@Jacob16 No scramble
15L Arthur Bomber Harris (allies +18) v Marakanda (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Yunnan to Szechwan
1 armour moved from Kwangsi to Szechwan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 bombers, 8 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Anhwe to Kwangtung
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits
Japanese roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/5 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 harbour and 3 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Malaya, round 2 : 1/3 hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 1/6 hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 3 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 3 : 0/2 hits
2 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kwangtung, round 2 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 8 fighters and 5 tactical_bombers
Chinese defend with 1 fighter and 8 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 8 fighters and 5 tactical_bombers in Szechwan, round 2 : 10/17 hits
Chinese roll dice for 1 fighter and 8 infantry in Szechwan, round 2 : 3/9 hits
1 fighter owned by the Chinese, 1 armour owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Japanese and 8 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Chinese: 1 fighter and 8 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 fighterNon Combat Move - Japanese
1 artillery moved from Chahar to Suiyuyan
1 aaGun and 6 infantry moved from Jehol to Manchuria
1 carrier and 1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 bombers, 7 fighters and 5 tactical_bombers moved from Szechwan to Hunan
1 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea ZonePlace Units - Japanese
2 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 fighter and 10 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag, 2 bombers, 7 fighters, 1 infantry and 5 tactical_bombers
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 artillery, 1 harbour and 2 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 infantry
43 Sea Zone : 1 transport
37 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
35 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine, 1 tactical_bomber and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 50
Russians : 37 / 38
Japanese : 47 / 47
Americans : 50 / 52
Chinese : 5 / 8
British : 28 / 35
UK_Pacific : 11 / 21
Italians : 12 / 5
ANZAC : 14 / 18
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 bombers, 3 submarines and 1 transport; Remaining resources: 3 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to Midway
1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to Queensland
2 aaGuns, 1 infantry and 1 mech_infantry moved from Western United States to Central United States
1 bomber moved from Midway to Eastern United States
1 artillery and 1 infantry moved from 63 Sea Zone to New ZealandPlace Units - Americans
3 submarines and 1 transport placed in 101 Sea Zone
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea ZoneCombat - British
Battle in 93 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
British win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 91 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 91 Sea Zone to United Kingdom
1 fighter moved from Malta to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 bomber moved from Malta to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter moved from Burma to India
3 aaGuns, 1 artillery and 6 infantry moved from Burma to IndiaPlace Units - British
1 armour, 1 artillery and 8 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery, 4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,1,4,3,3,5,1,2,6,4,4,6,1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 artillery, 4 infantry and 1 mech_infantry -
I won’t be able to post moves until later tonight, but will be strat bombing UK with the 3 Italian planes. Would you like to intercept?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 fighters moved from France to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 armour, 1 artillery and 1 infantry moved from Tobruk to Libya
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 2 infantry moved from Ethiopia to Kenya
Italians take Kenya from BritishCombat - Italians
Air Battle in United Kingdom
Italians attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom causes 4 damage total.
Battle in Libya
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 1/3 hits
French roll dice for 1 infantry in Libya, round 2 : 0/1 hits
1 infantry owned by the French lost in Libya
Italians win, taking Libya from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Cleaning up after air battlesNon Combat Move - Italians
1 bomber moved from United Kingdom to France
2 fighters moved from United Kingdom to Holland Belgium
2 infantry moved from Bulgaria to Romania
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
1 artillery and 6 infantry moved from Northern Italy to Yugoslavia
2 artilleries and 2 infantry moved from Southern France to Northern Italy
1 armour moved from Southern France to YugoslaviaPlace Units - Italians
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,2,1,1,3,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 5 PUs (10 lost to blockades); end with 7 PUs totalTerritory Summary for Italians :
Kenya : 1 flag, 1 artillery and 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 bomber
Slovakia Hungary : 1 aaGun
Romania : 1 armour and 2 infantry
Holland Belgium : 2 fighters
Northern Italy : 3 aaGuns, 2 artilleries, 1 factory_major and 3 infantry
Libya : 1 armour, 1 artillery and 1 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Yugoslavia : 1 armour, 1 artillery and 6 infantryProduction/PUs Summary :
Germans : 43 / 50
Russians : 37 / 38
Japanese : 47 / 47
Americans : 50 / 73
Chinese : 5 / 7
British : 28 / 36
UK_Pacific : 11 / 11
Italians : 15 / 7
ANZAC : 14 / 18
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Queensland to Caroline IslandsCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 armour and 2 infantry moved from Western Germany to 113 Sea Zone
5 infantry moved from Norway to 113 Sea Zone
5 bombers, 5 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom
5 armour, 1 cruiser, 7 infantry and 8 transports moved from 113 Sea Zone to 110 Sea Zone
3 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
5 armour, 3 artilleries and 8 infantry moved from 110 Sea Zone to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 5 armour, 3 artilleries, 5 bombers, 5 fighters, 8 infantry and 5 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
AA fire in United Kingdom : 3/15 hits
3 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits
Germans roll dice for 5 armour, 3 artilleries, 5 bombers, 2 fighters, 8 infantry and 5 tactical_bombers in United Kingdom, round 2 : 13/28 hits
British roll dice for 5 aaGuns, 1 armour, 1 artillery, 4 fighters, 14 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/21 hits
5 aaGuns owned by the British, 8 infantry owned by the Germans, 6 infantry owned by the British and 2 infantry owned by the French lost in United Kingdom
Germans roll dice for 5 armour, 3 artilleries, 5 bombers, 2 fighters and 5 tactical_bombers in United Kingdom, round 3 : 13/20 hits
British roll dice for 1 armour, 1 artillery, 4 fighters, 6 infantry and 1 mech_infantry in United Kingdom, round 3 : 5/13 hits
1 mech_infantry owned by the British, 1 fighter owned by the French, 3 fighters owned by the British, 1 artillery owned by the British, 1 armour owned by the British, 3 artilleries owned by the Germans, 6 infantry owned by the British and 2 armour owned by the Germans lost in United Kingdom
Germans captures 36PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 armour, 5 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Germans: 2 armour, 3 artilleries, 3 fighters and 8 infantry
Casualties for British: 5 aaGuns, 1 armour, 1 artillery, 3 fighters, 12 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
5 bombers moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to 110 Sea Zone
5 tactical_bombers moved from United Kingdom to Holland Belgium
1 armour moved from Greece to Romania
2 artilleries and 9 infantry moved from Yugoslavia to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun moved from France to Western Germany
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
3 artilleries moved from Slovakia Hungary to Poland
5 infantry moved from Slovakia Hungary to Poland
3 armour and 1 mech_infantry moved from Germany to Slovakia Hungary
3 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
1 mech_infantry moved from Greater Southern Germany to France
2 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to PolandPlace Units - Germans
1 carrier and 1 destroyer placed in 110 Sea Zone
1 artillery and 4 infantry placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,2,1,6,3,4
Germans collect 45 PUs (4 lost to blockades); end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 91 PUsTerritory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 1 mech_infantry
Slovakia Hungary : 1 aaGun, 3 armour, 1 infantry and 4 mech_infantrys
Western Germany : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major, 1 fighter and 1 harbour
Romania : 1 aaGun, 1 armour, 2 artilleries and 15 infantry
Poland : 1 aaGun, 3 artilleries and 7 infantry
Germany : 1 artillery, 1 factory_major and 4 infantry
Norway : 2 infantry
Holland Belgium : 5 tactical_bombers
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 4 infantry
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 8 transportsProduction/PUs Summary :
Germans : 49 / 91
Russians : 37 / 38
Japanese : 47 / 47
Americans : 50 / 73
Chinese : 5 / 7
British : 22 / 0
UK_Pacific : 11 / 11
Italians : 15 / 7
ANZAC : 14 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 5 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Russians
7 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 fighter moved from Novgorod to Norway
1 fighter moved from Novgorod to Norway
1 tactical_bomber moved from Novgorod to Norway
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Norway
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Norway to Vyborg
1 artillery moved from Novgorod to Vyborg
1 artillery moved from Novgorod to Vyborg
1 artillery moved from Novgorod to Vyborg
1 infantry moved from Baltic States to Belarus
1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Volgograd to Northwest Persia
4 artilleries and 8 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
5 infantry moved from Bryansk to Western Ukraine
3 artilleries and 2 infantry moved from Ukraine to Western Ukraine
3 mech_infantrys moved from Russia to Western UkrainePlace Units - Russians
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
4 artilleries placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Russians collect 42 PUs; end with 42 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 factory_minors, 1 fighter and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 battleships and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
2 bombers moved from Hunan to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
2 fighters moved from Hunan to 43 Sea ZoneCombat - Japanese
Battle in Celebes
Battle in Sumatra
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Sumatra, round 2 : 4/6 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the British lost in Sumatra
Japanese win, taking Celebes from Dutch, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for British: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 2/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers and 2 fighters in 43 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Sumatra to 42 Sea Zone
2 bombers moved from 43 Sea Zone to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Kweichow to Shensi
1 artillery moved from Suiyuyan to Shensi
1 fighter moved from Manchuria to Japan
1 fighter moved from Hunan to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Manchuria
1 fighter and 1 tactical_bomber moved from Hunan to Shantung
2 fighters and 3 tactical_bombers moved from Hunan to Kwangsi
2 mech_infantrys moved from Shantung to Manchuria
1 mech_infantry moved from Shantung to KweichowPlace Units - Japanese
3 mech_infantrys placed in Shantung
1 fighter placed in Japan
1 factory_minor placed in French Indo China
1 factory_minor placed in MalayaTurn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Kwangsi : 1 flag, 1 artillery, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Shensi : 1 flag, 2 artilleries and 2 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 2 infantry
Java : 1 flag, 2 artilleries and 2 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 91
Russians : 42 / 45
Japanese : 58 / 64
Americans : 50 / 73
Chinese : 2 / 7
British : 22 / 0
UK_Pacific : 7 / 11
Italians : 15 / 7
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Central United States to 101 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 2 fighters and 2 transports
Japanese defend with 1 destroyer
Americans win with 2 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans win, taking Philippines from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 carriers moved from 26 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from Midway to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 submarine moved from 101 Sea Zone to 103 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 mech_infantry moved from Central United States to New Brunswick Nova Scotia
2 aaGuns, 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United StatesPlace Units - Americans
1 carrier, 3 destroyers and 2 submarines placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
3 infantry moved from Persia to Iraq
1 fighter moved from India to Iraq
1 tactical_bomber moved from India to Iraq
1 fighter moved from India to 41 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from Tanganyika Territory to Kenya
1 bomber moved from Egypt to Kenya
1 fighter moved from Egypt to Kenya
1 fighter moved from Egypt to KenyaCombat - British
British creates battle in territory 110 Sea Zone
Battle in 110 Sea Zone
British attack with 1 submarine
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 8 transports
1 submarine owned by the Germans Submerged
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 8 transports remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in Iraq
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
2 infantry owned by the British retreated to Persia
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 2 infantry
Casualties for British: 1 infantry
Battle in Kenya
British attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Kenya from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to 108 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter moved from 41 Sea Zone to India
1 bomber and 2 fighters moved from Kenya to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 72 Sea Zone to 80 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea ZonePlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 bomber moved from France to GibraltarCombat - Italians
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 1/1 hits
1 bomber killed by AA
Bombing raid in Gibraltar causes 0 damage total.Non Combat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Libya to Tobruk
2 infantry moved from Romania to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
1 artillery and 6 infantry moved from Yugoslavia to Romania
2 fighters moved from Holland Belgium to Western Germany
1 infantry moved from Anglo Egyptian Sudan to EthiopiaPlace Units - Italians
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Italians collect 14 PUs (1 lost to blockades); end with 15 PUs totalTerritory Summary for Italians :
Anglo Egyptian Sudan : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 2 fighters
Romania : 1 artillery and 6 infantry
Tobruk : 1 armour, 1 artillery and 1 infantry
Northern Italy : 3 aaGuns, 2 artilleries, 1 factory_major and 5 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Ethiopia : 1 infantry
Eastern Poland : 1 flag, 1 aaGun, 2 armour and 2 infantry
Bessarabia : 1 flagProduction/PUs Summary :
Germans : 47 / 91
Russians : 41 / 45
Japanese : 55 / 64
Americans : 52 / 77
Chinese : 3 / 4
British : 23 / 0
UK_Pacific : 7 / 7
Italians : 15 / 15
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Queensland to New South Wales
1 fighter moved from New South Wales to Queensland
1 infantry moved from Egypt to Anglo Egyptian Sudan
ANZAC take Anglo Egyptian Sudan from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Tunisia
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 bombers, 1 destroyer and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 110 Sea Zone to 114 Sea Zone
2 bombers and 1 fighter moved from Western Germany to 114 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
3 bombers moved from Western Germany to 125 Sea Zone
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
1 infantry moved from Poland to Baltic States
Germans take Baltic States from RussiansCombat - Germans
Battle in 125 Sea Zone
Germans attack with 3 bombers, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 bombers and 1 destroyer in 125 Sea Zone, round 2 : 1/4 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 3 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 114 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 fighter moved from 114 Sea Zone to Eastern Poland
2 armour moved from United Kingdom to 110 Sea Zone
2 armour, 1 carrier, 1 cruiser, 2 fighters and 8 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns moved from France to Western Germany
1 aaGun, 3 artilleries and 6 infantry moved from Poland to Eastern Poland
1 aaGun, 3 armour, 1 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 aaGun, 1 armour, 2 artilleries and 15 infantry moved from Romania to Eastern Poland
5 tactical_bombers moved from Holland Belgium to Eastern Poland
2 bombers moved from 114 Sea Zone to Eastern Poland
1 artillery and 4 infantry moved from Germany to Poland
1 mech_infantry moved from France to Germany
2 armour moved from 112 Sea Zone to Western Germany
1 bomber moved from 125 Sea Zone to Eastern Poland
4 infantry moved from Greece to Bulgaria
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 bomber moved from 125 Sea Zone to Eastern Poland
1 bomber moved from 125 Sea Zone to Western GermanyPlace Units - Germans
3 artilleries and 7 infantry placed in Western Germany
2 artilleries and 4 infantry placed in Germany
2 bombers placed in France
2 infantry placed in United Kingdom
Germans undo move 1.
