@crockett36 Thanks!
Inno (Axis) vs. yesno789/Kapplocz (Allies) 40 Pacific 2nd first battle
-
gg I think u have this game
-
TripleA Move Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 56 Sea Zone
1 cruiser moved from 63 Sea Zone to 56 Sea Zone
3 fighters moved from Queensland to 56 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 56 Sea Zone
1 cruiser moved from 63 Sea Zone to 56 Sea Zone
3 fighters moved from Queensland to 56 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in 56 Sea Zone
ANZAC attack with 2 cruisers and 3 fighters
Japanese defend with 2 battleships, 1 carrier, 1 cruiser and 2 fighters
ANZAC roll dice for 2 cruisers and 3 fighters in 56 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser and 2 fighters in 56 Sea Zone, round 2 : 4/6 hits
1 cruiser owned by the Japanese, 2 cruisers owned by the ANZAC, 2 fighters owned by the ANZAC and 1 carrier owned by the Japanese lost in 56 Sea Zone
ANZAC roll dice for 1 fighter in 56 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 2 battleships and 2 fighters in 56 Sea Zone, round 3 : 4/4 hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 56 Sea Zone
Japanese win, taking Java from Japanese with 2 battleships and 1 fighter remaining. Battle score for attacker is -16
Casualties for ANZAC: 2 cruisers and 3 fighters
Casualties for Japanese: 1 carrier, 1 cruiser and 1 fighter
1 fighter owned by the Japanese could not land and were killedNon Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
42 Sea Zone : 1 transport
54 Sea Zone : 1 transportProduction/PUs Summary :
Japanese : 58 / 69
Americans : 16 / 58
Chinese : 0 / 1
British : 6 / 5
ANZAC : 14 / 14
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0Dice Statistics:
Total
1 was rolled 22 times
2 was rolled 13 times
3 was rolled 14 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 2.890
Median : 3.000
Variance : 2.319
Standard Deviation : 1.523
Total rolls : 73Null / Other
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 2.724
Median : 2.000
Variance : 1.821
Standard Deviation : 1.350
Total rolls : 29British Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.111
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Japanese Combat
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 2.724
Median : 2.000
Variance : 1.821
Standard Deviation : 1.350
Total rolls : 29 -
TripleA Move Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 6
Politics - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 armour and 1 artillery moved from Yunnan to Shan State
1 tactical_bomber moved from Szechwan to Shan State
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
1 bomber moved from Kiangsi to 22 Sea Zone
1 bomber moved from 22 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 43 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Yunnan to Burma -
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 6
Politics - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 armour and 1 artillery moved from Yunnan to Shan State
1 tactical_bomber moved from Szechwan to Shan State
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
1 bomber moved from Kiangsi to 22 Sea Zone
1 bomber moved from 22 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 43 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Yunnan to BurmaCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 artillery and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 tactical_bombers in Burma, round 2 : 3/3 hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 2 armour, 1 artillery and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 armour, 1 artillery and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
British roll dice for 2 infantry in Shan State, round 2 : 2/2 hits
1 infantry owned by the British, 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
Japanese roll dice for 1 armour and 1 tactical_bomber in Shan State, round 3 : 2/2 hits
British roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour and 1 artillery
Casualties for British: 2 infantry
Battle in Java
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Java, round 2 : 1/3 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber
Americans defend with 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 2/2 hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 4/9 hits
Americans roll dice for 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 1/9 hits
1 destroyer owned by the Americans, 2 carriers owned by the Americans, 1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 3/9 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 1 cruiser and 2 transports in 33 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans, 1 cruiser owned by the Japanese, 1 cruiser owned by the Americans, 2 destroyers owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 bomber, 3 carriers, 4 fighters and 1 tactical_bomber in 33 Sea Zone, round 4 : 3/6 hits
Americans roll dice for 2 fighters and 2 transports in 33 Sea Zone, round 4 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
