@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
            Americans buy 6 artilleries, 6 infantry and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            3 fighters, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
Combat - Americans
            Americans creates battle in territory 20 Sea Zone
            Americans creates battle in territory 19 Sea Zone
            Battle in Sumatra
            Battle in Malaya
            Battle in 110 Sea Zone
                Americans attack with 3 fighters, 2 submarines and 1 tactical_bomber
                Germans defend with 1 destroyer
                Americans win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking Sumatra from Japanese, taking Malaya from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 submarine
Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun, 3 artilleries and 7 infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 aaGun, 4 artilleries, 7 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns, 4 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
            1 battleship, 3 carriers, 2 cruisers, 11 destroyers, 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
            2 carriers moved from 35 Sea Zone to 37 Sea Zone
            3 destroyers moved from 43 Sea Zone to 37 Sea Zone
            2 destroyers moved from 44 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
            2 fighters moved from 39 Sea Zone to India
            5 submarines moved from 26 Sea Zone to 6 Sea Zone
            2 submarines moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            2 submarines moved from 20 Sea Zone to 37 Sea Zone
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            5 submarines moved from 19 Sea Zone to 20 Sea Zone
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
            5 bombers moved from India to Russia
            1 bomber moved from Dutch New Guinea to India
            1 aaGun, 1 destroyer and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 aaGun moved from 54 Sea Zone to Queensland
            2 infantry moved from Northern Territory to Queensland
Place Units - Americans
            6 transports placed in 101 Sea Zone
            5 artilleries and 5 infantry placed in Central United States
            1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 3 PUs;
Combat Move - British
            1 armour moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 armour moved from Trans-Jordan to Egypt
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
Combat - British
Non Combat Move - British
            3 aaGuns, 3 artilleries and 3 infantry moved from Burma to Yunnan
            1 armour moved from India to Yunnan
            5 artilleries and 11 infantry moved from India to West India
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to Ontario
            4 submarines moved from 91 Sea Zone to 109 Sea Zone
Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 17 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
            Italians buy 1 airfield, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Ukraine to Volgograd
                  Italians take Rostov from Russians
                  Italians take Volgograd from Russians
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
            1 cruiser moved from 95 Sea Zone to 92 Sea Zone
            1 bomber moved from Southern Italy to Algeria
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
            Italians buy 1 airfield, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Ukraine to Volgograd
                  Italians take Rostov from Russians
                  Italians take Volgograd from Russians
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
            1 cruiser moved from 95 Sea Zone to 92 Sea Zone
            1 bomber moved from Southern Italy to Algeria
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
Combat - Italians
            Battle in Morocco
            Battle in Algeria
                Italians attack with 1 bomber and 2 infantry
                Americans defend with 1 infantry
                Italians win, taking Morocco from Americans, taking Algeria from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
Non Combat Move - Italians
            1 bomber moved from Algeria to Southern Italy
            1 artillery and 3 infantry moved from Northern Italy to Southern France
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            2 fighters moved from Southern Italy to United Kingdom
            1 carrier, 2 destroyers and 2 fighters moved from 95 Sea Zone to 92 Sea Zone
            1 armour moved from Greece to 97 Sea Zone
            1 armour and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 armour moved from 95 Sea Zone to Northern Italy
            1 armour moved from Iraq to Trans-Jordan
Place Units - Italians
            1 airfield, 1 infantry and 1 mech_infantry placed in Ukraine
            1 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs total
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 aaGun
            EDIT: Removing units owned by Americans from Gibraltar: 1 aaGun
            EDIT: Removing units owned by Italians from 92 Sea Zone: 1 carrier
            EDIT: Removing units owned by Germans from 92 Sea Zone: 1 fighter
            EDIT: Adding units owned by Italians to 92 Sea Zone: 1 carrier
            EDIT: Adding units owned by Germans to 92 Sea Zone: 1 tactical_bomber
            EDIT: Removing units owned by Germans from 95 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Germans to 95 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour, 1 artillery and 1 infantry
    Alexandria : 1 flag, 1 infantry
    United Kingdom : 2 fighters
    Morocco : 1 flag, 1 infantry
    Algeria : 1 flag, 2 infantry
    Southern France : 1 artillery and 3 infantry
    Syria : 1 flag
    Tunisia : 1 flag
    Northern Italy : 1 armour, 1 factory_major and 1 infantry
    Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
    Rostov : 1 flag
    Bessarabia : 1 flag
    Ukraine : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 infantry and 4 mech_infantrys
    Volgograd : 1 flag, 1 armour and 1 factory_minor
    95 Sea Zone : 1 transport
    93 Sea Zone : 1 flag
    97 Sea Zone : 1 flag
    Iraq : 1 flag
    92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 transports
Production/PUs Summary :
Germans : 62 / 84
    Russians : 20 / 33
    Japanese : 47 / 28
    Americans : 62 / 89
    Chinese : 1 / 5
    British : 20 / 0
    UK_Pacific : 14 / 17
    Italians : 22 / 34
    ANZAC : 13 / 18
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Why did you remove 2 american aaguns from Gibraltar?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
            ANZAC buy 1 bomber; Remaining resources: 6 PUs;
Combat Move - ANZAC
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            2 fighters moved from Philippines to French Indo China
            2 fighters moved from 42 Sea Zone to French Indo China
Combat - ANZAC
            ANZAC creates battle in territory 42 Sea Zone
            ANZAC creates battle in territory 6 Sea Zone
            Battle in French Indo China
                ANZAC attack with 2 artilleries, 4 fighters and 2 infantry
                Japanese defend with 2 aaGuns, 1 factory_minor and 3 infantry
                ANZAC win, taking 42 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking French Indo China from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is -1
                Casualties for Japanese: 2 aaGuns and 3 infantry
                Casualties for ANZAC: 1 artillery, 1 fighter and 2 infantry
Non Combat Move - ANZAC
            1 fighter moved from French Indo China to 37 Sea Zone
            2 fighters moved from French Indo China to Yunnan
            1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            5 submarines moved from 6 Sea Zone to 19 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
Place Units - ANZAC
            1 bomber placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 21 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Gibraltar: 2 aaGuns
            EDIT: Turning off Edit Mode
I need to apologize. I just saw your edit…adding the 2 aa to Gib for the usa and such an edit I don’t allow so I did some research and saw that I accidentally and unknowingly deleted your AA on my ITA turn when I was trying to get the german AF on the right CV…No idea how i did this and missed it. REALLY, Really sorry!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
            Germans buy 3 destroyers and 6 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
            1 armour moved from Northwest Persia to Volgograd
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Kansu to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 mech_infantry moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            1 mech_infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 mech_infantry moved from Novgorod to Belarus
            2 mech_infantrys moved from Belarus to Western Ukraine
            1 mech_infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Poland to Western Ukraine
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            1 artillery moved from Novgorod to Vyborg
            1 mech_infantry moved from Novgorod to Vyborg
            1 mech_infantry moved from Novgorod to Vyborg
            2 fighters and 1 tactical_bomber moved from Ukraine to Western Ukraine
            2 bombers moved from Western Germany to Finland
            1 mech_infantry moved from Novgorod to Vyborg
            1 mech_infantry moved from Novgorod to Vyborg
            1 mech_infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Novgorod to Vyborg
            1 tactical_bomber moved from 115 Sea Zone to Western Ukraine
            1 fighter moved from 115 Sea Zone to Finland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
            Germans buy 3 destroyers and 6 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
            1 armour moved from Northwest Persia to Volgograd
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Kansu to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 mech_infantry moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            1 mech_infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 mech_infantry moved from Novgorod to Belarus
            2 mech_infantrys moved from Belarus to Western Ukraine
