15L souL (Axis) v. aequitas et veritas (Allies +19)

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 armour and 5 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Volgograd to Rostov
                2 fighters moved from Russia to Rostov
                1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Persia to Northwest Persia

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Rostov to Russia

    Place Units - Russians
                1 armour and 5 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 4 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                5 infantry moved from Kiangsu to Kiangsi
                1 fighter and 2 tactical_bombers moved from Kiangsu to Kiangsi
                1 infantry moved from Korea to Manchuria
                      Japanese take Manchuria from Chinese
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 bomber moved from Philippines to 41 Sea Zone
                1 bomber moved from Japan to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                1 battleship and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                2 bombers moved from Japan to 25 Sea Zone

    Combat - Japanese
                Battle in Siberia
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 43 Sea Zone
                    Japanese win, taking Siberia from Russians with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship, 2 bombers, 1 destroyer, 4 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 :  7/12 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 battleship, 2 bombers, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 5 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 5 infantry and 2 tactical_bombers in Kiangsi, round 2 :  3/8 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Kiangsi to Hainan
                1 bomber moved from 43 Sea Zone to Hainan
                1 bomber moved from 41 Sea Zone to Hainan
                1 artillery and 5 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 5 infantry moved from 6 Sea Zone to Japan
                4 carriers moved from 6 Sea Zone to 25 Sea Zone
                2 bombers moved from 25 Sea Zone to Japan
                1 carrier, 1 cruiser, 2 destroyers and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 submarine and 2 transports placed in 6 Sea Zone
                1 armour and 2 infantry placed in Korea
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4,6
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
                Japanese collect 35 PUs (3 lost to blockades); end with 37 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Korea : 1 armour, 1 factory_minor and 3 infantry
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag, 4 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
        Manchuria : 1 flag, 1 infantry
        Hainan : 2 bombers, 1 fighter, 1 harbour and 2 tactical_bombers
        Chahar : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Amur : 1 flag, 1 infantry
        Siberia : 1 flag, 1 artillery and 1 infantry
        Celebes : 1 flag
        Java : 1 flag, 2 infantry
        39 Sea Zone : 1 flag
        25 Sea Zone : 1 battleship, 4 carriers, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers, 1 submarine, 2 tactical_bombers and 5 transports

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 21 / 23
        Japanese : 38 / 37
        Americans : 56 / 76
        Chinese : 13 / 23
        British : 34 / 34
        UK_Pacific : 17 / 17
        Italians : 15 / 20
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 91 Sea Zone to 93 Sea Zone

    Combat - Americans
                Battle in Philippines
                Battle in Celebes

    Non Combat Move - Americans
                2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters and 3 submarines moved from 54 Sea Zone to 35 Sea Zone
                2 carriers and 4 fighters moved from 89 Sea Zone to 10 Sea Zone
                1 destroyer moved from 89 Sea Zone to 10 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 destroyers and 4 transports moved from 89 Sea Zone to 101 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Southeast Mexico to Central United States
                1 submarine moved from 92 Sea Zone to 98 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier and 2 fighters placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Queensland : 1 aaGun and 2 bombers
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag, 1 mech_infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        44 Sea Zone : 1 transport
        35 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 3 submarines and 1 transport
        10 Sea Zone : 1 battleship, 4 carriers, 2 destroyers, 7 fighters and 1 submarine
        Central United States : 1 armour, 1 artillery, 1 factory_major, 4 infantry and 2 mech_infantrys
        Central America : 1 harbour
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Egypt : 2 bombers
        93 Sea Zone : 1 submarine
        99 Sea Zone : 1 submarine
        101 Sea Zone : 2 destroyers, 1 submarine and 5 transports
        Brazil : 1 flag
        98 Sea Zone : 1 submarine
        91 Sea Zone : 1 submarine

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Kwangsi to Kiangsi
                3 infantry moved from Anhwe to Kiangsi
                2 artilleries moved from Anhwe to Kiangsi
                4 infantry moved from Anhwe to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 2 artilleries and 8 infantry
                    Japanese defend with 4 infantry
                        Chinese roll dice for 2 artilleries and 8 infantry in Kiangsi, round 2 :  1/10 hits
                        Japanese roll dice for 4 infantry in Kiangsi, round 2 :  2/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 2 artilleries and 6 infantry in Kiangsi, round 3 :  2/8 hits
                        Japanese roll dice for 3 infantry in Kiangsi, round 3 :  0/3 hits
                        2 infantry owned by the Japanese lost in Kiangsi
                        Chinese roll dice for 2 artilleries and 6 infantry in Kiangsi, round 4 :  3/8 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 4 infantry

    Non Combat Move - Chinese
                7 infantry moved from Anhwe to Kiangsi

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Jehol
                3 infantry placed in Kansu
                Chinese undo move 2.
                3 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Kiangsi : 2 artilleries and 12 infantry
        Jehol : 2 artilleries and 5 infantry
        Chahar : 1 infantry

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Alexandria to Libya
                      British take Libya from Italians
                1 artillery and 2 infantry moved from Alexandria to Tobruk
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
                1 armour moved from Anhwe to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 artillery and 15 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                5 infantry moved from Hunan to Kiangsi
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                4 infantry moved from West India to Eastern Persia

    Combat - British
                British creates battle in territory 39 Sea Zone
                Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - British
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                2 aaGuns moved from Anhwe to Kiangsu
                2 fighters and 1 tactical_bomber moved from Anhwe to Philippines
                1 infantry moved from Siam to Shan State
                2 transports moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                2 armour and 1 mech_infantry placed in Iraq
                1 fighter placed in Egypt
                1 destroyer placed in 98 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 fighter placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 fighter
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Territory Summary for British and UK_Pacific :

    Kiangsu : 2 aaGuns, 1 artillery and 15 infantry
        Kiangsi : 5 infantry
        Siam : 1 flag
        Shan State : 1 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Malaya : 1 harbour and 1 infantry
        Borneo : 2 infantry
        Kwangtung : 1 armour and 1 harbour
        Philippines : 2 fighters and 1 tactical_bomber
        French Indo China : 1 flag
        42 Sea Zone : 1 submarine
        35 Sea Zone : 1 destroyer
        39 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
        Syria : 1 flag
        Tobruk : 1 flag, 1 artillery and 2 infantry
        Libya : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 carrier and 1 destroyer
        Eire : 1 flag
        Iraq : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Eastern Persia : 1 flag, 4 infantry
        81 Sea Zone : 2 transports
        Northwest Persia : 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 destroyer
        105 Sea Zone : 1 submarine


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from Greece to 98 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar


  • Scramble in sz 98?

  • 22 21 20 19 18 17 16

    No scramble sir, Thank you.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from Greece to 98 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                Battle in 98 Sea Zone
                    Italians attack with 1 destroyer and 4 fighters
                    British defend with 1 destroyer; Americans defend with 1 submarine
                        Italians roll dice for 1 destroyer and 4 fighters in 98 Sea Zone, round 2 :  3/5 hits
                        British roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win, taking Gibraltar from British with 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 destroyer
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 98 Sea Zone to Greece
                2 fighters moved from 98 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Romania to Bessarabia

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1
                Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 1 infantry
        Malta : 1 flag
        Algeria : 1 flag, 1 artillery
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 aaGun and 1 infantry
        Ukraine : 3 aaGuns, 1 artillery and 7 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag, 2 fighters
        97 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        92 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 21 / 23
        Japanese : 23 / 37
        Americans : 61 / 86
        Chinese : 20 / 23
        British : 35 / 35
        UK_Pacific : 20 / 25
        Italians : 14 / 22
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Hunan to India
                1 fighter moved from Anhwe to Philippines
                1 artillery moved from Queensland to New South Wales
                1 infantry moved from New South Wales to Queensland
                1 bomber moved from New South Wales to Philippines
                1 infantry moved from Egypt to Alexandria

