Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs15L G40 legion386 (Axis) vs bonusbent (Allies +13)
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 submarine
British defend with 1 submarine
Italians win, taking 97 Sea Zone from British with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 91 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern France
1 carrier moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from 97 Sea Zone to 93 Sea ZonePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 46 Sea Zone to 62 Sea Zone
2 fighters moved from New South Wales to Queensland
1 armour and 1 infantry moved from Queensland to New South Wales
1 bomber moved from Caroline Islands to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 76 Sea Zone to 81 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 carrier, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery and 5 infantry moved from Belarus to Bryansk
4 artilleries and 12 infantry moved from Ukraine to Bryansk
3 fighters moved from Western Ukraine to Bryansk
5 tactical_bombers moved from Western Ukraine to Bryansk
4 bombers moved from Western Ukraine to Bryansk
8 armour and 24 mech_infantrys moved from Western Ukraine to Bryansk
10 armour moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
3 mech_infantrys moved from Ukraine to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 21 armour, 5 artilleries, 4 bombers, 3 fighters, 17 infantry, 27 mech_infantrys and 5 tactical_bombers
Russians defend with 4 infantry
Germans win, taking Bryansk from Russians with 21 armour, 5 artilleries, 4 bombers, 3 fighters, 16 infantry, 27 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
2 aaGuns moved from Western Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
3 fighters moved from Bryansk to Ukraine
5 tactical_bombers moved from Bryansk to Ukraine
4 bombers moved from Bryansk to Ukraine
1 mech_infantry moved from Archangel to Bryansk
1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Southern Italy to Ukraine
1 fighter moved from Southern Italy to UkrainePlace Units - Germans
1 carrier and 1 destroyer placed in 93 Sea Zone
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Germans collect 51 PUs (5 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 armour
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
2 mech_infantrys moved from Russia to Volgograd
1 mech_infantry moved from Tambov to Volgograd
2 armour moved from Tambov to Volgograd
4 aaGuns moved from Tambov to Volgograd
2 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 artillery and 10 infantry moved from Russia to Samara
14 artilleries and 30 infantry moved from Tambov to Samara
1 infantry moved from Volgograd to Tambov
2 fighters and 1 tactical_bomber moved from Western Ukraine to Volgograd
4 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Samara
2 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Samara
1 artillery moved from Volgograd to SamaraPlace Units - Russians
1 artillery placed in Russia
2 armour and 1 fighter placed in VolgogradTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from Yunnan to French Indo China
3 fighters moved from Hunan to French Indo China
1 bomber moved from Philippines to French Indo ChinaCombat - Japanese
Japanese creates battle in territory 44 Sea Zone
Battle in French Indo China
Japanese attack with 1 bomber, 3 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking 44 Sea Zone from ANZAC, taking French Indo China from UK_Pacific with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from French Indo China to Philippines
3 fighters moved from French Indo China to Yunnan
1 tactical_bomber moved from Philippines to Yunnan
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Szechwan to Yunnan
1 armour moved from Kiangsu to Hunan
1 armour and 4 mech_infantrys moved from Anhwe to Yunnan
1 mech_infantry moved from Shensi to Yunnan
1 artillery moved from Tsinghai to Shensi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to PhilippinesPlace Units - Japanese
1 factory_minor placed in Kwangtung
3 infantry placed in Kiangsu
1 carrier, 1 destroyer and 2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
Thank you for your patience. I will get my turn out within 14 hours.
I got very little time for TripleA these weeks and especially during the weekends.
-
No problem.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
4 fighters moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 4 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea ZonePlace Units - Americans
2 fighters and 1 infantry placed in Western United States
1 carrier, 3 destroyers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
1 infantry moved from Siam to Shan State
1 artillery moved from Malaya to Shan StateCombat - British
Battle in 109 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 armour moved from Malaya to Burma
1 infantry moved from India to Burma
1 artillery moved from India to Burma
6 fighters and 2 tactical_bombers moved from Malta to Caucasus
1 artillery moved from Northwest Persia to Caucasus
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
3 infantry moved from Iraq to Northwest Persia
2 artilleries and 1 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
6 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 bomber moved from 109 Sea Zone to United Kingdom
1 submarine moved from 99 Sea Zone to 81 Sea ZonePlace Units - British
1 destroyer placed in 106 Sea Zone
3 infantry placed in Egypt
3 infantry placed in Persia
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
British collect 33 PUs (2 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 7 PUs;Combat Move - Italians
Non Combat Move - Italians
1 carrier and 2 fighters moved from 93 Sea Zone to 95 Sea Zone
1 destroyer and 2 submarines moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Southern France to Southern Italy
2 artilleries and 1 infantry moved from Yugoslavia to Northern Italy
2 aaGuns moved from Southern France to Northern Italy
2 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
bump
-
Hi Legion386
Thank you for your patience. I have however decided to resign from all league games due to RL stuff taking all my time and energy.
Sorry for the inconvenience and good luck in the league.
bonusbent
-
Sorry to see you go, but I completely understand. It was shaping up to be a pretty good game!
Good luck and hope to see you again in the future some time.