Back at you @captainwalker
World at War game 2
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TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 20
Combat Move - Russians
1 unit repaired.
1 HeavyTank moved from Aleksandrowskoe to Pervouralsk
Russians take Pervouralsk from Germans
1 HeavyTank moved from Pervouralsk to Aleksandrowskoe
1 Infantry moved from Svedlovsk to Aleksandrowskoe
1 Infantry moved from Bratsk to Kotuj
1 Bomber, 1 Fighter, 1 HeavyTank, 13 Infantry and 1 Tank moved from Kaask to KotujPurchase Units - Russians
Russians buy 1 Elite, 8 Infantry and 1 Tank; Remaining resources: 0 PUs;Combat - Russians
Battle in Kotuj
Russians attack with 1 Bomber, 1 Fighter, 1 HeavyTank, 14 Infantry and 1 Tank
Hisaichi defend with 6 ArmoredCars, 1 Artillery, 3 Infantry, 5 Mech.Infs and 1 Tank
Russians roll dice for 1 Bomber, 1 Fighter, 1 HeavyTank, 14 Infantry and 1 Tank in Kotuj, round 2 : 5/18 hits
Hisaichi roll dice for 6 ArmoredCars, 1 Artillery, 3 Infantry, 5 Mech.Infs and 1 Tank in Kotuj, round 2 : 1/16 hits
1 Infantry owned by the Russians and 5 ArmoredCars owned by the Hisaichi lost in Kotuj
Russians roll dice for 1 Bomber, 1 Fighter, 1 HeavyTank, 13 Infantry and 1 Tank in Kotuj, round 3 : 6/17 hits
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 3 Infantry, 5 Mech.Infs and 1 Tank in Kotuj, round 3 : 6/11 hits
3 Infantry owned by the Hisaichi, 6 Infantry owned by the Russians, 1 ArmoredCar owned by the Hisaichi, 1 Mech.Inf owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Kotuj
Russians roll dice for 1 Bomber, 1 Fighter, 1 HeavyTank, 7 Infantry and 1 Tank in Kotuj, round 4 : 2/11 hits
Hisaichi roll dice for 4 Mech.Infs and 1 Tank in Kotuj, round 4 : 3/5 hits
3 Infantry owned by the Russians and 2 Mech.Infs owned by the Hisaichi lost in Kotuj
Russians roll dice for 1 Bomber, 1 Fighter, 1 HeavyTank, 4 Infantry and 1 Tank in Kotuj, round 5 : 5/8 hits
Hisaichi roll dice for 2 Mech.Infs and 1 Tank in Kotuj, round 5 : 1/3 hits
1 Infantry owned by the Russians, 2 Mech.Infs owned by the Hisaichi and 1 Tank owned by the Hisaichi lost in Kotuj
Russians win, taking Kotuj from Hisaichi with 1 Bomber, 1 Fighter, 1 HeavyTank, 3 Infantry and 1 Tank remaining. Battle score for attacker is 47
Casualties for Hisaichi: 6 ArmoredCars, 1 Artillery, 3 Infantry, 5 Mech.Infs and 1 Tank
Casualties for Russians: 11 InfantryNon Combat Move - Russians
1 Bomber and 1 Fighter moved from Kotuj to KaaskPlace Units - Russians
1 Elite, 3 Infantry and 1 Tank placed in Aleksandrowskoe
5 Infantry placed in KaaskTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 20
Combat Move - Italians
1 Fighter moved from Greece to Izmir
2 Artillerys and 5 Infantry moved from Turkey to IzmirPurchase Units - Italians
Italians buy 1 Bunker, 1 Fighter, 10 Infantry and 1 Tank; Remaining resources: 0 PUs;Combat - Italians
Battle in Izmir
Italians attack with 2 Artillerys, 1 Fighter and 5 Infantry
Neutral defend with 2 Infantry and 1 Tank
Italians roll dice for 2 Artillerys, 1 Fighter and 5 Infantry in Izmir, round 2 : 3/8 hits
Neutral roll dice for 2 Infantry and 1 Tank in Izmir, round 2 : 1/3 hits
2 Infantry owned by the Neutral, 1 Infantry owned by the Italians and 1 Tank owned by the Neutral lost in Izmir
Italians loses 0 PUs for violating Izmirs neutrality.
Italians win, taking Izmir from Neutral with 2 Artillerys, 1 Fighter and 4 Infantry remaining. Battle score for attacker is 7
Casualties for Neutral: 2 Infantry and 1 Tank
Casualties for Italians: 1 InfantryNon Combat Move - Italians
1 Fighter moved from Izmir to Greece
3 Tanks moved from Greece to Ankara
1 HeavyTank moved from Greece to Ankara
2 Tanks moved from Genova to Jugoslavia
3 HeavyTanks moved from Roma to Venezia
6 Infantry moved from Greece to Bulgaria
2 Artillerys and 7 Infantry moved from Genova to VeneziaPlace Units - Italians
1 Bunker placed in Turkey
4 Infantry placed in Greece
1 Fighter placed in Roma
2 Infantry and 1 Tank placed in Genova
4 Infantry placed in MarseilleTurn Complete - Italians
Italians collect 43 PUs; end with 43 PUs totalProduction/PUs Summary :
Germans : 159 / 159
Russians : 17 / 17
Italians : 43 / 43
French : 47 / 47
Yamamoto : 59 / 67
Chinese : 0 / 0
Hisaichi : 88 / 92
British : 137 / 140
Finns : 12 / 0
Anzac : 39 / 39
Romanians : 43 / 43
Dutch : 30 / 30
Thai : 0 / 0
Americans : 148 / 149 -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 20
Combat Move - Italians
1 Fighter moved from Greece to Izmir
2 Artillerys and 5 Infantry moved from Turkey to IzmirPurchase Units - Italians
Italians buy 1 Bunker, 1 Fighter, 10 Infantry and 1 Tank; Remaining resources: 0 PUs;Combat - Italians
Battle in Izmir
Italians attack with 2 Artillerys, 1 Fighter and 5 Infantry
Neutral defend with 2 Infantry and 1 Tank
Italians roll dice for 2 Artillerys, 1 Fighter and 5 Infantry in Izmir, round 2 : 3/8 hits
Neutral roll dice for 2 Infantry and 1 Tank in Izmir, round 2 : 1/3 hits
2 Infantry owned by the Neutral, 1 Infantry owned by the Italians and 1 Tank owned by the Neutral lost in Izmir
Italians loses 0 PUs for violating Izmirs neutrality.
Italians win, taking Izmir from Neutral with 2 Artillerys, 1 Fighter and 4 Infantry remaining. Battle score for attacker is 7
Casualties for Neutral: 2 Infantry and 1 Tank
Casualties for Italians: 1 InfantryNon Combat Move - Italians
1 Fighter moved from Izmir to Greece
3 Tanks moved from Greece to Ankara
1 HeavyTank moved from Greece to Ankara
2 Tanks moved from Genova to Jugoslavia
3 HeavyTanks moved from Roma to Venezia
6 Infantry moved from Greece to Bulgaria
2 Artillerys and 7 Infantry moved from Genova to VeneziaPlace Units - Italians
1 Bunker placed in Turkey
4 Infantry placed in Greece
1 Fighter placed in Roma
2 Infantry and 1 Tank placed in Genova
4 Infantry placed in MarseilleTurn Complete - Italians
Italians collect 43 PUs; end with 43 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 6 Infantry
EDIT: Adding units owned by Italians to Istanbul: 6 Infantry
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 159 / 159
Russians : 17 / 17
Italians : 43 / 43
French : 47 / 47
Yamamoto : 59 / 67
Chinese : 0 / 0
Hisaichi : 88 / 92
British : 137 / 140
Finns : 12 / 0
Anzac : 39 / 39
Romanians : 43 / 43
Dutch : 30 / 30
Thai : 0 / 0
Americans : 148 / 149 -
Does anyone want to take France’s turn or would you all rather call time on this game?
Thanks all for playing; have enjoyed this 9 player mammoth venture. -
Ask AeV if he would do France…Wheatbeer has been gone for a while so I’m not sure who has been doing his turn…hopefully AeV will have time to take France.
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I will see if he hi is he has the time.
Entek was just on, so perhaps he could instead. Although, the US has more to do than Russia. (Perhaps that was your thought.)Hope you had a great Christmas, Steve. Ours was fab.
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That was why I was thinking about AeV…he could do France and Russia and Whackamatt could do China and UK.
I did have a good Christmas. It has been unseasonably warm here so that was kind of odd. Glad to hear you had a great one!
Have a good New Year Leo…and that goes out to everybody playing!
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Our December was ridiculously warm. Glad yours was too.
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Ours has been cold (for the SF Bay area). It’s been in the mid 30’s overnight and in the low 50’s during the day (that’s in Fahrenheit)
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TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 20
Combat Move - French
3 Mech.Infs moved from Lybia to E.Egypt
1 Tank moved from C.Egypt to Israel
3 Mech.Infs moved from E.Egypt to Iran
2 ArmoredCars moved from French Africa to C.Egypt
1 Mech.Inf moved from French Africa to E.Egypt
1 Mech.Inf moved from S.Turkey to Azerbaijan
4 Fighters moved from S.Turkey to Azerbaijan
1 EarlyFighter moved from S.Turkey to AzerbaijanPurchase Units - French
French buy 2 Bunkers, 2 Infantry and 5 Mech.Infs; Remaining resources: 1 PUs;Combat - French
Battle in Azerbaijan
French attack with 1 EarlyFighter, 4 Fighters and 1 Mech.Inf
Romanians defend with 1 ArmoredCar
French win, taking Azerbaijan from Romanians with 1 EarlyFighter, 4 Fighters and 1 Mech.Inf remaining. Battle score for attacker is 4
Casualties for Romanians: 1 ArmoredCarNon Combat Move - French
1 EarlyFighter and 4 Fighters moved from Azerbaijan to S.Turkey
1 AAGun moved from Tobruk to El Alamein
1 AAGun moved from E.Egypt to IsraelPlace Units - French
1 Bunker and 2 Infantry placed in Syria
1 Bunker placed in S.Turkey
3 Mech.Infs placed in Lybia
2 Mech.Infs placed in French AfricaTurn Complete - French
French collect 49 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 20
Combat Move - French
3 Mech.Infs moved from Lybia to E.Egypt
1 Tank moved from C.Egypt to Israel
3 Mech.Infs moved from E.Egypt to Iran
2 ArmoredCars moved from French Africa to C.Egypt
1 Mech.Inf moved from French Africa to E.Egypt
1 Mech.Inf moved from S.Turkey to Azerbaijan
4 Fighters moved from S.Turkey to Azerbaijan
1 EarlyFighter moved from S.Turkey to AzerbaijanPurchase Units - French
French buy 2 Bunkers, 2 Infantry and 5 Mech.Infs; Remaining resources: 1 PUs;Combat - French
Battle in Azerbaijan
French attack with 1 EarlyFighter, 4 Fighters and 1 Mech.Inf
Romanians defend with 1 ArmoredCar
French win, taking Azerbaijan from Romanians with 1 EarlyFighter, 4 Fighters and 1 Mech.Inf remaining. Battle score for attacker is 4
Casualties for Romanians: 1 ArmoredCarNon Combat Move - French
1 EarlyFighter and 4 Fighters moved from Azerbaijan to S.Turkey
1 AAGun moved from Tobruk to El Alamein
1 AAGun moved from E.Egypt to IsraelPlace Units - French
1 Bunker and 2 Infantry placed in Syria
1 Bunker placed in S.Turkey
3 Mech.Infs placed in Lybia
2 Mech.Infs placed in French AfricaTurn Complete - French
French collect 49 PUs; end with 50 PUs total -
I’ll just take France/China. I’ve been doing them for a little while now anyway. Hope Wheatbeer is doing okay. But I do understand life getting in the way and not being able to long in for quite a while too.
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Thanks. I must remember that at the moment, China has no units. I can follow Dizz, straight after his Japan.
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Hope Wheatbeer is doing okay. But I do understand life getting in the way and not being able to long in for quite a while too.
Me too, on all levels. He is welcome back anytime! :mrgreen:
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TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 20
Combat Move - Yamamoto
4 Infantry moved from Tokio to sz102
4 Infantry moved from sz102 to S.Japan
2 Fighters and 4 NakajimaG5Ns moved from Tokio to S.Japan
1 Fighter moved from sz102 to S.Japan
1 Mech.Inf moved from Tibet to Burma
Yamamoto take Burma from British
1 Mech.Inf moved from Burma to ChunkingPurchase Units - Yamamoto
Yamamoto buy 1 Bunker, 2 Fighters, 15 Infantry and 1 Transport; Remaining resources: 5 PUs;Combat - Yamamoto
Battle in S.Japan
Yamamoto attack with 3 Fighters, 4 Infantry and 4 NakajimaG5Ns
Anzac defend with 1 AAGun, 1 Elite, 1 Factory, 7 Infantry and 2 Marines
Yamamoto win, taking S.Japan from Anzac with 3 Fighters, 1 Infantry and 4 NakajimaG5Ns remaining. Battle score for attacker is 19
Casualties for Yamamoto: 3 Infantry
Casualties for Anzac: 1 Elite, 7 Infantry and 2 MarinesNon Combat Move - Yamamoto
3 Fighters moved from S.Japan to sz102
4 NakajimaG5Ns moved from S.Japan to Tokio
1 Infantry moved from Urumal to Haixi
1 AAGun, 3 Elites, 7 Infantry, 1 Marine, 1 Mech.Inf and 4 Tanks moved from Tibet to Chunking
6 Infantry moved from Nancheng to Kansu
1 Infantry moved from Ming Jong to Tibet
2 Elites, 1 Infantry and 2 Marines moved from Ming Jong to Nancheng
6 Infantry moved from Xining to Nancheng
1 Infantry moved from S.W.M to Nancheng
1 Infantry moved from Haixi to QuyanPlace Units - Yamamoto
2 Fighters and 1 Transport placed in sz102
1 Bunker and 5 Infantry placed in Tokio
6 Infantry placed in Xining
4 Infantry placed in UrumalTurn Complete - Yamamoto
Yamamoto collect 63 PUs; end with 68 PUs totalTerritory Summary for Yamamoto :
Tokio : 1 AAGun, 4 Bunkers, 1 Factory, 13 Infantry and 4 NakajimaG5Ns
Iwo Jima : 1 AAGun
S.Japan : 1 AAGun, 1 Factory and 1 Infantry
Nancheng : 1 flag, 2 Elites, 8 Infantry and 2 Marines
Sian : 1 flag
Quyan : 1 flag, 1 Infantry
Urumal : 1 flag, 1 AAGun, 1 Factory and 4 Infantry
Ming Jong : 1 flag
Kansu : 1 flag, 6 Infantry
Gansu : 1 flag
Chunking : 1 AAGun, 3 Elites, 7 Infantry, 1 Marine, 2 Mech.Infs and 4 Tanks
Haixi : 1 flag, 6 Infantry and 2 Mech.Infs
Xining : 1 flag, 1 AAGun, 1 Factory and 6 Infantry
Shangtung : 1 AAGun
Formosa : 1 Artillery and 1 Infantry
Burma : 1 flag
Hong Kong : 5 Infantry
S.W.M : 1 flag
S.Mongolia : 1 flag
N.Mongolia : 1 flag
sz102 : 1 B.Carrier, 1 B.Transport, 2 Battleships, 1 Destroyer, 5 Fighters and 1 Transport
Mongolia : 1 flag
W.Mongolia : 1 flag
Tibet : 1 flag, 1 InfantryProduction/PUs Summary :
Germans : 159 / 159
Russians : 17 / 17
Italians : 43 / 43
French : 49 / 50
Yamamoto : 63 / 68
Chinese : 0 / 0
Hisaichi : 88 / 92
British : 136 / 140
Finns : 12 / 0
Anzac : 36 / 39
Romanians : 41 / 43
Dutch : 30 / 30
Thai : 0 / 0
Americans : 148 / 149 -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 20
Turn Complete - Chinese
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TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 20
Turn Complete - Chinese
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TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 20
Combat Move - Hisaichi
1 Mech.Inf moved from Jinan to Kotuj
1 ArmoredCar moved from Kyzil to Bratsk
Hisaichi take Bratsk from Russians
1 ArmoredCar moved from Bratsk to Kotuj
1 Artillery moved from Tulun to Kotuj
1 Tank moved from Tulun to Kotuj
1 Tank moved from Tulun to Kotuj
1 Mech.Inf moved from Jinan to Kotuj
1 ArmoredCar moved from Ustkut to Kotuj
1 Infantry moved from N.Thailand to Burma
1 Infantry moved from N.French.I to N.Thailand
4 Fighters moved from sz102 to sz106
1 Fighter moved from sz102 to Sea Zone 104
1 Destroyer moved from sz102 to Sea Zone 104Purchase Units - Hisaichi
Hisaichi buy 4 ArmoredCars, 1 Carrier, 1 Destroyer, 2 Fighters, 13 Infantry and 2 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in sz106
Hisaichi attack with 4 Fighters
Anzac defend with 2 Transports
Hisaichi win with 4 Fighters remaining. Battle score for attacker is 12
Casualties for Anzac: 2 Transports
Battle in Kotuj
Hisaichi attack with 2 ArmoredCars, 1 Artillery, 2 Mech.Infs and 2 Tanks
Russians defend with 1 HeavyTank, 3 Infantry and 1 Tank
2 Mech.Infs and 2 Tanks retreated to Tulun
Russians win with 1 HeavyTank remaining. Battle score for attacker is -1
Casualties for Hisaichi: 2 ArmoredCars and 1 Artillery
Casualties for Russians: 3 Infantry and 1 Tank
Battle in Sea Zone 104
Hisaichi attack with 1 Destroyer and 1 Fighter
Anzac defend with 1 Destroyer
Hisaichi win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Anzac: 1 DestroyerNon Combat Move - Hisaichi
4 Fighters moved from sz106 to sz102
1 Fighter moved from Sea Zone 104 to sz102
1 Tank moved from Hanan to Chunking
1 Infantry moved from Fugong to Chunking
1 Artillery moved from Sian to Wengshui
1 Infantry moved from Sian to Wengshui
1 Infantry moved from Macau to Hanan
1 ArmoredCar moved from Shangtung to Hanan
1 ArmoredCar moved from Shangtung to Hanan
1 Artillery moved from Shangtung to Nanking
1 Infantry moved from Seoul to sz102
1 Infantry moved from Seoul to sz102
2 Infantry moved from sz102 to Tokio
1 Fighter moved from sz102 to Tokio
1 Mech.Inf moved from Jinan to Tulun
1 Infantry moved from Ulaan Ude to Tulun
1 Infantry moved from Tientsin to Quagan
1 Artillery moved from Tientsin to Quagan
1 Artillery moved from Tientsin to Quagan
1 Infantry moved from Tientsin to Quagan
10 Artillerys, 14 Infantry and 1 Tank moved from N.French.I to Chunking
1 AAGun moved from N.French.I to Wengshui
1 Artillery moved from Seoul to Manchuria
1 Elite moved from Seoul to Manchuria
1 Infantry moved from Hong Kong to Macau
1 Infantry moved from Hong Kong to MacauPlace Units - Hisaichi
1 Carrier, 1 Destroyer and 2 Fighters placed in sz102
6 Infantry placed in Hong Kong
3 Infantry placed in Shangtung
2 ArmoredCars and 1 Tank placed in Jinan
2 ArmoredCars and 1 Tank placed in Tientsin
4 Infantry placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 89 PUs; end with 89 PUs totalTerritory Summary for Hisaichi :
Vladivostok : 1 flag
Yakutsk : 1 flag
Kyzal : 1 flag
Palana : 1 flag
Tulun : 1 flag, 1 Infantry, 3 Mech.Infs and 2 Tanks
Jinan : 1 flag, 2 ArmoredCars, 1 Bunker, 1 Factory and 1 Tank
Ulaan : 1 flag
Irkutsk : 1 flag
Ustkut : 1 flag
Vostok : 1 flag, 1 Bunker
Quingdao : 1 flag
Kamchatka : 1 flag
Angarsk : 1 flag
Okha : 1 flag
Kyzil : 1 flag
Bratsk : 1 flag
Ulaan Ude : 1 flag
Amursk : 1 flag
Magadan : 1 flag, 1 Bunker
N.French.I : 1 flag
French Indochina : 1 flag, 1 Infantry
Tokio : 1 Artillery, 1 Fighter and 3 Infantry
Bonin : 1 Artillery and 2 Infantry
Iwo Jima : 1 Artillery and 1 Infantry
Palau : 2 Infantry
Shansi : 1 flag
Wengshui : 1 flag, 1 AAGun, 1 Artillery and 1 Infantry
Lhanzou : 1 flag
Macau : 1 flag, 2 Infantry
Kichedung : 1 flag
Szechwan : 1 flag
Kwangtung : 1 flag, 2 Infantry
Peking : 1 flag
Fugong : 1 flag
Chunking : 1 flag, 4 ArmoredCars, 10 Artillerys, 15 Infantry and 2 Tanks
Hanan : 1 flag, 2 ArmoredCars and 1 Infantry
Nanking : 1 flag, 1 Artillery
Tientsin : 2 ArmoredCars, 1 Factory and 1 Tank
Manchuria : 1 Artillery and 1 Elite
Quagan : 2 Artillerys and 2 Infantry
Shangtung : 1 Bunker, 1 Factory and 6 Infantry
Seoul : 1 AAGun, 1 Factory and 12 Infantry
Burma : 1 Infantry
Hong Kong : 1 flag, 2 Artillerys, 1 Factory and 17 Infantry
N.Thailand : 1 flag, 1 Infantry
sz102 : 1 B.Carrier, 1 Battleship, 3 Carriers, 1 Destroyer, 6 Fighters and 1 Transport
Sea Zone 104 : 1 DestroyerProduction/PUs Summary :
Germans : 159 / 159
Russians : 16 / 17
Italians : 43 / 43
French : 49 / 50
Yamamoto : 63 / 68
Chinese : 0 / 0
Hisaichi : 89 / 89
British : 136 / 140
Finns : 12 / 0
Anzac : 36 / 39
Romanians : 41 / 43
Dutch : 30 / 30
Thai : 0 / 0
Americans : 148 / 149 -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 20
Combat Move - British
2 Infantry moved from Bangladesh to Burma
1 Infantry moved from Bangladesh to Burma
1 Infantry moved from Kashmir to Haixi
1 Infantry moved from W.Tibet to Haixi
2 Mech.Infs moved from Bangladesh to Haixi
3 Tanks moved from Bangladesh to Haixi
5 Infantry moved from Bhopal to Bangladesh
6 Artillerys and 25 Infantry moved from Thailand to N.Thailand
1 Elite and 8 Infantry moved from C.Norway to N.Sweden
11 Infantry moved from N.Sweden to N.Finnland
3 Infantry moved from C.Sweden to N.Sweden
4 Transports moved from sz13 to sz12
8 Infantry moved from Manchester to sz12
8 Infantry and 4 Transports moved from sz12 to sz13
8 Infantry moved from sz13 to C.Norway
8 Infantry moved from London to Manchester
1 Infantry moved from Tunesia to Tunis
2 Artillerys moved from El Alamein to N.Egypt
6 Infantry moved from E.Egypt to Israel
6 Infantry moved from Cairo to E.Egypt
4 Infantry moved from Syria to S.Turkey
3 Infantry moved from E.Iran to Iran
1 Mech.Inf moved from Bangladesh to Haixi
6 Infantry moved from Malaya to Thailand
6 Infantry moved from Phuket to ThailandPurchase Units - British
British buy 4 Artillerys, 7 Bunkers, 3 Elites and 37 Infantry; Remaining resources: 1 PUs;Combat - British
Battle in Burma
British attack with 3 Infantry
Hisaichi defend with 1 Infantry
Yamamoto win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for British: 3 Infantry
Battle in N.Thailand
British attack with 6 Artillerys and 25 Infantry
Hisaichi defend with 1 Infantry
British win, taking N.Thailand from Hisaichi with 6 Artillerys and 25 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Haixi
British attack with 2 Infantry, 3 Mech.Infs and 3 Tanks
Yamamoto defend with 6 Infantry and 2 Mech.Infs
1 Mech.Inf owned by the British, 2 Infantry owned by the British and 6 Infantry owned by the Yamamoto lost in Haixi
2 Mech.Infs owned by the Yamamoto lost in Haixi
British win, taking Haixi from Yamamoto with 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 14
Casualties for British: 2 Infantry and 1 Mech.Inf
Casualties for Yamamoto: 6 Infantry and 2 Mech.InfsNon Combat Move - British
1 AAGun moved from Kashmir to Haixi
1 AAGun moved from Phuket to Thailand
1 AAGun moved from Malaya to Thailand
5 Infantry moved from India to E.India
5 Infantry moved from Dheli to Bhopal
4 Infantry moved from W.India to N.W. India
2 Infantry moved from Bombay to W.India
1 Infantry moved from Calcutta to IndiaPlace Units - British
1 Bunker placed in N.Finnland
2 Artillerys and 1 Bunker placed in N.Sweden
3 Infantry placed in C.Sweden
1 Bunker and 3 Infantry placed in Iran
1 Bunker and 3 Infantry placed in E.Iran
1 Bunker placed in Bangladesh
1 Bunker placed in Kashmir
4 Infantry placed in Manchester
4 Infantry placed in Wales
British undo move 3.
3 Elites placed in C.Sweden
1 Bunker and 5 Infantry placed in Dheli
2 Infantry placed in Bombay
5 Infantry placed in Calcutta
2 Artillerys and 4 Infantry placed in Phuket
6 Infantry placed in Malaya
British undo move 14.
6 Infantry placed in Cairo
1 Infantry placed in MalayaTurn Complete - British
British collect 138 PUs; end with 139 PUs total -
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 20
Combat Move - Anzac
5 Transports moved from sz105 to sz72
1 Cruiser moved from sz105 to sz111
2 Transports moved from sz105 to sz111
5 Infantry moved from Sarong to sz111
1 Tank moved from Mindor to sz105
1 Elite moved from Manila to sz105
3 Infantry moved from Manila to sz105
1 Elite moved from Samar to sz105
1 Cruiser and 1 Infantry moved from sz111 to sz105
4 Infantry and 2 Transports moved from sz111 to sz105
1 L.Fighter moved from Moresby to Sea Zone 104
1 EarlyFighter moved from sz105 to Sea Zone 104
1 L.Fighter moved from sz105 to Formosa
1 Fighter moved from sz105 to Formosa
1 EarlyFighter moved from sz105 to S.Japan
2 Bombers moved from Davao to S.Japan
1 Tank moved from sz105 to S.Japan
1 Elite moved from sz105 to Formosa
1 Elite moved from sz105 to S.Japan
1 Infantry moved from sz105 to S.Japan
1 Infantry moved from sz105 to S.Japan
1 Infantry moved from sz105 to Formosa
1 Infantry moved from sz105 to S.Japan
1 Infantry moved from sz105 to Formosa
1 Infantry moved from sz105 to Formosa
1 Infantry moved from sz105 to S.Japan
1 Infantry moved from sz105 to S.Japan
1 Submarine moved from sz74 to sz110
1 Artillery moved from Moresby to New Guinea
2 Infantry moved from Townsville to N.Australia
1 Artillery moved from Townsville to N.Australia
3 Infantry moved from Australia to N.Australia
1 Infantry moved from S.Australia to AustraliaPurchase Units - Anzac
Anzac buy 1 Carrier, 2 Fighters and 2 Infantry; Remaining resources: 1 PUs;Combat - Anzac
Battle in Sea Zone 104
Anzac attack with 1 EarlyFighter and 1 L.Fighter
Hisaichi defend with 1 Destroyer
Anzac roll dice for 1 EarlyFighter and 1 L.Fighter in Sea Zone 104, round 2 : 2/2 hits
