Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 4 armour, 7 artilleries, 1 fighter, 15 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Belarus to Bryansk
2 aaGuns, 5 artilleries and 15 infantry moved from Western Ukraine to Bryansk
4 armour and 3 mech_infantrys moved from Bryansk to Rostov
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Timguska to Urals
5 infantry moved from Timguska to Kansu
2 aaGuns and 11 infantry moved from Buryatia to Amur
4 artilleries and 5 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Bryansk to Western Ukraine
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - Russians
1 infantry placed in Ukraine
3 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 mech_infantrys moved from Kiangsu to Chahar
1 bomber moved from Hopei to Chahar
2 fighters and 2 tactical_bombers moved from Hopei to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Hunan to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Hopei to Suiyuyan
1 bomber and 1 tactical_bomber moved from Hopei to Suiyuyan
1 fighter moved from Hopei to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Chahar to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 tactical_bomber moved from Suiyuyan to Jehol
1 bomber moved from Suiyuyan to French Indo China
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 6 Sea Zone
3 transports moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 10 infantry moved from Manchuria to Korea
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 aaGuns moved from Japan to 6 Sea Zone
3 aaGuns moved from 6 Sea Zone to Korea
1 fighter moved from Philippines to 35 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 7 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
Combat - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Tunisia to Libya
1 mech_infantry moved from Morocco to Tunisia
1 artillery and 4 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 4 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 5 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 fighter and 1 tactical_bomber moved from United Kingdom to 92 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 carrier and 2 fighters moved from 109 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Central United States to Quebec
1 aaGun and 1 infantry moved from Eastern United States to Quebec
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 120 Sea Zone to 122 Sea Zone
Place Units - Americans
7 destroyers and 1 submarine placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 fighter and 2 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 11 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Rhodesia to Iraq
1 artillery and 1 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from India to Iraq
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
Combat - British
Battle in Iraq
British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Persia
2 mech_infantrys moved from Eastern Persia to India
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 77 Sea Zone
1 fighter moved from Belgian Congo to 77 Sea Zone
1 mech_infantry moved from Persia to Eastern Persia
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 carrier, 3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to 92 Sea Zone
Place Units - British
3 infantry placed in Persia
8 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
British collect 33 PUs (1 lost to blockades); end with 33 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
Combat - Italians
Battle in 110 Sea Zone
Italians attack with 1 bomber and 3 fighters
French defend with 1 cruiser and 1 destroyer
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Italians
1 bomber and 2 fighters moved from 110 Sea Zone to Southern France
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
Place Units - Italians
3 mech_infantrys placed in Southern Italy
1 factory_minor placed in Egypt
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
Combat - Italians
Battle in 110 Sea Zone
Italians attack with 1 bomber and 3 fighters
French defend with 1 cruiser and 1 destroyer
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Italians
1 bomber and 2 fighters moved from 110 Sea Zone to Southern France
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
Place Units - Italians
3 mech_infantrys placed in Southern Italy
1 factory_minor placed in Egypt
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
EDIT: Adding units owned by Italians to 93 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
2 destroyers and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
3 infantry moved from Tunisia to Libya
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Kenya to Persia
1 infantry moved from Scotland to United Kingdom
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 12 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
9 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
10 bombers and 1 fighter moved from Southern Italy to Gibraltar
Combat - Germans
Battle in Gibraltar
Germans attack with 1 artillery, 10 bombers, 1 fighter and 1 infantry
British defend with 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry; Americans defend with 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry
Germans win, taking Gibraltar from British with 1 artillery and 6 bombers remaining. Battle score for attacker is -6
Casualties for Germans: 4 bombers, 1 fighter and 1 infantry
Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry
Non Combat Move - Germans
6 bombers moved from Gibraltar to Southern France
3 infantry moved from France to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Eastern Poland to Greater Southern Germany
1 artillery moved from Finland to Vyborg
Place Units - Germans
2 transports placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
1 infantry placed in Normandy Bordeaux
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
No map attached?? and yes I am logged in
Problem posting.
Ok
no rush - I wont be able to continue our game for another 5-6 hours at the earliest
Fun game!
I need to redo the turn. I will use the results.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 12 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
10 bombers and 1 fighter moved from Southern Italy to Gibraltar
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 artillery and 1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
9 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
Combat - Germans
Battle in Gibraltar
Germans attack with 1 artillery, 10 bombers, 1 fighter and 1 infantry
British defend with 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry; Americans defend with 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry
Germans win, taking Gibraltar from British with 1 artillery and 6 bombers remaining. Battle score for attacker is -6
Casualties for Germans: 4 bombers, 1 fighter and 1 infantry
Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry
Non Combat Move - Germans
6 bombers moved from Gibraltar to Southern France
4 fighters moved from 112 Sea Zone to 91 Sea Zone
1 artillery moved from Normandy Bordeaux to Southern France
3 infantry moved from France to Southern France
1 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Eastern Poland to Greater Southern Germany
Place Units - Germans
2 transports placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
1 infantry placed in Normandy Bordeaux
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 12 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
10 bombers and 1 fighter moved from Southern Italy to Gibraltar
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 artillery and 1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
9 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
Combat - Germans
Battle in Gibraltar
Germans attack with 1 artillery, 10 bombers, 1 fighter and 1 infantry
British defend with 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry; Americans defend with 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry
Germans win, taking Gibraltar from British with 1 artillery and 6 bombers remaining. Battle score for attacker is -6
Casualties for Germans: 4 bombers, 1 fighter and 1 infantry
Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry
Non Combat Move - Germans
6 bombers moved from Gibraltar to Southern France
4 fighters moved from 112 Sea Zone to 91 Sea Zone
1 artillery moved from Normandy Bordeaux to Southern France
3 infantry moved from France to Southern France
1 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Eastern Poland to Greater Southern Germany
Place Units - Germans
2 transports placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
1 infantry placed in Normandy Bordeaux
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 12 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
10 bombers and 1 fighter moved from Southern Italy to Gibraltar
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 artillery and 1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
9 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
Combat - Germans
Battle in Gibraltar
Germans attack with 1 artillery, 10 bombers, 1 fighter and 1 infantry
British defend with 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry; Americans defend with 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry
Germans win, taking Gibraltar from British with 1 artillery and 6 bombers remaining. Battle score for attacker is -6
Casualties for Germans: 4 bombers, 1 fighter and 1 infantry
Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry
Non Combat Move - Germans
6 bombers moved from Gibraltar to Southern France
4 fighters moved from 112 Sea Zone to 91 Sea Zone
1 artillery moved from Normandy Bordeaux to Southern France
3 infantry moved from France to Southern France
1 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Eastern Poland to Greater Southern Germany
Place Units - Germans
2 transports placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
1 infantry placed in Normandy Bordeaux
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 12 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
10 bombers and 1 fighter moved from Southern Italy to Gibraltar
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 artillery and 1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
9 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
Combat - Germans
Battle in Gibraltar
Germans attack with 1 artillery, 10 bombers, 1 fighter and 1 infantry
British defend with 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry; Americans defend with 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry
Germans win, taking Gibraltar from British with 1 artillery and 6 bombers remaining. Battle score for attacker is -6
Casualties for Germans: 4 bombers, 1 fighter and 1 infantry
Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry
Non Combat Move - Germans
6 bombers moved from Gibraltar to Southern France
4 fighters moved from 112 Sea Zone to 91 Sea Zone
1 artillery moved from Normandy Bordeaux to Southern France
3 infantry moved from France to Southern France
1 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Eastern Poland to Greater Southern Germany
Place Units - Germans
2 transports placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
1 infantry placed in Normandy Bordeaux
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 artillery
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Southern France: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kansu to Suiyuyan
2 fighters moved from Kazakhstan to Suiyuyan
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Italians
Combat - Russians
Battle in Suiyuyan
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters moved from Suiyuyan to Shensi
4 infantry moved from Kansu to Shensi
2 aaGuns and 12 infantry moved from Amur to Buryatia
1 fighter moved from Russia to Caucasus
4 aaGuns, 16 artilleries and 34 infantry moved from Bryansk to Belarus
1 infantry moved from Western Ukraine to Bryansk
4 armour and 3 mech_infantrys moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Russia to Belarus
2 armour and 3 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Archangel to Belarus
1 infantry moved from Urals to Timguska
1 submarine moved from 92 Sea Zone to 96 Sea Zone
Place Units - Russians
2 artilleries, 1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 harbour, 5 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 bomber moved from French Indo China to Hopei
1 bomber moved from French Indo China to Kweichow
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Battle in Yunnan
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 bomber moved from Hopei to French Indo China
1 bomber moved from Kweichow to French Indo China
1 mech_infantry moved from Kwangtung to Anhwe
1 tactical_bomber moved from Jehol to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from Philippines to Japan
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 harbour placed in Hainan
Japanese undo move 2.
1 harbour placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kwangtung
2 artilleries and 4 infantry placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs