15L souL (Axis) v. aequitas et veritas (Allies +19)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 5 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                2 bombers moved from Japan to Jehol
                1 artillery moved from Korea to Manchuria
                1 fighter moved from Japan to Manchuria
                1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria
                1 armour moved from Kiangsu to Jehol
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                2 infantry moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                2 bombers moved from Japan to Manchuria
                1 bomber moved from Japan to 45 Sea Zone

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 1 armour, 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 1 fighter; Russians defend with 1 aaGun and 3 infantry
                        AA fire in Jehol :  0/2 hits
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 1 infantry in Jehol, round 2 :  2/5 hits
                        Chinese roll dice for 1 aaGun, 1 fighter and 3 infantry in Jehol, round 2 :  2/4 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 aaGun owned by the Russians lost in Jehol
                        Japanese roll dice for 1 armour and 2 bombers in Jehol, round 3 :  2/3 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 3 :  1/3 hits
                        2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Jehol
                        Japanese roll dice for 2 bombers in Jehol, round 4 :  2/2 hits
                        Chinese roll dice for 1 fighter in Jehol, round 4 :  1/1 hits
                        1 bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Jehol
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for ANZAC: 1 fighter
                    Casualties for Russians: 1 aaGun and 3 infantry
                    Casualties for Japanese: 1 armour, 1 artillery, 1 bomber and 1 infantry
                Battle in Manchuria
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber in Manchuria, round 2 :  3/6 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                    Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 6 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 6 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 7 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 7 :  1/1 hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 4 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 :  3/7 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 3 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Anhwe
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Anhwe, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Jehol to Japan
                2 bombers moved from Manchuria to Japan
                3 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from 45 Sea Zone to Philippines
                2 tactical_bombers moved from Kiangsu to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Manchuria to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsu
                1 tactical_bomber moved from Anhwe to Kiangsu
                4 infantry moved from Kiangsi to Kiangsu
                1 artillery and 5 infantry moved from Japan to 6 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 5 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 carrier and 2 submarines placed in 6 Sea Zone
                3 infantry placed in Korea
                1 artillery and 2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
                Japanese collect 39 PUs (4 lost to blockades); end with 39 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Korea : 1 factory_minor and 3 infantry
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 6 infantry and 2 tactical_bombers
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 3 fighters and 1 harbour
        Hainan : 1 harbour
        Suiyuyan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 5 infantry
        Celebes : 1 flag
        Java : 1 flag, 2 infantry
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        35 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 tactical_bombers and 3 transports
        39 Sea Zone : 1 flag
        25 Sea Zone : 1 submarine
        19 Sea Zone : 1 transport
        6 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers

    Production/PUs Summary :

    Germans : 54 / 60
        Russians : 26 / 26
        Japanese : 43 / 44
        Americans : 52 / 72
        Chinese : 14 / 21
        British : 34 / 29
        UK_Pacific : 13 / 14
        Italians : 15 / 15
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 bombers moved from Hawaiian Islands to 25 Sea Zone
                1 submarine moved from 94 Sea Zone to 99 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Sumatra
                Battle in 25 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 2 bombers and 1 destroyer in 25 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win, taking Sumatra from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                2 bombers moved from 25 Sea Zone to Queensland
                1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun, 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 89 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 89 Sea Zone to Southeast Mexico

    Place Units - Americans
                1 submarine and 1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 infantry placed in Western United States
                1 carrier placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                2 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Queensland : 1 aaGun, 2 bombers, 2 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Sumatra : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier and 1 fighter
        54 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 3 submarines and 2 transports
        Central United States : 1 factory_major
        Central America : 1 harbour
        Southeast Mexico : 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Egypt : 2 bombers
        89 Sea Zone : 2 carriers, 3 destroyers, 4 fighters and 4 transports
        99 Sea Zone : 1 submarine
        92 Sea Zone : 1 submarine
        101 Sea Zone : 1 submarine and 1 transport
        Brazil : 1 flag
        98 Sea Zone : 1 submarine
        91 Sea Zone : 1 submarine

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                2 infantry moved from Hunan to Anhwe
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Kwangsi
                1 artillery moved from Hunan to Anhwe
                1 artillery and 6 infantry moved from Hunan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 2 artilleries and 8 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries and 8 infantry in Anhwe, round 2 :  2/10 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                7 infantry placed in Anhwe
                Chinese undo move 1.
                1 infantry placed in Jehol
                Chinese undo move 1.
                7 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Kiangsi : 1 infantry
        Suiyuyan : 1 infantry
        Anhwe : 2 artilleries and 15 infantry

