No scramble in z93.
If I’m limited to only 3-plane scramble in z31, no scramble. If I can scramble 4, I will do 4 fighters. Not sure on the rule here.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
1 tactical_bomber moved from Gibraltar to Malta
1 bomber moved from United Kingdom to Gibraltar
1 bomber and 3 fighters moved from United Kingdom to Gibraltar
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Non Combat Move - British
1 fighter moved from India to Northwest Persia
1 fighter moved from India to Northwest Persia
1 tactical_bomber moved from India to Northwest Persia
1 tactical_bomber moved from India to Northwest Persia
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Place Units - British
1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
EDIT: Removing units owned by British from Union of South Africa: 1 fighter
EDIT: Removing units owned by British from Union of South Africa: 1 tactical_bomber
EDIT: Adding units owned by British to Union of South Africa: 2 bombers
EDIT: Changing PUs for British from 1 to 2
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 27 PUs; end with 29 PUs total
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 aaGuns, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
2 cruisers moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
Combat - Italians
Battle in Union of South Africa
Italians attack with 1 artillery and 1 infantry
British defend with 2 bombers, 1 factory_minor and 1 harbour
Italians win, taking Union of South Africa from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 24
Casualties for British: 2 bombers
Non Combat Move - Italians
2 transports moved from 81 Sea Zone to 78 Sea Zone
1 destroyer moved from 81 Sea Zone to 78 Sea Zone
2 aaGuns and 2 infantry moved from Belarus to Bryansk
2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Egypt to Southern Italy
Place Units - Italians
2 aaGuns and 1 artillery placed in Egypt
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
I think Germany is going to bomb raid Moscow with 5 bombers in G10, would you intercept?
Yes, intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 16 Sea Zone
1 submarine moved from 33 Sea Zone to 16 Sea Zone
Combat - ANZAC
Battle in 16 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 submarines
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
sorry to be more precise, 5 bombers and 1 fighter, still intercept?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 fighter moved from Gibraltar to Cyprus
Non Combat Move - French
Turn Complete - French
No intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
2 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Western Germany to Ukraine
2 bombers moved from Poland to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
5 bombers moved from Eastern Poland to Russia
1 fighter moved from Belarus to Russia
5 mech_infantrys moved from Poland to Western Ukraine
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4,7,6,6 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Russia to Bryansk
4 aaGuns, 8 armour, 10 artilleries, 18 infantry and 28 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Archangel to Belarus
3 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 6 infantry moved from Finland to Karelia
8 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Ukraine to Eastern Poland
2 bombers moved from Russia to Eastern Poland
2 bombers moved from Russia to Bryansk
4 fighters and 2 tactical_bombers moved from Western Germany to Egypt
5 mech_infantrys moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
Place Units - Germans
1 artillery and 2 infantry placed in France
3 mech_infantrys placed in Novgorod
1 fighter, 1 infantry and 8 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 16x factory_major; Remaining resources: 21 PUs;
Russians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Trans-Jordan to Syria
Russians take Syria from Germans
1 armour moved from Syria to Trans-Jordan
1 armour moved from Persia to Iraq
25 artilleries, 4 fighters, 60 infantry, 1 mech_infantry and 2 tactical_bombers moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 25 artilleries, 4 fighters, 60 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 4 aaGuns, 8 armour, 10 artilleries, 2 bombers, 2 fighters, 18 infantry, 39 mech_infantrys and 1 tactical_bomber; Italians defend with 2 aaGuns, 1 armour and 2 infantry
Italians win with 9 armour, 10 artilleries, 2 fighters, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -120
Casualties for Germans: 4 aaGuns, 2 bombers, 18 infantry and 28 mech_infantrys
Casualties for Russians: 25 artilleries, 4 fighters, 60 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for Italians: 2 aaGuns and 2 infantry
Non Combat Move - Russians
Place Units - Russians
I did a desperation attempt against Germany (23%) and lost. Congratulations! You were out-earning me and I had nowhere to easily earn more money.
waw, I did not expect this. I thought that there is pretty much no chance for Axis to pull a victory in this game after Germany lost all its navy and airforce in turn 2….
I badly messed up with my American fleet in Java, giving you another 3 rounds as Germany.