2 fighters owned by the Americans and 1 transport owned by the Americans lost in 33 Sea Zone
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 1 bomber, 3 carriers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 79
Casualties for Japanese: 1 cruiser, 2 destroyers and 2 submarines
Casualties for Americans: 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transportsNon Combat Move - Japanese
1 tactical_bomber could not land in 33 Sea Zone and was removed
1 bomber moved from 33 Sea Zone to Paulau Island
2 battleships moved from 56 Sea Zone to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 38 Sea Zone
2 tactical_bombers moved from Burma to 38 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 carrier moved from 43 Sea Zone to 55 Sea Zone
3 infantry moved from Sikang to Szechwan
1 aaGun moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from Yunnan to Siam
1 tactical_bomber moved from Shan State to Siam
2 armour moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaPlace Units - Japanese
1 bomber and 2 fighters placed in Japan
2 submarines placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Paulau Island : 1 bomber and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Siam : 2 tactical_bombers
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 1 aaGun and 1 infantry
Suiyuan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 3 infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag, 1 armour
Burma : 1 flag, 1 artillery
Malaya : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 artillery and 2 infantry
Sumatra : 1 flag
42 Sea Zone : 2 transports
43 Sea Zone : 1 flag, 1 destroyer
33 Sea Zone : 3 carriers and 4 fighters
37 Sea Zone : 1 flag, 2 battleships and 1 transport
39 Sea Zone : 1 destroyer
38 Sea Zone : 1 carrier, 2 tactical_bombers and 1 transport
25 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 2 submarines
55 Sea Zone : 1 carrier and 2 tactical_bombersProduction/PUs Summary :
Japanese : 64 / 69
Americans : 16 / 58
Chinese : 0 / 1
British : 4 / 5
ANZAC : 10 / 14
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0 -
Japan seems to be really strong initially! I am glad to have so many fighters to use from :lol:
-
Test summary from TripleA, engine version: 1.8.0.5, time: 16:23:28
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Germans
Germans spend 10 on tech rolls
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans
3 armour moved from Greater Southern Germany to France
3 infantry moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
1 artillery moved from Western Germany to France
2 fighters and 3 tactical_bombers moved from Western Germany to France
2 armour moved from Holland Belgium to France
2 infantry moved from Holland Belgium to Normandy Bordeaux
2 artilleries moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from Germany to France
1 tactical_bomber moved from Germany to France
2 artilleries moved from Greater Southern Germany to Slovakia Hungary
6 infantry moved from Greater Southern Germany to Slovakia Hungary
8 infantry moved from Germany to Poland
3 artilleries moved from Germany to Poland
1 battleship moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 124 Sea Zone to 122 Sea Zone
1 submarine moved from 118 Sea Zone to 117 Sea Zone
1 submarine moved from 108 Sea Zone to 117 Sea Zone
1 submarine moved from 103 Sea Zone to 117 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Germans
Germans spend 10 on tech rolls
Germans roll 2,3 and gets 0 hits
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans
3 armour moved from Greater Southern Germany to France
3 infantry moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
1 artillery moved from Western Germany to France
2 fighters and 3 tactical_bombers moved from Western Germany to France
2 armour moved from Holland Belgium to France
2 infantry moved from Holland Belgium to Normandy Bordeaux
2 artilleries moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from Germany to France
1 tactical_bomber moved from Germany to France
2 artilleries moved from Greater Southern Germany to Slovakia Hungary
6 infantry moved from Greater Southern Germany to Slovakia Hungary
8 infantry moved from Germany to Poland
3 artilleries moved from Germany to Poland
1 battleship moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 124 Sea Zone to 122 Sea Zone
1 submarine moved from 118 Sea Zone to 117 Sea Zone
1 submarine moved from 108 Sea Zone to 117 Sea Zone
1 submarine moved from 103 Sea Zone to 117 Sea ZoneCombat - Germans
Air Battle in France
Germans attacks with 8 units heading to France
French launches 1 interceptors out of France
Attackers Fire, : 3/8 hits
Defenders Fire, : 0/1 hits
1 fighter owned by the French lost in France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in France
AA fire in France : 1/6 hits
1 tactical_bomber killed by AA
Bombing raid in France rolls: 4,7,6,5,2 and causes: 6 damage to unit: airfield
Bombing raid in France causes 6 damage total.
