sent a chat so we don’t clutter up this thread
XDAP2 R3 - Declaration of WEAK vs Team GARL (Allies +20)
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I’ll be able to post tonight or this weekend, and am stoked for UK!
Did anybody count the amount of announcements that have not been met? :mrgreen:
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is this game over?
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Seems so. Garg seems not to be willing to invest 1-2h at any of his 15h work days :-/
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let me see what’s up.
I can move if necessary.
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let me see what’s up.
I can move if necessary.
i think “necessary” set sail a long time ago karl…
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seems like someone needs to kick this tournament in the butt to keep it moving and that person is not gonna be garg, or so it would appear. perhaps garg should nominate someone to moderate/keep things moving. I nominate JDOW - he’s good with things like this.
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If Garg doesn’t move by Monday, I am authorized to move.
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ok
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ok
1159pm on monday?
Don’t worry! I am watching and counting! Remember, Garg is on Pacific time like me!
:lol:
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Did you mean monday the 10th?
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Ok, I am on deck.
Let me looks at this shite!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 airfield, 3 armour, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 123 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 81 Sea Zone to 100 Sea Zone
1 artillery moved from 100 Sea Zone to Bulgaria
1 armour moved from 100 Sea Zone to Romania
1 infantry moved from 100 Sea Zone to Bulgaria
1 infantry moved from 100 Sea Zone to Bessarabia
1 infantry moved from 100 Sea Zone to Romania
4 infantry moved from Turkey to Greece
2 fighters moved from 100 Sea Zone to Greece
2 infantry moved from West India to India
1 fighter moved from West India to India
1 infantry moved from Russia to Smolensk
1 bomber moved from Russia to SmolenskCombat - British
Battle in Greece
British attack with 2 fighters and 4 infantry
Germans defend with 2 mech_infantrys
British win, taking Greece from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Romania
Battle in 123 Sea Zone
British attack with 1 fighter; Americans loiter and taunt
Germans defend with 1 transport
British win, taking Romania from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Smolensk
British attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
British win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Bessarabia
Battle in Bulgaria
Battle in India
British attack with 1 fighter and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Bessarabia from Germans, taking Bulgaria from Germans, taking India from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
4 armour and 4 mech_infantrys moved from Afghanistan to Samara
2 armour and 1 mech_infantry moved from Iraq to Northwest Persia
5 fighters moved from West India to Russia
3 infantry moved from Iraq to Northwest Persia
2 fighters moved from Greece to Turkey
1 fighter moved from Persia to Turkey
2 fighters moved from Turkey to 100 Sea Zone
2 fighters moved from Persia to Turkey
1 fighter and 2 tactical_bombers moved from Persia to Russia
3 artilleries and 1 infantry moved from Persia to Northwest Persia
1 artillery moved from Trans-Jordan to Iraq
1 fighter moved from India to West India
1 fighter moved from 123 Sea Zone to Iceland
1 bomber moved from Smolensk to TurkeyPlace Units - British
1 airfield and 1 factory_minor placed in Turkey
3 infantry placed in Persia
3 armour placed in IraqTurn Complete - British
British collect 53 PUs; end with 53 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 58 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Bryansk to Tambov
1 bomber moved from Ukraine to Tambov
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in Tambov
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 armour moved from Bryansk to Ukraine
1 bomber moved from Tambov to Ukraine
1 fighter moved from Southern France to Southern Italy
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,5
Italians collect 11 PUs (3 lost to blockades); end with 12 PUs total -
Sorry Gents.
I will have to take an official/permanent leave of absence from this game, and let Karl proceed. Karl is welcome to choose a new partner.
Between Work/Life/and an Election, I am just not getting computer face time AT ALL.
I will also need some help moderating the tournament, if JDOW or Bold, or BOTH of you are interested? Just keep chasing the matches, help with any fights….
I hope to be back in force soon… depends on my next job placement, and when that will take place.
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The unholy duo of Bold and JDOW to officiate the remainder of the tourney?? What do you say JDOW?
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Hey Garg,
thanks for the update. Hope we will see you back here soon and too bad we do not see the outcome of that game with the initial team.
I am indeed curious if you would have played Russia and UK the same way?Would you have made a stand in Russia? If so, would you have made a full stand with ALL available UK air? Would you have slammed UK ground units + shore bombardment into Ukraine to weaken the attack at Russia?
Regarding moderation:
I need to refuse the offer to moderate the tournament, sorry gents.
The fact to share the responsibility with Bold almost changed my mind, sounded like fun. But frankly, I would not be happy to have any kind of burden besides the games I choose to play. Sorry about that.
But how about Karl/Bold? I guess you guys would make a good moderator team, too?
Cheers,
Tobias -
The unholy due of Karl and Bold with advice from JDOW when solicited? Sounds good to me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from South Australia to Queensland
1 infantry moved from New South Wales to Queensland
2 submarines and 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 infantry placed in Queensland
2 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
1 infantry moved from Persia to Northwest PersiaNon Combat Move - French
Turn Complete - French
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