15L G40 Surprise Attack (allies +12) vs Rubioton (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 mech_infantry moved from Amur to Buryatia
                1 fighter moved from Manchuria to Buryatia
                2 infantry moved from Chahar to Central Mongolia
                2 fighters and 2 tactical_bombers moved from Jehol to Central Mongolia
                1 tactical_bomber moved from Manchuria to Central Mongolia
                1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Central Mongolia
                    Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
                    Russians defend with 3 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Central Mongolia, round 2 :  2/7 hits
                        Russians roll dice for 3 infantry in Central Mongolia, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Central Mongolia
                        Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Central Mongolia, round 3 :  3/6 hits
                        Russians roll dice for 1 infantry in Central Mongolia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Central Mongolia
                    Japanese win, taking Central Mongolia from Russians with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Buryatia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers
                    Chinese defend with 6 infantry
                        Japanese roll dice for 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 :  7/13 hits
                        Chinese roll dice for 6 infantry in Yunnan, round 2 :  0/6 hits
                        6 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Chinese: 6 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
                2 tactical_bombers moved from Central Mongolia to Chahar
                2 fighters moved from Central Mongolia to Chahar
                1 fighter moved from Chahar to Anhwe
                1 tactical_bomber moved from Central Mongolia to Anhwe
                1 fighter moved from Buryatia to Manchuria
                1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 artillery moved from Anhwe to Hunan
                1 artillery moved from Hunan to Kwangsi
                1 artillery moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Hunan
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery moved from Amur to Korea
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Manchuria
                1 carrier and 1 transport placed in 6 Sea Zone
                1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 armour, 1 artillery, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
        Korea : 1 artillery
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 2 fighters and 2 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys
        Yunnan : 1 flag, 3 infantry
        Hunan : 1 flag, 2 artilleries and 1 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 fighter and 2 tactical_bombers
        Anhwe : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
        Amur : 1 flag
        Buryatia : 1 flag, 1 artillery and 1 mech_infantry
        36 Sea Zone : 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 4 transports
        Central Mongolia : 1 flag, 1 infantry
        6 Sea Zone : 1 carrier, 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 35 / 36
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 7 / 15
        British : 29 / 34
        UK_Pacific : 17 / 17
        Italians : 10 / 8
        ANZAC : 14 / 16
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

    Place Units - Americans
                1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 3 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  2/5 hits
                        Japanese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 4 times
                6 was rolled 1 times
            Average roll : 2.923
            Median : 3.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 13

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.500
            Median : 4.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Malta to Gibraltar
                1 fighter moved from Malta to Egypt
                1 artillery moved from Tobruk to Libya
                      British take Libya from Italians
                1 artillery moved from Tobruk to Alexandria
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 artillery and 1 infantry moved from Ethiopia to Italian Somaliland
                1 infantry moved from Ethiopia to Italian Somaliland
                1 cruiser and 1 transport moved from 76 Sea Zone to 79 Sea Zone
                1 infantry moved from Shan State to Malaya
                1 infantry moved from Burma to Shan State
                1 infantry moved from India to Burma
                1 bomber moved from Syria to Northern Italy


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Malta to Gibraltar
                1 fighter moved from Malta to Egypt
                1 artillery moved from Tobruk to Libya
                      British take Libya from Italians
                1 artillery moved from Tobruk to Alexandria
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 artillery and 1 infantry moved from Ethiopia to Italian Somaliland
                1 infantry moved from Ethiopia to Italian Somaliland
                1 cruiser and 1 transport moved from 76 Sea Zone to 79 Sea Zone
                1 infantry moved from Shan State to Malaya
                1 infantry moved from Burma to Shan State
                1 infantry moved from India to Burma
                1 bomber moved from Syria to Northern Italy

    Combat - British
                Battle in Italian Somaliland
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Italian Somaliland, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in Italian Somaliland, round 3 :  1/3 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland
                    British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Northern Italy causes 0 damage total.