            1 mech_infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Poland to Western Ukraine
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            1 artillery moved from Novgorod to Vyborg
            1 mech_infantry moved from Novgorod to Vyborg
            1 mech_infantry moved from Novgorod to Vyborg
            2 fighters and 1 tactical_bomber moved from Ukraine to Western Ukraine
            2 bombers moved from Western Germany to Finland
            1 mech_infantry moved from Novgorod to Vyborg
            1 mech_infantry moved from Novgorod to Vyborg
            1 mech_infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Novgorod to Vyborg
            1 tactical_bomber moved from 115 Sea Zone to Western Ukraine
            1 fighter moved from 115 Sea Zone to Finland
Combat - Germans
            Battle in Finland
                Germans attack with 2 bombers, 1 fighter and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Vyborg
                Germans attack with 1 artillery and 5 mech_infantrys
                Russians defend with 1 artillery
                Germans win, taking Vyborg from Russians with 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Western Ukraine
                Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                Germans win, taking Western Ukraine from Russians with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
            1 carrier and 4 transports moved from 115 Sea Zone to 112 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Ukraine to Ukraine
            4 mech_infantrys moved from Ukraine to Volgograd
            1 fighter and 1 tactical_bomber moved from Iraq to Volgograd
            1 mech_infantry moved from Persia to Trans-Jordan
            1 aaGun and 2 infantry moved from Iraq to Trans-Jordan
            1 aaGun moved from Ukraine to Rostov
            1 fighter moved from Finland to 112 Sea Zone
            2 bombers moved from Finland to Western Germany
            1 fighter moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Southern Italy to United Kingdom
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to United Kingdom
            1 fighter moved from 95 Sea Zone to 112 Sea Zone
            2 artilleries and 3 infantry moved from Northern Italy to Southern France
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 submarine and 3 transports moved from 95 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            1 fighter moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from Germany to Poland
            6 infantry moved from Germany to Western Germany
Place Units - Germans
            3 fighters placed in United Kingdom
            1 destroyer placed in 110 Sea Zone
            2 destroyers placed in 112 Sea Zone
            3 fighters placed in Western Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,2,2,6,2,4,2
            Germans collect 63 PUs (8 lost to blockades); end with 63 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Territory Summary for Germans :
Kansu : 1 flag
    Evenkiyskiy : 1 flag, 1 mech_infantry
    Yenisey : 1 flag
    Yakut S.S.R. : 1 flag
    Trans-Jordan : 1 aaGun, 2 infantry and 1 mech_infantry
    Scotland : 1 flag, 1 airfield
    United Kingdom : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 8 fighters, 1 harbour, 10 infantry and 2 tactical_bombers
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Algeria : 1 infantry
    Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
    France : 1 flag, 1 airfield, 1 factory_minor and 5 infantry
    Western Germany : 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
    Poland : 2 infantry
    Germany : 1 factory_major
    Belarus : 1 flag, 1 mech_infantry
    Karelia : 1 flag, 1 mech_infantry
    Baltic States : 1 flag
    Rostov : 1 aaGun
    Vyborg : 1 flag, 1 artillery and 5 mech_infantrys
    Archangel : 1 flag, 1 mech_infantry
    Eastern Poland : 1 flag
    Tambov : 1 flag, 1 mech_infantry
    Ukraine : 3 aaGuns, 5 armour, 5 artilleries, 2 fighters, 17 infantry and 2 tactical_bombers
    Western Ukraine : 1 flag, 3 mech_infantrys
    Volgograd : 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
    Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
    Caucasus : 1 flag
    Smolensk : 1 flag, 1 mech_infantry
    112 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 4 transports
    Bulgaria : 1 flag
    109 Sea Zone : 1 flag
    Greece : 1 flag
    92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 3 transports
    Northwest Persia : 1 flag
    Persia : 1 flag
    115 Sea Zone : 1 transport
    Yugoslavia : 1 flag
    110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 71 / 82
    Russians : 11 / 33
    Japanese : 45 / 28
    Americans : 62 / 89
    Chinese : 1 / 5
    British : 20 / 0
    UK_Pacific : 14 / 17
    Italians : 22 / 34
    ANZAC : 15 / 31
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
@JWW:
I need to apologize. I just saw your edit…adding the 2 aa to Gib for the usa and such an edit I don’t allow so I did some research and saw that I accidentally and unknowingly deleted your AA on my ITA turn when I was trying to get the german AF on the right CV…No idea how i did this and missed it. REALLY, Really sorry!
No worries! That what I thought had happened actually. It can be almost impossible to click the right units in that and other areas when they are packed with units. I just found it strange that you didn’t even notice but no problem at all. I have no doubt in my mind that you didn’t try to cheat or anything like that
Cheers
@JWW:
I need to apologize. I just saw your edit…adding the 2 aa to Gib for the usa and such an edit I don’t allow so I did some research and saw that I accidentally and unknowingly deleted your AA on my ITA turn when I was trying to get the german AF on the right CV…No idea how i did this and missed it. REALLY, Really sorry!
No worries! That what I thought had happened actually. It can be almost impossible to click the right units in that and other areas when they are packed with units. I just found it strange that you didn’t even notice but no problem at all. I have no doubt in my mind that you didn’t try to cheat or anything like that
Cheers
major brain fart brother, reviewed attacking GIB but quickly decided against. If I was to do it, I would have hit it with ITA first and then G, of course, but again, really sorry. Thanks for being so gracious. I would like to think I would have been so level headed as well but perhaps not?!? :oops:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
            Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            2 mech_infantrys moved from Russia to Archangel
            1 fighter moved from Vologda to Archangel
            1 fighter moved from Vologda to Smolensk
            2 fighters moved from Bryansk to Belarus
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Bryansk to Belarus
            5 artilleries and 5 infantry moved from Bryansk to Tambov
Combat - Russians
            Battle in Belarus
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Tambov
                Russians attack with 5 artilleries and 5 infantry
                Germans defend with 1 mech_infantry
                Russians win, taking Tambov from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -16
                Casualties for Russians: 1 fighter and 2 infantry
Non Combat Move - Russians
            3 aaGuns, 8 armour, 7 artilleries, 11 infantry and 2 mech_infantrys moved from Bryansk to Tambov
            8 armour and 2 mech_infantrys moved from Tambov to Russia
            2 fighters moved from Belarus to Russia
            1 fighter moved from Archangel to Russia
            1 infantry moved from Russia to Bryansk
            5 artilleries and 2 infantry moved from Russia to Tambov
            1 tactical_bomber moved from Italian Somaliland to Egypt
Place Units - Russians
            7 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs total
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
            Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            2 mech_infantrys moved from Russia to Archangel
            1 fighter moved from Vologda to Archangel
            1 fighter moved from Vologda to Smolensk
            2 fighters moved from Bryansk to Belarus
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Bryansk to Belarus
            5 artilleries and 5 infantry moved from Bryansk to Tambov
Combat - Russians
            Battle in Belarus
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Tambov
                Russians attack with 5 artilleries and 5 infantry
                Germans defend with 1 mech_infantry
                Russians win, taking Tambov from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -16
                Casualties for Russians: 1 fighter and 2 infantry
Non Combat Move - Russians
            3 aaGuns, 8 armour, 7 artilleries, 11 infantry and 2 mech_infantrys moved from Bryansk to Tambov
            8 armour and 2 mech_infantrys moved from Tambov to Russia
            2 fighters moved from Belarus to Russia
            1 fighter moved from Archangel to Russia
            1 infantry moved from Russia to Bryansk
            5 artilleries and 2 infantry moved from Russia to Tambov
            1 tactical_bomber moved from Italian Somaliland to Egypt
Place Units - Russians
            7 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs total
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Rostov from Italians to Russians
            EDIT: Removing units owned by Germans from Rostov: 1 aaGun
            EDIT: Adding units owned by Russians to Rostov: 1 infantry
            EDIT: Changing ownership of Tambov from Russians to Russians
            EDIT: Removing units owned by Russians from Tambov: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Russians from 20 to 22
            EDIT: Turning off Edit Mode
Crap I accidentally pushed the wrong button continuing the bad fight Smolensk :cry:
Also forgot to move in to Rostov which I hope you will allow
Crap I accidentally pushed the wrong button continuing the bad fight Smolensk :cry:
Also forgot to move in to Rostov which I hope you will allow
no problem…i assume your edited file corrected everything?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
            Japanese buy 2 fighters; Remaining resources: 8 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            1 mech_infantry moved from Kazakhstan to Rostov
            1 mech_infantry moved from Sikang to Samara
                  Japanese take Samara from Russians
            1 mech_infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 mech_infantry moved from Timguska to Urals
                  Japanese take Urals from Russians
            1 mech_infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            2 bombers moved from Kansu to Rostov
            2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone
            2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 3 submarines and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
            5 fighters moved from 81 Sea Zone to Egypt
            1 fighter moved from Iraq to Egypt
            5 fighters and 1 tactical_bomber moved from Northwest Persia to Egypt
            2 fighters and 2 tactical_bombers moved from Ukraine to Egypt
            1 bomber moved from Japan to 36 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
            Japanese buy 2 fighters; Remaining resources: 8 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            1 mech_infantry moved from Kazakhstan to Rostov
            1 mech_infantry moved from Sikang to Samara
                  Japanese take Samara from Russians
            1 mech_infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 mech_infantry moved from Timguska to Urals
                  Japanese take Urals from Russians
            1 mech_infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            2 bombers moved from Kansu to Rostov
            2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone
            2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 3 submarines and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
            5 fighters moved from 81 Sea Zone to Egypt
            1 fighter moved from Iraq to Egypt
            5 fighters and 1 tactical_bomber moved from Northwest Persia to Egypt
            2 fighters and 2 tactical_bombers moved from Ukraine to Egypt
            1 bomber moved from Japan to 36 Sea Zone
Combat - Japanese
            Battle in Egypt
                Japanese attack with 2 artilleries, 13 fighters, 2 infantry and 3 tactical_bombers
                ANZAC defend with 1 infantry; French defend with 1 fighter; Russians defend with 1 armour, 1 mech_infantry and 1 tactical_bomber; British defend with 1 armour, 1 artillery, 5 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
                    Japanese roll dice for 2 battleships and 2 cruisers in Egypt, round 2 :  3/4 hits
                    Japanese roll dice for 2 artilleries, 13 fighters, 2 infantry and 3 tactical_bombers in Egypt, round 2 :  8/20 hits
                    British roll dice for 2 armour, 1 artillery, 6 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 :  9/16 hits
                    3 infantry owned by the British, 1 tactical_bomber owned by the Russians, 1 tactical_bomber owned by the British, 1 armour owned by the Russians, 1 armour owned by the British, 1 infantry owned by the ANZAC, 2 infantry owned by the Japanese, 1 mech_infantry owned by the Russians, 1 artillery owned by the British, 1 fighter owned by the French, 6 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Egypt
                    Japanese roll dice for 1 artillery, 7 fighters and 3 tactical_bombers in Egypt, round 3 :  4/11 hits
                    British roll dice for 5 fighters in Egypt, round 3 :  4/5 hits
                    4 fighters owned by the British and 4 fighters owned by the Japanese lost in Egypt
                    Japanese roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in Egypt, round 4 :  2/7 hits
                    British roll dice for 1 fighter in Egypt, round 4 :  1/1 hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the British lost in Egypt
                Japanese win, taking Egypt from British with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery, 10 fighters, 2 infantry and 1 tactical_bomber
                Casualties for ANZAC: 1 infantry
                Casualties for French: 1 fighter
                Casualties for Russians: 1 armour, 1 mech_infantry and 1 tactical_bomber
                Casualties for British: 1 armour, 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
            Battle in Rostov
                Japanese attack with 2 bombers and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 mech_infantry in Rostov, round 2 :  3/3 hits
                    Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Rostov
                Japanese win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 2 transports; Americans defend with 2 submarines
                2 submarines owned by the Americans Submerged
                    2 transports owned by the ANZAC lost in 36 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
Non Combat Move - Japanese
            1 artillery moved from Tsinghai to Kazakhstan
            1 artillery and 1 infantry moved from Shensi to Tsinghai
            1 artillery moved from Suiyuyan to Kansu
            3 fighters and 2 tactical_bombers moved from Kansu to Caucasus
            3 bombers moved from Manchuria to Kansu
            3 fighters moved from Manchuria to Kansu
            2 fighters moved from Japan to Suiyuyan
            2 bombers moved from Rostov to Ukraine
            2 fighters moved from Ukraine to 92 Sea Zone
            3 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
            1 bomber moved from 36 Sea Zone to Manchuria
            1 mech_infantry moved from Siberia to Buryatia
Place Units - Japanese
            2 fighters placed in Manchuria
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 23
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,2,4,3,3,5,1,3,6,1,5,4,6,4,5,6,5,1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,2,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4,4,5,6,2
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,6,4,2,3,3,6,4,6,1,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,6,5,3,6,1,5,6,2,3,6,6
            Japanese collect 28 PUs (23 lost to blockades); end with 36 PUs total
Territory Summary for Japanese :
Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 14 infantry
    Jehol : 1 flag
    Manchuria : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters and 8 infantry
    Hainan : 1 harbour
    Shensi : 1 flag
    Suiyuyan : 1 flag, 2 fighters
    Kweichow : 1 flag
    Hunan : 1 flag
    Kansu : 1 artillery, 3 bombers and 3 fighters
    Hopei : 1 flag
    Tsinghai : 1 flag, 1 artillery and 1 infantry
    Szechwan : 1 flag
    Chahar : 1 flag
    Sikang : 1 flag
    Anhwe : 1 flag
    Ceylon : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Sakha : 1 flag
    Soviet Far East : 1 flag, 1 mech_infantry
    Amur : 1 flag
    Timguska : 1 flag
    Siberia : 1 flag
    Kazakhstan : 1 flag, 1 artillery
    Buryatia : 1 flag, 1 mech_infantry
    41 Sea Zone : 1 flag
    Trans-Jordan : 3 fighters and 2 tactical_bombers
    Egypt : 1 flag, 1 artillery and 1 harbour
    Urals : 1 flag, 1 mech_infantry
    Ukraine : 2 bombers
    Novosibirsk : 1 flag, 1 mech_infantry
    Caucasus : 3 fighters and 2 tactical_bombers
    Samara : 1 flag, 1 mech_infantry
    92 Sea Zone : 2 fighters
    81 Sea Zone : 2 battleships, 9 carriers, 2 cruisers, 2 destroyers, 3 submarines and 2 transports
Production/PUs Summary :
Germans : 68 / 82
    Russians : 12 / 22
    Japanese : 51 / 36
    Americans : 62 / 89
    Chinese : 1 / 5
    British : 18 / 0
    UK_Pacific : 14 / 17
    Italians : 20 / 34
    ANZAC : 15 / 31
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 13 times
            2 was rolled 12 times
            3 was rolled 11 times
            4 was rolled 18 times
            5 was rolled 12 times
            6 was rolled 16 times
        Average roll : 3.634
        Median : 4.000
        Variance : 0.494
        Standard Deviation : 0.703
        Total rolls : 82
Null / Other
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 5 times
        Average roll : 4.500
        Median : 5.000
        Variance : 1.231
        Standard Deviation : 1.109
        Total rolls : 14
Japanese Combat
            1 was rolled 9 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 14 times
            5 was rolled 6 times
            6 was rolled 8 times
        Average roll : 3.600
        Median : 4.000
        Variance : 1.705
        Standard Deviation : 1.306
        Total rolls : 45
Russians Combat
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
British Combat
            1 was rolled 2 times
            2 was rolled 6 times
            3 was rolled 6 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.273
        Median : 3.000
        Variance : 0.952
        Standard Deviation : 0.976
        Total rolls : 22
wow I got killed in EGY….couldn’t hit anything…hopefully I won’t need those 5-6 fgt’s. :oops: