@The-Janus Thanks for the help in protecting my fleet!
Inno (Axis) vs. yesno789/Kapplocz (Allies) 40 Pacific 2nd first battle
-
TripleA Move Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 3
Purchase Units - British
British buy 9 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Shan State to 43 Sea Zone
1 infantry moved from Shan State to Siam
1 artillery moved from Shan State to Siam
1 tactical_bomber moved from 39 Sea Zone to Malaya
1 fighter moved from 39 Sea Zone to Malaya
1 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 39 Sea Zone to 59 Sea Zone -
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 3
Purchase Units - British
British buy 9 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Shan State to 43 Sea Zone
1 infantry moved from Shan State to Siam
1 artillery moved from Shan State to Siam
1 tactical_bomber moved from 39 Sea Zone to Malaya
1 fighter moved from 39 Sea Zone to Malaya
1 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 39 Sea Zone to 59 Sea ZoneCombat - British
Battle in 43 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Malaya
British win, taking Malaya from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Siam
British attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
British roll dice for 1 artillery and 1 infantry in Siam, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Siam, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Siam, round 3 : 1/2 hits
Japanese roll dice for 1 armour in Siam, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
1 fighter moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to Shan State
1 fighter moved from 43 Sea Zone to Shan StatePlace Units - British
9 infantry placed in IndiaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,2,1,4,3,2,5,5,1
British collect 9 PUs (5 lost to blockades); end with 9 PUs totalTerritory Summary for British :
Siam : 1 flag, 1 artillery and 1 infantry
Shan State : 3 aaGuns, 2 fighters, 1 infantry and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour and 9 infantry
Malaya : 1 harbour and 1 infantry
Sumatra : 1 flag, 1 infantry
59 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 1 transportProduction/PUs Summary :
Japanese : 48 / 52
Americans : 17 / 64
Chinese : 5 / 12
British : 14 / 9
ANZAC : 10 / 19
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 2 times
Average roll : 3.447
Median : 4.000
Variance : 1.351
Standard Deviation : 1.162
Total rolls : 38Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.533
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15British Combat
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 2 times
Average roll : 3.125
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.533
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15 -
TripleA Move Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to Northern Territory -
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to Northern TerritoryCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 3 : 1/1 hits
1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC roll dice for 1 artillery in Caroline Islands, round 4 : 1/1 hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Caroline Islands
Japanese win with 1 aaGun remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
33 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
54 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Japanese : 48 / 52
Americans : 17 / 64
Chinese : 5 / 12
British : 14 / 9
ANZAC : 10 / 16
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 14 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 2 times
Average roll : 3.308
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 52Null / Other
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.368
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19British Combat
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 2 times
Average roll : 3.125
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 3.167
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.368
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19 -
TripleA Move Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands -
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 2/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits
1 artillery owned by the ANZAC lost in Caroline Islands
Japanese win with 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
33 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
54 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Japanese : 48 / 52
Americans : 17 / 64
Chinese : 5 / 12
British : 14 / 9
ANZAC : 10 / 16
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.857
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Move Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 4
Politics - Japanese
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 transports moved from 37 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 44 Sea Zone to 33 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to 34 Sea Zone
1 bomber moved from 34 Sea Zone to 33 Sea Zone
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
1 infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from Kwangsi to Szechwan
1 infantry moved from Kansu to Tsinghai
1 tactical_bomber moved from Chahar to Tsinghai
1 tactical_bomber moved from Kwangsi to Shensi
1 infantry moved from Kweichow to Shensi
1 tactical_bomber moved from Anhwe to Shensi
1 tactical_bomber moved from Kwangsi to Szechwan
1 infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 34 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone -
Hey…would you like to scramble?
-
No scramble
-
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 4
Politics - Japanese
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 transports moved from 37 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 44 Sea Zone to 33 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to 34 Sea Zone
1 bomber moved from 34 Sea Zone to 33 Sea Zone
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
1 infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from Kwangsi to Szechwan
1 infantry moved from Kansu to Tsinghai
1 tactical_bomber moved from Chahar to Tsinghai
1 tactical_bomber moved from Kwangsi to Shensi
1 infantry moved from Kweichow to Shensi
1 tactical_bomber moved from Anhwe to Shensi
1 tactical_bomber moved from Kwangsi to Szechwan
1 infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 34 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Shensi, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 infantry and 2 tactical_bombers in Shensi, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits
British roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits
British roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 2/4 hits
British roll dice for 1 artillery and 1 infantry in Siam, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Siam
Japanese win, taking Siam from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 bomber and 3 fighters
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 bomber and 3 fighters in 33 Sea Zone, round 2 : 0/4 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 bomber and 2 fighters in 33 Sea Zone, round 3 : 1/3 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 33 Sea Zone, round 3 : 2/2 hits
1 destroyer owned by the ANZAC and 2 fighters owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 bomber in 33 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 cruiser and 1 transport in 33 Sea Zone, round 4 : 1/1 hits
1 bomber owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 cruiser and 1 transport remaining. Battle score for attacker is -34
Casualties for Japanese: 1 bomber and 3 fighters
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 5/5 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 0/3 hits
1 fighter owned by the Americans and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 fighter and 2 infantryNon Combat Move - Japanese
2 infantry moved from Kwangtung to Kwangsi
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
1 tactical_bomber moved from Malaya to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Chahar to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to Borneo
1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 aaGun and 1 infantry moved from Chahar to Hopei
1 tactical_bomber moved from Shensi to Hunan
1 tactical_bomber moved from Shensi to Kweichow
1 tactical_bomber moved from Tsinghai to Kansu
2 tactical_bombers moved from Szechwan to KwangsiPlace Units - Japanese
2 carriers and 1 fighter placed in 6 Sea Zone
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Borneo: 1 bomber
EDIT: Adding units owned by Japanese to Kwangsi: 1 bomber
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 armour, 1 bomber, 3 infantry and 2 tactical_bombers
Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag
Siam : 1 artillery
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Suiyuan : 1 flag
Kweichow : 1 flag, 1 tactical_bomber
Hunan : 1 flag, 1 tactical_bomber
Kansu : 1 flag, 1 tactical_bomber
Hopei : 1 flag, 1 aaGun and 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 artillery
41 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
6 Sea Zone : 3 carriers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomberProduction/PUs Summary :
Japanese : 62 / 67
Americans : 15 / 64
Chinese : 1 / 12
British : 6 / 9
ANZAC : 10 / 16
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0 -
TripleA Move Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 cruiser moved from 24 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 16 Sea Zone to 24 Sea Zone
1 submarine moved from 7 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 destroyer moved from 16 Sea Zone to 24 Sea Zone
2 fighters and 1 submarine moved from 16 Sea Zone to 17 Sea Zone
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
1 battleship and 1 cruiser moved from 7 Sea Zone to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 cruiser moved from 25 Sea Zone to 24 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to Wake Island -
Sorry, I made one mistake. I will redo my combat move.
-
TripleA Move Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 fighters moved from 16 Sea Zone to Iwo Jima
1 carrier moved from 16 Sea Zone to 24 Sea Zone
1 submarine moved from 16 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 battleship moved from 7 Sea Zone to 17 Sea Zone
1 destroyer moved from 7 Sea Zone to 24 Sea Zone
1 cruiser and 1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 cruiser moved from 24 Sea Zone to 33 Sea Zone
1 cruiser moved from 25 Sea Zone to 24 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to 26 Sea Zone -
Any Kamikaze strikes?
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb
Kamikaze Strike 1.png_thumb -
No please.
-
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU totalTerritory Summary for Chinese :
Sikang : 4 infantry
Production/PUs Summary :
Japanese : 61 / 67
Americans : 16 / 56
Chinese : 1 / 1
British : 6 / 9
ANZAC : 10 / 16
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.273
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Japanese Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 4
Purchase Units - British
British buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Shan State to Malaya
1 tactical_bomber moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
6 infantry moved from India to Burma
1 infantry moved from India to Burma -
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 4
Purchase Units - British
British buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Shan State to Malaya
1 tactical_bomber moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
6 infantry moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in Malaya
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
British roll dice for 2 fighters and 1 tactical_bomber in Malaya, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Malaya, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 fighter owned by the British lost in Malaya
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for British: 1 fighter and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
3 aaGuns, 1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 59 Sea Zone to 56 Sea ZonePlace Units - British
3 infantry placed in IndiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,3,5,2,1
British collect 5 PUs (1 lost to blockades); end with 5 PUs totalTerritory Summary for British :
Burma : 3 aaGuns, 1 fighter, 7 infantry and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour and 5 infantry
56 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 1 transportProduction/PUs Summary :
Japanese : 61 / 67
Americans : 16 / 56
Chinese : 1 / 1
British : 6 / 5
ANZAC : 10 / 16
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 6 times
Average roll : 3.040
Median : 3.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 25Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 2.667
Median : 2.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9British Combat
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 2.667
Median : 2.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9 -
TripleA Move Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 cruiser; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 33 Sea Zone to 63 Sea Zone
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 63 Sea Zone -
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 cruiser; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 33 Sea Zone to 63 Sea Zone
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 63 Sea ZoneAirborne Attack Move - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 cruiser placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Borneo : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
43 Sea Zone : 1 destroyer and 1 transport
63 Sea Zone : 1 cruiser and 1 transport
54 Sea Zone : 1 cruiserProduction/PUs Summary :
Japanese : 57 / 67
Americans : 16 / 56
Chinese : 1 / 1
British : 10 / 5
ANZAC : 10 / 10
Russians : 9 / 0
French : 0 / 0
Dutch : 0 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1