XDAP2 Round 2 - Atlanta Axis vs We Roll Ones

  • '15

    scramble sz 6?


  • @rgp44:

    scramble sz 6?

    no, thank you

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 submarine moved from 17 Sea Zone to 18 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from 17 Sea Zone to 18 Sea Zone
                1 fighter moved from 17 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Midway to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 tactical_bomber moved from Midway to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 2 fighters, 4 submarines, 2 tactical_bombers and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Korea
                Battle in 18 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 18 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 18 Sea Zone
                    Americans win, taking Korea from Japanese with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 carriers moved from 17 Sea Zone to 6 Sea Zone
                4 destroyers moved from 17 Sea Zone to 6 Sea Zone
                2 cruisers moved from 17 Sea Zone to 6 Sea Zone
                1 battleship moved from 17 Sea Zone to 6 Sea Zone
                1 fighter moved from 18 Sea Zone to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from Queensland to Guam
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                2 aaGuns moved from Western United States to 10 Sea Zone
                2 aaGuns, 1 carrier and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 aaGuns moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to Western United States
                3 fighters moved from Western United States to 6 Sea Zone
                1 bomber moved from United Kingdom to Gibraltar

    Place Units - Americans
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 tactical_bomber placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag
        Korea : 1 flag, 1 infantry and 1 mech_infantry
        New Britain : 1 artillery
        Guam : 1 airfield, 3 fighters and 1 tactical_bomber
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 carrier and 2 transports
        10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 2 tactical_bombers and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Gibraltar : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
        Morocco : 1 flag
        106 Sea Zone : 1 flag
        93 Sea Zone : 2 submarines
        97 Sea Zone : 1 submarine
        92 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports
        101 Sea Zone : 1 transport
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 49 / 74
        Russians : 30 / 35
        Japanese : 53 / 72
        Americans : 57 / 79
        Chinese : 11 / 10
        British : 36 / 43
        UK_Pacific : 2 / 0
        Italians : 12 / 11
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                7 infantry moved from Jehol to Manchuria
                1 fighter moved from Suiyuyan to Manchuria
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese
                Battle in Manchuria
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 1 factory_minor, 2 fighters and 3 infantry
                        Chinese roll dice for 1 fighter and 7 infantry in Manchuria, round 2 :  3/8 hits
                        Japanese roll dice for 2 fighters and 3 infantry in Manchuria, round 2 :  2/5 hits
                        3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
                        Chinese roll dice for 1 fighter and 5 infantry in Manchuria, round 3 :  2/6 hits
                        Japanese roll dice for 2 fighters in Manchuria, round 3 :  2/2 hits
                        2 fighters owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
                    Chinese win, taking Manchuria from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 17
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 2 fighters and 3 infantry
                Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Chinese
                1 fighter moved from Manchuria to Jehol
                3 infantry moved from Anhwe to Jehol
                1 infantry moved from Suiyuyan to Chahar

    Place Units - Chinese
                3 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 22 PUs total

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Kiangsu : 1 infantry
        Kiangsi : 1 infantry
        Jehol : 1 fighter and 6 infantry
        Manchuria : 3 infantry
        Hunan : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 74
        Russians : 30 / 35
        Japanese : 43 / 72
        Americans : 57 / 79
        Chinese : 21 / 22
        British : 36 / 43
        UK_Pacific : 2 / 0
        Italians : 12 / 11
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - British

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Tobruk
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 armour moved from Libya to Alexandria
                1 infantry moved from Tobruk to Alexandria
                1 artillery and 3 infantry moved from Libya to 96 Sea Zone
                4 infantry moved from Libya to Tobruk
                1 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Trans-Jordan to Iraq
                6 infantry moved from Egypt to Trans-Jordan
                1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from United Kingdom to Gibraltar
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 bomber moved from Egypt to Trans-Jordan
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 submarine moved from 109 Sea Zone to 92 Sea Zone
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 aaGun, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry and 4 transports moved from 96 Sea Zone to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 aaGun moved from 92 Sea Zone to Gibraltar

