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Dregonoid (Axis) vs. yesno789 and KAPPLOCZ. GLOBAL 1940 2ND EDITION
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 1 armour, 1 cruiser, 1 factory_minor and 1 transport; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Jehol to Korea
2 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 artillery, 2 bombers, 1 fighter and 3 infantry moved from Kwangsi to Yunnan
7 fighters and 6 tactical_bombers moved from Kiangsu to Yunnan
1 fighter and 2 tactical_bombers moved from Jehol to Yunnan
2 artilleries moved from Anhwe to Kweichow
6 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
1 carrier and 1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 carrier and 1 destroyer moved from 20 Sea Zone to 22 Sea Zone
1 cruiser moved from 6 Sea Zone to 22 Sea Zone
1 battleship and 1 destroyer moved from 17 Sea Zone to 22 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 1 armour, 1 cruiser, 1 factory_minor and 1 transport; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Jehol to Korea
2 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 artillery, 2 bombers, 1 fighter and 3 infantry moved from Kwangsi to Yunnan
7 fighters and 6 tactical_bombers moved from Kiangsu to Yunnan
1 fighter and 2 tactical_bombers moved from Jehol to Yunnan
2 artilleries moved from Anhwe to Kweichow
6 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
1 carrier and 1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 carrier and 1 destroyer moved from 20 Sea Zone to 22 Sea Zone
1 cruiser moved from 6 Sea Zone to 22 Sea Zone
1 battleship and 1 destroyer moved from 17 Sea Zone to 22 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 2 artilleries and 6 infantry
Chinese defend with 4 infantry
Japanese roll dice for 2 artilleries and 6 infantry in Kweichow, round 2 : 1/8 hits
Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 2 artilleries and 5 infantry in Kweichow, round 3 : 1/7 hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 2 artilleries and 4 infantry in Kweichow, round 4 : 2/6 hits
Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 2 : 2/4 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery and 1 mech_infantry in Suiyuyan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 artillery in Suiyuyan, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits
1 artillery owned by the Japanese lost in Suiyuyan
Chinese win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 9 fighters, 5 infantry and 8 tactical_bombers
Chinese defend with 1 fighter and 7 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 9 fighters, 5 infantry and 8 tactical_bombers in Yunnan, round 2 : 13/26 hits
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 3/8 hits
1 fighter owned by the Chinese, 3 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 9 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Chinese: 1 fighter and 7 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
2 bombers, 9 fighters and 8 tactical_bombers moved from Yunnan to HunanPlace Units - Japanese
1 factory_minor placed in Shantung
1 armour placed in Japan
Japanese undo move 2.
1 cruiser and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Korea : 1 fighter and 4 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Siam : 2 infantry
Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 fighter and 6 infantry
Yunnan : 1 flag, 2 artilleries and 2 infantry
Kweichow : 1 flag, 2 artilleries and 4 infantry
Hunan : 1 flag, 2 bombers, 9 fighters and 8 tactical_bombers
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry
41 Sea Zone : 1 submarine
22 Sea Zone : 2 battleships, 3 carriers, 2 cruisers and 4 destroyers
4 Sea Zone : 1 submarine
6 Sea Zone : 2 armour, 1 artillery, 1 cruiser, 3 infantry and 4 transportsProduction/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 31 / 41
Americans : 52 / 52
Chinese : 7 / 15
British : 26 / 33
UK_Pacific : 20 / 20
Italians : 16 / 18
ANZAC : 14 / 14
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 battleship, 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Central United States to Western United States
1 bomber moved from Central United States to Eastern United States
1 submarine moved from 35 Sea Zone to 47 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea ZonePlace Units - Americans
1 battleship, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 cruiser placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 airfield
47 Sea Zone : 1 submarine
37 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 battleship, 1 destroyer and 1 submarine
8 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
Central United States : 1 armour, 1 factory_minor and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
101 Sea Zone : 3 cruisers, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 31 / 41
Americans : 52 / 53
Chinese : 7 / 15
British : 26 / 33
UK_Pacific : 20 / 20
Italians : 16 / 18
ANZAC : 14 / 14
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Hopei to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Hopei to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Chinese retreated to Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Chahar
1 infantry placed in Shensi
1 infantry placed in Szechwan
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Hopei : 1 infantry
Szechwan : 2 infantry
Chahar : 3 infantryProduction/PUs Summary :
Germans : 41 / 52
Russians : 37 / 37
Japanese : 30 / 41
Americans : 52 / 53
Chinese : 8 / 8
British : 26 / 33
UK_Pacific : 20 / 20
Italians : 16 / 18
ANZAC : 14 / 14
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 cruiser moved from 92 Sea Zone to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Egypt to 99 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 battleship moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 111 Sea Zone to 112 Sea Zone
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 armour moved from India to Yunnan
4 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 tactical_bomber moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
2 infantry moved from Celebes to 44 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Shan State to Siam -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Activate Technology - British
British giving technology to UK_Pacific: AA RadarPurchase Units - British
British buy 3 fighters and 1 infantry; Remaining resources: 0 techTokens; 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 1 cruiser and 1 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 cruiser moved from 92 Sea Zone to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Egypt to 99 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 battleship moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 111 Sea Zone to 112 Sea Zone
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 armour moved from India to Yunnan
4 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 tactical_bomber moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
2 infantry moved from Celebes to 44 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Shan State to SiamCombat - British
Battle in Yunnan
British attack with 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 2 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/9 hits
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 2/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/7 hits
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 1/3 hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 3 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Siam
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 battleship in Siam, round 2 : 1/1 hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Siam, round 2 : 0/3 hits
Japanese roll dice for 2 infantry in Siam, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
British roll dice for 1 artillery and 1 fighter in Siam, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Siam, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 fighter in Siam, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Siam, round 4 : 0/1 hits
British roll dice for 1 artillery and 1 fighter in Siam, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Siam, round 5 : 1/1 hits
1 artillery owned by the British lost in Siam
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
1 fighter owned by the British retreated
Battle in 99 Sea Zone
British attack with 2 cruisers, 1 destroyer and 1 tactical_bomber
Italians defend with 1 battleship and 2 cruisers
British roll dice for 2 cruisers, 1 destroyer and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/4 hits
Italians roll dice for 1 battleship and 2 cruisers in 99 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 99 Sea Zone
British roll dice for 2 cruisers and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/3 hits
Italians roll dice for 1 battleship and 1 cruiser in 99 Sea Zone, round 3 : 0/2 hits
1 battleship owned by the Italians and 1 cruiser owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Italians with 2 cruisers and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship and 2 cruisers
Battle in 41 Sea Zone
British attack with 1 cruiser, 1 destroyer, 2 infantry and 1 transport
Japanese defend with 1 submarine
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Norway
British attack with 1 bomber and 3 infantry
Germans defend with 2 infantry
British roll dice for 2 battleships and 1 cruiser in Norway, round 2 : 3/3 hits
Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
British win, taking Norway from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Norway to United Kingdom
1 tactical_bomber moved from 99 Sea Zone to Egypt
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
2 infantry moved from Malaya to Shan State
1 fighter moved from Siam to Shan State
3 aaGuns moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
3 fighters placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 aaGun and 1 infantry placed in India
1 cruiser placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 1 aaGun and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 cruiserTerritory Summary for British and UK_Pacific :
Yunnan : 3 aaGuns, 1 armour, 1 artillery and 2 infantry
Shan State : 2 fighters, 2 infantry and 1 tactical_bomber
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 harbour and 1 infantry
Kwangtung : 1 harbour and 2 infantry
Celebes : 1 flag
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
37 Sea Zone : 1 battleship and 1 transport
39 Sea Zone : 1 cruiser
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour, 1 artillery and 2 infantry
Gibraltar : 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 artillery and 1 infantry
Scotland : 1 aaGun, 1 airfield, 1 fighter and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Tanganyika Territory : 1 infantry
Norway : 1 flag, 2 infantry
112 Sea Zone : 2 battleships, 2 cruisers, 3 destroyers, 1 submarine and 2 transports
99 Sea Zone : 1 flag, 2 cruisers
Eastern Persia : 1 flag
Persia : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 38 / 52
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 53
Chinese : 9 / 8
British : 31 / 31
UK_Pacific : 24 / 29
Italians : 16 / 18
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 16 times
6 was rolled 8 times
Average roll : 3.793
Median : 4.000
Variance : 1.088
Standard Deviation : 1.043
Total rolls : 58Germans Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 4 times
Average roll : 3.895
Median : 4.000
Variance : 1.514
Standard Deviation : 1.230
Total rolls : 38Italians Combat
2 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.600
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.231
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Libya to 96 Sea Zone
2 fighters moved from Libya to 96 Sea Zone
2 infantry moved from Albania to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 artillery moved from Tunisia to Algeria
1 mech_infantry moved from Tunisia to Algeria
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Kenya to Belgian Congo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Libya to 96 Sea Zone
2 fighters moved from Libya to 96 Sea Zone
2 infantry moved from Albania to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 artillery moved from Tunisia to Algeria
1 mech_infantry moved from Tunisia to Algeria
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Kenya to Belgian CongoCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 3/4 hits
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Italians, 1 cruiser owned by the French and 1 destroyer owned by the French lost in 96 Sea Zone
Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Battle in Belgian Congo
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 0/3 hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 3 : 1/3 hits
British roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits
1 infantry owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Algeria
Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits
French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits
1 infantry owned by the Italians and 1 infantry owned by the French lost in Algeria
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 3 : 2/3 hits
French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for French: 2 infantryNon Combat Move - Italians
2 fighters moved from 96 Sea Zone to Tobruk
1 bomber moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
2 infantry placed in Southern Italy
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs totalTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 artillery and 2 infantry
Kenya : 1 flag
Malta : 1 flag, 1 armour and 1 infantry
Anglo Egyptian Sudan : 1 flag
French Equatorial Africa : 1 flag, 1 infantry
Algeria : 1 flag, 1 artillery and 1 mech_infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 1 armour, 1 artillery, 2 fighters and 3 infantry
Albania : 2 infantry
Northern Italy : 2 aaGuns and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
96 Sea Zone : 1 destroyer
95 Sea Zone : 2 submarines
94 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 38 / 52
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 53
Chinese : 9 / 8
British : 30 / 31
UK_Pacific : 24 / 29
Italians : 19 / 19
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Java to 42 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from New South Wales to 62 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Java to 42 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from New South Wales to 62 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Java to 42 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from New South Wales to 62 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in KwangsiNon Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Kwangsi : 2 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 cruiser and 1 transport
36 Sea Zone : 1 destroyer and 1 transport
Alexandria : 1 infantry
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 38 / 52
Russians : 37 / 37
Japanese : 28 / 41
Americans : 52 / 53
Chinese : 10 / 8
British : 31 / 31
UK_Pacific : 24 / 29
Italians : 18 / 19
ANZAC : 14 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer
French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - French
1 infantry moved from French Central Africa to NigeriaTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Nigeria : 1 infantry
United Kingdom : 1 fighter and 2 infantry
112 Sea Zone : 1 cruiser
96 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 38 / 52
Russians : 37 / 37
Japanese : 28 / 41
Americans : 52 / 53
Chinese : 10 / 8
British : 31 / 31
UK_Pacific : 24 / 29
Italians : 18 / 19
ANZAC : 14 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1French Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Germans spend 10 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover ShipyardsActivate Technology - Germans
Germans activating ShipyardsPurchase Units - Germans
