dice…
Inno (Allies) + Bomber vs. JEB (Axis) 42 2nd
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British repair damage of 4x factory; Remaining resources: 26 PUs;
British buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs;Combat Move - British
Combat - British
Non Combat Move - British
2 infantry moved from Brazil to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to Belgian Congo
1 armour moved from French West Africa to Belgian Congo
1 transport moved from 23 Sea Zone to 11 Sea Zone
2 fighters moved from West Russia to India
1 armour, 1 fighter and 2 infantry moved from Persia to India
1 cruiser and 1 submarine moved from 22 Sea Zone to 13 Sea Zone
2 fighters moved from United Kingdom to West RussiaPlace Units - British
1 armour, 1 artillery and 1 infantry placed in India
1 fighter placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 31 PUs totalTerritory Summary for British :
11 Sea Zone : 1 transport
13 Sea Zone : 1 cruiser and 1 submarine
24 Sea Zone : 1 transport
Belgian Congo : 1 armour and 3 infantry
Eastern Australia : 1 infantry
Eastern United States : 1 infantry
India : 1 aaGun, 3 armour, 2 artilleries, 1 factory, 3 fighters and 11 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 2 infantry
West Russia : 2 fighters
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 22 / 25
Germans : 43 / 44
British : 28 / 31
Japanese : 35 / 39
Americans : 40 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 factory and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Yunnan to Szechwan
2 fighters moved from Burma to Szechwan
1 bomber moved from Burma to IndiaCombat - Japanese
Battle in Szechwan
Japanese attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Szechwan, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Szechwan
retreated to Szechwan
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in India causes 3 damage total.Non Combat Move - Japanese
1 bomber moved from India to Burma
2 fighters moved from Szechwan to Burma
1 transport moved from 36 Sea Zone to 47 Sea Zone
1 infantry moved from Borneo to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Burma
2 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Burma
1 armour moved from 36 Sea Zone to Burma
1 artillery moved from 36 Sea Zone to Burma
2 transports moved from 36 Sea Zone to 62 Sea Zone
1 submarine moved from 60 Sea Zone to 51 Sea ZonePlace Units - Japanese
1 factory placed in Manchuria
1 armour, 2 artilleries and 1 infantry placed in East Indies
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs totalTerritory Summary for Japanese :
36 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports
51 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer and 2 transports
Anhwei : 1 flag
Burma : 1 flag, 3 armour, 6 artilleries, 1 bomber, 2 fighters and 12 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 1 armour, 2 artilleries, 1 factory and 3 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Manchuria : 1 factory
New Guinea : 1 infantry
Okinawa : 1 infantry
Soviet Far East : 1 flag, 1 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 21 / 25
Germans : 43 / 44
British : 28 / 31
Japanese : 36 / 36
Americans : 40 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Kazakh S.S.R. to Manchuria
2 infantry moved from Eastern United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 artillery and 1 infantry moved from 13 Sea Zone to Gibraltar
British take Gibraltar from Germans
1 infantry moved from 13 Sea Zone to Morocco
Americans take Morocco from Germans
1 destroyer moved from 11 Sea Zone to 2 Sea Zone
2 fighters moved from 11 Sea Zone to 2 Sea Zone
1 infantry moved from Eastern Australia to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to Borneo
Americans take Borneo from Japanese
1 infantry moved from Szechwan to Anhwei
Americans take Anhwei from JapaneseCombat - Americans
Strategic bombing raid in Manchuria
AA fire in Manchuria : 1/1 hits
1 bomber killed by AA
Bombing raid in Manchuria causes 0 damage total.
Battle in 2 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 2 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 2 Sea Zone
retreated to 2 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyerNon Combat Move - Americans
2 fighters moved from 2 Sea Zone to 13 Sea Zone
1 carrier moved from 11 Sea Zone to 13 Sea Zone
1 cruiser and 1 destroyer moved from 23 Sea Zone to 13 Sea Zone
1 fighter moved from 45 Sea Zone to India
1 fighter moved from 45 Sea Zone to India
2 fighters moved from French Equatorial Africa to India
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 45 Sea Zone to 53 Sea Zone
1 fighter moved from Solomon Islands to 53 Sea Zone
1 infantry moved from French West Africa to French Equatorial Africa
1 armour moved from French West Africa to French Equatorial Africa
1 transport moved from 23 Sea Zone to 18 Sea ZonePlace Units - Americans
2 transports placed in 56 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western Canada: 1 aaGun and 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
5 infantry placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 46 PUs; end with 46 PUs totalTerritory Summary for Americans :
13 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 2 transports
18 Sea Zone : 1 transport
47 Sea Zone : 1 transport
53 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 submarine
56 Sea Zone : 2 transports
Alaska : 1 aaGun and 1 infantry
Anhwei : 1 infantry
Borneo : 1 flag, 1 infantry
Eastern United States : 1 factory and 5 infantry
French Equatorial Africa : 1 armour and 1 infantry
Gibraltar : 1 artillery and 1 infantry
Hawaiian Islands : 1 infantry
India : 5 fighters
Kazakh S.S.R. : 1 infantry
Midway : 1 infantry
Morocco : 1 flag, 1 infantry
Solomon Islands : 1 flag
Western United States : 1 aaGun, 1 factory, 1 fighter and 2 infantryProduction/PUs Summary :
Russians : 21 / 25
Germans : 42 / 44
British : 28 / 31
Japanese : 31 / 36
Americans : 46 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Research Technology - Russians
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery moved from West Russia to Karelia S.S.R.
1 bomber moved from Russia to Karelia S.S.R.
2 fighters moved from West Russia to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 1 bomber and 2 fighters
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 artillery, 1 bomber and 2 fighters in Karelia S.S.R., round 2 : 0/4 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
Russians roll dice for 1 artillery, 1 bomber and 2 fighters in Karelia S.S.R., round 3 : 3/4 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 3 : 0/2 hits
2 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
2 fighters moved from Karelia S.S.R. to West Russia
1 armour, 1 artillery and 5 infantry moved from Russia to West Russia
1 infantry moved from Kazakh S.S.R. to Russia
1 infantry moved from Sinkiang to Evenki National Okrug
2 infantry moved from Sinkiang to Novosibirsk
1 bomber moved from Karelia S.S.R. to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 24 PUs totalTerritory Summary for Russians :
Caucasus : 1 factory
Evenki National Okrug : 1 infantry
India : 4 armour
Karelia S.S.R. : 1 artillery and 1 factory
Novosibirsk : 2 infantry
Russia : 1 bomber, 1 factory and 9 infantry
West Russia : 1 flag, 2 aaGuns, 3 armour, 3 artilleries, 2 fighters and 21 infantryProduction/PUs Summary :
Russians : 23 / 24
Germans : 40 / 44
British : 28 / 31
Japanese : 31 / 36
Americans : 46 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 armour and 12 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
4 fighters moved from Northwestern Europe to Karelia S.S.R.
1 submarine moved from 2 Sea Zone to 11 Sea Zone
1 infantry moved from Algeria to Morocco
1 bomber moved from Germany to Morocco
1 transport moved from 17 Sea Zone to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Trans-Jordan
Germans take Trans-Jordan from British
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Germans take Anglo-Egyptian Sudan from British
2 armour moved from Egypt to Italian East Africa
Germans take Italian East Africa from BritishCombat - Germans
Battle in Morocco
Germans attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Morocco, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Morocco
Germans win, taking Morocco from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 11 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 11 Sea Zone
Germans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Karelia S.S.R.
Germans attack with 4 fighters and 2 infantry
Russians defend with 1 artillery and 1 factory
Germans roll dice for 4 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/6 hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
4 fighters moved from Karelia S.S.R. to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
2 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Belorussia
6 infantry moved from Poland to Ukraine S.S.R.
1 armour moved from Poland to Ukraine S.S.R.
6 armour moved from Germany to Ukraine S.S.R.
1 bomber moved from Morocco to Northwestern EuropePlace Units - Germans
3 infantry placed in Italy
1 armour and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 51 PUs totalTerritory Summary for Germans :
11 Sea Zone : 1 submarine
17 Sea Zone : 1 battleship and 1 transport
Anglo-Egyptian Sudan : 1 flag, 1 infantry
Baltic States : 2 infantry
Belorussia : 1 infantry
Caucasus : 1 flag, 1 factory and 1 infantry
Egypt : 1 flag, 1 artillery and 1 infantry
France : 1 infantry
Germany : 1 armour, 1 factory and 9 infantry
Italian East Africa : 1 flag, 2 armour
Italy : 1 factory and 3 infantry
Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
Morocco : 1 infantry
Northwestern Europe : 2 aaGuns, 1 bomber, 4 fighters and 3 infantry
Trans-Jordan : 1 flag, 1 infantry
Ukraine S.S.R. : 1 aaGun, 17 armour, 2 artilleries and 21 infantryProduction/PUs Summary :
Russians : 17 / 24
Germans : 49 / 51
British : 26 / 31
Japanese : 31 / 36
Americans : 45 / 46 -
You didn’t have a very lucky start I must say!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British repair damage of 3x factory; Remaining resources: 28 PUs;
British buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 6 PUs;Combat Move - British
1 armour and 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 infantry moved from Belgian Congo to 24 Sea Zone
1 infantry and 1 transport moved from 24 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Morocco
1 submarine moved from 13 Sea Zone to 11 Sea Zone
1 armour moved from India to Trans-Jordan
3 fighters moved from India to Trans-JordanCombat - British
Battle in Morocco
British attack with 1 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
British roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the British lost in Morocco
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in 11 Sea Zone
British attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the British Submerged
1 submarine owned by the Germans Submerged
Battle in Anglo-Egyptian Sudan
British attack with 1 armour and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 2 infantry in Anglo-Egyptian Sudan, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Anglo-Egyptian Sudan
British winGermans win with no units remaining, taking Anglo-Egyptian Sudan from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 armour and 3 fighters
Germans defend with 1 infantry
British roll dice for 1 armour and 3 fighters in Trans-Jordan, round 2 : 4/4 hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 fighters moved from Trans-Jordan to India
2 fighters moved from West Russia to India
1 fighter moved from United Kingdom to French West Africa
1 infantry moved from Western Australia to Eastern AustraliaPlace Units - British
1 armour and 2 infantry placed in India
1 fighter placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 33 PUs totalTerritory Summary for British :
11 Sea Zone : 1 submarine
13 Sea Zone : 1 cruiser and 1 transport
Anglo-Egyptian Sudan : 1 armour and 1 infantry
Eastern Australia : 2 infantry
Eastern United States : 1 infantry
French West Africa : 1 fighter
India : 1 aaGun, 3 armour, 2 artilleries, 1 factory, 5 fighters and 13 infantry
Trans-Jordan : 1 armour
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 2 infantryProduction/PUs Summary :
Russians : 17 / 24
Germans : 48 / 51
British : 27 / 33
Japanese : 31 / 36
Americans : 45 / 46 -
And it’s getting tough….I feel I 'm walking on a cable!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 artillery moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Western Australia
Japanese take Western Australia from British
1 artillery moved from 46 Sea Zone to Western Australia
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 artillery moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 47 Sea Zone
1 artillery moved from 47 Sea Zone to Borneo
1 infantry moved from 47 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to 47 Sea Zone
3 fighters moved from 36 Sea Zone to Borneo
1 bomber moved from Burma to IndiaCombat - Japanese
Battle in 47 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 47 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 2 : 3/5 hits
Americans roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in India causes 2 damage total.Non Combat Move - Japanese
1 bomber moved from India to Burma
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Burma
1 artillery moved from 36 Sea Zone to Burma
3 fighters moved from Borneo to 36 Sea Zone
1 fighter moved from 47 Sea Zone to 36 Sea Zone
1 submarine moved from 51 Sea Zone to 63 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from East Indies to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to Burma
1 infantry moved from 36 Sea Zone to Burma
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 fighter moved from 36 Sea Zone to BurmaPlace Units - Japanese
1 armour, 1 artillery and 2 infantry placed in East Indies
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs totalTerritory Summary for Japanese :
36 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 transports