Battle in France
Germans attack with 5 armour, 1 artillery, 3 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry
Germans roll dice for 5 armour, 1 artillery, 3 infantry and 4 mech_infantrys in France, round 2 : 3/13 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 : 6/10 hits
3 mech_infantrys owned by the Germans, 1 aaGun owned by the French, 3 infantry owned by the Germans and 2 infantry owned by the French lost in France
Germans roll dice for 5 armour, 1 artillery and 1 mech_infantry in France, round 3 : 2/7 hits
French roll dice for 2 armour, 2 artilleries and 4 infantry in France, round 3 : 2/8 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the French lost in France
Germans roll dice for 5 armour in France, round 4 : 3/5 hits
French roll dice for 2 armour, 2 artilleries and 2 infantry in France, round 4 : 1/6 hits
1 artillery owned by the British, 1 armour owned by the Germans and 2 infantry owned by the French lost in France
Germans roll dice for 4 armour in France, round 5 : 3/4 hits
French roll dice for 2 armour and 1 artillery in France, round 5 : 2/3 hits
1 armour owned by the French, 1 armour owned by the British, 1 artillery owned by the French and 2 armour owned by the Germans lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 2 armour remaining. Battle score for attacker is -4
Casualties for Germans: 3 armour, 1 artillery, 3 infantry and 4 mech_infantrys
Casualties for British: 1 armour and 1 artillery
Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries and 3 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 3/6 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 artillery owned by the French and 1 infantry owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Cleaning up after air battles
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
2 fighters moved from France to Western Germany
3 tactical_bombers moved from France to Poland
2 bombers moved from France to Poland
1 fighter moved from Holland Belgium to France
1 fighter moved from France to Western GermanyPlace Units - Germans
1 fighter placed in Western Germany
1 armour and 1 artillery placed in GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 2 armour and 1 factory_minor
Slovakia Hungary : 1 armour, 2 artilleries, 1 fighter and 8 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Romania : 1 armour and 2 infantry
Poland : 1 armour, 3 artilleries, 2 bombers, 11 infantry and 4 tactical_bombers
Germany : 3 aaGuns, 1 armour, 1 artillery, 1 factory_major and 3 infantry
Norway : 1 fighter and 3 infantry
Denmark : 2 infantry
Holland Belgium : 1 infantry
122 Sea Zone : 1 submarine
117 Sea Zone : 4 submarines
114 Sea Zone : 1 battleship, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 36 / 65
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 29 times
2 was rolled 24 times
3 was rolled 15 times
4 was rolled 28 times
5 was rolled 16 times
6 was rolled 20 times
Average roll : 3.288
Median : 3.000
Variance : 1.359
Standard Deviation : 1.166
Total rolls : 132Null / Other
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.250
Median : 3.000
Variance : 0.894
Standard Deviation : 0.945
Total rolls : 48Germans Combat
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.250
Median : 3.000
Variance : 0.894
Standard Deviation : 0.945
Total rolls : 48French Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.389
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 36 -
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 cruisers, 2 destroyers, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea ZoneNon Combat Move - Americans
Place Units - Americans
2 cruisers, 2 destroyers and 2 transports placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 16 PUs; end with 17 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 22 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 27 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 57 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Iwo Jima : 1 flag, 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
10 Sea Zone : 1 battleship, 3 cruisers, 4 destroyers, 1 submarine and 2 transports
54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fightersProduction/PUs Summary :
Japanese : 64 / 69
Americans : 16 / 57
Chinese : 0 / 1
British : 4 / 5
ANZAC : 10 / 14
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU totalTerritory Summary for Chinese :
Production/PUs Summary :
Japanese : 64 / 69
Americans : 16 / 57
Chinese : 0 / 1
British : 4 / 5
ANZAC : 10 / 14
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0