Inno (Axis) vs. yesno789/Kapplocz (Allies) 40 Pacific 2nd first battle


  • gg I think u have this game


  • TripleA Move Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 56 Sea Zone
                1 cruiser moved from 63 Sea Zone to 56 Sea Zone
                3 fighters moved from Queensland to 56 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java


  • TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 56 Sea Zone
                1 cruiser moved from 63 Sea Zone to 56 Sea Zone
                3 fighters moved from Queensland to 56 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                Battle in 56 Sea Zone
                    ANZAC attack with 2 cruisers and 3 fighters
                    Japanese defend with 2 battleships, 1 carrier, 1 cruiser and 2 fighters
                        ANZAC roll dice for 2 cruisers and 3 fighters in 56 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser and 2 fighters in 56 Sea Zone, round 2 :  4/6 hits
                        1 cruiser owned by the Japanese, 2 cruisers owned by the ANZAC, 2 fighters owned by the ANZAC and 1 carrier owned by the Japanese lost in 56 Sea Zone
                        ANZAC roll dice for 1 fighter in 56 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 2 battleships and 2 fighters in 56 Sea Zone, round 3 :  4/4 hits
                        1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 56 Sea Zone
                    Japanese win, taking Java from Japanese with 2 battleships and 1 fighter remaining. Battle score for attacker is -16
                    Casualties for ANZAC: 2 cruisers and 3 fighters
                    Casualties for Japanese: 1 carrier, 1 cruiser and 1 fighter
                    1 fighter owned by the Japanese could not land and were killed

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 transport

    Production/PUs Summary :

    Japanese : 58 / 69
        Americans : 16 / 58
        Chinese : 0 / 1
        British : 6 / 5
        ANZAC : 14 / 14
        Russians : 9 / 0
        French : 0 / 0
        Dutch : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 22 times
                2 was rolled 13 times
                3 was rolled 14 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 10 times
            Average roll : 2.890
            Median : 3.000
            Variance : 2.319
            Standard Deviation : 1.523
            Total rolls : 73

    Null / Other
                1 was rolled 10 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 2.724
            Median : 2.000
            Variance : 1.821
            Standard Deviation : 1.350
            Total rolls : 29

    British Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.111
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Japanese Combat
                1 was rolled 10 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 2.724
            Median : 2.000
            Variance : 1.821
            Standard Deviation : 1.350
            Total rolls : 29

  • '19 '18 '17 '16 '15

    TripleA Move Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 6

    Politics - Japanese

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 armour and 1 artillery moved from Yunnan to Shan State
                1 tactical_bomber moved from Szechwan to Shan State
                1 artillery moved from Ceylon to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery moved from 38 Sea Zone to Burma
                3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                1 bomber moved from Kiangsi to 22 Sea Zone
                1 bomber moved from 22 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 16 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 43 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from Yunnan to Burma

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 6

    Politics - Japanese

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 armour and 1 artillery moved from Yunnan to Shan State
                1 tactical_bomber moved from Szechwan to Shan State
                1 artillery moved from Ceylon to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery moved from 38 Sea Zone to Burma
                3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                1 bomber moved from Kiangsi to 22 Sea Zone
                1 bomber moved from 22 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 16 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 43 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from Yunnan to Burma

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 54 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Burma
                    Japanese attack with 1 artillery and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 tactical_bombers in Burma, round 2 :  3/3 hits
                        British roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from British with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shan State
                    Japanese attack with 2 armour, 1 artillery and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 2 armour, 1 artillery and 1 tactical_bomber in Shan State, round 2 :  1/4 hits
                        British roll dice for 2 infantry in Shan State, round 2 :  2/2 hits
                        1 infantry owned by the British, 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 armour and 1 tactical_bomber in Shan State, round 3 :  2/2 hits
                        British roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for British: 2 infantry
                Battle in Java
                    Japanese attack with 1 artillery and 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Java, round 2 :  1/3 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber
                    Americans defend with 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 :  2/2 hits
                    Units damaged: 2 carriers owned by the Americans
                        Japanese roll dice for 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 :  4/9 hits
                        Americans roll dice for 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 :  1/9 hits
                        1 destroyer owned by the Americans, 2 carriers owned by the Americans, 1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 :  3/9 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 :  3/4 hits
                        Americans roll dice for 1 cruiser and 2 transports in 33 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans, 1 cruiser owned by the Japanese, 1 cruiser owned by the Americans, 2 destroyers owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 bomber, 3 carriers, 4 fighters and 1 tactical_bomber in 33 Sea Zone, round 4 :  3/6 hits
                        Americans roll dice for 2 fighters and 2 transports in 33 Sea Zone, round 4 :  1/2 hits
                    Units damaged: 1 carrier owned by the Japanese
                        2 fighters owned by the Americans and 1 transport owned by the Americans lost in 33 Sea Zone
                        1 transport owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 bomber, 3 carriers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 79
                    Casualties for Japanese: 1 cruiser, 2 destroyers and 2 submarines
                    Casualties for Americans: 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports

    Non Combat Move - Japanese
                1 tactical_bomber could not land in 33 Sea Zone and was removed
                1 bomber moved from 33 Sea Zone to Paulau Island
                2 battleships moved from 56 Sea Zone to 37 Sea Zone
                1 carrier moved from 39 Sea Zone to 38 Sea Zone
                2 tactical_bombers moved from Burma to 38 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 carrier moved from 43 Sea Zone to 55 Sea Zone
                3 infantry moved from Sikang to Szechwan
                1 aaGun moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 tactical_bomber moved from Yunnan to Siam
                1 tactical_bomber moved from Shan State to Siam
                2 armour moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 artillery and 2 infantry moved from Kiangsi to Kwangsi
                1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya

    Place Units - Japanese
                1 bomber and 2 fighters placed in Japan
                2 submarines placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Malaya
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 bomber and 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag
        Siam : 2 tactical_bombers
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag, 1 aaGun and 1 infantry
        Suiyuan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 3 infantry
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag, 1 armour
        Burma : 1 flag, 1 artillery
        Malaya : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 2 infantry
        Sumatra : 1 flag
        42 Sea Zone : 2 transports
        43 Sea Zone : 1 flag, 1 destroyer
        33 Sea Zone : 3 carriers and 4 fighters
        37 Sea Zone : 1 flag, 2 battleships and 1 transport
        39 Sea Zone : 1 destroyer
        38 Sea Zone : 1 carrier, 2 tactical_bombers and 1 transport
        25 Sea Zone : 1 destroyer and 1 submarine
        6 Sea Zone : 2 submarines
        55 Sea Zone : 1 carrier and 2 tactical_bombers

    Production/PUs Summary :

    Japanese : 64 / 69
        Americans : 16 / 58
        Chinese : 0 / 1
        British : 4 / 5
        ANZAC : 10 / 14
        Russians : 9 / 0
        French : 0 / 0
        Dutch : 0 / 0

  • '19 '18 '17 '16 '15

    Japan seems to be really strong initially!  I am glad to have so many fighters to use from :lol:


  • Test summary from TripleA, engine version: 1.8.0.5, time: 16:23:28


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Germans
                Germans spend 10 on tech rolls
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Germans
                3 armour moved from Greater Southern Germany to France
                3 infantry moved from Western Germany to France
                4 mech_infantrys moved from Western Germany to France
                1 artillery moved from Western Germany to France
                2 fighters and 3 tactical_bombers moved from Western Germany to France
                2 armour moved from Holland Belgium to France
                2 infantry moved from Holland Belgium to Normandy Bordeaux
                2 artilleries moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Holland Belgium to Normandy Bordeaux
                2 bombers moved from Germany to France
                1 tactical_bomber moved from Germany to France
                2 artilleries moved from Greater Southern Germany to Slovakia Hungary
                6 infantry moved from Greater Southern Germany to Slovakia Hungary
                8 infantry moved from Germany to Poland
                3 artilleries moved from Germany to Poland
                1 battleship moved from 113 Sea Zone to 114 Sea Zone
                1 submarine moved from 124 Sea Zone to 122 Sea Zone
                1 submarine moved from 118 Sea Zone to 117 Sea Zone
                1 submarine moved from 108 Sea Zone to 117 Sea Zone
                1 submarine moved from 103 Sea Zone to 117 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - Germans
                Germans spend 10 on tech rolls
                    Germans roll 2,3 and gets 0 hits
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Germans
                3 armour moved from Greater Southern Germany to France
                3 infantry moved from Western Germany to France
                4 mech_infantrys moved from Western Germany to France
                1 artillery moved from Western Germany to France
                2 fighters and 3 tactical_bombers moved from Western Germany to France
                2 armour moved from Holland Belgium to France
                2 infantry moved from Holland Belgium to Normandy Bordeaux
                2 artilleries moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Holland Belgium to Normandy Bordeaux
                2 bombers moved from Germany to France
                1 tactical_bomber moved from Germany to France
                2 artilleries moved from Greater Southern Germany to Slovakia Hungary
                6 infantry moved from Greater Southern Germany to Slovakia Hungary
                8 infantry moved from Germany to Poland
                3 artilleries moved from Germany to Poland
                1 battleship moved from 113 Sea Zone to 114 Sea Zone
                1 submarine moved from 124 Sea Zone to 122 Sea Zone
                1 submarine moved from 118 Sea Zone to 117 Sea Zone
                1 submarine moved from 108 Sea Zone to 117 Sea Zone
                1 submarine moved from 103 Sea Zone to 117 Sea Zone

    Combat - Germans
                Air Battle in France
                    Germans attacks with 8 units heading to France
                    French launches 1 interceptors out of France
                        Attackers Fire,  :  3/8 hits
                        Defenders Fire,  :  0/1 hits
                        1 fighter owned by the French lost in France
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in France
                        AA fire in France :  1/6 hits
                    1 tactical_bomber killed by AA
                    Bombing raid in France rolls: 4,7,6,5,2 and causes: 6 damage to unit: airfield
                    Bombing raid in France causes 6 damage total.
                Battle in France
                    Germans attack with 5 armour, 1 artillery, 3 infantry and 4 mech_infantrys
                    British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry
                        Germans roll dice for 5 armour, 1 artillery, 3 infantry and 4 mech_infantrys in France, round 2 :  3/13 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 :  6/10 hits
                        3 mech_infantrys owned by the Germans, 1 aaGun owned by the French, 3 infantry owned by the Germans and 2 infantry owned by the French lost in France
                        Germans roll dice for 5 armour, 1 artillery and 1 mech_infantry in France, round 3 :  2/7 hits
                        French roll dice for 2 armour, 2 artilleries and 4 infantry in France, round 3 :  2/8 hits
                        1 mech_infantry owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the French lost in France
                        Germans roll dice for 5 armour in France, round 4 :  3/5 hits
                        French roll dice for 2 armour, 2 artilleries and 2 infantry in France, round 4 :  1/6 hits
                        1 artillery owned by the British, 1 armour owned by the Germans and 2 infantry owned by the French lost in France
                        Germans roll dice for 4 armour in France, round 5 :  3/4 hits
                        French roll dice for 2 armour and 1 artillery in France, round 5 :  2/3 hits
                        1 armour owned by the French, 1 armour owned by the British, 1 artillery owned by the French and 2 armour owned by the Germans lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 2 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 3 armour, 1 artillery, 3 infantry and 4 mech_infantrys
                    Casualties for British: 1 armour and 1 artillery
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 artilleries and 3 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 :  3/6 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 artillery owned by the French and 1 infantry owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Cleaning up after air battles
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                2 fighters moved from France to Western Germany
                3 tactical_bombers moved from France to Poland
                2 bombers moved from France to Poland
                1 fighter moved from Holland Belgium to France
                1 fighter moved from France to Western Germany

    Place Units - Germans
                1 fighter placed in Western Germany
                1 armour and 1 artillery placed in Germany

    Turn Complete - Germans
                Germans collect 36 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield, 2 armour and 1 factory_minor
        Slovakia Hungary : 1 armour, 2 artilleries, 1 fighter and 8 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
        Romania : 1 armour and 2 infantry
        Poland : 1 armour, 3 artilleries, 2 bombers, 11 infantry and 4 tactical_bombers
        Germany : 3 aaGuns, 1 armour, 1 artillery, 1 factory_major and 3 infantry
        Norway : 1 fighter and 3 infantry
        Denmark : 2 infantry
        Holland Belgium : 1 infantry
        122 Sea Zone : 1 submarine
        117 Sea Zone : 4 submarines
        114 Sea Zone : 1 battleship, 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 36 / 65
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 5 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 29 times
                2 was rolled 24 times
                3 was rolled 15 times
                4 was rolled 28 times
                5 was rolled 16 times
                6 was rolled 20 times
            Average roll : 3.288
            Median : 3.000
            Variance : 1.359
            Standard Deviation : 1.166
            Total rolls : 132

    Null / Other
                1 was rolled 11 times
                2 was rolled 10 times
                3 was rolled 4 times
                4 was rolled 10 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.894
            Standard Deviation : 0.945
            Total rolls : 48

    Germans Combat
                1 was rolled 11 times
                2 was rolled 10 times
                3 was rolled 4 times
                4 was rolled 10 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.894
            Standard Deviation : 0.945
            Total rolls : 48

    French Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.389
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 36


  • TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 cruisers, 2 destroyers, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                2 cruisers, 2 destroyers and 2 transports placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 16 PUs; end with 17 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 57 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
        Iwo Jima : 1 flag, 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 airfield
        10 Sea Zone : 1 battleship, 3 cruisers, 4 destroyers, 1 submarine and 2 transports
        54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters

    Production/PUs Summary :

    Japanese : 64 / 69
        Americans : 16 / 57
        Chinese : 0 / 1
        British : 4 / 5
        ANZAC : 10 / 14
        Russians : 9 / 0
        French : 0 / 0
        Dutch : 0 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Japanese : 64 / 69
        Americans : 16 / 57
        Chinese : 0 / 1
        British : 4 / 5
        ANZAC : 10 / 14
        Russians : 9 / 0
        French : 0 / 0
        Dutch : 0 / 0

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