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 bombers and 3 fighters; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Russia
                9 armour, 11 artilleries, 41 infantry and 8 mech_infantrys moved from Smolensk to Russia
                7 artilleries and 6 infantry moved from Bryansk to Russia
                4 bombers moved from Western Germany to Russia
                1 fighter moved from Ukraine to Russia

    Combat - Germans
                Germans creates battle in territory 93 Sea Zone
                Battle in Russia
                    Germans attack with 9 armour, 18 artilleries, 4 bombers, 1 fighter, 48 infantry and 8 mech_infantrys
                    Russians defend with 4 aaGuns, 1 airfield, 6 armour, 21 artilleries, 1 factory_major, 2 fighters, 38 infantry and 1 tactical_bomber
                        AA fire in Russia :  0/5 hits
                        Germans roll dice for 9 armour, 18 artilleries, 4 bombers, 1 fighter, 48 infantry and 8 mech_infantrys in Russia, round 2 :  17/88 hits
                        Russians roll dice for 4 aaGuns, 6 armour, 21 artilleries, 2 fighters, 38 infantry and 1 tactical_bomber in Russia, round 2 :  23/68 hits
                        13 infantry owned by the Russians, 4 aaGuns owned by the Russians and 23 infantry owned by the Germans lost in Russia
                        Germans roll dice for 9 armour, 18 artilleries, 4 bombers, 1 fighter, 25 infantry and 8 mech_infantrys in Russia, round 3 :  20/65 hits
                        Russians roll dice for 6 armour, 21 artilleries, 2 fighters, 25 infantry and 1 tactical_bomber in Russia, round 3 :  16/55 hits
                        20 infantry owned by the Russians and 16 infantry owned by the Germans lost in Russia
                        Germans roll dice for 9 armour, 18 artilleries, 4 bombers, 1 fighter, 9 infantry and 8 mech_infantrys in Russia, round 4 :  18/49 hits
                        Russians roll dice for 6 armour, 21 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Russia, round 4 :  17/35 hits
                        5 infantry owned by the Russians, 13 artilleries owned by the Russians, 9 infantry owned by the Germans and 8 artilleries owned by the Germans lost in Russia
                        Germans roll dice for 9 armour, 10 artilleries, 4 bombers, 1 fighter and 8 mech_infantrys in Russia, round 5 :  15/32 hits
                        Russians roll dice for 6 armour, 8 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 5 :  10/17 hits
                        8 artilleries owned by the Russians, 6 armour owned by the Russians, 1 tactical_bomber owned by the Russians and 10 artilleries owned by the Germans lost in Russia
                        Germans roll dice for 9 armour, 4 bombers, 1 fighter and 8 mech_infantrys in Russia, round 6 :  7/22 hits
                        Russians roll dice for 2 fighters in Russia, round 6 :  2/2 hits
                        2 mech_infantrys owned by the Germans and 2 fighters owned by the Russians lost in Russia
                    Germans captures 23PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 9 armour, 4 bombers, 1 fighter and 6 mech_infantrys remaining. Battle score for attacker is 61
                    Casualties for Germans: 18 artilleries, 48 infantry and 2 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 6 armour, 21 artilleries, 2 fighters, 38 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                1 artillery and 10 infantry moved from Belarus to Bryansk
                3 aaGuns moved from Smolensk to Bryansk
                1 aaGun moved from Western Ukraine to Bryansk
                4 bombers and 1 fighter moved from Russia to Bryansk
                3 mech_infantrys moved from Eastern Poland to Bryansk
                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                1 fighter and 2 tactical_bombers moved from Ukraine to Southern Italy

    Place Units - Germans
                3 bombers and 3 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
                Germans collect 57 PUs (3 lost to blockades); end with 81 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs

    Territory Summary for Germans :

    Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 11 bombers, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Germany : 1 factory_major
        Southern Italy : 1 fighter and 2 tactical_bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Bryansk : 1 flag, 4 aaGuns, 1 artillery, 4 bombers, 1 fighter, 10 infantry and 3 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 9 armour, 1 factory_minor and 6 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag, 1 artillery and 2 infantry
        Vologda : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        112 Sea Zone : 2 submarines
        93 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 60 / 96
        Russians : 18 / 0
        Japanese : 23 / 37
        Americans : 61 / 86
        Chinese : 20 / 23
        British : 35 / 35
        UK_Pacific : 20 / 25
        Italians : 14 / 22
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Combat Move - Russians
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Rostov to Volgograd

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from Hainan to Jehol
                1 infantry moved from Manchuria to Jehol
                1 armour moved from Korea to Jehol
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                2 tactical_bombers moved from 6 Sea Zone to Jehol
                3 fighters moved from Japan to Jehol
                2 bombers moved from Japan to Jehol

    Combat - Japanese
                Battle in Hawaiian Islands
                Battle in Jehol
                    Japanese attack with 1 armour, 1 artillery, 4 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 artilleries and 5 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 4 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 2 :  3/13 hits
                        Chinese roll dice for 2 artilleries and 5 infantry in Jehol, round 2 :  5/7 hits
                        2 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 artillery owned by the Japanese, 3 infantry owned by the Chinese and 1 bomber owned by the Japanese lost in Jehol
                        Japanese roll dice for 3 bombers, 3 fighters and 2 tactical_bombers in Jehol, round 3 :  3/8 hits
                        Chinese roll dice for 2 artilleries and 2 infantry in Jehol, round 3 :  0/4 hits
                        2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Jehol
                    Chinese win, taking Hawaiian Islands from Americans with 1 artillery remaining. Battle score for attacker is -9
                    Casualties for Chinese: 1 artillery and 5 infantry
                    Casualties for Japanese: 1 armour, 1 artillery, 1 bomber and 2 infantry
                    3 fighters owned by the Japanese, 3 bombers owned by the Japanese and 2 tactical_bombers owned by the Japanese retreated

    Non Combat Move - Japanese
                2 bombers moved from Jehol to Japan
                1 bomber moved from Jehol to Korea
                3 fighters and 2 tactical_bombers moved from Jehol to 6 Sea Zone
                3 fighters moved from 25 Sea Zone to Japan
                1 fighter and 2 tactical_bombers moved from Hainan to 6 Sea Zone
                4 carriers moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                1 battleship, 1 destroyer and 2 submarines moved from 25 Sea Zone to 6 Sea Zone
                3 infantry moved from Korea to Manchuria
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 aaGuns, 1 artillery and 5 infantry moved from Japan to 6 Sea Zone
                2 aaGuns, 1 artillery and 5 infantry moved from 6 Sea Zone to Korea
                3 tactical_bombers moved from 6 Sea Zone to Japan

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                3 infantry placed in Korea
                4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2,3
                Japanese collect 23 PUs (4 lost to blockades); end with 23 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Korea : 2 aaGuns, 1 artillery, 1 bomber, 1 factory_minor and 8 infantry
        Japan : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 3 tactical_bombers
        Manchuria : 1 flag, 3 infantry
        Hainan : 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Sakha : 1 flag, 1 artillery
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 infantry
        Java : 1 flag, 2 infantry
        26 Sea Zone : 1 transport
        19 Sea Zone : 1 transport
        6 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 4 transports

    Production/PUs Summary :

    Germans : 60 / 96
        Russians : 15 / 0
        Japanese : 27 / 28
        Americans : 60 / 86
        Chinese : 20 / 23
        British : 35 / 35
        UK_Pacific : 20 / 25
        Italians : 14 / 22
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Queensland to Java
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from Celebes to 44 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                1 fighter moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Western United States to 26 Sea Zone

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in Java
                    Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Java, round 2 :  2/4 hits
                        Japanese roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                    Americans win, taking Java from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 93 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                Battle in 92 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  1/1 hits
                    Americans winAmericans win, taking 93 Sea Zone from Italians with 1 submarine remaining with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 26 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 26 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 19 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 19 Sea Zone to 35 Sea Zone
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from Java to Sumatra
                1 bomber moved from 26 Sea Zone to Western United States

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 artillery placed in Eastern United States
                1 transport placed in 10 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in Western United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Queensland : 1 aaGun
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 2 infantry
        Midway : 1 airfield
        Celebes : 1 flag
        Java : 1 flag, 1 mech_infantry
        Sumatra : 1 flag, 1 artillery, 2 bombers and 1 infantry
        42 Sea Zone : 1 transport
        35 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 3 submarines and 1 transport
        10 Sea Zone : 1 battleship, 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 1 transport
        Central United States : 1 armour, 1 artillery, 1 factory_major, 4 infantry and 2 mech_infantrys
        Central America : 1 harbour
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        Egypt : 2 bombers
        93 Sea Zone : 1 flag, 1 submarine
        99 Sea Zone : 1 submarine
        92 Sea Zone : 1 submarine
        101 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 6 transports
        Brazil : 1 flag
        91 Sea Zone : 1 submarine

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                1 infantry moved from Shantung to Jehol
                2 infantry moved from Kiangsi to Kwangtung
                2 artilleries and 10 infantry moved from Kiangsi to Kiangsu

    Place Units - Chinese
                3 infantry placed in Jehol
                Chinese undo move 1.
                2 artilleries placed in Jehol
                5 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 cruiser and 1 factory_minor; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Libya to Tunisia
                      British take Tunisia from Italians
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                2 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                3 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
                4 infantry moved from Eastern Persia to Turkmenistan
                2 infantry moved from Trans-Jordan to Iraq
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 fighter moved from India to Caucasus

    Combat - British
                British creates battle in territory 35 Sea Zone

    Non Combat Move - British
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                5 infantry moved from Kiangsi to Kwangtung
                10 infantry moved from Kiangsu to Kiangsi
                1 aaGun moved from Kiangsu to Kiangsi
                1 artillery and 5 infantry moved from Kiangsu to Anhwe
                1 carrier and 1 destroyer moved from 106 Sea Zone to 101 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Iraq
                1 artillery and 1 fighter placed in Egypt
                1 transport placed in 81 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 cruiser placed in 39 Sea Zone
                1 factory_minor placed in Kwangtung

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in 39 Sea Zone change ownership: 1 cruiser


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Algeria to Tunisia
                2 fighters moved from 97 Sea Zone to Tunisia
                1 infantry moved from Ukraine to Rostov
                      Italians take Rostov from Russians

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery and 2 fighters
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 artillery and 2 fighters in Tunisia, round 2 :  2/3 hits
                        British roll dice for 1 mech_infantry in Tunisia, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Tunisia
                    Italians win, taking Tunisia from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Tunisia to Algeria
                2 fighters moved from Greece to 97 Sea Zone
                6 infantry moved from Ukraine to Bryansk
                1 aaGun and 1 infantry moved from Bessarabia to Ukraine

    Place Units - Italians
                2 destroyers and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
                Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 1 infantry
        Malta : 1 flag
        Algeria : 1 flag, 2 fighters
        Tunisia : 1 flag, 1 artillery
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        Baltic States : 1 flag
        Bryansk : 6 infantry
        Rostov : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Ukraine : 4 aaGuns, 1 artillery and 1 infantry
        Greece : 1 flag
        97 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 submarines

    Production/PUs Summary :

    Germans : 60 / 96
        Russians : 13 / 0
        Japanese : 23 / 28
        Americans : 64 / 84
        Chinese : 20 / 26
        British : 35 / 36
        UK_Pacific : 20 / 26
        Italians : 16 / 24
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

  • 22 21 20 19 18 17 16

    Sorry for the manual save post and skipping Anzaks summary post.
    I ran into some difficulties. Triple a would not allow me to post on my anzak turn so I went ahead and did France.
    After a few try’s posting France,I decided to post it manually and it worked.

    On Anzak I had no combat. I just bought a CA and did minor NCM’s.

    • Ftr send into caucasus
    • DD sent to philli
    • TT sent to pick up NZ guy.

    Sincerely AeV

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