TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 4 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery and 5 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 5 infantry moved from 8 Sea Zone to France
6 infantry moved from Italy to France
1 infantry moved from Belgian Congo to Union of South Africa
1 fighter moved from Belgian Congo to Union of South Africa
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Novosibirsk
1 bomber moved from Russia to Novosibirsk
1 bomber moved from Norway to Germany
2 bombers moved from Libya to Germany
2 infantry moved from Western Canada to Eastern Canada
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Wake Island
1 cruiser moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from Norway to 5 Sea Zone
1 infantry moved from Norway to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
10 fighters moved from Italy to France
10 fighters moved from France to Northwestern Europe
2 infantry moved from 8 Sea Zone to Northwestern Europe
2 transports moved from 3 Sea Zone to 10 Sea Zone
7 infantry moved from Eastern United States to Eastern Canada
1 bomber moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
1 bomber moved from Russia to Germany
Combat - Americans
Battle in Northwestern Europe
Americans attack with 10 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Northwestern Europe, round 2 : 0/1 hits
Americans roll dice for 10 fighters and 2 infantry in Northwestern Europe, round 2 : 6/12 hits
Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northwestern Europe
Americans win, taking Northwestern Europe from Germans with 10 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kazakh S.S.R.
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Americans roll dice for 1 bomber and 2 infantry in Kazakh S.S.R., round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Kazakh S.S.R., round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kazakh S.S.R.
Americans win, taking Kazakh S.S.R. from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Union of South Africa
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Union of South Africa, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Union of South Africa, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Union of South Africa
Americans win, taking Union of South Africa from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Wake Island
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Wake Island, round 2 : 0/1 hits
Americans roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits
Americans roll dice for 2 infantry in Wake Island, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits
Americans roll dice for 2 infantry in Wake Island, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Wake Island, round 4 : 0/1 hits
Americans roll dice for 2 infantry in Wake Island, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Wake Island, round 5 : 0/1 hits
Americans roll dice for 2 infantry in Wake Island, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Wake Island, round 6 : 0/1 hits
Americans roll dice for 2 infantry in Wake Island, round 7 : 0/2 hits
Japanese roll dice for 1 infantry in Wake Island, round 7 : 0/1 hits
Americans roll dice for 2 infantry in Wake Island, round 8 : 0/2 hits
Japanese roll dice for 1 infantry in Wake Island, round 8 : 1/1 hits
1 infantry owned by the Americans lost in Wake Island
Americans roll dice for 1 infantry in Wake Island, round 9 : 0/1 hits
Japanese roll dice for 1 infantry in Wake Island, round 9 : 1/1 hits
1 infantry owned by the Americans lost in Wake Island
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Battle in Novosibirsk
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Americans win, taking Novosibirsk from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 1/4 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 1,3,3 and causes: 7 damage to unit: factory
Bombing raid in Germany causes 7 damage total.
Non Combat Move - Americans
10 fighters moved from Northwestern Europe to France
3 bombers moved from Germany to France
1 carrier and 2 fighters moved from 5 Sea Zone to 8 Sea Zone
1 destroyer moved from 5 Sea Zone to 8 Sea Zone
1 artillery and 9 infantry moved from Finland to Karelia S.S.R.
1 transport moved from 24 Sea Zone to 12 Sea Zone
1 aaGun moved from Western United States to Central United States
1 bomber moved from Novosibirsk to Karelia S.S.R.
1 fighter moved from Union of South Africa to French West Africa
1 bomber moved from Kazakh S.S.R. to Karelia S.S.R.
Place Units - Americans
1 transport placed in 56 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 armour placed in Norway
1 bomber placed in Eastern United States
1 infantry placed in Western United States
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 48 PUs; end with 50 PUs total
Territory Summary for Americans :
8 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 4 transports
10 Sea Zone : 2 transports
12 Sea Zone : 1 transport
15 Sea Zone : 1 carrier
52 Sea Zone : 1 battleship, 2 destroyers, 1 submarine and 1 transport
56 Sea Zone : 1 transport
Algeria : 1 flag
Baltic States : 1 flag
Belorussia : 1 flag
Central United States : 1 aaGun
Eastern Canada : 10 infantry
Eastern United States : 1 bomber, 1 factory and 2 infantry
France : 1 artillery, 3 bombers, 10 fighters and 11 infantry
French West Africa : 1 fighter
Karelia S.S.R. : 1 artillery, 2 bombers and 9 infantry
Kazakh S.S.R. : 2 infantry
Morocco : 1 flag
Northwestern Europe : 1 flag, 1 infantry
Norway : 1 flag, 2 armour, 1 artillery and 1 factory
Novosibirsk : 1 infantry
Russia : 1 aaGun and 1 armour
Solomon Islands : 1 flag
Union of South Africa : 1 infantry
Western United States : 1 artillery, 1 factory and 2 infantry
Production/PUs Summary :
Russians : 16 / 18
Germans : 24 / 35
British : 34 / 37
Japanese : 46 / 53
Americans : 48 / 50