No problem. I will ask you next month for W@W game.
XDAP2 Round 2 - Atlanta Axis vs We Roll Ones
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 2 infantry moved from Western Ukraine to Ukraine
5 bombers moved from Western Germany to United Kingdom
1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Battle in Holland Belgium
Germans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/7 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/5 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 3,8,4,6 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 artillery moved from Eastern Poland to Western Ukraine
1 fighter moved from Ukraine to Western Ukraine
3 fighters and 2 tactical_bombers moved from Western Ukraine to Western Germany
2 fighters and 3 tactical_bombers moved from Western Ukraine to Germany
1 fighter moved from Holland Belgium to Germany
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Germany
4 bombers moved from United Kingdom to Western Germany
1 infantry moved from Western Germany to France
1 infantry moved from Southern France to France
8 mech_infantrys moved from Germany to Western Germany
5 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Germany to Poland
1 fighter moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Germany
1 artillery and 3 infantry moved from Novgorod to Baltic States
3 infantry moved from Vyborg to Finland
1 mech_infantry moved from Southern Italy to Western Germany
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 armour placed in Western Germany
3 infantry placed in France
4 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2,6,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,2,5,5,2,1,3,5
Germans collect 42 PUs (7 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
India : 1 bomber
Southern France : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 12 infantry
Western Germany : 1 airfield, 2 armour, 5 bombers, 1 factory_major, 3 fighters, 1 harbour, 8 mech_infantrys and 2 tactical_bombers
Poland : 1 artillery and 1 infantry
Germany : 1 factory_major, 5 fighters, 4 infantry, 4 mech_infantrys and 4 tactical_bombers
Holland Belgium : 1 infantry
Northern Italy : 2 infantry
Southern Italy : 2 aaGuns
Karelia : 1 flag
Baltic States : 1 artillery and 3 infantry
Vyborg : 1 flag
Eastern Poland : 5 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 4 aaGuns, 10 armour, 10 artilleries, 1 fighter, 39 infantry and 9 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Bulgaria : 1 flag
83 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 49 / 52
Russians : 26 / 34
Japanese : 48 / 52
Americans : 59 / 79
Chinese : 17 / 18
British : 36 / 44
UK_Pacific : 0 / 0
Italians : 14 / 5
ANZAC : 11 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Thanks for suffering through that with me.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Bryansk to Archangel
1 infantry moved from Bryansk to Belarus
5 infantry moved from Shensi to Szechwan
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Bryansk to BelarusCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Archangel
Russians win, taking Archangel from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Szechwan
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Szechwan, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 aaGun moved from Shensi to Szechwan
1 fighter moved from Ukraine to Russia
1 fighter moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 infantry moved from Samara to Vologda
5 artilleries moved from Russia to Bryansk
6 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to BryanskPlace Units - Russians
2 mech_infantrys placed in Volgograd
2 artilleries and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 mech_infantrys
EDIT: Adding units owned by Russians to Volgograd: 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Szechwan : 1 aaGun and 4 infantry
Bryansk : 5 aaGuns, 2 armour, 10 artilleries, 47 infantry and 28 mech_infantrys
Archangel : 1 mech_infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 6 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 2 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor and 4 mech_infantrys
113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 47 / 52
Russians : 29 / 29
Japanese : 47 / 52
Americans : 59 / 79
Chinese : 18 / 18
British : 36 / 44
UK_Pacific : 0 / 0
Italians : 13 / 5
ANZAC : 11 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Here is Jpn9….I was going to roll the attack on the forum, so you can select your casualties and then edit the results and then simply finish the z19 attack via triple A. OK?