Hisaichi roll dice for 1 Destroyer in Sea Zone 104, round 2 : 0/1 hits
1 Destroyer owned by the Hisaichi lost in Sea Zone 104
Anzac win with 1 EarlyFighter and 1 L.Fighter remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Destroyer
Battle in Formosa
Anzac attack with 1 Elite, 1 Fighter, 3 Infantry and 1 L.Fighter
Yamamoto defend with 1 Artillery and 1 Infantry
Anzac roll dice for 1 Battleship and 1 Cruiser in Formosa, round 2 : 1/2 hits
1 Infantry owned by the Yamamoto lost in Formosa
Anzac roll dice for 1 Elite, 1 Fighter, 3 Infantry and 1 L.Fighter in Formosa, round 2 : 3/6 hits
Hisaichi roll dice for 1 Artillery in Formosa, round 2 : 0/1 hits
1 Artillery owned by the Yamamoto lost in Formosa
Anzac win, taking Formosa from Hisaichi with 1 Elite, 1 Fighter, 3 Infantry and 1 L.Fighter remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in S.Japan
Anzac attack with 2 Bombers, 1 EarlyFighter, 1 Elite, 5 Infantry and 1 Tank
Yamamoto defend with 1 AAGun, 1 Factory and 1 Infantry
AA fire in S.Japan : 0/3 hits
Anzac roll dice for 1 Cruiser in S.Japan, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto lost in S.Japan
Anzac win, taking S.Japan from Yamamoto with 2 Bombers, 1 EarlyFighter, 1 Elite, 5 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 InfantryNon Combat Move - Anzac
1 L.Fighter moved from Sea Zone 104 to sz105
2 Bombers moved from S.Japan to Davao
1 EarlyFighter moved from S.Japan to sz105
1 L.Fighter moved from Formosa to sz105
1 Fighter moved from Formosa to sz105
1 EarlyFighter moved from Sea Zone 104 to sz105Place Units - Anzac
1 Carrier placed in sz72
2 Fighters placed in sz72
2 Infantry placed in MoresbyTurn Complete - Anzac
Anzac collect 42 PUs; end with 43 PUs totalTerritory Summary for Anzac :
S.Japan : 1 flag, 1 AAGun, 1 Elite, 1 Factory, 5 Infantry and 1 Tank
Formosa : 1 flag, 1 Elite and 3 Infantry
New Guinea : 1 Artillery
Moresby : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantry
Wellington : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantry
Darwin : 1 AAGun, 2 Artillerys, 1 Bunker, 1 Factory and 1 Infantry
N.Australia : 1 Artillery and 5 Infantry
New Britain : 1 Infantry and 1 Tank
Boku : 3 Infantry
Melbourne : 1 AAGun, 2 Bunkers and 1 Factory
Townsville : 1 AAGun, 1 Bunker and 1 Factory
Australia : 1 Infantry
Nayumo : 2 Infantry
Davao : 2 Bombers
sz110 : 1 Submarine
sz105 : 1 Battleship, 3 Carriers, 2 Cruisers, 3 Destroyers, 2 EarlyFighters, 1 Fighter, 2 L.Fighters and 5 Transports
sz72 : 1 Carrier, 2 Fighters and 5 TransportsProduction/PUs Summary :
Germans : 159 / 159
Russians : 16 / 17
Italians : 43 / 43
French : 49 / 50
Yamamoto : 60 / 68
Chinese : 0 / 0
Hisaichi : 84 / 89
British : 138 / 139
Finns : 12 / 0
Anzac : 42 / 43
Romanians : 41 / 43
Dutch : 30 / 30
Thai : 0 / 0
Americans : 148 / 149Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.438
Median : 3.500
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16Hisaichi Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Yamamoto Combat
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Anzac Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.182
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11





