Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 mech_infantry moved from Tanganyika Territory to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan State
Combat - British
Battle in 97 Sea Zone
British attack with 2 fighters, 1 submarine and 1 tactical_bomber; Americans loiter and taunt
Germans defend with 2 infantry; Italians defend with 3 destroyers and 1 transport
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter and 1 submarine
Casualties for Italians: 3 destroyers and 1 transport
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 battleship and 1 cruiser moved from 72 Sea Zone to 70 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from 110 Sea Zone to Gibraltar
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Iceland to 91 Sea Zone
2 aaGuns, 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from Burma to India
Place Units - British
1 destroyer and 1 transport placed in 106 Sea Zone
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
That submarine move is illegal. You can’t move submarines into a hostile seazone.
That submarine move is illegal. You can’t move submarines into a hostile seazone.
are you sure? if that’s the case, then go ahead and edit it out. didn’t affect any combat. you can put it back to 93.
g2g to bed. catch you tomorrow sometime
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians repair damage of 2x airfield; Remaining resources: 17 PUs;
Italians buy 1 factory_minor; Remaining resources: 5 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
3 artilleries and 6 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 3 artilleries and 6 infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Egypt to Iraq
Italians take Iraq from Neutral_Axis
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Romania to Eastern Poland
Place Units - Italians
1 factory_minor placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Italians collect 15 PUs (6 lost to blockades); end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
That submarine move is illegal. You can’t move submarines into a hostile seazone.
are you sure? if that’s the case, then go ahead and edit it out. didn’t affect any combat. you can put it back to 93.
g2g to bed. catch you tomorrow sometime
Not entirely sure. I read that submarines can move into hostile seazones during ncm.
.
hey sorry, i got caught up in another game. i should be able to go by tomorrow morning.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 8 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from Queensland to New Zealand
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
2 fighters moved from Burma to India
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Combat - French
Non Combat Move - French
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Bryansk
1 bomber moved from Western Germany to Bryansk
1 bomber moved from Western Germany to Ukraine
Combat - Germans
Battle in Bryansk
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Ukraine to Eastern Poland
2 bombers moved from Bryansk to Eastern Poland
5 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Baltic States to Eastern Poland
10 artilleries moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Karelia
1 artillery and 1 infantry moved from Norway to Finland
6 bombers moved from Western Germany to Iraq
2 fighters and 2 tactical_bombers moved from Southern Italy to Anglo Egyptian Sudan
3 armour moved from Bessarabia to Ukraine
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Germans collect 44 PUs (6 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Belarus to Novgorod
1 bomber moved from Timguska to Novgorod
15 infantry moved from Belarus to Bryansk
4 artilleries moved from Belarus to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 4 artilleries and 15 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 4 artilleries and 15 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novgorod
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
4 aaGuns and 26 infantry moved from Belarus to Bryansk
1 bomber moved from Novgorod to Vologda
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
2 fighters and 1 tactical_bomber moved from Yenisey to Russia
4 mech_infantrys moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda
6 mech_infantrys moved from Russia to Samara
1 submarine moved from 110 Sea Zone to 105 Sea Zone
2 infantry moved from Smolensk to Vologda
3 infantry moved from Smolensk to Bryansk
2 aaGuns and 17 infantry moved from Buryatia to Amur
Place Units - Russians
3 infantry placed in Volgograd
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 infantry moved from Jehol to Anhwe
1 armour, 2 bombers, 1 infantry and 1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from French Indo China to Szechwan
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry moved from Java to 42 Sea Zone
3 infantry moved from Malaya to Shan State
2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 9 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Kweichow to 19 Sea Zone
1 fighter moved from Anhwe to 19 Sea Zone
1 tactical_bomber moved from Anhwe to Manchuria
1 aaGun and 7 infantry moved from Jehol to Manchuria
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Japan
2 bombers moved from Szechwan to Iraq
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Iraq
1 carrier and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Kwangtung
2 artilleries and 2 infantry moved from Yunnan to Hunan
1 battleship, 1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
3 artilleries placed in Manchuria
3 artilleries placed in Malaya
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 infantry moved from Jehol to Anhwe
1 armour, 2 bombers, 1 infantry and 1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from French Indo China to Szechwan
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry moved from Java to 42 Sea Zone
3 infantry moved from Malaya to Shan State
2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 9 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Kweichow to 19 Sea Zone
1 fighter moved from Anhwe to 19 Sea Zone
1 tactical_bomber moved from Anhwe to Manchuria
1 aaGun and 7 infantry moved from Jehol to Manchuria
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Japan
2 bombers moved from Szechwan to Iraq
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Iraq
1 carrier and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Kwangtung
2 artilleries and 2 infantry moved from Yunnan to Hunan
1 battleship, 1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
3 artilleries placed in Manchuria
3 artilleries placed in Malaya
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 infantry
EDIT: Adding units owned by Japanese to Japan: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from Malta to Egypt
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Midway to Manchuria
1 submarine moved from 16 Sea Zone to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
Combat - Americans
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Strategic bombing raid in Manchuria
Bombing raid in Manchuria rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Manchuria causes 3 damage total.
Battle in 6 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Norway
Non Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Egypt to Malta
1 fighter moved from French West Africa to Gibraltar
1 fighter moved from Gibraltar to Malta
1 mech_infantry moved from Morocco to Tunisia
1 armour and 1 mech_infantry moved from French Equatorial Africa to Belgian Congo
2 transports moved from 82 Sea Zone to 87 Sea Zone
4 infantry moved from French Equatorial Africa to Belgian Congo
6 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
1 bomber moved from Manchuria to Amur
3 fighters and 1 tactical_bomber moved from Western United States to 25 Sea Zone
4 submarines moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 armour, 1 artillery and 3 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 carrier and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Chahar
1 fighter moved from Hopei to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
8 infantry moved from Hopei to Shensi
1 fighter moved from Chahar to Shensi
Place Units - Chinese
1 infantry placed in Sikang
2 infantry placed in Shensi
Chinese undo move 2.
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 battleship moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 armour, 2 infantry and 2 mech_infantrys moved from French Equatorial Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Ethiopia to Belgian Congo
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 82 Sea Zone to 87 Sea Zone
1 battleship and 1 cruiser moved from 70 Sea Zone to 83 Sea Zone
1 infantry moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
1 infantry moved from India to Burma
1 fighter moved from Malta to Gibraltar
1 tactical_bomber moved from Malta to Gibraltar
1 infantry moved from Persia to Northwest Persia
2 armour and 2 mech_infantrys moved from India to West India
1 aaGun moved from India to West India
2 fighters and 1 tactical_bomber moved from India to West India
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 armour placed in Union of South Africa
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to West India: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 27 PUs; end with 28 PUs total
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
I hope I am putting up a better fight then my previous games ^^.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 21 PUs;
Italians buy 3 artilleries; Remaining resources: 9 PUs;
Combat Move - Italians
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Persia to Iraq
1 mech_infantry moved from Iraq to Syria
Italians take Syria from French
2 armour and 5 infantry moved from Eastern Poland to Baltic States
Combat - Italians
Battle in Baltic States
Italians attack with 2 armour and 5 infantry
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 2 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Eastern Poland to Baltic States
1 infantry moved from Trans-Jordan to Iraq
3 artilleries and 5 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - Italians
3 artilleries placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Italians collect 16 PUs (9 lost to blockades); end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 aaGuns, 2 artilleries and 3 infantry moved from New South Wales to Queensland
1 fighter moved from New Zealand to Queensland
1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
2 fighters moved from India to West India
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to Tunisia
Turn Complete - French