No problem. I will ask you next month for W@W game.
XDAP2 Round 2 - Atlanta Axis vs We Roll Ones
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 2 infantry moved from Western Ukraine to Ukraine
5 bombers moved from Western Germany to United Kingdom
1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 2 infantry moved from Western Ukraine to Ukraine
5 bombers moved from Western Germany to United Kingdom
1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium -
Intercept?
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NO
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 2 infantry moved from Western Ukraine to Ukraine
5 bombers moved from Western Germany to United Kingdom
1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Battle in Holland Belgium
Germans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/7 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/5 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 3,8,4,6 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 artillery moved from Eastern Poland to Western Ukraine
1 fighter moved from Ukraine to Western Ukraine
3 fighters and 2 tactical_bombers moved from Western Ukraine to Western Germany
2 fighters and 3 tactical_bombers moved from Western Ukraine to Germany
1 fighter moved from Holland Belgium to Germany
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Germany
4 bombers moved from United Kingdom to Western Germany
1 infantry moved from Western Germany to France
1 infantry moved from Southern France to France
8 mech_infantrys moved from Germany to Western Germany
5 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Germany to Poland
1 fighter moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Germany
1 artillery and 3 infantry moved from Novgorod to Baltic States
3 infantry moved from Vyborg to Finland
1 mech_infantry moved from Southern Italy to Western Germany
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 armour placed in Western Germany
3 infantry placed in France
4 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2,6,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,2,5,5,2,1,3,5
Germans collect 42 PUs (7 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
India : 1 bomber
Southern France : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 12 infantry
Western Germany : 1 airfield, 2 armour, 5 bombers, 1 factory_major, 3 fighters, 1 harbour, 8 mech_infantrys and 2 tactical_bombers
Poland : 1 artillery and 1 infantry
Germany : 1 factory_major, 5 fighters, 4 infantry, 4 mech_infantrys and 4 tactical_bombers
Holland Belgium : 1 infantry
Northern Italy : 2 infantry
Southern Italy : 2 aaGuns
Karelia : 1 flag
Baltic States : 1 artillery and 3 infantry
Vyborg : 1 flag
Eastern Poland : 5 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 4 aaGuns, 10 armour, 10 artilleries, 1 fighter, 39 infantry and 9 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Bulgaria : 1 flag
83 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 49 / 52
Russians : 26 / 34
Japanese : 48 / 52
Americans : 59 / 79
Chinese : 17 / 18
British : 36 / 44
UK_Pacific : 0 / 0
Italians : 14 / 5
ANZAC : 11 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Thanks for suffering through that with me.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Bryansk to Archangel
1 infantry moved from Bryansk to Belarus
5 infantry moved from Shensi to Szechwan
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Bryansk to BelarusCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Archangel
Russians win, taking Archangel from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Szechwan
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Szechwan, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 aaGun moved from Shensi to Szechwan
1 fighter moved from Ukraine to Russia
1 fighter moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 infantry moved from Samara to Vologda
5 artilleries moved from Russia to Bryansk
6 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to BryanskPlace Units - Russians
2 mech_infantrys placed in Volgograd
2 artilleries and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 mech_infantrys
EDIT: Adding units owned by Russians to Volgograd: 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Szechwan : 1 aaGun and 4 infantry
Bryansk : 5 aaGuns, 2 armour, 10 artilleries, 47 infantry and 28 mech_infantrys
Archangel : 1 mech_infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 6 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 2 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor and 4 mech_infantrys
113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 47 / 52
Russians : 29 / 29
Japanese : 47 / 52
Americans : 59 / 79
Chinese : 18 / 18
British : 36 / 44
UK_Pacific : 0 / 0
Italians : 13 / 5
ANZAC : 11 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Here is Jpn9….I was going to roll the attack on the forum, so you can select your casualties and then edit the results and then simply finish the z19 attack via triple A. OK?
