@axis-dominion cramming for an exam wednesday, might be slow until then
15L G40 wheatbeer (Axis) vs variance (Allies custom-bid) +tech&tokens
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going to adjust NCM slightly
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hitsPurchase Units - Japanese
Japanese buy 1 artillery, 2 bombers, 1 fighter, 2 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 1 techTokens; 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 mech_infantry moved from Burma to West India
Japanese take West India from UK_Pacific
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
Japanese take 37 Sea Zone from ANZAC
7 submarines moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
2 bombers moved from Philippines to 41 Sea ZoneCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 destroyer and 7 submarines
ANZAC defend with 1 submarine
Japanese roll dice for 7 submarines in 39 Sea Zone, round 2 : 2/7 hits
1 submarine owned by the ANZAC lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer and 7 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 4/9 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 infantry moved from Jehol to Anhwe
1 artillery moved from Kweichow to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 artillery and 1 infantry moved from Amur to Manchuria
1 artillery moved from Ulaanbaatar to Amur
1 artillery moved from Soviet Far East to Siberia
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
5 armour and 15 mech_infantrys moved from Burma to West India
5 artilleries and 7 infantry moved from Burma to India
1 destroyer moved from 16 Sea Zone to 5 Sea Zone
1 carrier moved from 19 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to Japan
1 battleship, 7 carriers, 1 cruiser, 6 destroyers and 3 transports moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 3 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 carriers, 3 infantry, 4 submarines and 3 transports moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 3 infantry moved from 39 Sea Zone to India
4 artilleries and 2 infantry moved from Kweichow to Yunnan
1 aaGun moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Yunnan
1 artillery moved from Sikang to Kazakhstan
1 bomber moved from Amur to Japan
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
2 bombers moved from 41 Sea Zone to India
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to India
2 bombers moved from Kweichow to India
8 fighters moved from Philippines to Japan
1 fighter moved from Philippines to Japan
3 fighters moved from Philippines to Japan
3 tactical_bombers moved from Philippines to 39 Sea ZonePlace Units - Japanese
2 bombers and 1 fighter placed in Japan
1 artillery placed in Manchuria
3 mech_infantrys placed in French Indo China
3 transports placed in 39 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 80 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 17 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 59 / 106
Russians : 3 / 0
Japanese : 80 / 91
Americans : 51 / 71
Chinese : 0 / 3
British : 34 / 37
UK_Pacific : 0 / 0
Italians : 19 / 24
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
British buy 1 factory_minor and 8 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
2 mech_infantrys moved from Persia to Caucasus
3 fighters and 1 tactical_bomber moved from Iraq to Caucasus
1 bomber moved from Egypt to CaucasusCombat - British
Battle in Caucasus
British attack with 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 2 mech_infantrys
British win, taking Caucasus from Italians with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 mech_infantrysNon Combat Move - British
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from French Equatorial Africa to Belgian Congo
1 mech_infantry moved from Ethiopia to Belgian Congo
1 mech_infantry moved from Kenya to Belgian Congo
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
2 armour moved from Egypt to Belgian Congo
1 bomber, 3 fighters and 1 tactical_bomber moved from Caucasus to Iraq
5 armour, 2 infantry and 5 mech_infantrys moved from Persia to Iraq
3 mech_infantrys moved from Trans-Jordan to Iraq
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to IraqPlace Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
2 infantry placed in Union of South Africa
1 factory_minor placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
British collect 35 PUs (2 lost to blockades); end with 36 PUs total
British collect 1 PU from War Bonds; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 bomber and 1 fighter moved from Ukraine to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 3/4 hits
British roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Ukraine to Southern Italy
1 destroyer and 2 submarines moved from 97 Sea Zone to 95 Sea Zone
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Western Germany
1 aaGun, 2 artilleries and 2 infantry moved from Ukraine to Rostov
1 fighter moved from Caucasus to Rostov
1 bomber moved from Caucasus to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 destroyers and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsProduction/PUs Summary :
Germans : 58 / 106
Russians : 3 / 0
Japanese : 80 / 91
Americans : 51 / 71
Chinese : 0 / 3
British : 35 / 42
UK_Pacific : 0 / 0
Italians : 19 / 25
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hitsPurchase Units - Germans
Germans buy 3 armour, 10 artilleries, 1 destroyer, 4 infantry and 7 mech_infantrys; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 bomber moved from Western Germany to 125 Sea Zone
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from British
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 bomber moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Americans with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
4 mech_infantrys moved from Novgorod to Bryansk
18 armour and 47 mech_infantrys moved from Tambov to Bryansk
1 armour moved from Volgograd to Bryansk
1 armour and 3 mech_infantrys moved from Ukraine to Bryansk
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from 125 Sea Zone to Western Germany
2 bombers moved from 104 Sea Zone to Western Germany
1 aaGun, 4 artilleries and 1 infantry moved from Russia to TambovPlace Units - Germans
4 artilleries placed in Novgorod
4 artilleries placed in Volgograd
4 mech_infantrys placed in Finland
Germans undo move 3.
1 armour and 3 mech_infantrys placed in Finland
1 armour and 3 mech_infantrys placed in Ukraine
1 destroyer placed in 113 Sea Zone
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 59 PUs; end with 59 PUs total
Germans collect 6 PUs from War Bonds; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUsProduction/PUs Summary :
Germans : 59 / 92
Russians : 2 / 0
Japanese : 80 / 91
Americans : 51 / 71
Chinese : 0 / 3
British : 35 / 42
UK_Pacific : 0 / 0
Italians : 19 / 25
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
11 artilleries and 100 infantry moved from Vologda to Archangel
Russians take Archangel from GermansCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
11 artilleries and 100 infantry moved from Vologda to Archangel
Russians take Archangel from GermansCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hitsPurchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 13 infantry and 3 mech_infantrys; Remaining resources: 1 techTokens; 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
1 mech_infantry moved from West India to Eastern Persia
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
7 artilleries and 9 infantry moved from India to 39 Sea Zone
7 artilleries, 9 infantry and 8 transports moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
7 artilleries and 9 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 artillery moved from Novosibirsk to Vologda
Japanese take Vologda from RussiansCombat - Japanese
Battle in British Somaliland
Battle in 80 Sea Zone
Japanese attack with 1 destroyer and 8 transports
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Japanese win, taking British Somaliland from British, taking 80 Sea Zone from Neutral with 1 destroyer and 8 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Persia
Japanese attack with 7 artilleries and 9 infantry
British defend with 1 factory_minor and 3 infantry
Japanese roll dice for 7 artilleries and 9 infantry in Persia, round 2 : 5/16 hits
British roll dice for 3 infantry in Persia, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 7 artilleries and 8 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Eastern Persia
Japanese attack with 1 mech_infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGunNon Combat Move - Japanese
5 armour and 15 mech_infantrys moved from West India to Persia
1 artillery and 1 infantry moved from Kazakhstan to Caucasus
5 artilleries and 2 infantry moved from Yunnan to Burma
1 aaGun moved from Yunnan to French Indo China
1 fighter moved from Japan to French Indo China
3 fighters moved from Japan to Philippines
3 mech_infantrys moved from French Indo China to Szechwan
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Manchuria to Jehol
1 artillery moved from Amur to Manchuria
1 artillery moved from Siberia to Amur
1 carrier moved from 5 Sea Zone to 3 Sea Zone
1 submarine moved from 39 Sea Zone to 72 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 carrier moved from 39 Sea Zone to 76 Sea Zone
1 destroyer and 2 submarines moved from 39 Sea Zone to 76 Sea Zone
2 fighters moved from India to 76 Sea Zone
1 carrier moved from 39 Sea Zone to 76 Sea Zone
2 tactical_bombers moved from 39 Sea Zone to 76 Sea Zone
7 carriers, 6 destroyers, 8 submarines and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
2 tactical_bombers moved from India to 80 Sea Zone
3 bombers moved from Japan to French Indo China
1 destroyer moved from 41 Sea Zone to 39 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in India
3 infantry placed in Manchuria
1 fighter and 8 infantry placed in Japan
1 factory_minor placed in West IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4,1,4,5,3,6,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3,1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,3
Japanese collect 67 PUs (17 lost to blockades); end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsProduction/PUs Summary :
Germans : 58 / 92
Russians : 1 / 0
Japanese : 84 / 83
Americans : 51 / 71
Chinese : 0 / 3
British : 33 / 42
UK_Pacific : 0 / 0
Italians : 19 / 25
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 5 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
5 armour, 1 bomber, 3 fighters, 13 mech_infantrys and 1 tactical_bomber moved from Iraq to Egypt
1 artillery and 6 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 armour and 9 mech_infantrys moved from Belgian Congo to Egypt
2 artilleries and 5 infantry moved from Rhodesia to Union of South Africa
1 submarine moved from 105 Sea Zone to 91 Sea ZonePlace Units - British
3 infantry placed in Iraq
3 armour placed in Egypt
2 armour and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,1,3,5,4,1,1,4,1,1,6,3,6,2,3,1,3,5,1,4,3,6,3,5,3,4,3,2,5,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
British collect 25 PUs (8 lost to blockades); end with 25 PUs total
British collect 3 PUs from War Bonds; end with 28 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 fighter moved from Rostov to Iraq
1 bomber and 3 fighters moved from Southern Italy to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 armour, 1 bomber, 4 fighters and 1 mech_infantry
British defend with 1 factory_minor and 3 infantry; Russians defend with 1 fighter and 1 tactical_bomber
Italians roll dice for 1 armour, 1 bomber, 4 fighters and 1 mech_infantry in Iraq, round 2 : 3/7 hits
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits
1 mech_infantry owned by the Italians, 1 armour owned by the Italians and 3 infantry owned by the British lost in Iraq
Italians roll dice for 1 bomber and 4 fighters in Iraq, round 3 : 3/5 hits
British roll dice for 1 fighter and 1 tactical_bomber in Iraq, round 3 : 1/2 hits
1 fighter owned by the Russians, 1 fighter owned by the Italians and 1 tactical_bomber owned by the Russians lost in Iraq
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour, 1 fighter and 1 mech_infantry
Casualties for British: 3 infantry
Casualties for Russians: 1 fighter and 1 tactical_bomberNon Combat Move - Italians
1 bomber and 3 fighters moved from Iraq to Persia
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 destroyers, 2 submarines and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to France
1 infantry moved from France to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 aaGun, 2 artilleries and 2 infantry moved from Rostov to CaucasusPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 58 / 92
Russians : 1 / 0
Japanese : 84 / 83
Americans : 51 / 72
Chinese : 0 / 3
British : 33 / 28
UK_Pacific : 0 / 0
Italians : 19 / 24
ANZAC : 10 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hitsPurchase Units - Germans
Germans buy 2 armour, 1 artillery, 4 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
3 bombers moved from Western Germany to 104 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 3 bombers, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 armour and 3 mech_infantrys moved from Finland to Novgorod
20 armour and 54 mech_infantrys moved from Bryansk to Novgorod
36 artilleries and 28 infantry moved from Tambov to Bryansk
1 aaGun moved from Tambov to Bryansk
1 infantry moved from Samara to Russia
4 artilleries moved from Volgograd to Caucasus
1 aaGun moved from Rostov to Caucasus
2 fighters and 3 tactical_bombers moved from Tambov to Novgorod
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 armour and 3 mech_infantrys moved from Ukraine to Eastern Poland
3 bombers moved from 104 Sea Zone to Western GermanyPlace Units - Germans
4 fighters placed in Novgorod
1 armour and 3 mech_infantrys placed in Finland
4 infantry placed in Russia
1 armour and 3 mech_infantrys placed in Ukraine
1 artillery placed in FranceTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Germans collect 4 PUs from War Bonds; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Northern Italy: 1 aaGun, 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 aaGun and 4 artilleries
EDIT: Adding units owned by Germans to Samara: 1 aaGun and 4 artilleries
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 60 / 93
Russians : 1 / 0
Japanese : 80 / 83
Americans : 51 / 72
Chinese : 0 / 3
British : 31 / 28
UK_Pacific : 0 / 0
Italians : 19 / 24
ANZAC : 14 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Russians
11 artilleries and 100 infantry moved from Archangel to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 11 artilleries and 100 infantry
Germans defend with 1 aaGun, 1 airfield, 21 armour, 4 artilleries, 1 factory_minor, 6 fighters, 1 harbour, 57 mech_infantrys and 3 tactical_bombers
Germans win with 17 armour, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is -71
Casualties for Germans: 1 aaGun, 4 armour, 4 artilleries and 57 mech_infantrys
Casualties for Russians: 11 artilleries and 100 infantryNon Combat Move - Russians
Turn Complete - Russians
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Just Archangel, nenetsia and Turkmenistan and you will have completely exterminated the Russian race!