46 Sea Zone : 1 transport
47 Sea Zone : 1 transport
62 Sea Zone : 1 destroyer and 1 transport
63 Sea Zone : 1 submarine
Borneo : 1 artillery and 1 infantry
Burma : 1 flag, 4 armour, 7 artilleries, 1 bomber, 3 fighters and 14 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 1 armour, 1 artillery, 1 factory and 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Manchuria : 1 armour, 1 artillery, 1 factory and 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Soviet Far East : 1 flag
Wake Island : 1 infantry
Western Australia : 1 flag, 1 artillery and 1 infantry
Yakut S.S.R. : 1 flag, 2 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 17 / 24
Germans : 48 / 51
British : 26 / 33
Japanese : 36 / 36
Americans : 41 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 53 Sea Zone to 47 Sea Zone
1 fighter moved from India to 46 Sea Zone
1 infantry moved from Kazakh S.S.R. to Caucasus
1 fighter moved from West Russia to Caucasus
2 fighters moved from India to Caucasus
1 destroyer moved from 13 Sea Zone to 11 Sea Zone
1 fighter moved from Western United States to 11 Sea Zone
1 fighter moved from 13 Sea Zone to 11 Sea Zone
1 fighter moved from 13 Sea Zone to Morocco
1 infantry moved from 13 Sea Zone to Morocco
1 artillery and 1 infantry moved from Gibraltar to 13 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Norway
Americans take Norway from Germans
1 armour moved from French Equatorial Africa to Egypt
1 fighter moved from India to EgyptCombat - Americans
Battle in Egypt
Americans attack with 1 armour and 1 fighter
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour and 1 fighter in Egypt, round 2 : 1/2 hits
Germans roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Egypt
retreated to Egypt
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Morocco
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Morocco
Americans win, taking Morocco from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 11 Sea Zone
British loiter and taunt; Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 11 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 11 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 1 submarine in 11 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 11 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 47 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caucasus
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 factory and 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Caucasus, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 infantry moved from Anhwei to Sinkiang
1 battleship moved from 53 Sea Zone to 57 Sea Zone
1 destroyer moved from 53 Sea Zone to 57 Sea Zone
1 fighter moved from 47 Sea Zone to 49 Sea Zone
1 fighter moved from 46 Sea Zone to 49 Sea Zone
1 carrier moved from 53 Sea Zone to 49 Sea Zone
1 fighter moved from Morocco to United Kingdom
2 fighters moved from Caucasus to India
1 fighter moved from Egypt to Trans-Jordan
1 transport moved from 18 Sea Zone to 10 Sea Zone
2 fighters moved from 11 Sea Zone to 13 Sea Zone
1 aaGun moved from Western United States to Western Canada
2 infantry moved from Eastern United States to Eastern Canada
3 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 2 transports moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
3 infantry and 2 transports moved from 53 Sea Zone to 57 Sea Zone
3 infantry moved from 57 Sea Zone to Midway
1 submarine moved from 53 Sea Zone to 52 Sea ZonePlace Units - Americans
1 destroyer placed in 56 Sea Zone
1 carrier placed in 11 Sea Zone
1 bomber placed in Western United States
2 infantry placed in Western United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 44 PUs; end with 44 PUs totalTerritory Summary for Americans :
6 Sea Zone : 1 transport
10 Sea Zone : 1 transport
11 Sea Zone : 1 carrier and 1 destroyer
13 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
49 Sea Zone : 1 carrier and 2 fighters
52 Sea Zone : 1 submarine
56 Sea Zone : 1 destroyer
57 Sea Zone : 1 battleship, 1 destroyer and 2 transports
Alaska : 1 aaGun and 1 infantry
Anglo-Egyptian Sudan : 1 infantry
Caucasus : 1 infantry
Eastern Canada : 5 infantry
Eastern United States : 1 factory and 2 infantry
India : 2 fighters
Midway : 4 infantry
Morocco : 1 flag, 1 infantry
Norway : 1 flag, 1 artillery and 1 infantry
Sinkiang : 1 infantry
Solomon Islands : 1 flag
Trans-Jordan : 1 fighter
United Kingdom : 1 fighter
Western Canada : 1 aaGun
Western United States : 1 bomber, 1 factory and 2 infantryProduction/PUs Summary :
Russians : 21 / 24
Germans : 41 / 51
British : 26 / 33
Japanese : 36 / 36
Americans : 44 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 6x factory; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from West Russia to Belorussia
1 infantry moved from West Russia to Karelia S.S.R.
2 fighters moved from West Russia to Karelia S.S.R.
1 bomber moved from Russia to BelorussiaCombat - Russians
Battle in Karelia S.S.R.
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 0/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
retreated to Karelia S.S.R.
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Belorussia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Karelia S.S.R. to Caucasus
9 infantry moved from Russia to Caucasus
1 bomber moved from Belorussia to Caucasus
2 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Vologda
1 armour moved from India to Caucasus
1 aaGun, 3 armour, 3 artilleries and 19 infantry moved from West Russia to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Caucasus : 1 aaGun, 4 armour, 3 artilleries, 1 bomber, 1 factory, 2 fighters and 32 infantry
India : 3 armour
Russia : 1 factory and 4 infantry
Vologda : 1 infantry
West Russia : 1 flag, 1 aaGunProduction/PUs Summary :
Russians : 21 / 21
Germans : 41 / 51
British : 26 / 33
Japanese : 36 / 36
Americans : 44 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 armour and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Italian East Africa to Union of South Africa
Germans take Rhodesia from British
Germans take Union of South Africa from British
1 artillery moved from Egypt to Trans-Jordan
1 transport moved from 17 Sea Zone to 15 Sea Zone
2 infantry moved from Italy to 15 Sea Zone
2 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Trans-Jordan
1 fighter moved from Northwestern Europe to 6 Sea Zone
1 bomber moved from Northwestern Europe to 10 Sea Zone
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
17 armour, 2 artilleries and 20 infantry moved from Ukraine S.S.R. to West RussiaCombat - Germans
Battle in West Russia
Germans attack with 17 armour, 2 artilleries and 20 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 17 armour, 2 artilleries and 20 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 6 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 10 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 10 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Trans-Jordan
Germans attack with 1 artillery and 2 infantry
British defend with 1 armour; Americans defend with 1 fighter
Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits
Germans roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
British roll dice for 1 armour and 1 fighter in Trans-Jordan, round 2 : 1/2 hits
1 fighter owned by the Americans, 1 armour owned by the British and 1 infantry owned by the Germans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Casualties for Americans: 1 fighterNon Combat Move - Germans
1 bomber moved from 10 Sea Zone to Northwestern Europe
1 fighter moved from 6 Sea Zone to Northwestern Europe
2 infantry moved from Germany to Northwestern Europe
1 armour moved from Germany to Karelia S.S.R.
2 infantry moved from Baltic States to Karelia S.S.R.
3 infantry moved from Germany to Poland
2 infantry moved from Germany to Baltic States
1 infantry moved from Germany to Baltic States
1 infantry moved from Germany to Poland
1 aaGun moved from Ukraine S.S.R. to West Russia
1 infantry moved from France to Northwestern Europe
1 infantry moved from Italy to FrancePlace Units - Germans
2 infantry placed in Karelia S.S.R.
3 infantry placed in Italy
2 armour and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs totalTerritory Summary for Germans :
17 Sea Zone : 1 battleship and 1 transport
Archangel : 1 flag, 1 infantry
Baltic States : 3 infantry
Egypt : 1 flag
France : 1 infantry
Germany : 2 armour, 1 factory and 8 infantry
Italian East Africa : 1 flag
Italy : 1 factory and 3 infantry
Karelia S.S.R. : 1 flag, 1 armour, 1 factory and 4 infantry
Northwestern Europe : 2 aaGuns, 1 bomber, 4 fighters and 6 infantry
Poland : 4 infantry
Rhodesia : 1 flag
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
Ukraine S.S.R. : 1 infantry
Union of South Africa : 1 flag, 2 armour
West Russia : 1 aaGun, 17 armour, 2 artilleries and 20 infantryProduction/PUs Summary :
Russians : 18 / 21
Germans : 48 / 48
British : 22 / 33
Japanese : 36 / 36
Americans : 44 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British repair damage of 2x factory; Remaining resources: 31 PUs;
British buy 1 destroyer and 2 fighters; Remaining resources: 3 PUs;Combat Move - British
1 fighter moved from French West Africa to Union of South Africa
1 armour moved from Anglo-Egyptian Sudan to Union of South Africa
British take Rhodesia from Germans
1 infantry moved from Anglo-Egyptian Sudan to Egypt
British take Egypt from GermansCombat - British
Battle in Union of South Africa
British attack with 1 armour and 1 fighter
Germans defend with 2 armour
British roll dice for 1 armour and 1 fighter in Union of South Africa, round 2 : 0/2 hits
Germans roll dice for 2 armour in Union of South Africa, round 2 : 0/2 hits
British roll dice for 1 armour and 1 fighter in Union of South Africa, round 3 : 1/2 hits
Germans roll dice for 2 armour in Union of South Africa, round 3 : 0/2 hits
