15L Buckman (Axis) vs Majikforce Allies +18)

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 battleship, 2 fighters and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                2 fighters moved from 101 Sea Zone to 102 Sea Zone
                1 cruiser moved from 101 Sea Zone to 102 Sea Zone
                1 destroyer moved from 101 Sea Zone to 102 Sea Zone
                2 submarines moved from 101 Sea Zone to 102 Sea Zone
                1 infantry moved from Central United States to Western United States
                1 artillery moved from Central United States to Western United States
                1 bomber moved from Eastern United States to Midway
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                1 artillery moved from 25 Sea Zone to Midway
                1 fighter moved from Wake Island to Midway
                1 carrier, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 battleship and 1 transport placed in 10 Sea Zone
                1 fighter placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                4 infantry moved from Sikang to Szechwan
                2 infantry moved from Tsinghai to Shensi
                1 fighter moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor and 2 fighters; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - British
                Battle in Holland Belgium

    Non Combat Move - British
                1 fighter moved from Gibraltar to United Kingdom
                2 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                3 infantry moved from Persia to Eastern Persia
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone
                3 aaGuns, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Burma to India
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                2 artilleries and 1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
                4 infantry moved from Brazil to British Guiana

    Place Units - British
                1 factory_minor placed in Persia
                1 destroyer placed in 110 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 infantry moved from Romania to Bulgaria
                2 infantry moved from Greece to Bulgaria
                4 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Southern France to France
                2 artilleries moved from Southern France to France
                2 aaGuns moved from Southern France to Northern Italy
                1 bomber moved from Southern France to Southern Italy
                3 armour moved from Yugoslavia to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 infantry moved from Romania to Bulgaria
                2 infantry moved from Greece to Bulgaria
                4 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Southern France to France
                2 artilleries moved from Southern France to France
                2 aaGuns moved from Southern France to Northern Italy
                1 bomber moved from Southern France to Southern Italy
                3 armour moved from Yugoslavia to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                2 fighters moved from Sumatra to India
                1 fighter moved from Sumatra to India
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 cruiser moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
                EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Persia
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Belarus to Novgorod
                2 infantry moved from Belarus to Bryansk
                4 armour, 5 artilleries and 14 infantry moved from Belarus to Smolensk
                3 fighters and 5 tactical_bombers moved from Western Germany to Novgorod
                2 infantry moved from Western Germany to Holland Belgium
                2 bombers moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Bryansk
                1 bomber moved from Baltic States to Bryansk
                10 armour moved from Baltic States to Smolensk

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 3 fighters, 1 infantry and 5 tactical_bombers
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 bombers and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Smolensk
                    Germans attack with 14 armour, 5 artilleries and 14 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 14 armour, 5 artilleries and 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Novgorod to Belarus
                5 tactical_bombers moved from Novgorod to Belarus
                2 bombers moved from Bryansk to Belarus
                1 mech_infantry moved from Poland to Belarus
                1 mech_infantry moved from Poland to Belarus
                3 armour moved from Poland to Belarus
                2 bombers moved from Holland Belgium to Belarus
                2 fighters moved from Novgorod to Belarus

    Place Units - Germans
                2 bombers and 8 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 40 PUs; end with 40 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Belarus to Novgorod
                2 infantry moved from Belarus to Bryansk
                4 armour, 5 artilleries and 14 infantry moved from Belarus to Smolensk
                3 fighters and 5 tactical_bombers moved from Western Germany to Novgorod
                2 infantry moved from Western Germany to Holland Belgium
                2 bombers moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Bryansk
                1 bomber moved from Baltic States to Bryansk
                10 armour moved from Baltic States to Smolensk

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 3 fighters, 1 infantry and 5 tactical_bombers
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 bombers and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Smolensk
                    Germans attack with 14 armour, 5 artilleries and 14 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 14 armour, 5 artilleries and 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Novgorod to Belarus
                5 tactical_bombers moved from Novgorod to Belarus
                2 bombers moved from Bryansk to Belarus
                1 mech_infantry moved from Poland to Belarus
                1 mech_infantry moved from Poland to Belarus
                3 armour moved from Poland to Belarus
                2 bombers moved from Holland Belgium to Belarus
                2 fighters moved from Novgorod to Belarus

    Place Units - Germans
                2 bombers and 8 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 40 PUs; end with 40 PUs total

  • 22 16

    Sorry for the delay.  Work and home have been very busy.  Plus I have been thinking long and hard about my predicament with Russia.  I hope to post tonight.  Cheers!


  • no problem, thanks for the heads up!


  • Test summary from TripleA, engine version: 1.8.0.5, time: 17:33:17


  • Test summary from TripleA, engine version: 1.8.0.5, time: 21:00:01


  • I have no clue why that posted here

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 6 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                1 bomber moved from Volgograd to Bryansk
                2 fighters moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                3 artilleries and 3 infantry moved from Finland to Vyborg
                      Russians take Vyborg from Germans

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Archangel to Novgorod
                6 infantry moved from Timguska to Kansu
                1 aaGun and 9 infantry moved from Yenisey to Timguska
                2 aaGuns, 4 artilleries and 10 infantry moved from Russia to Samara
                1 infantry moved from Vologda to Samara
                1 aaGun moved from Vologda to Samara
                2 fighters moved from Bryansk to Volgograd
                1 tactical_bomber moved from Bryansk to Volgograd
                1 bomber moved from Bryansk to Volgograd
                3 artilleries moved from Ukraine to Rostov
                4 mech_infantrys moved from Ukraine to Volgograd
                1 armour moved from Ukraine to Volgograd
                1 mech_infantry moved from 80 Sea Zone to Persia
                1 armour moved from Egypt to Iraq

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Ukraine
                3 armour placed in Volgograd
                1 armour, 1 infantry and 1 mech_infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs

  • 22 16

    Turn 5 Russian take.  Nice Job!


  • thanks!

    Did you forget to move the AA gun in Vologda?  I don’t want to take advantage of an opps.  I know it is much easier to miss a move or a piece on the computer than when looking at a board (or at least it is for me).  Just seemed odd that you would leave the aa gun there for an auto kill when you moved the rest of the stuff out of that territory.

    If you want me to move it, let me know.

    Also, if you want surrender I will take that too!  :-D


  • NVM, I looked at the board again.  Guess I should actually look at the whole board and not just the one territory.

    But I will still let you surrender.  :  )

  • 22 16

    I will agree that losing Russia this early really hurts.  But you still have a lot of fighting to do to gain the upper hand.  Alot of Russian territory for you to still take.  Plus we haven’t even unleashed the green monster yet!  Should be a very interesting game.  I left the aa there to prevent a blitz.  I dont really need it being on the run and all. :-D


  • I have an opportunity to buy another apartment complex.  I might not be able to post again until Monday.  It might or might not pan out, but if it does I will very busy.  Just wanted you to know.

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