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Sorry about the tech die rolling twice, I forgot about that when I closed the map.
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(for J17)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hitsPurchase Units - Japanese
Japanese buy 2 airfields, 2 artilleries, 2 destroyers, 7 infantry and 2 mech_infantrys; Remaining resources: 1 techTokens; 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 artillery moved from Vologda to Archangel
Japanese take Archangel from Russians
1 infantry moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 bombers moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
4 mech_infantrys moved from Persia to Trans-Jordan
2 fighters and 2 tactical_bombers moved from 76 Sea Zone to Trans-Jordan
4 bombers moved from India to Trans-Jordan
3 tactical_bombers moved from 80 Sea Zone to Trans-Jordan
1 mech_infantry moved from Persia to Trans-JordanCombat - Japanese
Battle in Ceylon
Battle in 37 Sea Zone
Japanese attack with 3 bombers, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 3 bombers, 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 4/8 hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking Ceylon from UK_Pacific, taking 37 Sea Zone from Americans with 3 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Trans-Jordan
Japanese attack with 4 bombers, 2 fighters, 5 mech_infantrys and 5 tactical_bombers
British defend with 1 artillery and 6 infantry
Japanese roll dice for 4 bombers, 2 fighters, 5 mech_infantrys and 5 tactical_bombers in Trans-Jordan, round 2 : 7/20 hits
British roll dice for 1 artillery and 6 infantry in Trans-Jordan, round 2 : 2/7 hits
2 mech_infantrys owned by the Japanese, 1 artillery owned by the British and 6 infantry owned by the British lost in Trans-Jordan
Japanese win, taking Trans-Jordan from British with 4 bombers, 2 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 artillery and 6 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Japanese
1 submarine moved from 72 Sea Zone to 70 Sea Zone
1 submarine moved from 76 Sea Zone to 71 Sea Zone
1 submarine moved from 76 Sea Zone to 72 Sea Zone
7 artilleries and 8 infantry moved from Persia to Iraq
2 fighters and 5 tactical_bombers moved from Trans-Jordan to Iraq
5 armour and 10 mech_infantrys moved from Persia to Iraq
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from British Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
2 carriers and 1 destroyer moved from 76 Sea Zone to 79 Sea Zone
1 battleship, 7 carriers, 1 cruiser, 7 destroyers, 8 submarines and 7 transports moved from 80 Sea Zone to 39 Sea Zone
5 artilleries and 2 infantry moved from Burma to India
1 artillery moved from India to West India
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
3 mech_infantrys moved from Szechwan to Kazakhstan
1 mech_infantry moved from Yunnan to Sikang
3 bombers moved from 37 Sea Zone to India
1 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 artillery moved from Amur to Manchuria
3 fighters moved from Japan to Manchuria
5 fighters and 1 tactical_bomber moved from Japan to Philippines
2 fighters moved from Philippines to French Indo China
4 bombers moved from Trans-Jordan to PersiaPlace Units - Japanese
1 destroyer placed in 19 Sea Zone
1 airfield placed in Manchuria
1 destroyer placed in 6 Sea Zone
1 airfield, 1 artillery and 2 infantry placed in Persia
3 infantry placed in West India
1 artillery and 2 infantry placed in India
2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 21
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,1,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,3
Japanese collect 61 PUs (21 lost to blockades); end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 60 / 93
Russians : 0 / 0
Japanese : 82 / 66
Americans : 51 / 72
Chinese : 0 / 3
British : 30 / 28
UK_Pacific : 0 / 0
Italians : 19 / 24
ANZAC : 14 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 91 Sea Zone to 104 Sea ZoneCombat - British
Battle in 104 Sea Zone
British attack with 1 submarine
Germans defend with 1 destroyer
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for British: 1 submarineNon Combat Move - British
2 armour moved from Union of South Africa to Belgian CongoPlace Units - British
1 armour and 2 infantry placed in Egypt
1 armour and 1 fighter placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
British collect 14 PUs (16 lost to blockades); end with 14 PUs total
British collect 6 PUs from War Bonds; end with 20 PUs totalTurn Complete - UK_Pacific
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ool for 2 non-sub hits in SZ96?