1 destroyer placed in 112 Sea Zone
3 artilleries and 6 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 1 armour
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 bombers and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Poland : 1 artillery and 4 infantry
Germany : 2 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 3 aaGuns, 4 armour, 5 artilleries, 4 bombers, 1 fighter, 22 infantry, 4 mech_infantrys and 5 tactical_bombers
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 8 transports
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Bulgaria : 1 flag, 4 infantry
Greece : 1 flag
114 Sea Zone : 1 submarine
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 50 / 55
Russians : 40 / 45
Japanese : 55 / 64
Americans : 52 / 77
Chinese : 3 / 4
British : 21 / 0
UK_Pacific : 7 / 7
Italians : 14 / 15
ANZAC : 11 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Belarus to Baltic States
1 tactical_bomber moved from Vyborg to Baltic States
1 fighter moved from Vyborg to Baltic States
1 fighter moved from Vyborg to Baltic States
1 armour and 1 mech_infantry moved from Northwest Persia to IraqCombat - Russians
Battle in Iraq
Russians attack with 1 armour and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour remaining. Battle score for attacker is -1
Casualties for Neutral_Axis: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns, 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Belarus to Bryansk
2 aaGuns, 8 artilleries, 17 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
4 artilleries moved from Russia to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
3 mech_infantrys moved from Novgorod to Bryansk
1 artillery moved from Vyborg to Finland
1 infantry moved from Finland to Norway
2 aaGuns and 17 infantry moved from Amur to Buryatia
1 infantry moved from Korea to AmurPlace Units - Russians
2 armour and 8 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2,5
Russians collect 44 PUs (2 lost to blockades); end with 45 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 artilleries moved from Java to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 artilleries and 2 transports moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to Philippines
2 bombers moved from Kwangsi to 44 Sea Zone
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 artilleries moved from Shensi to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Kwangsi to Szechwan
2 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Shantung to Szechwan
1 infantry moved from Manchuria to Korea
Japanese take Korea from Russians
9 infantry and 2 mech_infantrys moved from Manchuria to Amur
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to AmurCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
Americans defend with 2 transports
2 transports owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Philippines
Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 2/10 hits
Americans roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 artilleries, 4 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 3 : 3/9 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 44 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 2 artilleries, 3 fighters, 2 mech_infantrys and 4 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 2 mech_infantrys and 4 tactical_bombers in Szechwan, round 2 : 6/11 hits
Chinese roll dice for 5 infantry in Szechwan, round 2 : 2/5 hits
2 artilleries owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 5 infantry
Casualties for Japanese: 2 artilleries
Battle in Amur
Japanese attack with 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Amur, round 2 : 2/13 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Amur to Manchuria
1 aaGun moved from Manchuria to Amur
3 mech_infantrys moved from Shantung to Manchuria
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
4 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Shantung
2 fighters moved from Japan to 36 Sea Zone
2 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
2 bombers moved from 44 Sea Zone to KwangsiPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
3 mech_infantrys placed in Shantung
1 fighter placed in Japan
1 artillery and 2 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Kwangsi : 1 flag, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers
Korea : 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 fighter and 1 tactical_bomber
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 2 mech_infantrys
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Amur : 1 flag, 1 aaGun, 9 infantry and 2 mech_infantrys
Timguska : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 46 / 55
Russians : 41 / 54
Japanese : 65 / 71
Americans : 50 / 77
Chinese : 0 / 4
British : 21 / 0
UK_Pacific : 7 / 7
Italians : 14 / 15
ANZAC : 11 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Non Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 infantry placed in Eastern United States
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs