@ManuC23 What should I do to show this History reference ?
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G40 oysteinloe (Allies +10) vs JeffM (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 armour and 1 artillery moved from Tunisia to Algeria
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 bomber moved from Eastern Poland to Holland Belgium
1 fighter moved from Southern Italy to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to AlgeriaCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Morocco
Battle in Algeria
Italians attack with 1 armour, 1 artillery and 2 fighters
British defend with 1 artillery
Italians win, taking Morocco from Americans, taking Algeria from British with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
2 fighters moved from Algeria to 92 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 aaGun moved from Southern France to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 aaGun moved from France to Western Germany
1 infantry moved from Northern Italy to France
4 infantry moved from Northern Italy to Western Germany
4 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Libya to TunisiaPlace Units - Italians
1 artillery and 7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
I am still playing. It is crazy at work. I think it will calm down during this week
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No worries, it has been crazy at my job too. Play when you can.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 61 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 cruiser and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
2 fighters moved from Queensland to 30 Sea Zone
3 fighters moved from India to Eastern PersiaPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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not sure how smart the pacific stuff is, but need to give Japan something to do
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
6 armour, 15 artilleries, 25 infantry and 15 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
3 bombers moved from Eastern Poland to RussiaCombat - Germans
Germans creates battle in territory 125 Sea Zone -
Sorry, I did not see the rolls come over for France/ Anzac :-P
Need intercept orders for Moscow… I am attacking w 3 strat bombers. You can scramble 2 planes if you wish.
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scramble all
you did not receive any emails for the anzac battles? Hmmm is there anything I can do to correct that?
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scramble all
you did not receive any emails for the anzac battles? Hmmm is there anything I can do to correct that?
Boom! Let the Moscow air battle begin!
I checked back in my yahoo account and I DID see the rolls where there. I just missed them over the weekend :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
6 armour, 15 artilleries, 25 infantry and 15 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
3 bombers moved from Eastern Poland to RussiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 2 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Bryansk
Germans attack with 7 armour, 15 artilleries, 27 infantry and 18 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 7 armour, 15 artilleries, 27 infantry and 18 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
4 mech_infantrys moved from Baltic States to Karelia
1 mech_infantry moved from Novgorod to Karelia
1 artillery moved from Baltic States to Belarus
2 artilleries moved from Eastern Poland to Belarus
1 battleship, 1 cruiser and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to Germany
3 artilleries moved from Southern France to France
1 tactical_bomber moved from 92 Sea Zone to Western Germany
1 fighter moved from 92 Sea Zone to Western Germany
1 fighter moved from Gibraltar to 92 Sea Zone
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 aaGun moved from Western Ukraine to Bryansk
1 armour moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Slovakia Hungary
4 mech_infantrys moved from Western Germany to Germany
2 bombers moved from Russia to NovgorodPlace Units - Germans
3 mech_infantrys placed in Western Germany
6 mech_infantrys placed in Germany
2 artilleries and 1 bomber placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 armour
EDIT: Adding units owned by Germans to Karelia: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 51 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 17 PUs;
Russians buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 mech_infantrys moved from Volgograd to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Tobruk from Italians to Russians
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 mech_infantry moved from Egypt to Alexandria
1 mech_infantry moved from Alexandria to Tobruk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Russia
7 infantry moved from Novosibirsk to Samara
2 infantry moved from Yenisey to Evenkiyskiy
1 artillery moved from Volgograd to Samara
2 mech_infantrys moved from Volgograd to RussiaPlace Units - Russians
1 infantry placed in Volgograd
Russians undo move 1.
1 infantry placed in Volgograd
4 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 20 PUs; end with 22 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs -
ok, i did a couple of edits
I put an extra dude in Tambov and i forgot to take tobruk during combat phaseThe developers of this game, were they drunk when they decided that unescorted bombers fight equally with scrambling fighters??? Its crazy to me
I did not like your G2 buy of 10 art. It seems now it was a bad idea not to take iraq with russia
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Tsagaan Olom to Yenisey
Japanese take Olgiy from Russians
Japanese take Yenisey from Russians
1 artillery moved from Dzavhan to Olgiy
1 infantry moved from Dzavhan to Olgiy
1 artillery moved from Dzavhan to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Shensi to Szechwan
1 infantry moved from Kweichow to Szechwan
3 mech_infantrys moved from Hopei to Szechwan
1 bomber moved from Hopei to Szechwan
1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Yunnan to Szechwan
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
Japanese take Shan State from UK_Pacific
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 44 Sea Zone
1 bomber, 3 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 fighter moved from French Indo China to Szechwan
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
2 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 3 submarines, 4 tactical_bombers and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 tactical_bomber moved from Japan to 26 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 battleship and 1 transport
Americans defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Celebes from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Hawaiian Islands
Battle in Szechwan
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 4 fighters, 6 infantry, 5 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 fighter and 13 infantry
Japanese win, taking Hawaiian Islands from Americans, taking Szechwan from Chinese with 1 armour, 2 artilleries, 2 bombers, 4 fighters, 2 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Japanese: 4 infantry
Casualties for Chinese: 1 fighter and 13 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers, 4 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
3 mech_infantrys moved from Shantung to Kweichow
1 aaGun moved from Hopei to Kweichow
1 infantry moved from Jehol to Shantung
1 infantry moved from Siberia to Amur
1 infantry moved from Kwangsi to French Indo China
1 aaGun moved from Kwangsi to French Indo China
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea ZonePlace Units - Japanese
2 artilleries and 1 infantry placed in Shantung
3 mech_infantrys placed in Kwangtung
2 artilleries and 1 infantry placed in French Indo China
2 fighters and 1 tactical_bomber placed in Japan
1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs -
When the rolls came over on that Szechwan battle I felt bad… I had a 100% chance to win, but you should have gotten more hits on those rolls with China.
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no worries
That is how the game is!
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looks like there is serious stuff going on in the pacific. kind of to be expected given my first round usa buys. might not post today
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 1 destroyer and 3 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 3 artilleries, 7 infantry, 1 mech_infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
1 battleship and 2 carriers moved from 110 Sea Zone to 112 Sea Zone
4 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 7 infantry moved from 112 Sea Zone to Norway
1 armour and 1 mech_infantry moved from 112 Sea Zone to Norway
1 tactical_bomber moved from 30 Sea Zone to Hawaiian Islands
2 fighters moved from 30 Sea Zone to Hawaiian IslandsCombat - Americans
Battle in Norway
Battle in Hawaiian Islands
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Norway from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
2 fighters moved from Hawaiian Islands to 30 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
4 fighters moved from Western United States to 30 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 destroyer placed in 101 Sea Zone
5 bombers placed in Eastern United States
1 artillery and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 mech_infantry moved from Turkmenistan to Sikang
Chinese take Sikang from JapaneseCombat - British
Non Combat Move - British
2 fighters moved from United Kingdom to Norway
2 fighters moved from 110 Sea Zone to Norway
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 armour, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
3 infantry moved from 112 Sea Zone to Norway
2 aaGuns moved from 112 Sea Zone to Norway
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from Turkmenistan to Kazakhstan
1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
1 artillery moved from Eastern Persia to Turkmenistan
1 infantry moved from Eastern Persia to Turkmenistan
1 artillery and 1 infantry moved from Eastern Persia to Persia
2 fighters moved from Eastern Persia to Russia
1 mech_infantry moved from Kazakhstan to Samara
1 tactical_bomber moved from Eastern Persia to India
1 tactical_bomber moved from Eastern Persia to Egypt
1 bomber moved from Persia to India
1 mech_infantry moved from West India to India
1 infantry moved from West India to India
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 transports moved from 80 Sea Zone to 72 Sea Zone
1 fighter moved from Norway to 112 Sea ZonePlace Units - British
1 artillery, 2 fighters and 1 infantry placed in United Kingdom
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry