dawg-64-v-mike-g40-start-round-5-Germany 9.tsvg sounds like a good plan
G40 Vold vs Dawg (Allies +18)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Northern Territory to 45 Sea Zone
2 fighters moved from Northern Territory to 42 Sea Zone
1 tactical_bomber moved from Northern Territory to 45 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 54 Sea Zone to 30 Sea Zone
1 fighter moved from Midway to 30 Sea Zone
1 artillery, 2 infantry and 2 mech_infantrys moved from Northern Territory to 55 Sea Zone
1 carrier and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 battleship, 2 infantry, 2 mech_infantrys and 3 transports moved from 55 Sea Zone to 42 Sea Zone
1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 carrier
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
Japanese defend with 1 destroyer and 2 transports
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transports
Battle in Java
Americans attack with 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys
Japanese defend with 2 artilleries and 1 infantry
Americans win, taking Java from Japanese with 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 1 infantryNon Combat Move - Americans
2 fighters moved from Java to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Western Australia
1 bomber moved from 42 Sea Zone to Western Australia
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to Northern Territory
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry moved from Tunisia to Libya
1 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tobruk to EgyptPlace Units - Americans
1 carrier placed in 10 Sea Zone
Americans undo move 1.
1 carrier and 1 cruiser placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Americans undo move 2.
Americans undo move 1.
1 carrier, 1 cruiser, 2 destroyers and 1 submarine placed in 10 Sea Zone
Americans undo move 1.
1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
10 infantry moved from India to Burma
2 infantry moved from Northwest Persia to Caucasus
1 bomber moved from India to Caucasus
1 tactical_bomber moved from Iraq to Caucasus
3 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
3 armour moved from Eastern Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Rhodesia to Belgian Congo
2 transports moved from 76 Sea Zone to 80 Sea Zone
2 transports moved from 80 Sea Zone to 79 Sea Zone
4 infantry moved from India to West IndiaCombat - British
Battle in Caucasus
British attack with 1 bomber, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
British win, taking Caucasus from Germans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
1 bomber and 1 tactical_bomber moved from Caucasus to Northwest PersiaPlace Units - British
1 destroyer placed in 110 Sea Zone
1 transport placed in 71 Sea Zone
2 armour and 1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4
British collect 33 PUs (1 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 artilleries and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bryansk to Samara
Italians take Tambov from Russians
Italians take Samara from Russians
1 armour moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 bomber moved from Novgorod to Rostov
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
3 destroyers moved from 97 Sea Zone to 99 Sea ZoneCombat - Italians
Battle in Cyprus
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians win, taking Cyprus from British, taking Rostov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Rostov to Southern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
3 artilleries placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to Java
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from New South Wales to Queensland
2 infantry moved from South Australia to Northern Territory
1 infantry moved from Western Australia to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Egypt to AlexandriaNon Combat Move - French
Turn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 bombers, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 bombers moved from Novgorod to Russia
3 fighters moved from Bryansk to Russia
2 bombers and 2 mech_infantrys moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 submarine moved from 119 Sea Zone to 110 Sea Zone
2 bombers moved from Novgorod to 110 Sea Zone
1 artillery moved from Finland to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Archangel
1 infantry moved from Novgorod to Belarus
2 bombers moved from Bryansk to Belarus
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians -
Moscow Intercepts?
-
bring up 3 fighters please
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 bombers, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 bombers moved from Novgorod to Russia
3 fighters moved from Bryansk to Russia
2 bombers and 2 mech_infantrys moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 submarine moved from 119 Sea Zone to 110 Sea Zone
2 bombers moved from Novgorod to 110 Sea Zone
1 artillery moved from Finland to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Archangel
1 infantry moved from Novgorod to Belarus
2 bombers moved from Bryansk to Belarus
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Russians launches 3 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,6,6 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Archangel
Battle in Belarus
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Germans win, taking Caucasus from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from 110 Sea Zone to Western Germany
1 bomber moved from 104 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Novgorod
2 bombers moved from Belarus to Novgorod
2 bombers, 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
2 armour moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Tambov
3 bombers and 2 fighters moved from Russia to Novgorod
1 carrier and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea ZonePlace Units - Germans
3 artilleries placed in Ukraine
1 fighter and 2 mech_infantrys placed in Novgorod
3 bombers placed in Western Germany
1 mech_infantry placed in Germany
Germans undo move 1.
Germans undo move 1.
Germans undo move 2.
