@barnee Just so you know we are doing it the email way. I used the similar instructions and it basically works the same.
Inno (Axis) vs. yesno789/Kapplocz (Allies) 40 Pacific 2nd first battle
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Test summary from TripleA, engine version: 1.8.0.5, time: 16:23:28
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Germans
Germans spend 10 on tech rolls
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans
3 armour moved from Greater Southern Germany to France
3 infantry moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
1 artillery moved from Western Germany to France
2 fighters and 3 tactical_bombers moved from Western Germany to France
2 armour moved from Holland Belgium to France
2 infantry moved from Holland Belgium to Normandy Bordeaux
2 artilleries moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from Germany to France
1 tactical_bomber moved from Germany to France
2 artilleries moved from Greater Southern Germany to Slovakia Hungary
6 infantry moved from Greater Southern Germany to Slovakia Hungary
8 infantry moved from Germany to Poland
3 artilleries moved from Germany to Poland
1 battleship moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 124 Sea Zone to 122 Sea Zone
1 submarine moved from 118 Sea Zone to 117 Sea Zone
1 submarine moved from 108 Sea Zone to 117 Sea Zone
1 submarine moved from 103 Sea Zone to 117 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Germans
Germans spend 10 on tech rolls
Germans roll 2,3 and gets 0 hits
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans
3 armour moved from Greater Southern Germany to France
3 infantry moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
1 artillery moved from Western Germany to France
2 fighters and 3 tactical_bombers moved from Western Germany to France
2 armour moved from Holland Belgium to France
2 infantry moved from Holland Belgium to Normandy Bordeaux
2 artilleries moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from Germany to France
1 tactical_bomber moved from Germany to France
2 artilleries moved from Greater Southern Germany to Slovakia Hungary
6 infantry moved from Greater Southern Germany to Slovakia Hungary
8 infantry moved from Germany to Poland
3 artilleries moved from Germany to Poland
1 battleship moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 124 Sea Zone to 122 Sea Zone
1 submarine moved from 118 Sea Zone to 117 Sea Zone
1 submarine moved from 108 Sea Zone to 117 Sea Zone
1 submarine moved from 103 Sea Zone to 117 Sea ZoneCombat - Germans
Air Battle in France
Germans attacks with 8 units heading to France
French launches 1 interceptors out of France
Attackers Fire, : 3/8 hits
Defenders Fire, : 0/1 hits
1 fighter owned by the French lost in France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in France
AA fire in France : 1/6 hits
1 tactical_bomber killed by AA
Bombing raid in France rolls: 4,7,6,5,2 and causes: 6 damage to unit: airfield
Bombing raid in France causes 6 damage total.
Battle in France
Germans attack with 5 armour, 1 artillery, 3 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry
Germans roll dice for 5 armour, 1 artillery, 3 infantry and 4 mech_infantrys in France, round 2 : 3/13 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 : 6/10 hits
3 mech_infantrys owned by the Germans, 1 aaGun owned by the French, 3 infantry owned by the Germans and 2 infantry owned by the French lost in France
Germans roll dice for 5 armour, 1 artillery and 1 mech_infantry in France, round 3 : 2/7 hits
French roll dice for 2 armour, 2 artilleries and 4 infantry in France, round 3 : 2/8 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the French lost in France
Germans roll dice for 5 armour in France, round 4 : 3/5 hits
French roll dice for 2 armour, 2 artilleries and 2 infantry in France, round 4 : 1/6 hits
1 artillery owned by the British, 1 armour owned by the Germans and 2 infantry owned by the French lost in France
Germans roll dice for 4 armour in France, round 5 : 3/4 hits
French roll dice for 2 armour and 1 artillery in France, round 5 : 2/3 hits
1 armour owned by the French, 1 armour owned by the British, 1 artillery owned by the French and 2 armour owned by the Germans lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 2 armour remaining. Battle score for attacker is -4
Casualties for Germans: 3 armour, 1 artillery, 3 infantry and 4 mech_infantrys
Casualties for British: 1 armour and 1 artillery
Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries and 3 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 3/6 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 artillery owned by the French and 1 infantry owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Cleaning up after air battles
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
2 fighters moved from France to Western Germany
3 tactical_bombers moved from France to Poland
2 bombers moved from France to Poland
1 fighter moved from Holland Belgium to France
1 fighter moved from France to Western GermanyPlace Units - Germans
1 fighter placed in Western Germany
1 armour and 1 artillery placed in GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 2 armour and 1 factory_minor
Slovakia Hungary : 1 armour, 2 artilleries, 1 fighter and 8 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Romania : 1 armour and 2 infantry
Poland : 1 armour, 3 artilleries, 2 bombers, 11 infantry and 4 tactical_bombers
Germany : 3 aaGuns, 1 armour, 1 artillery, 1 factory_major and 3 infantry
Norway : 1 fighter and 3 infantry
Denmark : 2 infantry
Holland Belgium : 1 infantry
122 Sea Zone : 1 submarine
117 Sea Zone : 4 submarines
114 Sea Zone : 1 battleship, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 36 / 65
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 29 times
2 was rolled 24 times
3 was rolled 15 times
4 was rolled 28 times
5 was rolled 16 times
6 was rolled 20 times
Average roll : 3.288
Median : 3.000
Variance : 1.359
Standard Deviation : 1.166
Total rolls : 132Null / Other
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.250
Median : 3.000
Variance : 0.894
Standard Deviation : 0.945
Total rolls : 48Germans Combat
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.250
Median : 3.000
Variance : 0.894
Standard Deviation : 0.945
Total rolls : 48French Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.389
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 36 -
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 cruisers, 2 destroyers, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea ZoneNon Combat Move - Americans
Place Units - Americans
2 cruisers, 2 destroyers and 2 transports placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 16 PUs; end with 17 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 22 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 27 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 57 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Iwo Jima : 1 flag, 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
10 Sea Zone : 1 battleship, 3 cruisers, 4 destroyers, 1 submarine and 2 transports
54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fightersProduction/PUs Summary :
Japanese : 64 / 69
Americans : 16 / 57
Chinese : 0 / 1
British : 4 / 5
ANZAC : 10 / 14
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0 -
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU totalTerritory Summary for Chinese :
Production/PUs Summary :
Japanese : 64 / 69
Americans : 16 / 57
Chinese : 0 / 1
British : 4 / 5
ANZAC : 10 / 14
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0