    Non Combat Move - British
                1 armour moved from Tobruk to Egypt
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 destroyer placed in 110 Sea Zone
                1 armour and 1 mech_infantry placed in Union of South Africa
                1 infantry placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery and 2 infantry

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.136
            Median : 3.000
            Variance : 0.381
            Standard Deviation : 0.617
            Total rolls : 22

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.500
            Median : 4.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    British Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Italians Combat
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Syria
                1 infantry moved from 99 Sea Zone to Cyprus
                1 infantry moved from 99 Sea Zone to Syria
                1 cruiser moved from 95 Sea Zone to 99 Sea Zone
                1 artillery moved from Tunisia to Libya
                1 bomber and 1 fighter moved from Southern Italy to Libya

    Combat - Italians
                Battle in Syria
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 cruiser in Syria, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Syria
                    Italians win, taking Syria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Cyprus
                Battle in Libya
                    Italians attack with 1 artillery, 1 bomber and 1 fighter
                    British defend with 1 artillery
                        Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Libya, round 2 :  3/3 hits
                        British roll dice for 1 artillery in Libya, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Libya
                    Italians win, taking Cyprus from British, taking Libya from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 bomber moved from Libya to Southern Italy
                1 fighter moved from Libya to Tunisia
                1 aaGun, 1 artillery and 3 infantry moved from Yugoslavia to Slovakia Hungary
                2 armour moved from Romania to Slovakia Hungary
                2 aaGuns and 4 infantry moved from Northern Italy to Yugoslavia
                1 aaGun and 1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
                Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 infantry
        Syria : 1 flag, 1 artillery and 1 infantry
        Tunisia : 1 flag, 1 fighter
        Slovakia Hungary : 1 aaGun, 2 armour, 1 artillery and 3 infantry
        Northern Italy : 1 aaGun, 1 factory_major and 1 infantry
        Libya : 1 artillery
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        95 Sea Zone : 1 destroyer
        99 Sea Zone : 1 cruiser and 2 transports
        Yugoslavia : 2 aaGuns and 4 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 35 / 36
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 8 / 14
        British : 31 / 37
        UK_Pacific : 17 / 18
        Italians : 11 / 10
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 cruiser and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 cruiser and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                2 infantry moved from Morocco to Algeria
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone

    Combat - French
                Battle in 99 Sea Zone
                    French attack with 2 destroyers
                    Italians defend with 1 cruiser and 2 transports
                        French roll dice for 2 destroyers in 99 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 cruiser and 2 transports in 99 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Italians lost in 99 Sea Zone
                        2 transports owned by the Italians lost in 99 Sea Zone
                    French win, taking 99 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 26
                    Casualties for Italians: 1 cruiser and 2 transports

    Non Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    French Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Tunisia to 98 Sea Zone
                1 fighter and 3 tactical_bombers moved from Southern Italy to 99 Sea Zone
                1 bomber moved from Southern France to 99 Sea Zone

    Combat - Germans
                Battle in 99 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 3 tactical_bombers
                    French defend with 2 destroyers
                    Germans win with 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for French: 2 destroyers
                Battle in 98 Sea Zone
                    Germans attack with 2 fighters and 2 tactical_bombers
                    British defend with 1 destroyer
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Syria
                1 bomber moved from 99 Sea Zone to Western Germany
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Poland to 114 Sea Zone
                1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 armour moved from Western Germany to 113 Sea Zone
                1 armour and 1 infantry moved from 113 Sea Zone to Norway
                1 armour moved from Western Germany to Poland
                11 armour and 2 artilleries moved from Germany to Poland
                3 aaGuns moved from Western Germany to Germany
                2 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
                3 armour moved from Greece to Romania
                3 infantry moved from Greece to Bulgaria
                1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Syria
                2 tactical_bombers moved from 99 Sea Zone to Southern Italy
                1 armour moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                1 destroyer and 1 submarine placed in 113 Sea Zone
                1 fighter placed in Western Germany
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 3 fighters and 3 tactical_bombers
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 3 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
        Romania : 3 armour, 2 artilleries and 4 infantry
        Poland : 3 aaGuns, 12 armour, 4 artilleries and 12 infantry
        Germany : 3 aaGuns, 1 factory_major and 8 mech_infantrys
        Norway : 1 armour and 1 infantry
        Northern Italy : 1 infantry
        Southern Italy : 2 tactical_bombers
        113 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        Bulgaria : 1 flag, 3 infantry
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 artillery and 10 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 35 / 36
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 8 / 14
        British : 31 / 37
        UK_Pacific : 17 / 18
        Italians : 11 / 10
        ANZAC : 17 / 17
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
                2 infantry moved from Kansu to Tsagaan Olom
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                4 infantry moved from Novgorod to Belarus
                2 infantry moved from Bryansk to Belarus
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 armour moved from Russia to Belarus
                1 artillery moved from Bryansk to Belarus
                1 mech_infantry moved from Volgograd to Ukraine
                1 armour moved from Belarus to Western Ukraine
                1 armour moved from Belarus to Western Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
                2 infantry moved from Kansu to Tsagaan Olom
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                4 infantry moved from Novgorod to Belarus
                2 infantry moved from Bryansk to Belarus
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 armour moved from Russia to Belarus
                1 artillery moved from Bryansk to Belarus
                1 mech_infantry moved from Volgograd to Ukraine
                1 armour moved from Belarus to Western Ukraine
                1 armour moved from Belarus to Western Ukraine