3 mech_infantrys placed in Ukraine
1 fighter placed in Novgorod
2 artilleries placed in Novgorod
1 artillery placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 9 PUs;
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Samara
1 artillery moved from Russia to TambovCombat - Russians
Battle in Samara
Russians attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
retreated to Samara
Italians win with 1 armour remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Samara to RussiaPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter, 3 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 mech_infantrys moved from Manchuria to Chahar
1 fighter moved from Manchuria to Chahar
1 mech_infantry moved from Kwangsi to Szechwan
1 infantry moved from Yunnan to Szechwan
1 bomber moved from Japan to Szechwan
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Chahar
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Aleutian Islands
Battle in Szechwan
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Aleutian Islands from Americans, taking Szechwan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Szechwan to Kweichow
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Chahar to Kweichow
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from Sakha to Manchuria
1 aaGun moved from Jehol to Chahar
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
3 destroyers moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Manchuria
1 bomber and 1 fighter placed in Japan
6 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Northern Territory to 44 Sea Zone
1 fighter moved from Western Australia to 43 Sea Zone
1 bomber moved from Western Australia to 43 Sea Zone
2 fighters moved from 30 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 artillery and 4 infantry moved from Queensland to Northern Territory
1 destroyer moved from 10 Sea Zone to 8 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarine
Battle in 8 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 transport
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Malaya
Battle in Sumatra
Battle in BorneoNon Combat Move - Americans
1 fighter moved from 37 Sea Zone to Java
1 bomber moved from 43 Sea Zone to Java
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from 44 Sea Zone to 54 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Northern Territory to 54 Sea Zone
1 tactical_bomber moved from Northern Territory to Java
1 mech_infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Tobruk
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West AfricaPlace Units - Americans
1 airfield placed in Java
1 carrier, 1 cruiser and 2 submarines placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Hopei to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 aaGun and 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 aaGunNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
9 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from India to Burma
2 infantry moved from West India to 79 Sea Zone
1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Northwest Persia to Egypt
1 bomber moved from Northwest Persia to Egypt
2 infantry moved from Trans-Jordan to Iraq
2 armour moved from Egypt to Iraq
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 71 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Egypt to IraqCombat - British
Non Combat Move - British
1 aaGun moved from India to BurmaPlace Units - British
2 fighters and 1 infantry placed in Egypt
2 armour and 1 infantry placed in PersiaTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 2 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Samara to Vologda
Italians take Vologda from Russians
1 armour moved from Vologda to Urals
Italians take Urals from RussiansCombat - Italians
Non Combat Move - Italians
1 infantry moved from Cyprus to 99 Sea Zone
3 destroyers, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
Place Units - ANZAC
2 artilleries placed in New South Wales
ANZAC undo move 1.
2 artilleries placed in Queensland
1 transport placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to Java: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 destroyers, 1 factory_minor, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
20 armour, 5 artilleries, 3 bombers, 1 fighter, 15 infantry and 1 tactical_bomber moved from Bryansk to Russia
1 armour moved from Volgograd to Russia
3 mech_infantrys moved from Ukraine to Russia
5 bombers, 4 fighters and 1 tactical_bomber moved from Novgorod to Russia
1 infantry moved from Belarus to Smolensk
1 artillery moved from Archangel to Smolensk
6 bombers moved from Western Germany to RussiaCombat - Germans
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 21 armour, 5 artilleries, 14 bombers, 5 fighters, 15 infantry, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 12 armour, 5 artilleries, 1 factory_major, 1 fighter, 38 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour and 13 bombers remaining. Battle score for attacker is -25
Casualties for Germans: 19 armour, 5 artilleries, 1 bomber, 5 fighters, 15 infantry, 3 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 3 aaGuns, 12 armour, 5 artilleries, 1 fighter, 38 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
13 bombers moved from Russia to Bryansk
2 artilleries moved from Novgorod to Belarus
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Western Germany
1 carrier and 1 destroyer moved from 99 Sea Zone to 97 Sea ZonePlace Units - Germans
3 infantry placed in Volgograd
2 infantry and 1 mech_infantry placed in Ukraine
Germans undo move 2.
3 infantry placed in Ukraine
1 mech_infantry placed in Novgorod
1 factory_minor placed in Yugoslavia
3 artilleries and 3 infantry placed in Western Germany
3 destroyers placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 61 PUs; end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs -
your defense is continuing to crush it :-o





