Pretty sure that’s right now.
Bold vs. Adam (+19 big ones)
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hang on - need to tweak that.
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use this.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
2 armour, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to IraqCombat - Russians
Battle in Iraq
Russians attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
1 tactical_bomber moved from Iraq to Northwest Persia
1 infantry moved from Rostov to Bryansk
2 infantry moved from Ukraine to Bryansk
4 aaGuns, 5 artilleries and 24 infantry moved from Belarus to Bryansk
10 infantry moved from Russia to Bryansk
1 fighter moved from Yakut S.S.R. to Tsinghai
6 infantry moved from Yenisey to Timguska
2 aaGuns and 11 infantry moved from Sakha to Amur
1 mech_infantry moved from Caucasus to BryanskPlace Units - Russians
10 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
2 armour, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to IraqCombat - Russians
Battle in Iraq
Russians attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
1 tactical_bomber moved from Iraq to Northwest Persia
1 infantry moved from Rostov to Bryansk
2 infantry moved from Ukraine to Bryansk
4 aaGuns, 5 artilleries and 24 infantry moved from Belarus to Bryansk
10 infantry moved from Russia to Bryansk
1 fighter moved from Yakut S.S.R. to Tsinghai
6 infantry moved from Yenisey to Timguska
2 aaGuns and 11 infantry moved from Sakha to Amur
1 mech_infantry moved from Caucasus to BryanskPlace Units - Russians
10 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 117 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 106 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Kwangsi to Kwangtung
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 19 Sea Zone
4 transports moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from Kwangsi to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 artilleries and 6 infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Hunan to Burma
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
4 fighters and 1 tactical_bomber moved from Hunan to KwangtungCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 4 fighters and 4 tactical_bombers
British defend with 1 destroyer
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers and 2 destroyers
British defend with 1 battleship
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 1 carrier, 2 cruisers and 2 destroyers remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 6 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 6 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 artilleries and 6 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Manchuria
4 infantry moved from Shantung to Jehol
2 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsi
4 fighters and 1 tactical_bomber moved from Kwangtung to Anhwe
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Anhwe
1 mech_infantry moved from Kweichow to Shan State
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Shan State
2 bombers moved from Burma to Anhwe
1 artillery and 2 infantry moved from Yunnan to Shan State
1 armour moved from Jehol to Suiyuyan
2 artilleries and 5 infantry moved from Kweichow to SzechwanPlace Units - Japanese
2 infantry and 1 mech_infantry placed in French Indo China
1 destroyer, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total -
adam - i see i neglected in my final iteration to kill the anzac trn
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Fig attacks it and lands in 37?
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here’s the map with the trn removed. every single map i had i was killing this trn one way or another.
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Sorry for the delay, my laptop was being incredibly slow.
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Euh the save is at the non combat phase, must be the wrong one?
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U can take the original post. All I did was remove the anzac trn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 infantry placed in Central United States
2 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 51 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 destroyers and 3 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
British take 106 Sea Zone from Germans
1 fighter and 2 infantry moved from India to BurmaCombat - British
Battle in 104 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
3 infantry moved from West India to India
1 transport moved from 79 Sea Zone to 72 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Kenya to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 submarines moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Alexandria to Egypt
2 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia
1 mech_infantry moved from Eire to United Kingdom
1 bomber moved from Malta to British Guiana
2 fighters moved from Malta to IraqPlace Units - British
3 submarines placed in 98 Sea Zone
1 destroyer placed in 106 Sea Zone
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,1,3,6,1,5,3,2,2
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 3 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Romania to Volgograd
1 bomber moved from Northern Italy to Egypt
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Italians take Ukraine from RussiansCombat - Italians
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Volgograd
Italians attack with 1 bomber
Russians defend with 1 factory_minor and 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Volgograd to Greece
1 armour moved from Eastern Poland to Ukraine
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
1 bomber moved from Egypt to Tobruk
3 aaGuns, 2 artilleries and 1 infantry moved from Northern Italy to France
4 infantry moved from Yugoslavia to Northern Italy
2 fighters moved from Romania to Greece
1 aaGun, 4 infantry and 2 mech_infantrys moved from Romania to Bessarabia
2 mech_infantrys moved from Bessarabia to UkrainePlace Units - Italians
1 bomber and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from India to Eastern Persia
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
2 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 submarine moved from 112 Sea Zone to 114 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Holland Belgium to 114 Sea Zone
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from RussiansCombat - Germans
Battle in 114 Sea Zone
Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiserNon Combat Move - Germans
2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
2 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
5 infantry moved from Finland to Vyborg
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
2 bombers moved from 114 Sea Zone to Bessarabia
5 armour and 13 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 artilleries and 10 infantry moved from Eastern Poland to Bessarabia
3 armour moved from Romania to Ukraine
3 infantry moved from Bulgaria to Romania
3 mech_infantrys moved from Poland to Bessarabia
7 mech_infantrys moved from Germany to Eastern Poland
4 fighters and 4 tactical_bombers moved from Western Germany to Ukraine
3 aaGuns moved from Western Germany to France
1 aaGun moved from Holland Belgium to France
2 artilleries moved from France to Western Germany
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Germans
6 infantry placed in Germany
4 mech_infantrys placed in Germany
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
hang on - didn’t move the bess guys to ukraine





