major, 2 fighters, 53 infantry, 14 mech_infantrys and 1 tactical_bomber
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 1 mech_infantry
        115 Sea Zone : 1 submarine
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 62 / 83
        Russians : 8 / 8
        Japanese : 57 / 70
        Americans : 51 / 71
        Chinese : 8 / 8
        British : 35 / 35
        UK_Pacific : 6 / 6
        Italians : 15 / 12
        ANZAC : 14 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 64 PUs;
                Japanese buy 1 artillery, 1 fighter, 7 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                2 mech_infantrys moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
                1 infantry moved from Shan State to Burma
                2 tactical_bombers moved from French Indo China to Burma
                1 artillery moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                7 mech_infantrys moved from Anhwe to Suiyuyan
                3 bombers moved from French Indo China to Suiyuyan
                1 mech_infantry moved from French Indo China to Kweichow
                1 artillery moved from Anhwe to Kweichow

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Burma
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Suiyuyan
                    Japanese attack with 3 bombers and 7 mech_infantrys
                    Chinese defend with 2 infantry; Russians defend with 4 infantry
                    Japanese win, taking Suiyuyan from Chinese with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 infantry
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 5 mech_infantrys

    Non Combat Move - Japanese
                3 mech_infantrys moved from Manchuria to Anhwe
                2 bombers moved from Suiyuyan to Yunnan
                1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
                2 mech_infantrys moved from Malaya to Yunnan
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                1 fighter and 2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from Burma to French Indo China
                1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 artillery moved from Malaya to Shan State
                1 artillery moved from Amur to Manchuria
                1 infantry moved from Soviet Far East to Siberia
                1 bomber moved from Suiyuyan to Yunnan

    Place Units - Japanese
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Malaya
                3 mech_infantrys placed in Manchuria
                1 fighter and 5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

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