@crockett36 Thanks!
Dregonoid (Axis) vs. yesno789 and KAPPLOCZ. GLOBAL 1940 2ND EDITION
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Good luck and have fun
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This is a repost of Dregonoid’s German play:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Germans
Germans spend 10 on tech rolls
Germans roll 2,3 and gets 0 hits
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans
3 armour moved from Greater Southern Germany to France
3 infantry moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
1 artillery moved from Western Germany to France
2 fighters and 3 tactical_bombers moved from Western Germany to France
2 armour moved from Holland Belgium to France
2 infantry moved from Holland Belgium to Normandy Bordeaux
2 artilleries moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from Germany to France
1 tactical_bomber moved from Germany to France
2 artilleries moved from Greater Southern Germany to Slovakia Hungary
6 infantry moved from Greater Southern Germany to Slovakia Hungary
8 infantry moved from Germany to Poland
3 artilleries moved from Germany to Poland
1 battleship moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 124 Sea Zone to 122 Sea Zone
1 submarine moved from 118 Sea Zone to 117 Sea Zone
1 submarine moved from 108 Sea Zone to 117 Sea Zone
1 submarine moved from 103 Sea Zone to 117 Sea ZoneCombat - Germans
Air Battle in France
Germans attacks with 8 units heading to France
French launches 1 interceptors out of France
Attackers Fire, : 3/8 hits
Defenders Fire, : 0/1 hits
1 fighter owned by the French lost in France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in France
AA fire in France : 1/6 hits
1 tactical_bomber killed by AA
Bombing raid in France rolls: 4,7,6,5,2 and causes: 6 damage to unit: airfield
Bombing raid in France causes 6 damage total.
Battle in France
Germans attack with 5 armour, 1 artillery, 3 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry
Germans roll dice for 5 armour, 1 artillery, 3 infantry and 4 mech_infantrys in France, round 2 : 3/13 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 : 6/10 hits
3 mech_infantrys owned by the Germans, 1 aaGun owned by the French, 3 infantry owned by the Germans and 2 infantry owned by the French lost in France
Germans roll dice for 5 armour, 1 artillery and 1 mech_infantry in France, round 3 : 2/7 hits
French roll dice for 2 armour, 2 artilleries and 4 infantry in France, round 3 : 2/8 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the French lost in France
Germans roll dice for 5 armour in France, round 4 : 3/5 hits
French roll dice for 2 armour, 2 artilleries and 2 infantry in France, round 4 : 1/6 hits
1 artillery owned by the British, 1 armour owned by the Germans and 2 infantry owned by the French lost in France
Germans roll dice for 4 armour in France, round 5 : 3/4 hits
French roll dice for 2 armour and 1 artillery in France, round 5 : 2/3 hits
1 armour owned by the French, 1 armour owned by the British, 1 artillery owned by the French and 2 armour owned by the Germans lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 2 armour remaining. Battle score for attacker is -4
Casualties for Germans: 3 armour, 1 artillery, 3 infantry and 4 mech_infantrys
Casualties for British: 1 armour and 1 artillery
Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries and 3 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 3/6 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 artillery owned by the French and 1 infantry owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Cleaning up after air battles
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation _Switch attached to FrenchNon Combat Move - Germans
2 fighters moved from France to Western Germany
3 tactical_bombers moved from France to Poland
2 bombers moved from France to Poland
1 fighter moved from Holland Belgium to France
1 fighter moved from France to Western GermanyPlace Units - Germans
1 fighter placed in Western Germany
1 armour and 1 artillery placed in GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 2 armour and 1 factory_minor
Slovakia Hungary : 1 armour, 2 artilleries, 1 fighter and 8 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Romania : 1 armour and 2 infantry
Poland : 1 armour, 3 artilleries, 2 bombers, 11 infantry and 4 tactical_bombers
Germany : 3 aaGuns, 1 armour, 1 artillery, 1 factory_major and 3 infantry
Norway : 1 fighter and 3 infantry
Denmark : 2 infantry
Holland Belgium : 1 infantry
122 Sea Zone : 1 submarine
117 Sea Zone : 4 submarines
114 Sea Zone : 1 battleship, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 36 / 65
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 29 times
2 was rolled 24 times
3 was rolled 15 times
4 was rolled 28 times
5 was rolled 16 times
6 was rolled 20 times
Average roll : 3.288
Median : 3.000
Variance : 1.359
Standard Deviation : 1.166
Total rolls : 132Null / Other
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.250
Median : 3.000
Variance : 0.894
Standard Deviation : 0.945
Total rolls : 48Germans Combat
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.250
Median : 3.000
Variance : 0.894
Standard Deviation : 0.945
Total rolls : 48French Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.389
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 36 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Russians
Russians spend 5 on tech rolls
Russians rolls : 0/1 hits
Russians removing all Technology Tokens after unsuccessful research.Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Sakha to Siberia
2 aaGuns and 5 infantry moved from Sakha to Amur
6 infantry moved from Buryatia to Amur
1 infantry moved from Belarus to Baltic States
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
1 artillery and 1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Belarus
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Archangel to Novgorod
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Baltic States to Eastern Poland
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to BryanskPlace Units - Russians
1 armour and 2 infantry placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 infantry placed in Volgograd
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 17 infantry
Siberia : 1 infantry
Belarus : 1 armour and 1 mech_infantry
Karelia : 2 infantry
Baltic States : 4 infantry
Bryansk : 2 aaGuns, 1 artillery and 1 infantry
Vyborg : 5 infantry
Eastern Poland : 4 infantry
Bessarabia : 3 infantry
Russia : 1 airfield, 1 factory_major and 1 infantry
Ukraine : 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry
Volgograd : 1 factory_minor and 1 infantry
Novgorod : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
Caucasus : 2 infantry
127 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 36 / 65
Russians : 37 / 38
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 1 battleship; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 fighter moved from Kiangsu to Hunan
1 tactical_bomber moved from Kiangsu to Hunan
1 fighter moved from Formosa to Hunan
1 infantry moved from Okinawa to 19 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Okinawa to Kiangsu
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
1 mech_infantry moved from Manchuria to Chahar
2 fighters moved from Manchuria to Chahar
2 tactical_bombers moved from Manchuria to Anhwe
2 tactical_bombers moved from Anhwe to Hunan
2 bombers moved from Japan to Shantung
2 bombers moved from Shantung to Kweichow
2 tactical_bombers moved from Japan to Jehol
1 armour moved from Japan to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 1 battleship; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 fighter moved from Kiangsu to Hunan
1 tactical_bomber moved from Kiangsu to Hunan
1 fighter moved from Formosa to Hunan
1 infantry moved from Okinawa to 19 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Okinawa to Kiangsu
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
1 mech_infantry moved from Manchuria to Chahar
2 fighters moved from Manchuria to Chahar
2 tactical_bombers moved from Manchuria to Anhwe
2 tactical_bombers moved from Anhwe to Hunan
2 bombers moved from Japan to Shantung
2 bombers moved from Shantung to Kweichow
2 tactical_bombers moved from Japan to Jehol
1 armour moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 2 bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers in Kweichow, round 2 : 1/2 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 2 bombers in Kweichow, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Japanese roll dice for 2 bombers in Kweichow, round 4 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
Japanese roll dice for 2 bombers in Kweichow, round 5 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits
1 infantry owned by the Chinese and 1 bomber owned by the Japanese lost in Kweichow
Japanese win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 bomber
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers in Hunan, round 2 : 1/9 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers in Hunan, round 3 : 4/9 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 bomber moved from Kweichow to Kiangsu
2 fighters moved from Hunan to Kiangsi
3 tactical_bombers moved from Hunan to Kiangsi
2 fighters moved from Chahar to JeholPlace Units - Japanese
1 battleship placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 29 PUs; end with 30 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery and 3 infantry
Korea : 1 fighter and 4 infantry
Kiangsu : 1 flag, 1 bomber and 1 fighter
Kiangsi : 1 flag, 2 fighters and 3 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Jehol : 1 flag, 2 fighters and 2 tactical_bombers
Siam : 2 infantry
Manchuria : 1 flag, 1 aaGun, 1 artillery and 6 infantry
Hunan : 1 flag, 1 artillery and 3 infantry
Chahar : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Anhwe : 1 flag, 2 artilleries and 6 infantry
21 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
6 Sea Zone : 1 armour, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 36 / 65
Russians : 37 / 38
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Central United States to Eastern United States
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 submarine moved from 35 Sea Zone to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
Americans undo move 1.
1 carrier, 1 cruiser and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Johnston Island : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Midway : 1 airfield
32 Sea Zone : 1 submarine
30 Sea Zone : 1 transport
35 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 cruiser and 1 transport
8 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
101 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 36 / 65
Russians : 37 / 38
Japanese : 29 / 40
Americans : 52 / 53
Chinese : 9 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Hopei
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to YunnanNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Hopei
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Yunnan : 1 fighter and 6 infantry
Suiyuyan : 3 infantry
Kweichow : 4 infantry
Hopei : 4 infantryProduction/PUs Summary :
Germans : 36 / 65
Russians : 37 / 38
Japanese : 29 / 40
Americans : 52 / 53
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 battleship moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to France
2 fighters moved from United Kingdom to France
2 infantry moved from India to 39 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
2 infantry moved from Burma to Shan State
4 infantry moved from India to Burma
1 artillery moved from India to Burma
1 battleship moved from 37 Sea Zone to 39 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - British
British spend 10 on tech rolls
British roll 3,6 and gets 1 hit
British removing all Technology Tokens after successful research.
British discover AA RadarActivate Technology - British
British activating AA Radar
British giving technology to UK_Pacific: AA RadarPurchase Units - British
British buy 1 factory_minor and 1 submarine; Remaining resources: 0 techTokens; 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 battleship moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to France
2 fighters moved from United Kingdom to France
2 infantry moved from India to 39 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
2 infantry moved from Burma to Shan State
4 infantry moved from India to Burma
1 artillery moved from India to Burma
1 battleship moved from 37 Sea Zone to 39 Sea ZoneCombat - British
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in 96 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 3/3 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits
1 transport owned by the Italians and 1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in France
British attack with 2 fighters
Germans defend with 1 airfield, 2 armour and 1 factory_minor
British roll dice for 2 fighters in France, round 2 : 0/2 hits
Germans roll dice for 2 armour in France, round 2 : 2/2 hits
2 fighters owned by the British lost in France
Germans win with 2 armour remaining. Battle score for attacker is -20
Casualties for British: 2 fightersNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from France to United Kingdom
1 fighter moved from 96 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_AlliesPlace Units - British
1 submarine placed in 109 Sea Zone
1 factory_minor placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
British collect 28 PUs (2 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
1 submarine and 1 transport placed in 39 Sea Zone
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 submarine and 1 transportTerritory Summary for British and UK_Pacific :
Shan State : 2 infantry
Burma : 1 artillery, 1 fighter and 4 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
Celebes : 1 flag, 2 infantry
44 Sea Zone : 1 destroyer and 1 transport
39 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour, 1 artillery and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 artillery and 1 infantry
Scotland : 1 aaGun, 1 airfield, 1 fighter and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Rhodesia : 2 infantry
93 Sea Zone : 1 cruiser
109 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Greece : 1 flag, 5 infantry
99 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Eastern Persia : 1 flag, 1 infantry
81 Sea Zone : 1 destroyer
98 Sea Zone : 1 destroyer
110 Sea Zone : 1 destroyer
111 Sea Zone : 1 battleship and 1 cruiserProduction/PUs Summary :
Germans : 36 / 65
Russians : 37 / 38
Japanese : 29 / 40
Americans : 52 / 53
Chinese : 9 / 15
British : 30 / 33
UK_Pacific : 20 / 20
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.421
Median : 3.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19Null / Other
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.625
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Italians Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
oh, you edit for loss of air against troops that have no AA? ok, japan needs one more bomber and I dont think Germany lost any air, will have to check
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Southern France
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 armour moved from 96 Sea Zone to Malta
2 fighters moved from Southern Italy to 93 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
1 submarine moved from 94 Sea Zone to 99 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Southern France
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 armour moved from 96 Sea Zone to Malta
2 fighters moved from Southern Italy to 93 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
1 submarine moved from 94 Sea Zone to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 submarine
British defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 carrier, 1 cruiser and 1 transport in 99 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Italians lost in 99 Sea Zone
British win with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in 93 Sea Zone
Italians attack with 2 fighters
British defend with 1 cruiser; French defend with 1 cruiser and 1 destroyer
Italians roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits
French roll dice for 2 cruisers and 1 destroyer in 93 Sea Zone, round 2 : 0/3 hits
1 destroyer owned by the French lost in 93 Sea Zone
Italians roll dice for 2 fighters in 93 Sea Zone, round 3 : 2/2 hits
French roll dice for 2 cruisers in 93 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Italians, 1 cruiser owned by the British and 1 cruiser owned by the French lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 22
Casualties for Italians: 1 fighter
Casualties for British: 1 cruiser
Casualties for French: 1 cruiser and 1 destroyer
Battle in Southern France
Italians attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Southern France, round 2 : 2/6 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 artillery owned by the French, 1 infantry owned by the Italians and 1 infantry owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Malta
Italians attack with 1 armour and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits
1 aaGun owned by the British lost in Malta
British roll dice for 1 infantry in Malta, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 armour remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantry
1 tactical_bomber owned by the British and 1 fighter owned by the British forced to land in CyprusNon Combat Move - Italians
2 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from Southern France to Southern Italy
1 aaGun moved from Northern Italy to Southern FrancePlace Units - Italians
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kiangsu: 1 bomber
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Malta : 1 flag, 1 armour
Southern France : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Albania : 1 infantry
Northern Italy : 1 aaGun and 1 factory_major
Italian Somaliland : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Ethiopia : 1 artillery and 2 infantry
96 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
95 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 36 / 65
Russians : 37 / 38
Japanese : 29 / 40
Americans : 52 / 53
Chinese : 9 / 15
British : 30 / 33
UK_Pacific : 20 / 20
Italians : 14 / 16
ANZAC : 10 / 10
French : 9 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from New Zealand to Queensland
2 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 infantry moved from Egypt to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from New Zealand to Queensland
2 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 infantry moved from Egypt to AlexandriaNon Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 2 infantry
42 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 1 cruiser and 1 transport
Alexandria : 2 infantryProduction/PUs Summary :
Germans : 36 / 65
Russians : 37 / 38
Japanese : 29 / 40
Americans : 52 / 53
Chinese : 9 / 15
British : 30 / 33
UK_Pacific : 20 / 20
Italians : 14 / 16
ANZAC : 14 / 14
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneNon Combat Move - French
1 infantry moved from Syria to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 1 infantry
French Central Africa : 1 infantry
Algeria : 1 infantry
109 Sea Zone : 1 cruiser
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 36 / 65
Russians : 37 / 38
Japanese : 29 / 40
Americans : 52 / 53
Chinese : 9 / 15
British : 30 / 33
UK_Pacific : 20 / 20
Italians : 14 / 16
ANZAC : 14 / 14
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
oh, you edit for loss of air against troops that have no AA? ok, japan needs one more bomber and I dont think Germany lost any air, will have to check
I did the edit because i thought the game will have a bomb/escort option for the fighters, which are available in the rulebook but they attacked ur tanks. If i knew they would attack ground troops i wouldnt have attacked obviously. The bomber was strategic bombing and the fighters were meant to escort them, not attack.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Germans spend 15 on tech rolls
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans repair damage of 3x factory_minor, 6x airfield; Remaining resources: 0 techTokens; 41 PUs;
Germans buy 2 aaGuns, 3 armour and 3 mech_infantrys; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Germans
2 armour moved from France to Germany
1 armour moved from Germany to Poland
1 artillery moved from Germany to Poland
1 armour moved from Normandy Bordeaux to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
4 tactical_bombers moved from Poland to Western Germany
1 bomber moved from Poland to Western Germany
1 bomber moved from Poland to Western Germany
1 fighter moved from Slovakia Hungary to Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Germans spend 15 on tech rolls
Germans roll 1,4,3 and gets 0 hits
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans repair damage of 3x factory_minor, 6x airfield; Remaining resources: 0 techTokens; 41 PUs;
Germans buy 2 aaGuns, 3 armour and 3 mech_infantrys; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Germans
2 armour moved from France to Germany
1 armour moved from Germany to Poland
1 artillery moved from Germany to Poland
1 armour moved from Normandy Bordeaux to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
4 tactical_bombers moved from Poland to Western Germany
1 bomber moved from Poland to Western Germany
1 bomber moved from Poland to Western Germany
1 fighter moved from Slovakia Hungary to GermanyNon Combat Move - Germans
Place Units - Germans
2 aaGuns placed in France
3 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 37 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 2 aaGuns, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 armour, 2 artilleries and 8 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 4 tactical_bombers
Romania : 1 armour and 2 infantry
Poland : 2 armour, 4 artilleries and 11 infantry
Germany : 3 aaGuns, 5 armour, 1 factory_major, 1 fighter, 3 infantry and 3 mech_infantrys
Norway : 1 fighter and 3 infantry
Denmark : 2 infantry
Holland Belgium : 2 infantry
122 Sea Zone : 1 submarine
117 Sea Zone : 4 submarines
114 Sea Zone : 1 battleship, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 36 / 47
Russians : 37 / 38
Japanese : 29 / 40
Americans : 52 / 53
Chinese : 9 / 15
British : 30 / 33
UK_Pacific : 20 / 20
Italians : 14 / 16
ANZAC : 14 / 14
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
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