1 armour owned by the Germans lost in Union of South Africa
British roll dice for 1 armour and 1 fighter in Union of South Africa, round 4 : 1/2 hits
Germans roll dice for 1 armour in Union of South Africa, round 4 : 0/1 hits
1 armour owned by the Germans lost in Union of South Africa
British win, taking Union of South Africa from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 armourNon Combat Move - British
1 transport moved from 13 Sea Zone to 10 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 submarine moved from 11 Sea Zone to 19 Sea Zone
1 cruiser moved from 13 Sea Zone to 10 Sea Zone
1 fighter moved from Union of South Africa to Belgian CongoPlace Units - British
2 fighters placed in India
1 destroyer placed in 35 Sea ZoneTurn Complete - British
British collect 27 PUs; end with 30 PUs totalTerritory Summary for British :
10 Sea Zone : 1 cruiser and 1 transport
19 Sea Zone : 1 submarine
35 Sea Zone : 1 destroyer
Belgian Congo : 1 fighter
Eastern Australia : 2 infantry
Eastern Canada : 1 infantry
Egypt : 1 infantry
India : 1 aaGun, 3 armour, 2 artilleries, 1 factory, 7 fighters and 13 infantry
Union of South Africa : 1 armour
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 2 infantryProduction/PUs Summary :
Russians : 18 / 21
Germans : 43 / 48
British : 27 / 30
Japanese : 36 / 36
Americans : 44 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British repair damage of 2x factory; Remaining resources: 31 PUs;
British buy 1 destroyer and 2 fighters; Remaining resources: 3 PUs;Combat Move - British
1 fighter moved from French West Africa to Union of South Africa
1 armour moved from Anglo-Egyptian Sudan to Union of South Africa
British take Rhodesia from Germans
1 infantry moved from Anglo-Egyptian Sudan to Egypt
British take Egypt from GermansCombat - British
Battle in Union of South Africa
British attack with 1 armour and 1 fighter
Germans defend with 2 armour
British roll dice for 1 armour and 1 fighter in Union of South Africa, round 2 : 0/2 hits
Germans roll dice for 2 armour in Union of South Africa, round 2 : 0/2 hits
British roll dice for 1 armour and 1 fighter in Union of South Africa, round 3 : 1/2 hits
Germans roll dice for 2 armour in Union of South Africa, round 3 : 0/2 hits
1 armour owned by the Germans lost in Union of South Africa
British roll dice for 1 armour and 1 fighter in Union of South Africa, round 4 : 1/2 hits
Germans roll dice for 1 armour in Union of South Africa, round 4 : 0/1 hits
1 armour owned by the Germans lost in Union of South Africa
British win, taking Union of South Africa from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 armourNon Combat Move - British
1 transport moved from 13 Sea Zone to 10 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 submarine moved from 11 Sea Zone to 19 Sea Zone
1 cruiser moved from 13 Sea Zone to 10 Sea Zone
1 fighter moved from Union of South Africa to Belgian CongoPlace Units - British
2 fighters placed in India
1 destroyer placed in 35 Sea ZoneTurn Complete - British
British collect 27 PUs; end with 30 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Norway: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for British :
10 Sea Zone : 1 cruiser and 1 transport
19 Sea Zone : 1 submarine
35 Sea Zone : 1 destroyer
Belgian Congo : 1 fighter
Eastern Australia : 2 infantry
Eastern Canada : 1 infantry
Egypt : 1 infantry
India : 1 aaGun, 3 armour, 2 artilleries, 1 factory, 7 fighters and 13 infantry
Norway : 1 fighter
Union of South Africa : 1 armour
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantryProduction/PUs Summary :
Russians : 18 / 21
Germans : 43 / 48
British : 27 / 30
Japanese : 36 / 36
Americans : 44 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 armour moved from Manchuria to Szechwan
Japanese take Anhwei from Americans
Japanese take Szechwan from Americans
4 armour, 7 artilleries, 1 bomber, 3 fighters and 14 infantry moved from Burma to India
2 transports moved from 36 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from East Indies to 37 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from 36 Sea Zone to India
1 armour moved from 35 Sea Zone to India
2 infantry moved from 35 Sea Zone to India
1 artillery moved from 35 Sea Zone to India
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
2 battleships and 1 destroyer moved from 36 Sea Zone to 49 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 carriers, 1 cruiser and 2 transports
British defend with 1 destroyer
Japanese roll dice for 2 carriers, 1 cruiser and 2 transports in 35 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 35 Sea Zone
Japanese win with 2 carriers, 1 cruiser and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in India
Japanese attack with 5 armour, 8 artilleries, 1 bomber, 6 fighters and 16 infantry
Russians defend with 3 armour; British defend with 1 aaGun, 3 armour, 2 artilleries, 1 factory, 7 fighters and 13 infantry; Americans defend with 2 fighters
AA fire in India : 0/3 hits
Japanese roll dice for 5 armour, 8 artilleries, 1 bomber, 6 fighters and 16 infantry in India, round 2 : 11/36 hits
British roll dice for 1 aaGun, 6 armour, 2 artilleries, 9 fighters and 13 infantry in India, round 2 : 16/30 hits
10 infantry owned by the British, 16 infantry owned by the Japanese and 1 aaGun owned by the British lost in India
Japanese roll dice for 5 armour, 8 artilleries, 1 bomber and 6 fighters in India, round 3 : 10/20 hits
British roll dice for 6 armour, 2 artilleries, 9 fighters and 3 infantry in India, round 3 : 11/20 hits
3 infantry owned by the British, 3 armour owned by the Russians, 2 armour owned by the British, 3 armour owned by the Japanese, 2 artilleries owned by the British and 8 artilleries owned by the Japanese lost in India
2 armour retreated to Burma
British win with 1 armour and 9 fighters remaining. Battle score for attacker is -16
Casualties for Japanese: 3 armour, 8 artilleries and 16 infantry
Casualties for Russians: 3 armour
Casualties for British: 1 aaGun, 2 armour, 2 artilleries and 13 infantry
Battle in 49 Sea Zone
Japanese attack with 2 battleships and 1 destroyer
Americans defend with 1 carrier and 2 fighters
Japanese roll dice for 2 battleships and 1 destroyer in 49 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 carrier and 2 fighters in 49 Sea Zone, round 2 : 2/3 hits
Units damaged: 2 battleships owned by the Japanese
1 fighter owned by the Americans and 1 carrier owned by the Americans lost in 49 Sea Zone
Japanese roll dice for 2 battleships and 1 destroyer in 49 Sea Zone, round 3 : 3/3 hits
Americans roll dice for 1 fighter in 49 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone
Japanese win with 2 battleships remaining. Battle score for attacker is 26
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 carrier and 2 fightersNon Combat Move - Japanese
4 fighters moved from India to 35 Sea Zone
2 fighters moved from India to West Russia
1 bomber moved from India to West Russia
1 artillery moved from Manchuria to Anhwei
1 infantry moved from Manchuria to Anhwei
1 submarine moved from 63 Sea Zone to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery moved from 62 Sea Zone to ManchuriaPlace Units - Japanese
1 armour and 3 infantry placed in East Indies
1 fighter and 3 infantry placed in Japan
Japanese undo move 1.
1 armour and 3 infantry placed in East Indies
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 artillery
EDIT: Adding units owned by Japanese to Japan: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 39 PUs; end with 41 PUs total
2 units repaired.Territory Summary for Japanese :
35 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 2 transports
49 Sea Zone : 2 battleships
62 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Anhwei : 1 flag, 1 artillery and 1 infantry
Borneo : 1 artillery and 1 infantry
Burma : 1 flag, 2 armour
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 1 armour, 1 factory and 3 infantry
Evenki National Okrug : 1 flag, 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 4 infantry
Manchuria : 1 factory
New Guinea : 1 infantry
Okinawa : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 armour
Wake Island : 1 infantry
West Russia : 1 bomber and 2 fighters
Western Australia : 1 flag, 1 artillery and 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 17 / 21
Germans : 43 / 48
British : 27 / 30
Japanese : 39 / 41
Americans : 42 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 factory, 2 fighters and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Anglo-Egyptian Sudan to Italian East Africa
British take Italian East Africa from Germans
2 fighters moved from 13 Sea Zone to 17 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Germans
2 fighters moved from India to 17 Sea Zone
4 infantry moved from Midway to 57 Sea Zone
2 infantry and 1 transport moved from 57 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
2 infantry and 1 transport moved from 57 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to Soviet Far East
Russians take Soviet Far East from JapaneseCombat - Americans
Battle in 17 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 battleship and 1 transport
Americans roll dice for 4 fighters in 17 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Germans lost in 17 Sea Zone
1 transport owned by the Germans lost in 17 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship and 1 transportNon Combat Move - Americans
4 fighters moved from 17 Sea Zone to Egypt
1 transport moved from 13 Sea Zone to 10 Sea Zone
1 fighter moved from United Kingdom to Norway