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sure go ahead
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we’re just going to go max defense so I really don’t think there will be any real choices I think you could just run it in game
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 fighters and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 battleship moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
6 fighters and 8 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
2 bombers moved from Kwangsi to 6 Sea Zone
8 fighters moved from Japan to 6 Sea Zone
1 mech_infantry moved from Kwangsi to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from Hunan to Anhwe
Japanese take Anhwe from Chinese
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 fighters and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 battleship moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
6 fighters and 8 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
2 bombers moved from Kwangsi to 6 Sea Zone
8 fighters moved from Japan to 6 Sea Zone
1 mech_infantry moved from Kwangsi to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from Hunan to Anhwe
Japanese take Anhwe from Chinese
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese -
something is acting weird w/triple a, says the file doesn’t post but it does? I will finish this turn on triple a as agreed, hopefully there won’t be any issues posting?!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 fighters and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 battleship moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
6 fighters and 8 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
2 bombers moved from Kwangsi to 6 Sea Zone
8 fighters moved from Japan to 6 Sea Zone
1 mech_infantry moved from Kwangsi to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from Hunan to Anhwe
Japanese take Anhwe from Chinese
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from ChineseCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 submarine
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 14 fighters and 8 tactical_bombers
ANZAC defend with 1 cruiser and 2 submarines; Americans defend with 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 2 transports
2 submarines owned by the Americans and 2 submarines owned by the ANZAC Submerged
Units damaged: 1 battleship owned by the Americans
Japanese win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 113
Casualties for Japanese: 10 fighters and 6 tactical_bombers
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transportsNon Combat Move - Japanese
1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 artillery moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
1 artillery moved from Kwangsi to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 5 transports moved from 36 Sea Zone to 6 Sea Zone
9 infantry moved from Japan to 6 Sea Zone
2 bombers moved from 6 Sea Zone to Japan
1 aaGun, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
2 mech_infantrys moved from Kiangsi to YunnanPlace Units - Japanese
3 infantry placed in French Indo China
2 fighters placed in 37 Sea Zone
1 infantry placed in Malaya
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,5,3,4,6,1
Japanese collect 45 PUs (8 lost to blockades); end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 mech_infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters and 1 harbour
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 infantry
Ceylon : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 destroyer
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters and 1 transport
35 Sea Zone : 1 submarine
39 Sea Zone : 1 flag
38 Sea Zone : 1 transport
19 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
6 Sea Zone : 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 9 infantry, 2 tactical_bombers and 5 transports
West India : 1 flagProduction/PUs Summary :
Germans : 47 / 52
Russians : 29 / 29
Japanese : 53 / 55
Americans : 59 / 79
Chinese : 12 / 18
British : 36 / 44
UK_Pacific : 0 / 0
Italians : 13 / 5
ANZAC : 11 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
2 carriers and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from Gibraltar to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 submarines moved from 6 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Norway
Battle in Holland Belgium
Americans attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Norway from Germans, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 fighter moved from Holland Belgium to 112 Sea Zone
3 fighters moved from Holland Belgium to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Eastern United States to Central United States
1 transport moved from 26 Sea Zone to 10 Sea Zone
3 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Wake Island to Hawaiian Islands
3 fighters moved from Wake Island to 26 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Manchuria to Amur
1 mech_infantry moved from Jehol to AmurPlace Units - Americans
1 artillery, 4 fighters and 1 infantry placed in Western United States
2 carriers placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,3,2,4,1,4,2,4,2,1
Americans collect 62 PUs (3 lost to blockades); end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag
Korea : 1 flag, 1 harbour
Queensland : 1 infantry
New Britain : 1 artillery
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Midway : 1 airfield
Amur : 1 infantry and 1 mech_infantry
26 Sea Zone : 3 carriers, 2 destroyers, 3 fighters, 4 submarines and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 carriers and 1 transport
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Norway : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
112 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
99 Sea Zone : 1 submarine
Brazil : 1 flag
110 Sea Zone : 3 fightersProduction/PUs Summary :
Germans : 41 / 52
Russians : 29 / 29
Japanese : 53 / 55
Americans : 65 / 82
Chinese : 12 / 18
British : 36 / 44
UK_Pacific : 0 / 0
Italians : 13 / 5
ANZAC : 11 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Chahar to Shensi
8 infantry moved from Chahar to Hopei
4 infantry moved from Chahar to Anhwe
4 infantry moved from Jehol to Anhwe
1 infantry moved from Shantung to AnhweCombat - Chinese
Battle in Hopei
Chinese attack with 8 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 8 infantry in Hopei, round 2 : 2/8 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Anhwe, round 2 : 1/9 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SuiyuyanPlace Units - Chinese
6 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,3,6,5,2,3,2
Chinese collect 9 PUs (6 lost to blockades); end with 9 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 9 to 15
EDIT: Turning off Edit ModeTerritory Summary for Chinese :
Shensi : 2 infantry
Suiyuyan : 1 fighter
Hopei : 8 infantry
Anhwe : 15 infantryProduction/PUs Summary :
Germans : 41 / 52
Russians : 29 / 29
Japanese : 50 / 55
Americans : 65 / 82
Chinese : 15 / 15
British : 36 / 44
UK_Pacific : 0 / 0
Italians : 13 / 5
ANZAC : 11 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 factory_minor and 2 submarines; Remaining resources: 14 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Iraq to 97 Sea Zone
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