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 factory_minor placed in Egypt
                1 submarine placed in 109 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 bomber and 6 infantry
        Alexandria : 1 armour and 1 infantry
        Gibraltar : 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 6 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag, 1 fighter, 4 infantry and 1 tactical_bomber
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 carrier
        109 Sea Zone : 1 submarine
        97 Sea Zone : 3 submarines
        Iraq : 1 flag, 2 infantry
        92 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 5 transports
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 1 artillery and 1 infantry
        Persia : 1 flag
        98 Sea Zone : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 74
        Russians : 30 / 35
        Japanese : 43 / 72
        Americans : 57 / 79
        Chinese : 21 / 22
        British : 36 / 42
        UK_Pacific : 2 / 0
        Italians : 12 / 11
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Ukraine to Rostov
                1 infantry moved from Eastern Poland to Belarus
                      Italians take Belarus from Russians

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 fighter
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 1 fighter in Rostov, round 2 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        1 fighter owned by the Italians lost in Rostov
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                2 aaGuns, 2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Yugoslavia to Bessarabia
                1 infantry moved from Baltic States to Eastern Poland
                2 infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 artillery moved from Southern Italy to Northern Italy
                2 aaGuns and 3 infantry moved from Southern France to France

    Place Units - Italians
                1 infantry placed in Northern Italy
                2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,3,5,5,6,4
                Italians collect 9 PUs (4 lost to blockades); end with 9 PUs total

    Territory Summary for Italians :

    France : 2 aaGuns and 3 infantry
        Northern Italy : 1 artillery, 1 factory_major and 1 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 13 infantry and 2 mech_infantrys
        Belarus : 1 flag, 1 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag, 1 mech_infantry
        Western Ukraine : 2 aaGuns, 2 artilleries and 3 infantry
        Bulgaria : 2 infantry
        Greece : 1 flag
        Yugoslavia : 2 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 49 / 74
        Russians : 29 / 35
        Japanese : 43 / 72
        Americans : 57 / 79
        Chinese : 21 / 22
        British : 36 / 42
        UK_Pacific : 2 / 0
        Italians : 13 / 9
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 62 Sea Zone

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Guam
                1 fighter moved from New South Wales to Queensland
                1 artillery and 3 infantry moved from Queensland to South Australia
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 cruiser moved from 17 Sea Zone to 6 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,2
                ANZAC collect 7 PUs (3 lost to blockades); end with 12 PUs total

    Territory Summary for ANZAC :

    Korea : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 1 artillery and 3 infantry
        Guam : 1 fighter
        6 Sea Zone : 1 cruiser, 2 submarines and 1 transport
        62 Sea Zone : 1 destroyer and 1 submarine
        Northwest Persia : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 74
        Russians : 29 / 35
        Japanese : 43 / 72
        Americans : 57 / 79
        Chinese : 21 / 22
        British : 36 / 42
        UK_Pacific : 2 / 0
        Italians : 13 / 9
        ANZAC : 10 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        92 Sea Zone : 1 destroyer
        Northwest Persia : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 74
        Russians : 29 / 35
        Japanese : 43 / 72
        Americans : 57 / 79
        Chinese : 21 / 22
        British : 36 / 42
        UK_Pacific : 2 / 0
        Italians : 13 / 9
        ANZAC : 10 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Vyborg to Novgorod
                2 infantry moved from Vyborg to Novgorod
                1 bomber and 1 mech_infantry moved from Ukraine to Rostov

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 3 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 bomber moved from Rostov to India
                4 aaGuns, 9 armour, 9 artilleries, 1 fighter, 41 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Poland to Eastern Poland
                1 mech_infantry moved from Western Germany to Southern Italy
                2 infantry moved from Germany to Western Germany
                4 infantry moved from Germany to Poland
                1 infantry moved from France to Western Germany
                1 infantry moved from Germany to Poland
                1 submarine moved from 91 Sea Zone to 83 Sea Zone
                4 fighters and 5 tactical_bombers moved from Western Germany to Western Ukraine
                1 fighter moved from Western Germany to Western Ukraine

    Place Units - Germans
                1 bomber and 1 fighter placed in Western Germany
                1 artillery and 2 infantry placed in France
                1 artillery, 1 infantry and 8 mech_infantrys placed in Germany
                1 infantry placed in Southern France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,6,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,6,4,4,5,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
                Germans collect 45 PUs (8 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    India : 1 bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 7 infantry
        Western Germany : 1 airfield, 6 bombers, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Poland : 5 infantry
        Germany : 1 artillery, 1 factory_major, 1 infantry and 8 mech_infantrys
        Southern Italy : 2 aaGuns, 2 infantry and 1 mech_infantry
        Karelia : 1 flag
        Rostov : 1 flag, 1 mech_infantry
        Vyborg : 1 flag, 3 infantry
        Eastern Poland : 1 artillery
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag, 4 aaGuns, 10 armour, 9 artilleries, 6 fighters, 41 infantry, 9 mech_infantrys and 5 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Bulgaria : 1 flag
        83 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 55
        Russians : 25 / 35
        Japanese : 43 / 72
        Americans : 57 / 79
        Chinese : 21 / 22
        British : 36 / 42
        UK_Pacific : 2 / 0
        Italians : 13 / 9
        ANZAC : 10 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Caucasus to Rostov
                2 fighters moved from Russia to Rostov
                1 tactical_bomber moved from Russia to Rostov
                1 fighter moved from Northwest Persia to Rostov
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans

    Combat - Russians
                Battle in Rostov
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  2/6 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters moved from Rostov to Bryansk
                1 tactical_bomber moved from Rostov to Bryansk
                4 mech_infantrys moved from Volgograd to Bryansk
                1 aaGun, 1 armour, 3 artilleries, 6 infantry and 23 mech_infantrys moved from Russia to Bryansk
                1 infantry moved from Vologda to Russia
                1 infantry moved from Volgograd to Tambov
                2 infantry moved from Kazakhstan to Samara
                1 aaGun and 2 infantry moved from Hopei to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Sikang to Shensi
                1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Place Units - Russians
                5 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Russians :

    Shensi : 1 aaGun and 5 infantry
        Bryansk : 5 aaGuns, 2 armour, 5 artilleries, 3 fighters, 42 infantry, 31 mech_infantrys and 1 tactical_bomber
        Rostov : 1 infantry
        Russia : 1 airfield, 5 artilleries, 1 factory_major and 6 infantry
        Tambov : 1 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Volgograd : 1 factory_minor
        Samara : 2 infantry
        113 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 49 / 55
        Russians : 29 / 34
        Japanese : 43 / 72
        Americans : 57 / 79
        Chinese : 21 / 22
        British : 36 / 42
        UK_Pacific : 2 / 0
        Italians : 13 / 9
        ANZAC : 10 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 6 fighters and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Yunnan to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery moved from India to West India
                      Japanese take West India from UK_Pacific
                1 mech_infantry moved from French Indo China to Kiangsi
                1 mech_infantry moved from Yunnan to Kiangsi
                1 infantry and 1 mech_infantry moved from Yunnan to Hunan
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                1 submarine moved from 62 Sea Zone to 46 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shan State to Hunan
                2 bombers moved from Shan State to Kiangsi


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 6 fighters and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Yunnan to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery moved from India to West India
                      Japanese take West India from UK_Pacific
                1 mech_infantry moved from French Indo China to Kiangsi
                1 mech_infantry moved from Yunnan to Kiangsi
                1 infantry and 1 mech_infantry moved from Yunnan to Hunan
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                1 submarine moved from 62 Sea Zone to 46 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shan State to Hunan
                2 bombers moved from Shan State to Kiangsi

    Combat - Japanese
                Battle in Ceylon
                Battle in Kiangsi
                    Japanese attack with 2 bombers and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Ceylon from UK_Pacific, taking Kiangsi from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Kiangsi to Kwangsi
                2 battleships, 2 carriers, 2 cruisers, 1 fighter, 3 tactical_bombers and 6 transports moved from 39 Sea Zone to 36 Sea Zone
                1 aaGun moved from Burma to India
                2 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
                1 aaGun moved from Yunnan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Hunan to 36 Sea Zone
                3 fighters and 3 tactical_bombers moved from Shan State to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                6 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,6,3,4,3,6,3,5,6,6,5,5,6,2,4,2,2,3,1,2,1,4,3,3,3,1,3,4,4,3,3,4,3
                Japanese collect 41 PUs (8 lost to blockades); end with 42 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Kwangsi : 1 flag, 1 aaGun, 2 artilleries, 2 bombers, 2 infantry and 1 mech_infantry
        Kiangsi : 1 flag, 2 mech_infantrys
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 8 fighters, 1 harbour and 9 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry and 1 mech_infantry
        Szechwan : 1 flag, 1 infantry
        Ceylon : 1 flag, 1 infantry
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        46 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 6 fighters, 8 tactical_bombers and 6 transports
        35 Sea Zone : 1 submarine
        39 Sea Zone : 1 flag, 1 transport
        6 Sea Zone : 1 destroyer
        62 Sea Zone : 1 flag
        West India : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 49 / 55
        Russians : 29 / 34
        Japanese : 49 / 52
        Americans : 57 / 79
        Chinese : 17 / 22
        British : 36 / 42
        UK_Pacific : 0 / 0
        Italians : 13 / 9
        ANZAC : 10 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 carriers, 2 destroyers and 1 harbour; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Gibraltar to France

  • '15

    kamikaze’s for sz 6?


  • @rgp44:

    kamikaze’s for sz 6?

    yes……use them all
    one for each Carrier and the last #6 for the anz Cr

    no scramble

  • '15

    u can’t shoot at the Anzac cruiser because they aren’t attacking you, want another US ship or save it?


  • @rgp44:

    u can’t shoot at the Anzac cruiser because they aren’t attacking you, want another US ship or save it?

    really? Sorry, yes lets sink an american Cruiser then.


  • @JWW:

    @rgp44:

    u can’t shoot at the Anzac cruiser because they aren’t attacking you, want another US ship or save it?

    really? Sorry, yes lets sink an american Cruiser then.

    no change that, take two shots at one aircraft carrier.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 carriers, 2 destroyers and 1 harbour; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Gibraltar to France

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4,3
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 carrier owned by the Americans
                Strategic bombing raid in France
                        AA fire in France :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in France causes 0 damage total.
                Battle in Normandy Bordeaux
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 2 tactical_bombers and 2 transports; ANZAC loiter and taunt with
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 transport moved from 26 Sea Zone to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from Guam to Wake Island
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
                2 carriers and 4 fighters moved from 92 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Korea to Jehol
                1 infantry moved from Korea to Manchuria
                2 fighters moved from Eastern United States to Gibraltar
                1 infantry moved from Gibraltar to 92 Sea Zone

    Place Units - Americans
                3 carriers and 2 destroyers placed in 10 Sea Zone
                1 harbour placed in Korea

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
                Turning on Edit Mode
                EDIT: Changing unit hit damage for these Americans owned units to: battleship = 0
                EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 6 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 19 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Iwo Jima : 1 flag
        Korea : 1 flag, 1 harbour
        Jehol : 1 mech_infantry
        Manchuria : 1 infantry
        Queensland : 1 infantry
        New Britain : 1 artillery
        Guam : 1 airfield
        Wake Island : 1 airfield, 3 fighters and 1 tactical_bomber
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        10 Sea Zone : 3 carriers and 2 destroyers
        19 Sea Zone : 1 destroyer
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 2 transports
        54 Sea Zone : 2 transports
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun, 1 artillery, 3 fighters and 1 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        106 Sea Zone : 1 flag
        93 Sea Zone : 2 submarines
        97 Sea Zone : 1 submarine
        92 Sea Zone : 1 infantry
        Brazil : 1 flag
        91 Sea Zone : 1 transport
        110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 29 / 34
        Japanese : 49 / 52
        Americans : 59 / 79
        Chinese : 17 / 22
        British : 36 / 42
        UK_Pacific : 0 / 0
        Italians : 13 / 9
        ANZAC : 10 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                6 infantry moved from Jehol to Chahar
                3 infantry moved from Manchuria to Jehol
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Kiangsu to Shantung
                1 fighter moved from Jehol to Chahar

    Place Units - Chinese
                1 infantry placed in Tsinghai
                4 infantry placed in Chahar
                1 infantry placed in Suiyuyan
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 18 PUs total

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Jehol : 4 infantry
        Suiyuyan : 1 infantry
        Tsinghai : 1 infantry
        Chahar : 1 fighter and 12 infantry

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 29 / 34
        Japanese : 49 / 52
        Americans : 59 / 79
        Chinese : 17 / 18
        British : 36 / 42
        UK_Pacific : 0 / 0
        Italians : 13 / 9
        ANZAC : 10 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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