Good luck and have fun!
15L Buckman (Axis) vs Majikforce Allies +18)
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lost 2 arm when defending vs 2 inf!!! that is an ouch! As my buddy and I would say, you got out coached. Inside joke referring to a game of blood bowl, that had the wildest dice. At one point in the game I had rolled 15 straight sixes and my buddy had rolled 10 straight ones. Was a game neither of us will ever forget.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Chahar to Hopei
2 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
2 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 artillery moved from 5 Sea Zone to Soviet Far East
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Soviet Far EastCombat - Japanese
Battle in Soviet Far East
Battle in SiberiaNon Combat Move - Japanese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 armour, 1 artillery, 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Hopei
1 aaGun and 5 infantry moved from Jehol to Anhwe
1 cruiser and 1 transport moved from 20 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in Shantung
1 bomber and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Midway to 8 Sea Zone
1 fighter moved from Wake Island to 8 Sea Zone
1 fighter moved from Guam to Wake Island
1 destroyer moved from 26 Sea Zone to 8 Sea Zone
1 cruiser moved from 26 Sea Zone to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Eastern United States to MidwayPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 bomber placed in Western United States
Americans undo move 2.
1 bomber placed in Eastern United States
1 transport placed in 10 Sea Zone
Americans undo move 1.
1 carrier and 1 destroyer placed in 10 Sea Zone
1 artillery and 1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
1 fighter moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
4 infantry moved from Szechwan to Sikang
2 infantry moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 carrier, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Ethiopia to Kenya
1 artillery moved from Ethiopia to Kenya
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 artillery moved from 72 Sea Zone to Kenya
1 cruiser moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to NorwayCombat - British
Battle in Kenya
British attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Norway
British attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
British win, taking Norway from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter and 1 infantryNon Combat Move - British
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 fighter moved from Malta to Gibraltar
1 armour moved from British Guiana to 88 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 fighter moved from Malta to Egypt
2 mech_infantrys moved from Tobruk to Egypt
1 armour moved from Tobruk to Egypt
1 bomber moved from Malta to Egypt
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
2 mech_infantrys moved from India to Burma
3 infantry moved from India to Burma
3 infantry moved from Shan State to Burma
1 destroyer moved from 37 Sea Zone to 39 Sea ZonePlace Units - British
1 carrier and 1 transport placed in 110 Sea Zone
1 factory_minor placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea Zone
2 fighters moved from Southern Italy to Greece
2 infantry moved from Albania to Greece
4 infantry moved from Bulgaria to Greece
4 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern France to Yugoslavia
1 armour moved from Bulgaria to Yugoslavia
1 armour moved from Southern Italy to 97 Sea Zone
1 armour moved from 97 Sea Zone to Yugoslavia
1 mech_infantry moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 3 armour, 4 infantry and 1 mech_infantry
Neutral_Allies defend with 5 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 3 armour remaining. Battle score for attacker is -1
Casualties for Italians: 4 infantry and 1 mech_infantry
Casualties for Neutral_Allies: 5 infantry
Battle in Greece
Italians attack with 2 fighters and 6 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 4 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 91 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern France
2 aaGuns moved from Northern Italy to Southern France
2 fighters moved from Greece to Southern Italy
2 infantry moved from Bulgaria to RomaniaPlace Units - Italians
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total -
I guess I should be thankful that transports are auto killed. With the dice I was rolling, I still might be waiting to hit your transport.
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Sheesh! That Yugo battle always seems to be a meat grinder whether I’m on triple a or playing face to face.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from Queensland to Sumatra
1 fighter moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 81 Sea Zone to 98 Sea Zone -
I have stuff to do for mother’s day. It will be late tonight before I can post my turn.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 3 bombers and 2 infantry; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
4 armour, 3 artilleries and 11 infantry moved from Baltic States to Belarus
2 artilleries and 6 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Southern Italy to 112 Sea Zone
2 bombers moved from Eastern Poland to Russia -
intercept in Russia?
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I hope your mother has a wonderful Mother’s day!
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launch that plane! Thank you for the Mother’s Day wishes. Same to you for all the Mother’s in your life.
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Launched!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 3 bombers and 2 infantry; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
4 armour, 3 artilleries and 11 infantry moved from Baltic States to Belarus
2 artilleries and 6 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Southern Italy to 112 Sea Zone
2 bombers moved from Eastern Poland to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Russians launches 1 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in 112 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Belarus
Germans attack with 4 armour, 5 artilleries and 17 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 4 armour, 5 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
4 artilleries and 4 infantry moved from Poland to Eastern Poland
3 armour and 2 mech_infantrys moved from Western Germany to Poland
3 fighters and 4 tactical_bombers moved from Baltic States to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
10 armour moved from Germany to Baltic States
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
3 artilleries moved from Normandy Bordeaux to France
1 bomber moved from Russia to Baltic StatesPlace Units - Germans
3 bombers and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 43 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 42 PUs;
Russians buy 1 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries and 3 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 infantry moved from Archangel to Novgorod
1 fighter moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 armour moved from Iraq to Egypt
1 mech_infantry moved from Iraq to 80 Sea Zone
6 infantry moved from Yenisey to Timguska
1 aaGun and 9 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Vologda
2 aaGuns moved from Archangel to Vologda
3 mech_infantrys moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
1 mech_infantry moved from Russia to Ukraine
2 aaGuns, 1 artillery and 2 infantry moved from Bryansk to Russia
1 tactical_bomber moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from Egypt to VolgogradPlace Units - Russians
2 artilleries and 1 fighter placed in Russia
3 infantry placed in Ukraine
3 infantry placed in Russia
1 armour placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 7 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
2 artilleries moved from Hopei to Suiyuyan
2 bombers moved from Yunnan to Suiyuyan
2 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 7 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
2 artilleries moved from Hopei to Suiyuyan
2 bombers moved from Yunnan to Suiyuyan
2 infantry moved from Siberia to Sakha
Japanese take Sakha from RussiansCombat - Japanese
Battle in Suiyuyan
Japanese attack with 2 artilleries, 2 bombers and 2 infantry
Chinese defend with 3 infantry
Japanese win, taking Suiyuyan from Chinese with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Suiyuyan to Yunnan
1 mech_infantry moved from Hopei to Yunnan
3 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Hopei
1 aaGun moved from Anhwe to Hunan
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
3 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 artillery moved from 6 Sea Zone to Japan
1 bomber moved from Japan to YunnanPlace Units - Japanese
3 infantry placed in Kiangsu
Japanese undo move 1.
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs





