G40 oysteinloe (Allies +10) vs JeffM (Axis)

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour moved from Slovakia Hungary to Belarus
                1 mech_infantry moved from Slovakia Hungary to Belarus
                3 fighters moved from Western Germany to Southern Italy
                1 infantry moved from Denmark to Western Germany
                1 infantry moved from France to Western Germany
                1 aaGun moved from France to Western Germany
                1 aaGun moved from Western Germany to Germany
                2 infantry moved from Western Germany to Germany

    Place Units - Italians
                2 infantry placed in Northern Italy
                3 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
                Italians collect 15 PUs (2 lost to blockades); end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs


  • I will be offline for a few days. I am back on monday


  • will try to post tomorrow


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 30 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                7 infantry moved from Queensland to New South Wales
                2 aaGuns and 1 artillery moved from Queensland to New South Wales
                1 infantry moved from New Guinea to Dutch New Guinea
                2 infantry moved from Trans-Jordan to Egypt

    Place Units - ANZAC
                1 cruiser placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Iraq to Northwest Persia

    Turn Complete - French

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Caucasus
                1 artillery moved from Rostov to Caucasus
                2 mech_infantrys moved from Rostov to Volgograd
                1 mech_infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                2 fighters moved from Bryansk to Volgograd
                1 fighter moved from Bryansk to Caucasus
                1 tactical_bomber moved from Bryansk to Caucasus
                1 tactical_bomber moved from Bryansk to Volgograd
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                2 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Vyborg
                1 mech_infantry moved from Novgorod to Vyborg
                1 bomber moved from Baltic States to Vyborg
                1 bomber moved from Baltic States to Vyborg
                1 bomber moved from Baltic States to Karelia

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 mech_infantry; Russians defend with 1 factory_minor
                    Germans win, taking Volgograd from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Karelia
                    Germans attack with 1 bomber and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Karelia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
                    Americans defend with 1 infantry
                    Germans win, taking Vyborg from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Rostov to Tambov
                1 aaGun, 1 armour and 3 mech_infantrys moved from Rostov to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
                2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
                1 aaGun and 3 artilleries moved from Belarus to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                1 armour and 8 mech_infantrys moved from Baltic States to Bryansk
                4 mech_infantrys moved from Germany to Western Germany
                2 fighters and 2 tactical_bombers moved from Western Germany to Bryansk
                1 fighter and 1 tactical_bomber moved from Germany to Bryansk
                2 bombers moved from Vyborg to Germany
                1 bomber moved from Karelia to Germany

    Place Units - Germans
                5 infantry placed in Germany
                1 infantry placed in Novgorod
                3 armour placed in Ukraine
                2 bombers placed in Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Belarus
                1 armour moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 armour moved from Vologda to Russia

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 armour and 1 mech_infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Belarus to Russia

    Place Units - Russians
                2 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 5 PUs; end with 5 PUs total


  • i wont be able to post before monday. But in any case it looks like a lost cause? Would you give up now if you were the allies? :?

  • '12

    @oysteilo:

    i wont be able to post before monday. But in any case it looks like a lost cause? Would you give up now if you were the allies? :?

    This has been a good game!

    I think that with the income advantage, the Axis will be hard to be stopped.  I would probably call this one but it is up to you.  We can call it, keep playing, or start another.  Just let me know  :-)


  • yeah that is what I think too. It is nice if you can give me some feedback on the biggest errors. Personally I think

    1. Russia was never able to grab the middle east/africa income (A choice I made, poor)
    2. Maybe too much spending in the atlantic? (however i give germany some trouble?) would maybe work better with 1)
    3. Maybe I should protect hawaii and east indies better with USA, it drains a lot of energy
    4. I have big trouble with gibraltar (can this be done diffrently?)

    Definately I am up for another game! Good game by you though! (It will be sort of the same pace as this if ok?)

Suggested Topics

  • 7
  • 20
  • 39
  • 53
  • 99
  • 101
  • 109
  • 212
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

17.7k

Users

40.3k

Topics

1.8m

Posts