15L DutchmanD (axis) vs variance (allies +3WB) GAME 1

  • 10

    No

  • 17 16 15 14 12

    OK so now I got 3 hits with the fighters, so where do you want those hits?  And if the Battleship hits do you want to take that on a sub?

  • 10

    Bb damage, ac damage, lose dd. All bb hits will go to subs.

  • 17 16 15 14 12

    2 more hits

  • 10

    Ac, cru

  • 17 16 15 14 12

    OK now I got 4 hits.  I will assume they all go to the fighters.  If I fail to sink everything and you want to change that you can edit out the BB and add a fighter.

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Germans
                5 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Germans

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 infantry placed in Hunan
                Chinese undo move 2.
                Chinese undo move 1.
                4 infantry placed in Suiyuyan
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 infantry moved from Libya to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery moved from Syria to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 aaGun moved from Trans-Jordan to 98 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
                1 destroyer moved from 96 Sea Zone to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Greece
                1 armour and 2 artilleries moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to Egypt
                1 battleship moved from 6 Sea Zone to 25 Sea Zone

    Place Units - British
                1 destroyer and 1 submarine placed in 106 Sea Zone
                1 artillery and 2 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from Russia: 4 fighters
                EDIT: Adding units owned by British to Greece: 4 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Greece: 1 aaGun
                EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun
                EDIT: Removing units owned by British from Trans-Jordan: 1 armour
                EDIT: Adding units owned by British to Greece: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
                British collect 28 PUs (3 lost to blockades); end with 28 PUs total
                British collect 5 PUs from War Bonds; end with 33 PUs total

    Turn Complete - UK_Pacific

  • 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Iraq to Syria
                      Italians take Syria from British
                1 fighter moved from Southern Italy to Iraq

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                2 infantry placed in Iraq
                1 infantry placed in Iraq

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,5,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,3,3,5,3,6,6,6,1
                Italians collect 2 PUs (10 lost to blockades); end with 2 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 8 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 fighter and 1 infantry moved from Trans-Jordan to Syria

    Combat - French
                Battle in Syria
                    French attack with 1 fighter and 1 infantry
                    Italians defend with 1 airfield and 1 infantry
                    French win, taking Syria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - French
                1 fighter moved from Syria to 97 Sea Zone
                1 infantry moved from Tobruk to Alexandria

    Turn Complete - French

  • 10

    My TripleA froze during the German Combat.  I had one battle remaining in Greece. 7 bombers, 4 fighters strafing. Im going to have to reload. Discard all dice but the Greece dice, and I will edit it back.  You will need OOL for Greece too.

  • 10

    10 hits in Greece.

  • 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 infantry moved from Vologda to Samara
                3 tactical_bombers moved from Novgorod to Samara
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                1 mech_infantry moved from Rostov to Caucasus
                4 armour and 4 mech_infantrys moved from Rostov to Volgograd
                2 bombers and 4 fighters moved from Ukraine to Greece
                3 bombers moved from Bryansk to Greece
                1 mech_infantry moved from Slovakia Hungary to Yugoslavia
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                2 bombers moved from Western Germany to Greece

    Airborne Attack Move - Germans
                2 infantry moved from Novgorod to Samara
                1 infantry moved from Western Germany to Yugoslavia
                2 infantry moved from Southern Italy to Yugoslavia

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 4 armour and 4 mech_infantrys
                    Russians defend with 3 armour and 1 factory_minor
                    Germans win, taking Volgograd from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 armour
                Battle in Tambov
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Yugoslavia
                    Germans attack with 3 infantry and 3 mech_infantrys
                    Americans defend with 2 infantry
                    Germans win, taking Yugoslavia from Americans with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Caucasus
                    Germans attack with 1 mech_infantry
                    Russians defend with 1 aaGun
                    Germans win, taking Caucasus from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Samara
                    Germans attack with 3 infantry and 3 tactical_bombers
                    Russians defend with 1 aaGun and 5 infantry
                    retreated to Samara
                    Russians win with 3 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in Greece
                    Germans attack with 7 bombers and 4 fighters
                    British defend with 1 armour, 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber; Americans defend with 1 airfield, 1 bomber, 1 factory_minor and 1 fighter

  • 10

    OK, pending edits to that map:
    1. There are only 2 German Mech in Yugo
    2. There is 4 armor, 3 mech in Volgograd
    3. There are only 2 Russian inf in Sam, not 3
    4. Tambov is unchanged

  • 12

    @DutchmanD:

    10 hits in Greece.

    10 of 11???

  • 17 16 15 14 12

    @Boldfresh:

    @DutchmanD:

    10 hits in Greece.

    10 of 11???

    I guess I lose all but 1 American fighter

  • 10

    You have 12 units there, so I’ll leave a uk fighter too. Ok?

  • 17 16 15 14 12

    OK

  • 10

    @variance:

    OK

    OK, so I had an issue with the map load, daughter closed it and when I reopened it wasn’t right, so disregard that first die roll you got there just now, that was Germans firing, and of course the next roll is supposed to be from the Allied defenders of Greece.  I have it up and ready to go now.

  • 17 16 15 14 12

    Hold up a second.  I hate to be a dick but the first set of dice rolls are
    6,6,3,6,5,5 for 4 fighters and 2 bombers (1 hit).

    And then the second set says
    3,6,3,1,2,1 for 6 bombers (5 hits).

    I think the first set should stand; not the second set.

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