2 infantry moved from Eastern United States to Eastern Canada
2 infantry moved from Western United States to Western Canada
1 battleship and 1 destroyer moved from 57 Sea Zone to 63 Sea Zone
1 cruiser moved from 13 Sea Zone to 10 Sea Zone
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Caucasus to Russia
1 carrier moved from 13 Sea Zone to 10 Sea Zone
1 destroyer moved from 56 Sea Zone to 57 Sea Zone
1 submarine moved from 52 Sea Zone to 57 Sea Zone
1 bomber moved from Western United States to United KingdomPlace Units - Americans
1 factory placed in Norway
2 fighters and 1 transport placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 43 PUs; end with 45 PUs totalTerritory Summary for Americans :
10 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
11 Sea Zone : 1 carrier, 2 fighters and 1 transport
57 Sea Zone : 1 destroyer and 1 submarine
63 Sea Zone : 1 battleship, 1 destroyer and 2 transports
Alaska : 1 aaGun and 1 infantry
Algeria : 1 flag, 1 infantry
Buryatia S.S.R. : 2 infantry
Eastern Canada : 7 infantry
Eastern United States : 1 factory
Egypt : 4 fighters
Italian East Africa : 1 infantry
Kazakh S.S.R. : 1 infantry
Morocco : 1 flag
Norway : 1 flag, 1 artillery, 1 factory, 1 fighter and 1 infantry
Russia : 1 infantry
Solomon Islands : 1 flag
Soviet Far East : 2 infantry
United Kingdom : 1 bomber
Western Canada : 1 aaGun and 2 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 19 / 21
Germans : 41 / 48
British : 28 / 30
Japanese : 37 / 41
Americans : 43 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Evenki National Okrug
1 bomber moved from Caucasus to Evenki National Okrug
1 infantry moved from Russia to Archangel
1 fighter moved from Caucasus to Archangel
1 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Evenki National Okrug
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Evenki National Okrug, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Ukraine S.S.R. to Russia
1 aaGun, 4 armour, 3 artilleries and 31 infantry moved from Caucasus to Russia
1 bomber moved from Evenki National Okrug to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians :
Caucasus : 1 factory
Evenki National Okrug : 1 infantry
Russia : 1 aaGun, 4 armour, 3 artilleries, 1 bomber, 1 factory, 2 fighters and 41 infantry
Ukraine S.S.R. : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 22 / 22
Germans : 39 / 48
British : 28 / 30
Japanese : 36 / 41
Americans : 43 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 1 armour and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
17 armour, 2 artilleries and 20 infantry moved from West Russia to Caucasus
Germans take Caucasus from Russians
4 infantry moved from Poland to Ukraine S.S.R.
2 armour moved from Germany to Ukraine S.S.R.
1 infantry moved from Trans-Jordan to Persia
Germans take Persia from British
1 bomber moved from Northwestern Europe to RussiaCombat - Germans
Battle in Ukraine S.S.R.
Germans attack with 2 armour and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 4 infantry in Ukraine S.S.R., round 2 : 0/6 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
Germans roll dice for 2 armour and 4 infantry in Ukraine S.S.R., round 3 : 2/6 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.Non Combat Move - Germans
1 aaGun moved from West Russia to Caucasus
1 infantry moved from Karelia S.S.R. to West Russia
1 armour moved from Karelia S.S.R. to Caucasus
3 infantry moved from Baltic States to Karelia S.S.R.
4 infantry moved from Germany to Poland
2 infantry moved from Germany to Baltic States
2 infantry moved from Germany to Baltic States
1 infantry moved from France to Northwestern Europe
1 infantry moved from Italy to France
2 infantry moved from Italy to Germany
1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to West RussiaPlace Units - Germans
2 infantry placed in Karelia S.S.R.
3 infantry placed in Italy
1 armour and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs totalTerritory Summary for Germans :
Archangel : 1 flag
Baltic States : 4 infantry
Caucasus : 1 flag, 1 aaGun, 18 armour, 2 artilleries, 1 factory and 20 infantry
France : 1 infantry
Germany : 1 armour, 1 factory and 11 infantry
Italy : 1 factory and 3 infantry
Karelia S.S.R. : 1 flag, 1 factory and 5 infantry
Northwestern Europe : 2 aaGuns, 4 fighters and 7 infantry
Persia : 1 flag, 1 infantry
Poland : 4 infantry
Trans-Jordan : 1 flag, 1 artillery
Ukraine S.S.R. : 2 armour and 4 infantry
West Russia : 4 infantryProduction/PUs Summary :
Russians : 16 / 22
Germans : 46 / 46
British : 27 / 30
Japanese : 36 / 41
Americans : 43 / 45 -
Hello,
I am attacking sea zone 35 and score 4 hits. What sequence of losing units would you like to pick?

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Take the cruiser, one carrier and two fighters.