    Non Combat Move - Russians

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 armour, 1 artillery and 1 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 armour moved from Manchuria to Siberia
                      Japanese take Siberia from Russians
                1 mech_infantry moved from Manchuria to Sakha
                      Japanese take Sakha from Russians
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Buryatia to Amur
                1 mech_infantry moved from Amur to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Central Mongolia to Suiyuyan
                1 infantry moved from Hopei to Shensi
                1 fighter moved from Chahar to Suiyuyan
                1 tactical_bomber moved from Chahar to Shensi
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
                1 tactical_bomber moved from Chahar to Yunnan
                1 infantry moved from Hunan to Yunnan
                2 infantry moved from Kwangsi to Yunnan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Manchuria to 16 Sea Zone
                1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 2 tactical_bombers moved from Kiangsi to Kwangtung
                1 fighter moved from Kiangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
                1 destroyer and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
                2 bombers, 1 fighter and 2 tactical_bombers moved from Kwangsi to Malaya
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 armour moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 2 transports
                    British defend with 1 destroyer; Americans defend with 1 destroyer and 1 submarine
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 10
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 2 submarines
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 4 infantry; ANZAC defend with 1 fighter and 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for British: 4 infantry
                    Casualties for ANZAC: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Shensi to Anhwe
                1 fighter moved from Suiyuyan to Anhwe
                2 tactical_bombers moved from Malaya to 37 Sea Zone
                2 carriers moved from 36 Sea Zone to 37 Sea Zone
                2 bombers moved from Malaya to Kwangsi
                1 fighter and 2 tactical_bombers moved from Kwangtung to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 armour moved from French Indo China to Kwangsi
                1 fighter moved from Yunnan to 37 Sea Zone
                1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 mech_infantry moved from Manchuria to Anhwe
                1 aaGun moved from Manchuria to Jehol

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
                Japanese undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter
                EDIT: Turning off Edit Mode
                1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
                2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 50 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Jehol : 1 flag, 1 aaGun
        Manchuria : 1 flag, 1 factory_minor and 2 mech_infantrys
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 2 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 2 artilleries
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 fighter, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 flag, 1 artillery and 1 harbour
        Kwangtung : 1 flag, 1 artillery and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Sakha : 1 flag, 1 mech_infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 artillery
        Siberia : 1 flag, 1 armour
        Buryatia : 1 flag
        French Indo China : 1 flag
        43 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
        36 Sea Zone : 2 transports
        35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
        20 Sea Zone : 1 transport
        Central Mongolia : 1 flag
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
        Buyant-Uhaa : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 32 / 35
        Japanese : 49 / 50
        Americans : 50 / 52
        Chinese : 4 / 14
        British : 31 / 37
        UK_Pacific : 11 / 18
        Italians : 11 / 10
        ANZAC : 17 / 17
        French : 6 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 :  3/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Western United States to Alaska
                1 mech_infantry moved from Central United States to Western United States

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 artillery placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Dice Statistics:

    Total
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                5 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                5 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 :  2/6 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.389
            Median : 3.000
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    Japanese Combat
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                3 infantry moved from Persia to Iraq
                1 armour moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                1 artillery moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from Shan State to Malaya
                1 fighter and 1 tactical_bomber moved from India to Malaya
                2 infantry moved from Burma to Shan State
                1 artillery and 3 infantry moved from India to Burma
                1 fighter moved from India to Iraq
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
                1 cruiser moved from 79 Sea Zone to 41 Sea Zone
                1 battleship moved from 39 Sea Zone to 38 Sea Zone

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