Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Hawaiian Islands to New Zealand
1 fighter moved from Persia to West India
2 infantry moved from Persia to Northwest Persia
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Finland
Germans take Finland from Americans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 mech_infantrys moved from Ukraine to Volgograd
2 bombers moved from Western Ukraine to Volgograd
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
2 artilleries and 2 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in Volgograd
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Volgograd to Romania
3 aaGuns, 9 artilleries and 2 infantry moved from Western Ukraine to Ukraine
2 armour and 3 mech_infantrys moved from Poland to Bessarabia
1 armour and 7 mech_infantrys moved from Germany to Western Germany
5 artilleries and 15 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in France
1 infantry placed in Southern France
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,4,3,4,2,6,2,2
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 37 PUs;
Russians buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Volgograd
2 infantry moved from Kazakhstan to Volgograd
4 infantry moved from Kazakhstan to Caucasus
1 armour moved from Alexandria to Libya
Russians take Libya from Italians
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
5 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Russia to Caucasus
2 fighters moved from Russia to Rostov
1 infantry moved from Bryansk to Rostov
Combat - Russians
Battle in Volgograd
Russians attack with 1 armour and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 4 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 2 fighters and 6 infantry
Italians defend with 1 armour and 2 mech_infantrys
Russians win, taking Rostov from Italians with 2 fighters and 4 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 2 mech_infantrys
Non Combat Move - Russians
1 tactical_bomber moved from Caucasus to Bryansk
2 fighters moved from Rostov to Bryansk
5 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Rostov
2 aaGuns and 11 infantry moved from Siberia to Amur
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - Russians
5 armour, 1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
Combat - Japanese
Battle in Midway
Battle in 30 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking Midway from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 5 submarines moved from 33 Sea Zone to 25 Sea Zone
6 infantry moved from Korea to 6 Sea Zone
2 carriers, 6 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 25 Sea Zone
6 infantry moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 infantry and 2 mech_infantrys moved from Burma to India
3 bombers moved from Yunnan to Japan
1 aaGun and 4 infantry moved from Jehol to Anhwe
2 artilleries moved from Kiangsu to Anhwe
1 mech_infantry moved from Chahar to Hunan
2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to India
2 mech_infantrys moved from Kweichow to Yunnan
1 battleship, 1 carrier and 2 transports moved from 39 Sea Zone to 37 Sea Zone
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
So here is my japanese power play. I really hope you don’t find a good way to counter it :evil:
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 2 fighters moved from Western United States to 25 Sea Zone
3 carriers, 2 cruisers, 2 destroyers and 11 submarines moved from 26 Sea Zone to 25 Sea Zone
6 fighters moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 13 submarines
Japanese defend with 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 7 fighters, 6 submarines, 5 tactical_bombers and 5 transports
3 sub hits in 25, OOL?
I don’t have to decide before you roll for all of your units because there’s a dd present. Its a triplea error. You might have to roll it on the forum
From rulebook:
However, if the opposing
side has a destroyer in the battle, the attacking or
defending submarines can’t submerge or make a Surprise
Strike. Combat proceeds normally with your submarines
firing along with your other units in step 3 or 4
Yeah I know but it’s simpler to ask then change only if really needed. So what would you probably take as casualties considering the rest of my units are rolling next?
Hmm guess I’ll roll, assigning the 3 hits to BB and 2 carriers.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 2 fighters moved from Western United States to 25 Sea Zone
3 carriers, 2 cruisers, 2 destroyers and 11 submarines moved from 26 Sea Zone to 25 Sea Zone
6 fighters moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 13 submarines
Japanese defend with 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 7 fighters, 6 submarines, 5 tactical_bombers and 5 transports
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
8 more hits, OOL? Changing the initial 3 hits from subs?
tip bb, tip 4 ac, lose 6 subs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 2 fighters moved from Western United States to 25 Sea Zone
3 carriers, 2 cruisers, 2 destroyers and 11 submarines moved from 26 Sea Zone to 25 Sea Zone
6 fighters moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 13 submarines
Japanese defend with 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 7 fighters, 6 submarines, 5 tactical_bombers and 5 transports
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 2 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Americans
8 hits, OOL?
4 tipped ac, dd, 2cc, tb
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 2 fighters moved from Western United States to 25 Sea Zone
3 carriers, 2 cruisers, 2 destroyers and 11 submarines moved from 26 Sea Zone to 25 Sea Zone
6 fighters moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 13 submarines
Japanese defend with 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 7 fighters, 6 submarines, 5 tactical_bombers and 5 transports
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 2 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Americans
retreated to 25 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 destroyer, 7 fighters, 4 tactical_bombers and 5 transports remaining. Battle score for attacker is -75
Casualties for Japanese: 4 carriers, 2 cruisers, 1 destroyer, 6 submarines and 1 tactical_bomber
Casualties for Americans: 4 carriers, 2 cruisers, 4 destroyers, 2 fighters and 13 submarines
4 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese forced to land in Midway
Non Combat Move - Americans
1 bomber and 6 fighters moved from 25 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 artilleries, 6 infantry and 4 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry, 4 mech_infantrys and 7 transports moved from 110 Sea Zone to 88 Sea Zone
2 artilleries, 6 infantry and 4 mech_infantrys moved from 88 Sea Zone to British Guiana
1 destroyer moved from 78 Sea Zone to 39 Sea Zone
2 infantry moved from South Australia to Queensland
2 fighters moved from 88 Sea Zone to British Guiana
1 destroyer and 1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Americans
2 submarines placed in 10 Sea Zone
7 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
7 infantry moved from Shensi to Hopei
1 fighter and 2 infantry moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 harbour, 1 infantry and 1 transport; Remaining resources: 10 PUs;
Combat Move - British
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3 artilleries, 1 bomber, 2 fighters, 18 infantry and 2 mech_infantrys moved from West India to India
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 armour moved from Eastern Persia to India
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 cruiser moved from 79 Sea Zone to 39 Sea Zone
1 battleship moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from United Kingdom to Finland
2 infantry moved from Norway to Finland
EDIT: 1 tactical_bomber moved from Quebec to Western United States
EDIT: 1 destroyer moved from 110 Sea Zone to 126 Sea Zone