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo

    Combat - British
                Battle in Borneo

    Non Combat Move - British
                1 fighter moved from India to Anhwe
                2 aaGuns, 1 artillery, 1 fighter, 15 infantry and 1 tactical_bomber moved from Hunan to Anhwe
                1 armour moved from Yunnan to Anhwe
                5 infantry moved from Yunnan to Hunan
                4 infantry moved from India to West India
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
                1 artillery and 2 infantry moved from Egypt to Alexandria
                1 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Alexandria

    Place Units - British
                1 factory_minor placed in Iraq
                1 infantry placed in Egypt
                1 destroyer and 1 submarine placed in 81 Sea Zone
                British undo move 3.
                1 destroyer and 1 submarine placed in 98 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 destroyer and 1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
                1 battleship moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from Southern Italy to 98 Sea Zone

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    1x Bri Ftr ready for take off!

    Please scramble the British Ftr off of Egypt, Thank you!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
                1 battleship moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                British scrambles 1 units out of Egypt to defend against the attack in 98 Sea Zone
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 1 destroyer and 4 fighters
                    British defend with 2 destroyers, 1 fighter and 1 submarine; Americans defend with 1 submarine
                        Italians roll dice for 1 battleship, 1 destroyer and 4 fighters in 98 Sea Zone, round 2 :  5/6 hits
                        British roll dice for 2 submarines in 98 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Italians
                        British roll dice for 2 destroyers and 1 fighter in 98 Sea Zone, round 2 :  2/3 hits
                        1 battleship owned by the Italians, 1 submarine owned by the Americans, 1 submarine owned by the British, 1 fighter owned by the British, 1 destroyer owned by the Italians and 2 destroyers owned by the British lost in 98 Sea Zone
                    Italians win with 4 fighters remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 battleship and 1 destroyer
                    Casualties for British: 2 destroyers, 1 fighter and 1 submarine
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                3 aaGuns and 5 infantry moved from Bessarabia to Ukraine
                1 aaGun, 1 artillery and 2 infantry moved from Romania to Bessarabia
                1 infantry moved from Yugoslavia to Romania
                2 fighters moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from 98 Sea Zone to Greece

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Malta : 1 flag
        Algeria : 1 flag, 1 artillery
        Tunisia : 1 flag
        Romania : 1 infantry
        Northern Italy : 1 factory_major, 1 infantry and 1 mech_infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 aaGun, 1 artillery and 2 infantry
        Ukraine : 3 aaGuns and 5 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag, 2 fighters
        97 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 54 / 60
        Russians : 26 / 26
        Japanese : 32 / 44
        Americans : 56 / 76
        Chinese : 17 / 23
        British : 34 / 34
        UK_Pacific : 17 / 17
        Italians : 15 / 20
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 44 Sea Zone
                      ANZAC take 44 Sea Zone from Japanese
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 fighter moved from Malaya to Anhwe
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Alexandria
                2 submarines moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Alexandria

    Non Combat Move - French

    Turn Complete - French

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    1st Bump  (29. April '15 - 02.May '15)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                9 artilleries and 19 infantry moved from Archangel to Smolensk
                2 artilleries and 22 infantry moved from Belarus to Smolensk
                1 artillery and 2 infantry moved from Western Ukraine to Bryansk
                1 fighter and 2 tactical_bombers moved from Ukraine to Rostov
                2 infantry moved from Ukraine to Rostov
                6 artilleries and 4 infantry moved from Ukraine to Bryansk
                1 armour moved from Belarus to Smolensk
                4 mech_infantrys moved from Eastern Poland to Smolensk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 7 artilleries and 6 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 7 artilleries and 6 infantry in Bryansk, round 2 :  7/13 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 7 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Rostov, round 2 :  1/5 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 1 armour, 11 artilleries, 41 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 11 artilleries, 41 infantry and 4 mech_infantrys in Smolensk, round 2 :  14/57 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 armour, 11 artilleries, 41 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                7 armour and 4 mech_infantrys moved from Western Ukraine to Smolensk
                1 artillery and 7 infantry moved from Eastern Poland to Belarus
                1 armour moved from Ukraine to Smolensk
                1 fighter and 2 tactical_bombers moved from Rostov to Ukraine
                3 aaGuns moved from Archangel to Smolensk
                3 infantry moved from Novgorod to Belarus
                1 artillery and 2 infantry moved from Poland to Eastern Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Western Germany to France
                4 infantry moved from Germany to Western Germany
                1 bomber moved from Algeria to Western Germany
                1 fighter moved from Southern Italy to Ukraine

    Place Units - Germans
                5 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
                Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Germans :

    Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 12 bombers, 1 factory_major, 1 harbour and 4 infantry
        Germany : 1 factory_major
        Belarus : 1 flag, 1 artillery and 10 infantry
        Karelia : 1 flag
        Bryansk : 1 flag, 7 artilleries and 6 infantry
        Rostov : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 artillery, 2 infantry and 3 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor, 2 fighters and 2 tactical_bombers
        Western Ukraine : 1 flag, 1 aaGun
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 3 aaGuns, 9 armour, 11 artilleries, 41 infantry and 8 mech_infantrys
        112 Sea Zone : 2 submarines
        93 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 59 / 67
        Russians : 21 / 26
        Japanese : 32 / 44
        Americans : 56 / 76
        Chinese : 17 / 23
        British : 34 / 34
        UK_Pacific : 17 / 17
        Italians : 15 / 20
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 armour and 5 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Volgograd to Rostov
                2 fighters moved from Russia to Rostov
                1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Persia to Northwest Persia

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Rostov to Russia

    Place Units - Russians
                1 armour and 5 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 4 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                5 infantry moved from Kiangsu to Kiangsi
                1 fighter and 2 tactical_bombers moved from Kiangsu to Kiangsi
                1 infantry moved from Korea to Manchuria
                      Japanese take Manchuria from Chinese
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 bomber moved from Philippines to 41 Sea Zone
                1 bomber moved from Japan to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                1 battleship and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                2 bombers moved from Japan to 25 Sea Zone

    Combat - Japanese
                Battle in Siberia
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 43 Sea Zone
                    Japanese win, taking Siberia from Russians with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship, 2 bombers, 1 destroyer, 4 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 :  7/12 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 battleship, 2 bombers, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 5 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 5 infantry and 2 tactical_bombers in Kiangsi, round 2 :  3/8 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Kiangsi to Hainan
                1 bomber moved from 43 Sea Zone to Hainan
                1 bomber moved from 41 Sea Zone to Hainan
                1 artillery and 5 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 5 infantry moved from 6 Sea Zone to Japan
                4 carriers moved from 6 Sea Zone to 25 Sea Zone
                2 bombers moved from 25 Sea Zone to Japan
                1 carrier, 1 cruiser, 2 destroyers and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 submarine and 2 transports placed in 6 Sea Zone
                1 armour and 2 infantry placed in Korea
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4,6
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
                Japanese collect 35 PUs (3 lost to blockades); end with 37 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Korea : 1 armour, 1 factory_minor and 3 infantry
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag, 4 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
        Manchuria : 1 flag, 1 infantry
        Hainan : 2 bombers, 1 fighter, 1 harbour and 2 tactical_bombers
        Chahar : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Amur : 1 flag, 1 infantry
        Siberia : 1 flag, 1 artillery and 1 infantry
        Celebes : 1 flag
        Java : 1 flag, 2 infantry
        39 Sea Zone : 1 flag
        25 Sea Zone : 1 battleship, 4 carriers, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers, 1 submarine, 2 tactical_bombers and 5 transports

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 21 / 23
        Japanese : 38 / 37
        Americans : 56 / 76
        Chinese : 13 / 23
        British : 34 / 34
        UK_Pacific : 17 / 17
        Italians : 15 / 20
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 91 Sea Zone to 93 Sea Zone

    Combat - Americans
                Battle in Philippines
                Battle in Celebes

    Non Combat Move - Americans
                2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters and 3 submarines moved from 54 Sea Zone to 35 Sea Zone
                2 carriers and 4 fighters moved from 89 Sea Zone to 10 Sea Zone
                1 destroyer moved from 89 Sea Zone to 10 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 destroyers and 4 transports moved from 89 Sea Zone to 101 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Southeast Mexico to Central United States
                1 submarine moved from 92 Sea Zone to 98 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier and 2 fighters placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Queensland : 1 aaGun and 2 bombers
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag, 1 mech_infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        44 Sea Zone : 1 transport
        35 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 3 submarines and 1 transport
        10 Sea Zone : 1 battleship, 4 carriers, 2 destroyers, 7 fighters and 1 submarine
        Central United States : 1 armour, 1 artillery, 1 factory_major, 4 infantry and 2 mech_infantrys
        Central America : 1 harbour
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Egypt : 2 bombers
        93 Sea Zone : 1 submarine
        99 Sea Zone : 1 submarine
        101 Sea Zone : 2 destroyers, 1 submarine and 5 transports
        Brazil : 1 flag
        98 Sea Zone : 1 submarine
        91 Sea Zone : 1 submarine

