@zlefin just a note that the US land are on a UK transport in 110. The Uk land are on a UStransport in 110. and 4 us air are on UK carriers in 110.
15L axis-dominion (axis) vs Adam514 (allies +19)
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yah, i know it’s nuts, but i’m slowly getting cooked like a lobster, so i have to take the risk soon or later. i’m running out of patience, so it may as well be now!
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Well I’m scrambling in any case haha.
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of course.
do you want me to post after each roll, or just go max defense? i’m going all in, with absolutely everything i can muster
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 factory_minor, 5 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 battleships, 11 carriers, 2 cruisers, 8 destroyers, 12 fighters, 16 submarines and 10 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
2 tactical_bombers moved from Hunan to 35 Sea Zone
4 bombers moved from Yunnan to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Iraq to Syria
Japanese take Syria from French
1 armour moved from Iraq to Trans-Jordan
Japanese take Trans-Jordan from British
1 bomber and 1 fighter moved from Bryansk to Russia -
Yeah max defense, unless you are planning to save subs or something at one point, which I doubt.
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ok, you should also know that i’m trying to land two guys onto phillipines. still want max scramble?
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Yeah it’s the right thing to do haha, since a loss for you here is gg anyway. Yes still scramble.
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At least it was close.
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yah, very very close
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 factory_minor, 5 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 battleships, 11 carriers, 2 cruisers, 8 destroyers, 12 fighters, 16 submarines and 10 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
2 tactical_bombers moved from Hunan to 35 Sea Zone
4 bombers moved from Yunnan to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Iraq to Syria
Japanese take Syria from French
1 armour moved from Iraq to Trans-Jordan
Japanese take Trans-Jordan from British
1 bomber and 1 fighter moved from Bryansk to RussiaCombat - Japanese
Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Air Battle in Russia
Japanese attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 bombers, 11 carriers, 2 cruisers, 9 destroyers, 14 fighters, 17 submarines, 13 tactical_bombers and 1 transport
ANZAC defend with 2 fighters and 5 submarines; Americans defend with 1 artillery, 1 battleship, 11 carriers, 2 cruisers, 7 destroyers, 23 fighters, 2 infantry, 24 submarines and 2 transports
Units damaged: 5 carriers owned by the Americans
Units damaged: 1 battleship owned by the Americans and 6 carriers owned by the Americans
Units damaged: 4 carriers owned by the Japanese
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 bombers and 1 transport remaining. Battle score for attacker is 3
Casualties for Japanese: 2 battleships, 2 bombers, 11 carriers, 2 cruisers, 9 destroyers, 14 fighters, 17 submarines and 13 tactical_bombers
Casualties for ANZAC: 2 fighters and 5 submarines
Casualties for Americans: 1 artillery, 1 battleship, 11 carriers, 2 cruisers, 7 destroyers, 23 fighters, 2 infantry, 24 submarines and 2 transports
Battle in Philippines
Japanese attack with 2 infantry
Americans defend with 1 aaGun, 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 aaGun
Cleaning up after air battlesNon Combat Move - Japanese
2 bombers moved from 35 Sea Zone to French Indo China
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Syria to Iraq
3 mech_infantrys moved from Caucasus to Bryansk
13 mech_infantrys moved from Iraq to Caucasus
3 infantry moved from Persia to Iraq
1 infantry moved from West India to Eastern Persia
1 mech_infantry moved from Persia to Caucasus
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Sikang to Caucasus
1 armour moved from Yunnan to Sikang
1 mech_infantry moved from Anhwe to Shensi
2 mech_infantrys moved from Amur to Siberia
1 mech_infantry moved from Burma to West India
1 mech_infantry moved from French Indo China to Malaya
3 infantry moved from Kiangsu to Kiangsi
2 mech_infantrys moved from Germany to Northern Italy
3 mech_infantrys moved from Germany to Denmark
4 mech_infantrys moved from Bryansk to Eastern Poland
1 mech_infantry moved from Bryansk to Eastern Poland
1 fighter moved from Russia to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Rostov
3 infantry moved from Manchuria to Buyant-UhaaPlace Units - Japanese
1 factory_minor placed in Iraq
2 carriers placed in 36 Sea Zone
1 destroyer placed in 36 Sea Zone
1 submarine placed in 37 Sea Zone
3 mech_infantrys placed in Caucasus
2 mech_infantrys placed in West IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Japanese collect 74 PUs (3 lost to blockades); end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
Lol 3 tuv swing, not bad.
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yah lmao…i don’t know what to make of it…i was hoping for some more luck with a few extra planes left…but this will have to do.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Norway to Finland
1 fighter moved from 112 Sea Zone to Finland
1 tactical_bomber moved from 112 Sea Zone to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from 110 Sea Zone to Northern Italy
2 fighters moved from United Kingdom to Northern Italy
1 bomber moved from Norway to Northern Italy
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 3 infantry moved from Norway to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Western Germany
1 destroyer moved from 54 Sea Zone to 35 Sea Zone -
Kamikaze in 35 and OOL in Northern Italy?
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burn 2 kamikaze’s and take german inf
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Not the German bomber?
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no, keep the bomber
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Norway to Finland
1 fighter moved from 112 Sea Zone to Finland
1 tactical_bomber moved from 112 Sea Zone to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from 110 Sea Zone to Northern Italy
2 fighters moved from United Kingdom to Northern Italy
1 bomber moved from Norway to Northern Italy
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 3 infantry moved from Norway to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Western Germany
1 destroyer moved from 54 Sea Zone to 35 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,5
Battle in 35 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Finland
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans win, taking Finland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Germany
Americans attack with 2 artilleries and 4 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Western Germany from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Americans: 1 infantry
Battle in Northern Italy
Americans attack with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys; Germans defend with 2 aaGuns, 1 airfield, 2 armour, 13 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 40 infantry, 3 mech_infantrys and 2 tactical_bombers; Italians defend with 1 aaGun, 2 armour and 1 mech_infantry
Germans win with 3 aaGuns, 4 armour, 13 artilleries, 1 bomber, 5 fighters, 39 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -63
Casualties for Germans: 1 infantry
Casualties for Americans: 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomberNon Combat Move - Americans
1 fighter moved from Finland to Norway
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 2 tactical_bombers moved from Wake Island to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to Quebec
1 carrier moved from 110 Sea Zone to 112 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Norway
2 infantry placed in Eastern United States
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
YOWZERS that was an expensive attack for america!