Germans buy 2 battleships and 2 infantry; Remaining resources: 0 techTokens; 2 PUs;Combat Move - Germans
1 battleship moved from 114 Sea Zone to 112 Sea Zone
1 battleship moved from 114 Sea Zone to 112 Sea Zone
1 battleship moved from 114 Sea Zone to 112 Sea Zone
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 bombers moved from Western Germany to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Romania to Western Germany
4 tactical_bombers moved from Southern Italy to 112 Sea Zone
5 submarines moved from 124 Sea Zone to 112 Sea Zone
1 fighter moved from Finland to 112 Sea Zone
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Denmark
2 infantry moved from France to Normandy Bordeaux
6 armour moved from Greater Southern Germany to Slovakia Hungary
3 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Germans spend 10 on tech rolls
Germans roll 3,6 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover ShipyardsActivate Technology - Germans
Germans activating ShipyardsPurchase Units - Germans
Germans buy 2 battleships and 2 infantry; Remaining resources: 0 techTokens; 2 PUs;Combat Move - Germans
1 battleship moved from 114 Sea Zone to 112 Sea Zone
1 battleship moved from 114 Sea Zone to 112 Sea Zone
1 battleship moved from 114 Sea Zone to 112 Sea Zone
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 bombers moved from Western Germany to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Romania to Western Germany
4 tactical_bombers moved from Southern Italy to 112 Sea Zone
5 submarines moved from 124 Sea Zone to 112 Sea Zone
1 fighter moved from Finland to 112 Sea Zone
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Denmark
2 infantry moved from France to Normandy Bordeaux
6 armour moved from Greater Southern Germany to Slovakia Hungary
3 mech_infantrys moved from Greater Southern Germany to Slovakia HungaryCombat - Germans
Battle in 112 Sea Zone
Germans attack with 3 battleships, 2 bombers, 1 cruiser, 3 fighters, 5 submarines and 5 tactical_bombers
British defend with 2 battleships, 2 cruisers, 3 destroyers, 1 submarine and 2 transports; French defend with 1 cruiser
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 5 submarines in 112 Sea Zone, round 2 : 0/5 hits
Germans roll dice for 2 bombers, 3 fighters and 5 tactical_bombers in 112 Sea Zone, round 2 : 7/10 hits
Units damaged: 2 battleships owned by the British
Germans roll dice for 3 battleships and 1 cruiser in 112 Sea Zone, round 2 : 2/4 hits
British roll dice for 2 battleships, 3 cruisers, 3 destroyers and 2 transports in 112 Sea Zone, round 2 : 2/8 hits
Units damaged: 2 battleships owned by the Germans
1 submarine owned by the British, 2 cruisers owned by the British, 1 cruiser owned by the French and 3 destroyers owned by the British lost in 112 Sea Zone
Germans roll dice for 5 submarines in 112 Sea Zone, round 3 : 3/5 hits
2 battleships owned by the British and 1 transport owned by the British lost in 112 Sea Zone
Germans roll dice for 3 battleships, 2 bombers, 1 cruiser, 3 fighters and 5 tactical_bombers in 112 Sea Zone, round 3 : 7/14 hits
1 transport owned by the British lost in 112 Sea Zone
Germans win with 3 battleships, 2 bombers, 1 cruiser, 3 fighters, 5 submarines and 5 tactical_bombers remaining. Battle score for attacker is 120
Casualties for British: 2 battleships, 2 cruisers, 3 destroyers, 1 submarine and 2 transports
Casualties for French: 1 cruiserNon Combat Move - Germans
2 bombers, 3 fighters and 5 tactical_bombers moved from 112 Sea Zone to Western GermanyPlace Units - Germans
2 battleships placed in 105 Sea Zone
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
Germans collect 37 PUs (1 lost to blockades); end with 39 PUs total
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Slovakia Hungary : 7 armour, 2 artilleries, 8 infantry and 3 mech_infantrys
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 5 tactical_bombers
Romania : 1 armour and 1 infantry
Poland : 1 armour, 3 artilleries and 12 infantry
Germany : 3 aaGuns, 1 factory_major and 4 infantry
Denmark : 3 infantry
Holland Belgium : 1 artillery and 3 infantry
112 Sea Zone : 3 battleships, 1 cruiser and 5 submarines
Bulgaria : 1 flag
Greece : 1 flag, 3 infantry
114 Sea Zone : 1 transport
Finland : 1 flag, 5 infantry
105 Sea Zone : 2 battleshipsProduction/PUs Summary :
Germans : 38 / 44
Russians : 37 / 37
Japanese : 28 / 41
Americans : 52 / 53
Chinese : 10 / 8
British : 31 / 31
UK_Pacific : 24 / 29
Italians : 18 / 19
ANZAC : 14 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Russians
Russians spend 5 on tech rolls
Russians rolls : 0/1 hits
Russians removing all Technology Tokens after unsuccessful research.Purchase Units - Russians
Russians buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Novgorod to Baltic States
2 infantry moved from Baltic States to Eastern Poland
2 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
1 aaGun moved from Novgorod to Baltic States
1 aaGun moved from Western Ukraine to Eastern Poland
1 aaGun moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Caucasus to Kazakhstan
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
4 infantry placed in Novgorod
Russians undo move 1.
1 armour and 3 infantry placed in Novgorod
3 infantry placed in Ukraine
2 mech_infantrys placed in Volgograd
Russians undo move 3.
1 mech_infantry placed in Ukraine
1 mech_infantry placed in Volgograd
Russians undo move 3.
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 17 infantry
Siberia : 1 infantry
Kazakhstan : 3 infantry
Karelia : 3 infantry
Baltic States : 1 aaGun and 8 infantry
Vyborg : 4 infantry
Eastern Poland : 1 aaGun and 9 infantry
Bessarabia : 1 aaGun and 6 infantry
Russia : 1 airfield and 1 factory_major
Ukraine : 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 1 mech_infantry
Western Ukraine : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Volgograd : 1 factory_minor and 2 mech_infantrys
Novgorod : 1 aaGun, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Caucasus : 1 infantry
113 Sea Zone : 1 cruiser and 1 submarine
127 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 38 / 44
Russians : 37 / 37
Japanese : 28 / 41
Americans : 52 / 53
Chinese : 10 / 8
British : 31 / 31
UK_Pacific : 24 / 29
Italians : 18 / 19
ANZAC : 14 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 1 battleship, 3 infantry and 1 submarine; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 artilleries and 4 infantry moved from Kweichow to Yunnan
2 bombers, 9 fighters and 8 tactical_bombers moved from Hunan to Yunnan
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 4 destroyers moved from 22 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
3 armour, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
3 infantry moved from 20 Sea Zone to Kwangtung
3 armour moved from 20 Sea Zone to Kwangtung
1 artillery moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
1 infantry moved from Anhwe to JeholCombat - Japanese
Battle in Kwangtung
Japanese attack with 3 armour and 3 infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 3 cruisers in Kwangtung, round 2 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 9 fighters, 4 infantry and 8 tactical_bombers
British defend with 3 aaGuns, 1 armour, 1 artillery and 2 infantry
AA fire in Yunnan : 2/9 hits
2 fighters owned by the Japanese lost in Yunnan
Japanese roll dice for 2 artilleries, 2 bombers, 7 fighters, 4 infantry and 8 tactical_bombers in Yunnan, round 2 : 10/23 hits
Chinese roll dice for 3 aaGuns, 1 armour, 1 artillery and 2 infantry in Yunnan, round 2 : 3/4 hits
3 infantry owned by the Japanese, 3 aaGuns owned by the British, 1 artillery owned by the British, 1 armour owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 7 fighters, 1 infantry and 8 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 3 aaGuns, 1 armour, 1 artillery and 2 infantry
Casualties for Japanese: 2 fighters and 3 infantryNon Combat Move - Japanese
4 tactical_bombers moved from Yunnan to 20 Sea Zone
2 fighters moved from Yunnan to 20 Sea Zone
4 fighters moved from Yunnan to Kweichow
2 bombers, 1 fighter and 4 tactical_bombers moved from Yunnan to ShantungPlace Units - Japanese
3 infantry placed in Shantung
1 battleship and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
Japanese collect 31 PUs (1 lost to blockades); end with 32 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 2 bombers, 1 factory_minor, 1 fighter, 3 infantry and 4 tactical_bombers
Korea : 1 fighter and 4 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag, 1 artillery, 1 fighter and 1 infantry
Siam : 1 infantry
Manchuria : 1 flag, 1 aaGun and 6 infantry
Yunnan : 1 flag, 2 artilleries and 1 infantry
Kweichow : 1 flag, 4 fighters
Hunan : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 3 armour, 1 harbour and 3 infantry
20 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 2 fighters, 4 tactical_bombers and 3 transports
21 Sea Zone : 1 artillery, 1 infantry and 1 transport
4 Sea Zone : 1 submarine
6 Sea Zone : 1 battleship and 1 submarineProduction/PUs Summary :
Germans : 38 / 44
Russians : 37 / 37
Japanese : 32 / 42
Americans : 52 / 53
Chinese : 9 / 8
British : 31 / 31
UK_Pacific : 21 / 29
Italians : 18 / 19
ANZAC : 14 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser and 2 destroyers; Remaining resources: 0 techTokens; 4 PUs;Combat Move - Americans
Non Combat Move - Americans
1 battleship, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 8 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
1 cruiser and 2 destroyers placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Turning off Edit Mode
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 airfield
47 Sea Zone : 1 submarine
37 Sea Zone : 1 destroyer
26 Sea Zone : 2 battleships, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier
8 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Central United States : 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
101 Sea Zone : 4 cruisers, 3 destroyers and 2 transportsProduction/PUs Summary :
Germans : 38 / 44
Russians : 37 / 37
Japanese : 32 / 42
Americans : 52 / 81
Chinese : 9 / 8
British : 31 / 31
UK_Pacific : 21 / 29
Italians : 18 / 19
ANZAC : 14 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Hopei
1 infantry moved from Chahar to Anhwe