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Kwangsi to Kiangsi
                3 infantry moved from Anhwe to Kiangsi
                2 artilleries moved from Anhwe to Kiangsi
                4 infantry moved from Anhwe to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 2 artilleries and 8 infantry
                    Japanese defend with 4 infantry
                        Chinese roll dice for 2 artilleries and 8 infantry in Kiangsi, round 2 :  1/10 hits
                        Japanese roll dice for 4 infantry in Kiangsi, round 2 :  2/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 2 artilleries and 6 infantry in Kiangsi, round 3 :  2/8 hits
                        Japanese roll dice for 3 infantry in Kiangsi, round 3 :  0/3 hits
                        2 infantry owned by the Japanese lost in Kiangsi
                        Chinese roll dice for 2 artilleries and 6 infantry in Kiangsi, round 4 :  3/8 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 4 infantry

    Non Combat Move - Chinese
                7 infantry moved from Anhwe to Kiangsi

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Jehol
                3 infantry placed in Kansu
                Chinese undo move 2.
                3 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Kiangsi : 2 artilleries and 12 infantry
        Jehol : 2 artilleries and 5 infantry
        Chahar : 1 infantry

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Alexandria to Libya
                      British take Libya from Italians
                1 artillery and 2 infantry moved from Alexandria to Tobruk
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
                1 armour moved from Anhwe to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 artillery and 15 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                5 infantry moved from Hunan to Kiangsi
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                4 infantry moved from West India to Eastern Persia

    Combat - British
                British creates battle in territory 39 Sea Zone
                Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - British
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                2 aaGuns moved from Anhwe to Kiangsu
                2 fighters and 1 tactical_bomber moved from Anhwe to Philippines
                1 infantry moved from Siam to Shan State
                2 transports moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                2 armour and 1 mech_infantry placed in Iraq
                1 fighter placed in Egypt
                1 destroyer placed in 98 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 fighter placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 fighter
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Territory Summary for British and UK_Pacific :

    Kiangsu : 2 aaGuns, 1 artillery and 15 infantry
        Kiangsi : 5 infantry
        Siam : 1 flag
        Shan State : 1 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Malaya : 1 harbour and 1 infantry
        Borneo : 2 infantry
        Kwangtung : 1 armour and 1 harbour
        Philippines : 2 fighters and 1 tactical_bomber
        French Indo China : 1 flag
        42 Sea Zone : 1 submarine
        35 Sea Zone : 1 destroyer
        39 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
        Syria : 1 flag
        Tobruk : 1 flag, 1 artillery and 2 infantry
        Libya : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 carrier and 1 destroyer
        Eire : 1 flag
        Iraq : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Eastern Persia : 1 flag, 4 infantry
        81 Sea Zone : 2 transports
        Northwest Persia : 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 destroyer
        105 Sea Zone : 1 submarine


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from Greece to 98 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar


  • Scramble in sz 98?

  • 22 21 20 19 18 17 16

    No scramble sir, Thank you.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from Greece to 98 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                Battle in 98 Sea Zone
                    Italians attack with 1 destroyer and 4 fighters
                    British defend with 1 destroyer; Americans defend with 1 submarine
                        Italians roll dice for 1 destroyer and 4 fighters in 98 Sea Zone, round 2 :  3/5 hits
                        British roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win, taking Gibraltar from British with 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 destroyer
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 98 Sea Zone to Greece
                2 fighters moved from 98 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Romania to Bessarabia

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1
                Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 1 infantry
        Malta : 1 flag
        Algeria : 1 flag, 1 artillery
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 aaGun and 1 infantry
        Ukraine : 3 aaGuns, 1 artillery and 7 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag, 2 fighters
        97 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        92 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 21 / 23
        Japanese : 23 / 37
        Americans : 61 / 86
        Chinese : 20 / 23
        British : 35 / 35
        UK_Pacific : 20 / 25
        Italians : 14 / 22
        ANZAC : 10 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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