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sure go ahead
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we’re just going to go max defense so I really don’t think there will be any real choices I think you could just run it in game
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 fighters and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 battleship moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
6 fighters and 8 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
2 bombers moved from Kwangsi to 6 Sea Zone
8 fighters moved from Japan to 6 Sea Zone
1 mech_infantry moved from Kwangsi to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from Hunan to Anhwe
Japanese take Anhwe from Chinese
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 fighters and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 battleship moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
6 fighters and 8 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
2 bombers moved from Kwangsi to 6 Sea Zone
8 fighters moved from Japan to 6 Sea Zone
1 mech_infantry moved from Kwangsi to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from Hunan to Anhwe
Japanese take Anhwe from Chinese
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese -
something is acting weird w/triple a, says the file doesn’t post but it does? I will finish this turn on triple a as agreed, hopefully there won’t be any issues posting?!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 fighters and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 battleship moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
6 fighters and 8 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
2 bombers moved from Kwangsi to 6 Sea Zone
8 fighters moved from Japan to 6 Sea Zone
1 mech_infantry moved from Kwangsi to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from Hunan to Anhwe
Japanese take Anhwe from Chinese
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from ChineseCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 submarine
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 14 fighters and 8 tactical_bombers
ANZAC defend with 1 cruiser and 2 submarines; Americans defend with 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 2 transports
2 submarines owned by the Americans and 2 submarines owned by the ANZAC Submerged
Units damaged: 1 battleship owned by the Americans
Japanese win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 113
Casualties for Japanese: 10 fighters and 6 tactical_bombers
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transportsNon Combat Move - Japanese
1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 artillery moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
1 artillery moved from Kwangsi to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 5 transports moved from 36 Sea Zone to 6 Sea Zone
9 infantry moved from Japan to 6 Sea Zone
2 bombers moved from 6 Sea Zone to Japan
1 aaGun, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
2 mech_infantrys moved from Kiangsi to YunnanPlace Units - Japanese
3 infantry placed in French Indo China
2 fighters placed in 37 Sea Zone
1 infantry placed in Malaya
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,5,3,4,6,1
Japanese collect 45 PUs (8 lost to blockades); end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 mech_infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters and 1 harbour
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 infantry
Ceylon : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 destroyer
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters and 1 transport
35 Sea Zone : 1 submarine
39 Sea Zone : 1 flag
38 Sea Zone : 1 transport
19 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
6 Sea Zone : 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 9 infantry, 2 tactical_bombers and 5 transports
West India : 1 flagProduction/PUs Summary :
Germans : 47 / 52
Russians : 29 / 29
Japanese : 53 / 55
Americans : 59 / 79
Chinese : 12 / 18
British : 36 / 44
UK_Pacific : 0 / 0
Italians : 13 / 5
ANZAC : 11 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
2 carriers and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from Gibraltar to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 submarines moved from 6 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Norway
Battle in Holland Belgium
Americans attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Norway from Germans, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 fighter moved from Holland Belgium to 112 Sea Zone
3 fighters moved from Holland Belgium to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Eastern United States to Central United States
1 transport moved from 26 Sea Zone to 10 Sea Zone
3 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Wake Island to Hawaiian Islands
3 fighters moved from Wake Island to 26 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Manchuria to Amur
1 mech_infantry moved from Jehol to AmurPlace Units - Americans
1 artillery, 4 fighters and 1 infantry placed in Western United States
2 carriers placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,3,2,4,1,4,2,4,2,1
Americans collect 62 PUs (3 lost to blockades); end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag
Korea : 1 flag, 1 harbour
Queensland : 1 infantry
New Britain : 1 artillery
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Midway : 1 airfield
Amur : 1 infantry and 1 mech_infantry
26 Sea Zone : 3 carriers, 2 destroyers, 3 fighters, 4 submarines and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 carriers and 1 transport
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Norway : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
112 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
99 Sea Zone : 1 submarine
Brazil : 1 flag
110 Sea Zone : 3 fightersProduction/PUs Summary :
Germans : 41 / 52
Russians : 29 / 29
Japanese : 53 / 55
Americans : 65 / 82
Chinese : 12 / 18
British : 36 / 44
UK_Pacific : 0 / 0
Italians : 13 / 5
ANZAC : 11 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Chahar to Shensi
8 infantry moved from Chahar to Hopei
4 infantry moved from Chahar to Anhwe
4 infantry moved from Jehol to Anhwe
1 infantry moved from Shantung to AnhweCombat - Chinese
Battle in Hopei
Chinese attack with 8 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 8 infantry in Hopei, round 2 : 2/8 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Anhwe, round 2 : 1/9 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SuiyuyanPlace Units - Chinese
6 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,3,6,5,2,3,2
Chinese collect 9 PUs (6 lost to blockades); end with 9 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 9 to 15
EDIT: Turning off Edit ModeTerritory Summary for Chinese :
Shensi : 2 infantry
Suiyuyan : 1 fighter
Hopei : 8 infantry
Anhwe : 15 infantryProduction/PUs Summary :
Germans : 41 / 52
Russians : 29 / 29
Japanese : 50 / 55
Americans : 65 / 82
Chinese : 15 / 15
British : 36 / 44
UK_Pacific : 0 / 0
Italians : 13 / 5
ANZAC : 11 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 factory_minor and 2 submarines; Remaining resources: 14 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Iraq to 97 Sea Zone -
need scramble orders for 97.
also I edited back China’s money since you can’t convoy raid the Chinese.
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max scramble, plz.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 factory_minor and 2 submarines; Remaining resources: 14 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Iraq to 97 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 bomber and 5 submarines
Italians defend with 1 destroyer and 3 fighters
British roll dice for 5 submarines in 97 Sea Zone, round 2 : 1/5 hits
British roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the British, 1 fighter owned by the Italians and 1 destroyer owned by the Italians lost in 97 Sea Zone
4 submarines owned by the British retreated to 96 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer and 1 fighter
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 bomber moved from 97 Sea Zone to Iraq
6 infantry moved from Iraq to Persia
2 infantry moved from Northwest Persia to Persia
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 armour moved from Trans-Jordan to Persia
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
4 infantry moved from Alexandria to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 carrier moved from 91 Sea Zone to 112 Sea Zone
2 carriers and 3 fighters moved from 110 Sea Zone to 112 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Norway
5 fighters moved from Normandy Bordeaux to Norway
1 aaGun, 2 artilleries and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
5 infantry moved from 112 Sea Zone to Norway
2 aaGuns moved from 112 Sea Zone to Norway
2 artilleries moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
2 submarines moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from Gibraltar to 112 Sea ZonePlace Units - British
1 armour placed in Egypt
2 submarines placed in 81 Sea Zone
1 factory_minor placed in PersiaTurn Complete - British
British collect 39 PUs; end with 53 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 58 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Algeria : 1 flag
Southern France : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Norway : 2 aaGuns, 2 artilleries, 7 fighters, 5 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
96 Sea Zone : 4 submarines
Iraq : 1 flag, 1 bomber and 3 mech_infantrys
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
81 Sea Zone : 2 submarines
Northwest Persia : 1 flag, 1 artillery and 1 infantry
Persia : 1 flag, 1 armour, 1 factory_minor and 8 infantry
98 Sea Zone : 1 flag
110 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 38 / 52
Russians : 29 / 29
Japanese : 50 / 55
Americans : 65 / 82
Chinese : 15 / 15
British : 39 / 58
UK_Pacific : 0 / 0
Italians : 13 / 5
ANZAC : 11 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Holland Belgium
1 artillery owned by the Italians retreated to Western Germany
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 3 infantry
French defend with 1 fighter; Americans defend with 1 factory_minor and 1 harbour
Italians roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits
Americans roll dice for 1 fighter in Normandy Bordeaux, round 2 : 0/1 hits
1 fighter owned by the French lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for French: 1 fighter
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 0/3 hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 3 : 0/3 hits
British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 4 : 0/3 hits
British roll dice for 1 infantry in Southern France, round 4 : 0/1 hits
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 5 : 1/3 hits
British roll dice for 1 infantry in Southern France, round 5 : 0/1 hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Western Germany to Germany
3 infantry moved from Northern Italy to Western Germany
3 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from Romania to Bessarabia
2 aaGuns moved from France to Western GermanyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,4,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
Italians collect 15 PUs (3 lost to blockades); end with 20 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Western Germany : 2 aaGuns, 1 artillery, 1 fighter and 3 infantry
Germany : 3 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Belarus : 1 flag
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 4 infantry
Western Ukraine : 2 aaGuns, 2 artilleries, 3 infantry and 1 mech_infantry
Greece : 1 flag
Yugoslavia : 3 infantryProduction/PUs Summary :
Germans : 38 / 52
Russians : 29 / 29
Japanese : 50 / 55
Americans : 63 / 82
Chinese : 15 / 15
British : 36 / 58
UK_Pacific : 0 / 0
Italians : 18 / 20
ANZAC : 11 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 6 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 26 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Battle in Dutch New Guinea
Battle in 42 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Dutch New Guinea from Japanese, taking 42 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Japanese defend with 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 9 infantry, 2 tactical_bombers and 5 transportsNon Combat Move - ANZAC
1 infantry moved from Caucasus to Northwest Persia
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 42 Sea Zone to Northern Territory
2 infantry moved from South Australia to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 artillery moved from South Australia to Queensland
1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1,5,6,5,2,5,6
ANZAC collect 10 PUs (1 lost to blockades); end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Okinawa : 1 flag, 1 artillery and 1 infantry
Queensland : 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 3 infantry
Northern Territory : 1 aaGun, 2 fighters and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 transport
26 Sea Zone : 1 destroyer and 2 submarines
62 Sea Zone : 1 flag, 1 destroyer
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 38 / 52
Russians : 29 / 29
Japanese : 50 / 55
Americans : 63 / 82
Chinese : 15 / 15
British : 36 / 58
UK_Pacific : 0 / 0
Italians : 18 / 20
ANZAC : 11 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Combat Move - French
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Caucasus to Northwest PersiaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
112 Sea Zone : 1 destroyer
Northwest Persia : 2 infantryProduction/PUs Summary :
Germans : 38 / 52
Russians : 29 / 29
Japanese : 50 / 55
Americans : 63 / 82
Chinese : 15 / 15
British : 36 / 58
UK_Pacific : 0 / 0
Italians : 18 / 20
ANZAC : 11 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Holland Belgium
2 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
3 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 bomber moved from Western Germany to Archangel
1 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Ukraine
3 bombers moved from Western Germany to Holland Belgium
1 bomber moved from India to 45 Sea ZoneCombat - Germans
Battle in 45 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 2/2 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Ukraine, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/9 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 bomber and 1 fighter moved from Ukraine to Western Ukraine
2 bombers moved from Holland Belgium to Western Ukraine
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Germany to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Baltic States
3 infantry moved from Finland to Vyborg
1 bomber moved from Archangel to Eastern Poland
5 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from Baltic States to Eastern Poland
1 artillery and 1 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
2 fighters and 2 tactical_bombers moved from Holland Belgium to Germany
2 armour and 2 mech_infantrys moved from Western Germany to Germany
2 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from France to Western Germany
2 infantry moved from France to Western Germany
1 bomber moved from 45 Sea Zone to Philippines
1 fighter moved from Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from France to Western GermanyPlace Units - Germans
1 fighter placed in Western Germany
1 artillery and 2 mech_infantrys placed in Germany
1 infantry placed in Western Germany
7 infantry placed in Germany
1 infantry placed in Novgorod
1 infantry placed in FranceTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
Philippines : 1 bomber
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 8 infantry, 6 mech_infantrys and 2 tactical_bombers
Germany : 2 armour, 1 artillery, 1 factory_major, 3 fighters, 11 infantry, 4 mech_infantrys and 4 tactical_bombers
Holland Belgium : 1 infantry
Southern Italy : 2 aaGuns and 2 fighters
Belarus : 1 infantry
Karelia : 1 flag
Baltic States : 1 artillery
Vyborg : 1 flag, 3 infantry
Archangel : 1 flag, 1 infantry
Eastern Poland : 2 artilleries, 1 bomber, 4 infantry and 4 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 4 aaGuns, 10 armour, 10 artilleries, 3 bombers, 2 fighters, 41 infantry and 9 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Bulgaria : 1 flag
83 Sea Zone : 1 submarine
Yugoslavia : 1 flag, 2 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 44 / 49
Russians : 26 / 29
Japanese : 50 / 55
Americans : 60 / 82
Chinese : 15 / 15
British : 36 / 58
UK_Pacific : 0 / 0
Italians : 18 / 20
ANZAC : 11 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0