@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
No worries. Their graves were moved to Szechwan. Please inform the next of kin.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by Americans to Gibraltar: 2 aaGuns
EDIT: Turning off Edit Mode
I need to apologize. I just saw your edit…adding the 2 aa to Gib for the usa and such an edit I don’t allow so I did some research and saw that I accidentally and unknowingly deleted your AA on my ITA turn when I was trying to get the german AF on the right CV…No idea how i did this and missed it. REALLY, Really sorry!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 destroyers and 6 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Northwest Persia to Volgograd
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Kansu to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Belarus to Western Ukraine
1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Poland to Western Ukraine
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 artillery moved from Novgorod to Vyborg
1 mech_infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Novgorod to Vyborg
2 fighters and 1 tactical_bomber moved from Ukraine to Western Ukraine
2 bombers moved from Western Germany to Finland
1 mech_infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Vyborg
1 tactical_bomber moved from 115 Sea Zone to Western Ukraine
1 fighter moved from 115 Sea Zone to Finland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 destroyers and 6 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Northwest Persia to Volgograd
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Kansu to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Belarus to Western Ukraine
1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Poland to Western Ukraine
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 artillery moved from Novgorod to Vyborg
1 mech_infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Novgorod to Vyborg
2 fighters and 1 tactical_bomber moved from Ukraine to Western Ukraine
2 bombers moved from Western Germany to Finland
1 mech_infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Vyborg
1 tactical_bomber moved from 115 Sea Zone to Western Ukraine
1 fighter moved from 115 Sea Zone to Finland
Combat - Germans
Battle in Finland
Germans attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vyborg
Germans attack with 1 artillery and 5 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Vyborg from Russians with 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Western Ukraine
Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 carrier and 4 transports moved from 115 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Ukraine to Ukraine
4 mech_infantrys moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Iraq to Volgograd
1 mech_infantry moved from Persia to Trans-Jordan
1 aaGun and 2 infantry moved from Iraq to Trans-Jordan
1 aaGun moved from Ukraine to Rostov
1 fighter moved from Finland to 112 Sea Zone
2 bombers moved from Finland to Western Germany
1 fighter moved from Western Germany to United Kingdom
1 tactical_bomber moved from Southern Italy to United Kingdom
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to United Kingdom
1 fighter moved from 95 Sea Zone to 112 Sea Zone
2 artilleries and 3 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 submarine and 3 transports moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Germany to Poland
6 infantry moved from Germany to Western Germany
Place Units - Germans
3 fighters placed in United Kingdom
1 destroyer placed in 110 Sea Zone
2 destroyers placed in 112 Sea Zone
3 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,2,2,6,2,4,2
Germans collect 63 PUs (8 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Territory Summary for Germans :
Kansu : 1 flag
Evenkiyskiy : 1 flag, 1 mech_infantry
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Trans-Jordan : 1 aaGun, 2 infantry and 1 mech_infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 8 fighters, 1 harbour, 10 infantry and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 infantry
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 5 infantry
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
Poland : 2 infantry
Germany : 1 factory_major
Belarus : 1 flag, 1 mech_infantry
Karelia : 1 flag, 1 mech_infantry
Baltic States : 1 flag
Rostov : 1 aaGun
Vyborg : 1 flag, 1 artillery and 5 mech_infantrys
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag
Tambov : 1 flag, 1 mech_infantry
Ukraine : 3 aaGuns, 5 armour, 5 artilleries, 2 fighters, 17 infantry and 2 tactical_bombers
Western Ukraine : 1 flag, 3 mech_infantrys
Volgograd : 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag, 1 mech_infantry
112 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 4 transports
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 3 transports
Northwest Persia : 1 flag
Persia : 1 flag
115 Sea Zone : 1 transport
Yugoslavia : 1 flag
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 71 / 82
Russians : 11 / 33
Japanese : 45 / 28
Americans : 62 / 89
Chinese : 1 / 5
British : 20 / 0
UK_Pacific : 14 / 17
Italians : 22 / 34
ANZAC : 15 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@JWW:
I need to apologize. I just saw your edit…adding the 2 aa to Gib for the usa and such an edit I don’t allow so I did some research and saw that I accidentally and unknowingly deleted your AA on my ITA turn when I was trying to get the german AF on the right CV…No idea how i did this and missed it. REALLY, Really sorry!
No worries! That what I thought had happened actually. It can be almost impossible to click the right units in that and other areas when they are packed with units. I just found it strange that you didn’t even notice but no problem at all. I have no doubt in my mind that you didn’t try to cheat or anything like that
Cheers
@JWW:
I need to apologize. I just saw your edit…adding the 2 aa to Gib for the usa and such an edit I don’t allow so I did some research and saw that I accidentally and unknowingly deleted your AA on my ITA turn when I was trying to get the german AF on the right CV…No idea how i did this and missed it. REALLY, Really sorry!
No worries! That what I thought had happened actually. It can be almost impossible to click the right units in that and other areas when they are packed with units. I just found it strange that you didn’t even notice but no problem at all. I have no doubt in my mind that you didn’t try to cheat or anything like that
Cheers
major brain fart brother, reviewed attacking GIB but quickly decided against. If I was to do it, I would have hit it with ITA first and then G, of course, but again, really sorry. Thanks for being so gracious. I would like to think I would have been so level headed as well but perhaps not?!? :oops:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Russia to Archangel
1 fighter moved from Vologda to Archangel
1 fighter moved from Vologda to Smolensk
2 fighters moved from Bryansk to Belarus
2 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Belarus
5 artilleries and 5 infantry moved from Bryansk to Tambov
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 5 artilleries and 5 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for Russians: 1 fighter and 2 infantry
Non Combat Move - Russians
3 aaGuns, 8 armour, 7 artilleries, 11 infantry and 2 mech_infantrys moved from Bryansk to Tambov
8 armour and 2 mech_infantrys moved from Tambov to Russia
2 fighters moved from Belarus to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Russia to Bryansk
5 artilleries and 2 infantry moved from Russia to Tambov
1 tactical_bomber moved from Italian Somaliland to Egypt
Place Units - Russians
7 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Russia to Archangel
1 fighter moved from Vologda to Archangel
1 fighter moved from Vologda to Smolensk
2 fighters moved from Bryansk to Belarus
2 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Belarus
5 artilleries and 5 infantry moved from Bryansk to Tambov
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 5 artilleries and 5 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for Russians: 1 fighter and 2 infantry
Non Combat Move - Russians
3 aaGuns, 8 armour, 7 artilleries, 11 infantry and 2 mech_infantrys moved from Bryansk to Tambov
8 armour and 2 mech_infantrys moved from Tambov to Russia
2 fighters moved from Belarus to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Russia to Bryansk
5 artilleries and 2 infantry moved from Russia to Tambov
1 tactical_bomber moved from Italian Somaliland to Egypt
Place Units - Russians
7 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Changing ownership of Rostov from Italians to Russians
EDIT: Removing units owned by Germans from Rostov: 1 aaGun
EDIT: Adding units owned by Russians to Rostov: 1 infantry
EDIT: Changing ownership of Tambov from Russians to Russians
EDIT: Removing units owned by Russians from Tambov: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Russians from 20 to 22
EDIT: Turning off Edit Mode
Crap I accidentally pushed the wrong button continuing the bad fight Smolensk :cry:
Also forgot to move in to Rostov which I hope you will allow
Crap I accidentally pushed the wrong button continuing the bad fight Smolensk :cry:
Also forgot to move in to Rostov which I hope you will allow
no problem…i assume your edited file corrected everything?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 fighters; Remaining resources: 8 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Kazakhstan to Rostov
1 mech_infantry moved from Sikang to Samara
Japanese take Samara from Russians
1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 bombers moved from Kansu to Rostov
2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone
2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 3 submarines and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
5 fighters moved from 81 Sea Zone to Egypt
1 fighter moved from Iraq to Egypt
5 fighters and 1 tactical_bomber moved from Northwest Persia to Egypt
2 fighters and 2 tactical_bombers moved from Ukraine to Egypt
1 bomber moved from Japan to 36 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 fighters; Remaining resources: 8 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Kazakhstan to Rostov
1 mech_infantry moved from Sikang to Samara
Japanese take Samara from Russians
1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 bombers moved from Kansu to Rostov
2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone
2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 3 submarines and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
5 fighters moved from 81 Sea Zone to Egypt
1 fighter moved from Iraq to Egypt
5 fighters and 1 tactical_bomber moved from Northwest Persia to Egypt
2 fighters and 2 tactical_bombers moved from Ukraine to Egypt
1 bomber moved from Japan to 36 Sea Zone
Combat - Japanese
Battle in Egypt
Japanese attack with 2 artilleries, 13 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry; French defend with 1 fighter; Russians defend with 1 armour, 1 mech_infantry and 1 tactical_bomber; British defend with 1 armour, 1 artillery, 5 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Japanese roll dice for 2 battleships and 2 cruisers in Egypt, round 2 : 3/4 hits
Japanese roll dice for 2 artilleries, 13 fighters, 2 infantry and 3 tactical_bombers in Egypt, round 2 : 8/20 hits
British roll dice for 2 armour, 1 artillery, 6 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 9/16 hits
3 infantry owned by the British, 1 tactical_bomber owned by the Russians, 1 tactical_bomber owned by the British, 1 armour owned by the Russians, 1 armour owned by the British, 1 infantry owned by the ANZAC, 2 infantry owned by the Japanese, 1 mech_infantry owned by the Russians, 1 artillery owned by the British, 1 fighter owned by the French, 6 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Egypt
Japanese roll dice for 1 artillery, 7 fighters and 3 tactical_bombers in Egypt, round 3 : 4/11 hits
British roll dice for 5 fighters in Egypt, round 3 : 4/5 hits
4 fighters owned by the British and 4 fighters owned by the Japanese lost in Egypt
Japanese roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in Egypt, round 4 : 2/7 hits
British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the British lost in Egypt
Japanese win, taking Egypt from British with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery, 10 fighters, 2 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 infantry
Casualties for French: 1 fighter
Casualties for Russians: 1 armour, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 armour, 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
Battle in Rostov
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Rostov, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Rostov
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 transports; Americans defend with 2 submarines
2 submarines owned by the Americans Submerged
2 transports owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Non Combat Move - Japanese
1 artillery moved from Tsinghai to Kazakhstan
1 artillery and 1 infantry moved from Shensi to Tsinghai
1 artillery moved from Suiyuyan to Kansu
3 fighters and 2 tactical_bombers moved from Kansu to Caucasus
3 bombers moved from Manchuria to Kansu
3 fighters moved from Manchuria to Kansu
2 fighters moved from Japan to Suiyuyan
2 bombers moved from Rostov to Ukraine
2 fighters moved from Ukraine to 92 Sea Zone
3 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 bomber moved from 36 Sea Zone to Manchuria
1 mech_infantry moved from Siberia to Buryatia
Place Units - Japanese
2 fighters placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 23
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,2,4,3,3,5,1,3,6,1,5,4,6,4,5,6,5,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,2,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4,4,5,6,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,6,4,2,3,3,6,4,6,1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,6,5,3,6,1,5,6,2,3,6,6
Japanese collect 28 PUs (23 lost to blockades); end with 36 PUs total
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 14 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters and 8 infantry
Hainan : 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag, 2 fighters
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 artillery, 3 bombers and 3 fighters
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery and 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag, 1 mech_infantry
Amur : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 artillery
Buryatia : 1 flag, 1 mech_infantry
41 Sea Zone : 1 flag
Trans-Jordan : 3 fighters and 2 tactical_bombers
Egypt : 1 flag, 1 artillery and 1 harbour
Urals : 1 flag, 1 mech_infantry
Ukraine : 2 bombers
Novosibirsk : 1 flag, 1 mech_infantry
Caucasus : 3 fighters and 2 tactical_bombers
Samara : 1 flag, 1 mech_infantry
92 Sea Zone : 2 fighters
81 Sea Zone : 2 battleships, 9 carriers, 2 cruisers, 2 destroyers, 3 submarines and 2 transports
Production/PUs Summary :
Germans : 68 / 82
Russians : 12 / 22
Japanese : 51 / 36
Americans : 62 / 89
Chinese : 1 / 5
British : 18 / 0
UK_Pacific : 14 / 17
Italians : 20 / 34
ANZAC : 15 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 18 times
5 was rolled 12 times
6 was rolled 16 times
Average roll : 3.634
Median : 4.000
Variance : 0.494
Standard Deviation : 0.703
Total rolls : 82
Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 4.500
Median : 5.000
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14
Japanese Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 14 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.600
Median : 4.000
Variance : 1.705
Standard Deviation : 1.306
Total rolls : 45
Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.273
Median : 3.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 22
wow I got killed in EGY….couldn’t hit anything…hopefully I won’t need those 5-6 fgt’s. :oops:
@JWW:
wow I got killed in EGY….couldn’t hit anything…hopefully I won’t need those 5-6 fgt’s. :oops:
You wont. I forfeit the game! Im not quite sure all is lost but I dont have the energy atm to play this one through at a level that wouldnt be an easy win for you - even then it might be to late to stop the axis.
Well played! Especially Germany!
cheers
@JWW:
wow I got killed in EGY….couldn’t hit anything…hopefully I won’t need those 5-6 fgt’s. :oops:
You wont. I forfeit the game! Im not quite sure all is lost but I dont have the energy atm to play this one through at a level that wouldnt be an easy win for you - even then it might be to late to stop the axis.
Well played! Especially Germany!
cheers
thanks Alex, haven’t faced your aggressive style of Russia before. I will need to copy that and I hate the tactic I used for Jpn, floating the navy to EGY. It’s been used against me and though I loathe it, it is effective. It is very tough to win as the allies against decent opposition.
Take care