Mrcunego (axis) vs Mallery29 (allies +13)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 1 bomber and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 armour moved from Poland to Novgorod
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Romania to Eastern Poland
                1 bomber moved from Western Germany to Novgorod
                1 bomber moved from Southern Italy to Novgorod
                1 bomber moved from Southern Italy to Bessarabia
                1 fighter moved from Western Germany to Eastern Poland
                1 fighter moved from Western Germany to Bessarabia
                1 tactical_bomber moved from Southern Italy to Eastern Poland

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 armour and 2 bombers
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour and 2 bombers in Novgorod, round 2 :  3/3 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Bessarabia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns, 1 armour, 8 artilleries and 16 infantry moved from Poland to Baltic States
                7 armour moved from Germany to Baltic States
                2 artilleries and 1 infantry moved from Germany to Poland
                2 mech_infantrys moved from Western Germany to Poland
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
                1 fighter moved from Bessarabia to Romania
                1 bomber moved from Bessarabia to Romania
                1 artillery and 1 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                3 armour moved from Yugoslavia to Poland
                1 fighter moved from Southern Italy to Egypt
                2 bombers moved from Novgorod to Baltic States
                1 bomber moved from Baltic States to Romania

    Place Units - Germans
                1 bomber and 3 mech_infantrys placed in Western Germany
                4 armour, 1 artillery and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Belarus to Novgorod
                1 fighter moved from Belarus to Novgorod
                2 infantry moved from Western Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                      Russians take 93 Sea Zone from Italians

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 fighter moved from Novgorod to Smolensk
                2 aaGuns, 2 artilleries and 16 infantry moved from Belarus to Smolensk
                2 infantry moved from Bryansk to Belarus
                2 infantry moved from Russia to Smolensk
                2 artilleries moved from Russia to Bryansk
                2 artilleries moved from Russia to Smolensk
                2 infantry moved from Russia to Vologda
                2 aaGuns and 18 infantry moved from Yenisey to Timguska
                3 infantry moved from Caucasus to Rostov
                1 mech_infantry moved from Caucasus to Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Caucasus to Tsinghai
                1 fighter moved from Bessarabia to Bryansk
                2 infantry moved from Western Ukraine to Eastern Poland
                2 aaGuns, 3 artilleries and 13 infantry moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Bessarabia to Smolensk
                1 armour moved from Bryansk to Smolensk

    Place Units - Russians
                3 infantry placed in Ukraine
                1 infantry placed in Volgograd
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 carriers, 1 destroyer and 5 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Hopei to Shensi
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 20 Sea Zone to Philippines
                2 bombers moved from Kwangsi to Philippines
                1 armour moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 armour moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 transport moved from 44 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
                1 battleship moved from 42 Sea Zone to 37 Sea Zone
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 battleship moved from 44 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 bombers, 1 fighter and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Philippines, round 2 :  2/5 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Shensi
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 2 :  1/6 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 3 :  3/6 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Malaya, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Malaya, round 2 :  3/8 hits
                        UK_Pacific roll dice for 4 infantry in Malaya, round 2 :  2/4 hits
                        3 infantry owned by the British, 1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Kweichow to Shan State
                2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
                2 artilleries and 2 infantry moved from Kweichow to Yunnan
                1 armour moved from Shantung to Manchuria
                1 infantry moved from Manchuria to Jehol
                1 carrier moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 carrier, 2 destroyers and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer and 1 submarine moved from 44 Sea Zone to 37 Sea Zone
                2 bombers moved from Philippines to Kwangsi
                2 fighters moved from Malaya to 37 Sea Zone
                2 tactical_bombers moved from Malaya to 37 Sea Zone
                2 fighters moved from Kwangsi to 37 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Kiangsi to Kwangsi
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from Yunnan to Shan State
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Hunan
                1 armour and 1 mech_infantry moved from Kiangsu to Hunan
                2 mech_infantrys moved from Shantung to Hunan
                1 fighter moved from Kwangsi to Japan
                1 fighter moved from Kwangsi to Japan

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                2 carriers and 1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 destroyers, 5 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 3 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 bombers moved from Eastern United States to United Kingdom
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from Wake Island to Queensland
                2 bombers moved from Wake Island to Queensland
                2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 artillery, 1 harbour and 3 infantry
                    Americans win, taking Gibraltar from Germans with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in 35 Sea Zone
                    Americans attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                    Americans win, taking 35 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Sumatra
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Sumatra from Japanese, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Eastern United States to Iceland

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                5 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                2 destroyers and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu
                10 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 destroyer, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from 76 Sea Zone to 98 Sea Zone
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 bomber moved from United Kingdom to Western Germany

    Combat - British
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Western Germany causes 6 damage total.
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 fighter moved from 98 Sea Zone to Anglo Egyptian Sudan
                1 tactical_bomber moved from 76 Sea Zone to Anglo Egyptian Sudan
                1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 carrier, 2 cruisers and 1 destroyer moved from 76 Sea Zone to 71 Sea Zone
                2 fighters moved from French West Africa to Anglo Egyptian Sudan
                1 fighter moved from Eastern Persia to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Burma to India
                2 fighters moved from United Kingdom to French West Africa
                1 bomber moved from Western Germany to United Kingdom
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                4 infantry moved from Brazil to Suriname
                2 infantry and 2 mech_infantrys moved from Iraq to Persia

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                2 mech_infantrys and 1 tactical_bomber placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,4,3
                British collect 27 PUs (5 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 artilleries and 1 infantry


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  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Trans-Jordan
                1 bomber and 3 fighters moved from Egypt to Trans-Jordan
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Syria

    Combat - Italians
                Battle in Syria
                Battle in Trans-Jordan
                    Italians attack with 1 bomber, 3 fighters and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 bomber, 3 fighters and 1 infantry in Trans-Jordan, round 2 :  2/5 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Syria from French, taking Trans-Jordan from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Trans-Jordan to Southern Italy
                2 fighters moved from Trans-Jordan to 98 Sea Zone
                1 fighter moved from Trans-Jordan to Egypt
                1 battleship moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from Slovakia Hungary to Poland
                1 infantry moved from Poland to Baltic States
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Tobruk to Alexandria

    Place Units - Italians
                1 carrier placed in 98 Sea Zone
                2 infantry placed in Egypt
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 bomber moved from New South Wales to Queensland
                1 aaGun, 1 armour, 2 artilleries and 3 infantry moved from South Australia to Queensland
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
                1 destroyer moved from 76 Sea Zone to 71 Sea Zone
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from Morocco to Algeria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Germans
                Germans repair damage of 3x factory_major; Remaining resources: 61 PUs;
                Germans buy 1 armour, 1 bomber, 4 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 submarines moved from 109 Sea Zone to 91 Sea Zone
                1 bomber moved from Western Germany to 91 Sea Zone
                1 artillery and 5 infantry moved from Karelia to Novgorod
                2 infantry moved from Baltic States to Belarus
                1 infantry moved from Poland to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                1 infantry moved from Romania to Eastern Poland
                1 bomber moved from Romania to Bessarabia
                1 fighter moved from Southern Italy to Bessarabia
                1 bomber moved from Romania to Eastern Poland
                1 fighter moved from Romania to Eastern Poland
                1 bomber moved from Baltic States to Belarus
                1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
                1 armour moved from Baltic States to Novgorod
                2 armour moved from Baltic States to Novgorod

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  3/5 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Eastern Poland
                    Germans attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Eastern Poland, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Germans attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Bessarabia, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Bessarabia, round 3 :  0/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Bessarabia, round 4 :  2/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Novgorod
                    Germans attack with 3 armour, 1 artillery and 5 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 3 armour, 1 artillery and 5 infantry in Novgorod, round 2 :  4/9 hits
                        Russians roll dice for 2 infantry in Novgorod, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 3 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber and 2 submarines
                    British defend with 2 transports; Americans defend with 1 cruiser, 3 destroyers and 2 transports
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 bomber in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser, 3 destroyers and 4 transports in 91 Sea Zone, round 2 :  1/4 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 bomber in 91 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 cruiser, 3 destroyers and 4 transports in 91 Sea Zone, round 3 :  1/4 hits
                        2 destroyers owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 bomber in 91 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 4 transports in 91 Sea Zone, round 4 :  1/2 hits
                        1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 cruiser and 4 transports remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 bomber and 2 submarines
                    Casualties for Americans: 3 destroyers

    Non Combat Move - Germans
                1 artillery moved from France to Northern Italy
                2 mech_infantrys moved from Western Germany to Southern Italy
                1 infantry moved from Vyborg to Finland
                2 infantry moved from Karelia to Finland
                1 fighter moved from Eastern Poland to Western Germany
                1 tactical_bomber moved from Egypt to Southern Italy
                1 fighter moved from Egypt to Southern Italy
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 mech_infantry moved from Germany to Northern Italy
                1 bomber moved from Bessarabia to Western Germany
                1 bomber moved from Belarus to Western Germany
                1 bomber moved from Eastern Poland to Western Germany
                1 submarine moved from 119 Sea Zone to 110 Sea Zone
                1 fighter moved from Bessarabia to Romania
                1 fighter moved from Belarus to Romania
                1 tactical_bomber moved from Belarus to Romania
                3 armour, 2 artilleries and 2 mech_infantrys moved from Poland to Eastern Poland
                3 armour moved from Romania to Eastern Poland
                4 armour moved from Germany to Eastern Poland
                1 artillery moved from Germany to Poland
                1 artillery moved from Romania to Eastern Poland

    Place Units - Germans
                4 infantry placed in Western Germany
                1 submarine placed in 112 Sea Zone
                1 bomber placed in Western Germany
                1 mech_infantry placed in Western Germany
                1 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
                Germans collect 48 PUs (3 lost to blockades); end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Bryansk to Bessarabia
                2 infantry moved from Smolensk to Belarus
                1 infantry moved from Smolensk to Belarus
                1 fighter and 1 tactical_bomber moved from Smolensk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bessarabia to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                3 infantry moved from Rostov to Bryansk
                2 aaGuns and 18 infantry moved from Timguska to Urals
                1 infantry moved from Vologda to Archangel
                1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
                1 artillery moved from Russia to Smolensk
                3 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                2 infantry moved from Ukraine to Bryansk
                1 infantry moved from Volgograd to Rostov
                1 mech_infantry moved from Persia to Eastern Persia

    Place Units - Russians
                2 infantry placed in Ukraine
                2 infantry placed in Volgograd
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Manchuria to Siberia
                      Japanese take Amur from Russians
                      Japanese take Siberia from Russians
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Kwangsi to Philippines
                1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
                1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
                1 bomber and 1 tactical_bomber moved from Kwangsi to Burma
                1 fighter moved from 37 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 :  1/2 hits
                        1 transport owned by the Americans lost in 35 Sea Zone
                    1 transport owned by the Japanese retreated to 20 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 transport
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines
                    Japanese attack with 1 bomber
                    Americans defend with 1 airfield, 1 artillery and 1 harbour
                        Japanese roll dice for 1 bomber in Philippines, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery in Philippines, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Philippines
                    Japanese win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 :  1/6 hits
                        Americans roll dice for 2 infantry in Sumatra, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                        Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Sumatra, round 3 :  1/5 hits
                        Americans roll dice for 1 infantry in Sumatra, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Sumatra
                    Japanese win, taking Sumatra from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Sikang, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Japanese lost in Sikang
                    retreated to Sikang
                    Chinese win with 1 infantry remaining. Battle score for attacker is -14
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 :  2/5 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 tactical_bombers moved from Sumatra to 37 Sea Zone
                2 fighters moved from Sumatra to 37 Sea Zone
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 fighter moved from Burma to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                2 carriers moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from Japan to 20 Sea Zone
                1 bomber moved from Burma to Kwangsi
                2 tactical_bombers moved from Burma to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shensi to Kwangsi
                1 mech_infantry moved from Shantung to Manchuria
                1 mech_infantry moved from Shantung to Jehol
                2 infantry moved from Kweichow to Hopei
                1 aaGun moved from Kweichow to Hopei
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Yunnan to Shan State
                1 artillery moved from Yunnan to Shan State
                1 fighter moved from Sikang to Yunnan
                2 infantry moved from Hunan to Yunnan
                1 armour and 1 mech_infantry moved from Hunan to Szechwan
                1 mech_infantry moved from Hunan to Szechwan
                1 mech_infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Shantung to Hopei
                1 bomber moved from Philippines to Kwangsi
                1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                1 fighter moved from 45 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 4 destroyers, 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 bomber moved from United Kingdom to France
                1 bomber moved from United Kingdom to Southern France

    Combat - Americans
                Strategic bombing raid in Southern France
                    1 bomber killed by AA
                    Bombing raid in Southern France causes 0 damage total.
                Strategic bombing raid in France
                    Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in France causes 4 damage total.

    Non Combat Move - Americans
                1 bomber moved from France to United Kingdom
                1 cruiser and 2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Iceland to United Kingdom
                2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                2 bombers moved from Queensland to Hawaiian Islands
                1 fighter moved from Queensland to Hawaiian Islands

    Place Units - Americans
                1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone
                1 bomber and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                1 fighter and 1 infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 destroyer, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 bomber moved from United Kingdom to French West Africa
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Tanganyika Territory
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 tactical_bomber moved from Union of South Africa to Anglo Egyptian Sudan
                2 fighters moved from French West Africa to Anglo Egyptian Sudan
                2 transports moved from 91 Sea Zone to 88 Sea Zone
                4 infantry moved from Suriname to 88 Sea Zone
                4 infantry and 2 transports moved from 88 Sea Zone to 89 Sea Zone
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Burma to India

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                2 mech_infantrys and 1 tactical_bomber placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from British

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery and 1 infantry moved from Alexandria to Egypt
                2 fighters moved from 98 Sea Zone to Egypt
                1 infantry moved from Syria to Trans-Jordan
                1 battleship, 1 carrier and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Romania to Yugoslavia
                1 infantry moved from Romania to Eastern Poland
                1 infantry moved from Poland to Eastern Poland

    Place Units - Italians
                1 armour and 2 infantry placed in Egypt
                1 transport placed in 97 Sea Zone
                1 armour placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 bomber moved from Queensland to Java
                1 infantry moved from Dutch New Guinea to New Guinea
                1 destroyer moved from 55 Sea Zone to 42 Sea Zone
                2 submarines moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 41 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 bomber moved from Java to Northern Territory
                2 aaGuns, 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry moved from Queensland to Northern Territory
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 bomber moved from Queensland to Java
                1 infantry moved from Dutch New Guinea to New Guinea
                1 destroyer moved from 55 Sea Zone to 42 Sea Zone
                2 submarines moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 41 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 bomber moved from Java to Northern Territory
                2 aaGuns, 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry moved from Queensland to Northern Territory
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Turn Complete - French

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